.. |
hlsl
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vkd3d-shader/hlsl: Parse "if" statement attributes.
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2023-08-24 21:43:49 +02:00 |
.gitignore
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tests: Add some C HLSL preprocessor tests.
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2020-11-24 22:28:11 +01:00 |
d3d12_crosstest.h
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tests/shader_runner: Use the global test_options structure.
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2023-03-10 21:13:05 +01:00 |
d3d12_invalid_usage.c
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tests/shader_runner: Use the global test_options structure.
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2023-03-10 21:13:05 +01:00 |
d3d12_test_utils.h
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tests: Use compare_uint() in compare_float().
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2023-06-27 22:34:37 +02:00 |
d3d12.c
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tests/d3d12: Add tests for GetResourceTiling().
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2023-07-31 21:07:56 +09:00 |
hlsl_d3d12.c
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vkd3d-shader/preproc: Strip whitespace when stringifying.
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2023-08-02 20:19:20 +09:00 |
preproc-if-expr.shader_test
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vkd3d-shader/preproc: Allow capital U and L after integer constants as well.
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2022-02-02 21:06:21 +01:00 |
preproc-if.shader_test
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tests: Add some basic tests for #if and related preprocessor directives.
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2020-11-23 22:07:44 +01:00 |
preproc-ifdef.shader_test
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tests: Add some tests for #ifdef and defined().
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2020-11-23 22:07:47 +01:00 |
preproc-invalid.shader_test
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tests: Add some tests for shaders which fail to preprocess.
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2020-11-24 22:27:59 +01:00 |
preproc-macro.shader_test
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc-misc.shader_test
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tests: Add some more miscellaneous preprocessor tests.
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2020-11-24 22:28:05 +01:00 |
shader_runner_d3d9.c
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tests: Add test file syntax to specify compiler options.
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2023-07-24 22:41:09 +02:00 |
shader_runner_d3d11.c
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tests: Add test file syntax to specify compiler options.
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2023-07-24 22:41:09 +02:00 |
shader_runner_d3d12.c
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tests: Test texture allocation ordering in complex scenarios.
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2023-08-15 21:51:26 +02:00 |
shader_runner_vulkan.c
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tests: Add test file syntax to specify compiler options.
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2023-07-24 22:41:09 +02:00 |
shader_runner.c
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tests: Add test file syntax to specify compiler options.
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2023-07-24 22:41:09 +02:00 |
shader_runner.h
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tests: Add test file syntax to specify compiler options.
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2023-07-24 22:41:09 +02:00 |
utils.h
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tests: Use compare_uint() in compare_float().
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2023-06-27 22:34:37 +02:00 |
vkd3d_api.c
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tests: Distinguish between cross and non-cross Win32 builds.
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2023-01-24 18:10:15 +01:00 |
vkd3d_common.c
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vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.
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2019-07-05 17:52:04 +02:00 |
vkd3d_shader_api.c
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vkd3d-shader/hlsl: Force sm1 inputs to be 4-component only for vertex shaders.
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2023-08-24 21:43:44 +02:00 |
vulkan_procs.h
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tests: Add support for UAV buffers in Vulkan runner.
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2023-05-22 22:03:28 +02:00 |