Atharva Nimbalkar
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ab07637ee1
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vkd3d-shader/glsl: Implement VKD3DSIH_ADD.
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2024-09-19 14:29:46 +02:00 |
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Henri Verbeet
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ae40184631
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vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
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2024-09-19 14:29:46 +02:00 |
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Henri Verbeet
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e9f0c6fef3
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vkd3d-shader/glsl: Handle SV_TARGET outputs.
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2024-09-18 15:04:52 +02:00 |
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Henri Verbeet
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6cae2d006c
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vkd3d-shader/d3dbc: Introduce enum vkd3d_sm1_misc_register.
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2024-09-18 15:04:10 +02:00 |
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Feifan He
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9b1b7e86cf
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vkd3d-shader/msl: Implement VKD3DSIH_RET.
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2024-09-18 15:02:57 +02:00 |
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Feifan He
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7aa0de27e9
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vkd3d-shader/msl: Implement VKD3DSIH_MOV.
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2024-09-18 14:48:03 +02:00 |
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Henri Verbeet
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a1487380bb
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vkd3d-shader/glsl: Implement support for VKD3DSPR_OUTPUT registers.
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2024-09-17 18:05:47 +02:00 |
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Henri Verbeet
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c462c62108
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vkd3d-shader/glsl: Implement support for VKD3DSPR_INPUT registers.
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2024-09-17 18:05:47 +02:00 |
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Feifan He
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deda49e501
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vkd3d-shader/msl: Implement VKD3DSIH_NOP.
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2024-09-17 11:30:26 +02:00 |
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Feifan He
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842841907e
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vkd3d-shader/msl: Add vkd3d-shader version information to the generated shader.
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2024-09-17 11:30:26 +02:00 |
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Feifan He
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c278c901b5
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vkd3d-shader/msl: Keep track of the current indentation level
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2024-09-17 11:30:26 +02:00 |
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Giovanni Mascellani
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56ec211d04
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vkd3d-shader/ir: Introduce a helper for validating Hull Shader phases.
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2024-09-16 19:32:32 +02:00 |
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Giovanni Mascellani
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259273a133
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vkd3d-shader/ir: Introduce a helper for validating DCL_TESSELLATOR_PARTITIONING.
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2024-09-16 19:32:32 +02:00 |
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Giovanni Mascellani
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a3c7bebc18
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vkd3d-shader/ir: Introduce a helper for validating DCL_TESSELLATOR_OUTPUT_PRIMITIVE.
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2024-09-16 19:32:32 +02:00 |
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Giovanni Mascellani
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48f512a83a
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vkd3d-shader/ir: Introduce a helper for validating DCL_TESSELLATOR_DOMAIN.
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2024-09-16 19:32:32 +02:00 |
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Giovanni Mascellani
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8aa2364381
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vkd3d-shader/ir: Introduce a helper for validating DCL_OUTPUT_CONTROL_POINT_COUNT.
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2024-09-16 19:32:32 +02:00 |
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Nikolay Sivov
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0e9fcb1431
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vkd3d-shader/tpf: Handle tessellation stage fields in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-09-16 14:04:46 +02:00 |
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Nikolay Sivov
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947b151ed4
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vkd3d-shader/tpf: Handle atomic instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-09-16 14:01:29 +02:00 |
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Nikolay Sivov
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7c12371298
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vkd3d-shader/tpf: Handle bitwise instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-09-16 14:01:18 +02:00 |
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Nikolay Sivov
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90fc57ff89
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vkd3d-shader/tpf: Handle GS reflection fields in the STAT section.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-09-16 14:01:07 +02:00 |
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Nikolay Sivov
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97cc27d33f
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vkd3d-shader/d3d-asm: Tweak some GS declaration names.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-09-16 13:58:57 +02:00 |
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Giovanni Mascellani
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c45bb5badc
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vkd3d-shader/ir: Introduce a helper for validating DCL_GL_INSTANCES.
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2024-09-16 13:53:52 +02:00 |
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Giovanni Mascellani
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dec7a0dbd2
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vkd3d-shader/ir: Introduce a helper for validating DCL_OUTPUT_TOPOLOGY.
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2024-09-16 13:53:52 +02:00 |
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Giovanni Mascellani
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22ba37c8b9
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vkd3d-shader/ir: Introduce a helper for validating DCL_VERTICES_OUT.
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2024-09-16 13:53:51 +02:00 |
|
Giovanni Mascellani
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936adff58b
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vkd3d-shader/ir: Introduce a helper for validating DCL_INPUT_PRIMITIVE.
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2024-09-16 13:53:51 +02:00 |
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Giovanni Mascellani
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0f07a2c512
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vkd3d-shader/ir: Introduce a helper for validating DCL_HS_MAX_TESSFACTOR.
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2024-09-16 13:53:51 +02:00 |
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Giovanni Mascellani
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e1c3266793
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vkd3d-shader/ir: Record entering a block in the LABEL validation handler.
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2024-09-16 13:53:51 +02:00 |
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Giovanni Mascellani
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1d21588de7
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vkd3d-shader/ir: Record leaving a block in the relevant validation handlers.
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2024-09-16 13:53:51 +02:00 |
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Giovanni Mascellani
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3e012c355d
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vkd3d-shader/ir: Validate NOP instructions.
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2024-09-14 16:44:17 +02:00 |
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Giovanni Mascellani
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27b421be6a
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vkd3d-shader/ir: Do not access a missing destination register when validating PHI.
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2024-09-14 16:44:17 +02:00 |
|
Giovanni Mascellani
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e27cf68173
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vkd3d-shader/ir: Introduce a helper for validating PHI.
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2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
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9696a0cd4a
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vkd3d-shader/ir: Introduce a helper for validating SWITCH_MONOLITHIC.
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2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
ce6306c6fb
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vkd3d-shader/ir: Introduce a helper for validating BRANCH.
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2024-09-14 16:44:16 +02:00 |
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Giovanni Mascellani
|
504f4223c2
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vkd3d-shader/ir: Introduce a helper for validating LABEL.
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2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
c447a062c4
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vkd3d-shader/ir: Introduce a helper for validating RET.
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2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
88b3d4fb3a
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vkd3d-shader/ir: Introduce a helper for validating ENDSWITCH.
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2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
4939f580a4
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vkd3d-shader/ir: Introduce a helper for validating SWITCH.
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2024-09-14 16:44:16 +02:00 |
|
Francisco Casas
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4b85e6b1f8
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vkd3d-shader/d3dbc: Remove ctx and entry_func args in d3dbc_compile().
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2024-09-14 16:39:24 +02:00 |
|
Francisco Casas
|
b72ef6038d
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vkd3d-shader/hlsl: Remove hlsl_ir_vsir_instruction_ref.
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2024-09-14 16:39:17 +02:00 |
|
Francisco Casas
|
6bd0390498
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vkd3d-shader/hlsl: Save hlsl_ir_if in the vsir_program for SM1.
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2024-09-14 16:33:25 +02:00 |
|
Henri Verbeet
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6b0baeb6c2
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vkd3d-shader/ir: Merge vsir_program_normalise_combined_samplers() into vsir_program_lower_instructions().
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2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
3b68aa5b87
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vkd3d-shader/ir: Introduce vsir_src_param_init_sampler().
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2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
7ea8a29036
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vkd3d-shader/ir: Introduce vsir_src_param_init_resource().
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
ca445cd832
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vkd3d-shader/ir: Move the instruction helpers together.
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2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
d54e2ebd7d
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vkd3d-shader/ir: Move the destination parameter helpers up.
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
4bad83c9fb
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vkd3d-shader/ir: Move the source parameter helpers up.
|
2024-09-14 16:11:45 +02:00 |
|
Francisco Casas
|
ffc1449412
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vkd3d-shader/hlsl: Allow effect calls on default value initializers.
|
2024-09-14 16:09:12 +02:00 |
|
Francisco Casas
|
4aa262d773
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vkd3d-shader/hlsl: Parse ConstructGSWithSO().
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2024-09-14 16:09:08 +02:00 |
|
Francisco Casas
|
1f9fc2a422
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vkd3d-shader/hlsl: Process GeometryShader as a valid stateblock lhs.
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2024-09-14 16:02:43 +02:00 |
|
Francisco Casas
|
02b249d5e7
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vkd3d-shader/hlsl: Introduce enum hlsl_compile_type.
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2024-09-14 15:57:40 +02:00 |
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