Commit Graph

95 Commits

Author SHA1 Message Date
Rangi
0d5cf5c8b9
Refer to "Rival", not "Silver" (#983)
Fixes #982
2022-08-10 21:24:56 -04:00
vulcandth
c3331eb7b1
Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-09 18:04:18 -04:00
Rangi
8826d97ee4
Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
2022-07-29 17:43:10 -04:00
Rangi
e4d82e92d0 Rename prioritysjump to sdefer 2021-06-08 20:35:04 -04:00
Rangi
169470378a Identify movement labels in map scripts 2020-10-04 18:15:38 -04:00
Rangi
dcb24bc724 Use def_* macros for automatic map event counts
Resolves #742
2020-07-24 09:57:16 -04:00
Rangi
ef452ccbc7 return → endcallback, reloadandreturn → reloadend 2020-07-17 08:37:03 -04:00
Rangi
518cee440e Resolve #723: treat std scripts like specials and predefs 2020-06-10 16:44:16 -04:00
Rangi
745339014c "object_const_def" instead of "const_def 2" 2019-04-21 17:42:25 -04:00
Rangi
f5c9958aea Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
a09cfc0c36 Label some Unknown map text 2018-08-20 20:24:55 -04:00
Rangi
cad029f936 Label more map scripts 2018-03-01 13:18:51 -05:00
Rangi
335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
Rangi
f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
surskitty
c959f7a2ea Labelling, once again. 2018-02-03 22:37:08 -05:00
Rangi
c834bdadf2 spriteface → objectface, consistent with the other script commands 2018-02-02 21:50:43 -05:00
Rangi
68d855c213 Script commands don't have underscores 2018-02-02 21:09:17 -05:00
Rangi
48f4f2366e Align map event coordinate columns 2018-02-01 22:22:07 -05:00
Rangi
3088a77a21 warp_event x, y, map, warp_id 2018-02-01 21:54:00 -05:00
Rangi
fcfe77bc3d Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-02-01 13:03:21 -05:00
Rangi
a17623d96b Add scene ID constants (TODO: meaningful names) 2018-01-31 23:16:51 -05:00
Rangi
08891da822 const_def N 2018-01-31 11:38:45 -05:00
Rangi
50a78c0876 Forgot the person→object rename 2018-01-31 11:08:47 -05:00
Rangi
a2607623d3 Comment the person constants sections, like the others 2018-01-31 11:04:17 -05:00
Rangi
cb733954c6 SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees) 2018-01-30 22:12:53 -05:00
Rangi
65480605e9 Remove unreferenced map script heading labels 2018-01-30 14:15:47 -05:00
Rangi
477adc72af grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g 2018-01-28 13:20:04 -05:00
Rangi
d719d318e8 Remove Special_ prefix from special routines (close #478) 2018-01-24 11:17:05 -05:00
Rangi
8f2878c37e trainers put the class and id first: trainer YOUNGSTER, JOEY1, ... 2018-01-23 13:08:48 -05:00
Remy Oukaour
c70e8eec49 Comment on changeblock ids 2018-01-17 13:23:43 -05:00
Remy Oukaour
bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour
b28e71271d Consistent stonetable cmdqueues 2018-01-13 01:03:42 -05:00
Remy Oukaour
5a3822fe86 Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts 2018-01-13 00:47:38 -05:00
Remy Oukaour
2f0973f3e0 Clean up some hex values in map scripts 2018-01-09 18:45:25 -05:00
Remy Oukaour
84e22eb578 Consistent (x, y) coordinate formatting in map scripts 2017-12-28 14:31:25 -05:00
Remy Oukaour
c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour
17058aaec2 Auto-label more map scripts 2017-12-17 20:56:35 -05:00
Remy Oukaour
3ed016f9e0 Auto-label more map scripts 2017-12-17 20:17:30 -05:00
Remy Oukaour
047c8e4bc0 xy_trigger handles $0 padding, so map scripts are simpler 2017-12-12 14:11:23 -05:00
Remy Oukaour
b4261d27d8 Use new palette constants 2017-12-10 20:50:08 -05:00
Remy Oukaour
62f5913943 All map triggers use the maptrigger macro, not dw
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-10 17:53:21 -05:00
Remy Oukaour
66527d861f "Trainer*AfterBattleText" labels 2017-12-10 15:44:41 -05:00
Remy Oukaour
512863989f Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
surskitty
15015e4877 Making all Rocket Grunts call the constant. 2017-11-27 00:38:15 -05:00
pikalaxalt
1fa6aecbfc Unify directional movement macros 2016-05-14 13:46:14 -04:00
pikalaxalt
3108c9fa6a Unify step_sleep macro 2016-05-14 12:28:00 -04:00
pikalaxalt
bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
IIMarckus
0a2b14309a More labels cleanup in map scripts. 2016-04-07 04:13:59 -06:00
PikalaxALT
ce019e6347 Map callback constants 2016-01-06 07:44:50 -05:00
PikalaxALT
80aba7fc13 maptrigger macro 2016-01-05 08:46:37 -05:00