539 Commits

Author SHA1 Message Date
xCrystal
49a3f6b8c8 Fix accidental corruption of board menu OAM data () [bug fix to 1f2be83ebc7eafbfe4ccb45467a63c6c0392a3e6) 2023-09-30 13:19:06 +02:00
xCrystal
1f2be83ebc Board menu: move die number animation () 2023-09-27 19:25:47 +02:00
xCrystal
98d69d4e04 Board menu: break die and appear die number animations () 2023-09-26 20:09:13 +02:00
xCrystal
db7d9c7063 Board menu: die roll input and animation () 2023-09-25 21:57:47 +02:00
xCrystal
2cbe0e1764 Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
xCrystal
5e78fd1ecc Sync with pokecrystal up to b0ddb07 2023-09-24 14:30:54 +02:00
xCrystal
d6001be90c Sync with pokecrystal up to 8873506b1 2023-09-24 14:21:42 +02:00
xCrystal
ca919cdf98 Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus () 2023-09-22 23:12:05 +02:00
xCrystal
674e838460 Organize debug-only structures for test maps and levels () 2023-09-03 00:22:23 +02:00
xCrystal
eb728d5151 Rename the concept of Money to Coins () 2023-09-02 23:17:20 +02:00
xCrystal
5d95ff952a Replace ¥ font character with <COIN> () 2023-09-02 23:17:21 +02:00
xCrystal
98fa7a9538 Rename the concept of Coins to Chips () 2023-09-02 18:23:25 +02:00
xCrystal
ea4ab28652 Enforce capacity limit of sprite list in VRAM (); actually fix LoadSpriteGFX () [bugfix to 59bda0b36b2bfd1afd0dedcb44cee26ea262949d] 2023-09-02 13:01:45 +02:00
xCrystal
74f2a55332 Add new map setup script MAPSETUP_ENTERLEVEL (), and integrate overworld HUD setup in the corresponding setup scripts () 2023-08-31 19:27:39 +02:00
xCrystal
f067112be6 Level selection menu: main logic of landmark transitions involving page change () 2023-08-25 13:42:23 +02:00
xCrystal
e866cdab48 Level selection menu: function to compute valid directions and directional arrows OAM () 2023-08-22 12:42:53 +02:00
xCrystal
daf9e41557 Level selection menu: begin main loop, and landmark transitions (movements) data () 2023-08-20 19:53:33 +02:00
xCrystal
84d5bdb55d Level selection menu: sprite anim data () 2023-08-20 13:03:33 +02:00
xCrystal
fc2e757c57 Make level selection menu landmarks universal () () 2023-08-20 12:08:24 +02:00
xCrystal
222b46896c Level selection menu: init screen and bg layout, and preliminary landmarks data () 2023-08-19 19:45:43 +02:00
xCrystal
684c2eff78 Board menu () [Commit 2] 2023-08-17 13:51:29 +02:00
xCrystal
052d246ee3 Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text () 2023-08-11 12:28:14 +02:00
xCrystal
be5f3ad6e1 Remove unused map environment with index 0 (), Implement function to draw the overworld textbox () 2023-08-07 13:23:57 +02:00
xCrystal
f64bbf700d Consolidate behavior of fading to/from white in overworld (), Fix naming screen tiles () (bug fix to 6e3c5fd00874e9af40624aedf192ecb511099dec) 2023-08-04 23:54:53 +02:00
xCrystal
55a38ff2de Make map environments more granular and make all map palettes except darkness depend on map environment () 2023-08-04 18:45:50 +02:00
xCrystal
a1e095074c Remove Japanese text and non-english fonts (), Expand tilesets from 192 to 255 tiles () [Commit 1] 2023-08-02 18:21:34 +02:00
xCrystal
dd04feb32a Remove map name sign feature () 2023-07-31 19:30:40 +02:00
xCrystal
9df4cf6946 Create a fourth time of day () 2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e Remove RTC () and remove time of day dependence on RTC () [Commit ] 2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b Remove RTC () and remove time of day dependence on RTC () [Commit 1] 2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b Fix some pokecrystal bug and glitches ()
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f Further remove unnecessary DMG/SGB checking () and remove SGB layouts and palette data () 2023-07-26 17:02:33 +02:00
xCrystal
15f452ff26 Remove indoor sprites (), and improve overworld sprite sorting in VRAM () 2023-07-26 10:30:47 +02:00
xCrystal
2d5bd722cd Clean up WRAM, SRAM, and HRAM space () 2023-07-25 19:49:25 +02:00
xCrystal
787caa2147 Get rid of LANDMARK_SPECIAL () 2023-07-25 18:32:57 +02:00
xCrystal
473c23a727 Remove unnecessary event and engine flags () 2023-07-25 18:24:38 +02:00
xCrystal
7bbe559252 Remove phone scripts data and text () 2023-07-25 16:39:30 +02:00
xCrystal
5147904f78 Remove original maps and object events () 2023-07-25 15:33:08 +02:00
xCrystal
fc7f2d4e0e Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg () 2023-07-24 21:13:11 +02:00
vulcandth
31c55dc74d
Use BattleAnim_Dummy in data/moves/animations.asm () 2023-06-22 16:15:43 -04:00
vulcandth
438c48daad
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE () 2023-06-01 07:47:53 -05:00
mid-kid
cfd432f468 Minor battle tower fixes 2023-03-08 13:52:47 +01:00
vulcandth
25e12c9391
wUnlockedUnowns engine_flag constants () 2022-12-26 13:14:10 -05:00
Rangi
8e135931a6 Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
Rangi
8fc3b8e6e3 Dance Theatre -> Dance Theater
Fixes 
2022-09-23 22:06:52 -04:00
Idain
553a272e52
TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS () 2022-09-21 22:01:39 -05:00
Andrew Cook
0f5540740b
Some Mobile code labeling and removed magic numbers ()
* Macro loop for EmptyAllSRAMBanks

* Many things labeled and magic numbers removed

* Conform to the style guide

* Rename URLs in mobile_46

* MOBILEAPI_19 -> MOBILEAPI_TELEPHONESTATUS

* Update engine/menus/empty_sram.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update ram/wram.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update mobile/mobile_46.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update mobile/mobile_46.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Remove underscore from Set*DownloadURL symbols

* Begin Labeling TradeCornerHoldMon routines

* Add wMobileMon party_struct

* Add TRADE_CORNER_REQUEST_LENGTH constant

* Name battle tower action functions

* Label trade corner send/receive buffer

* Label the saved copy of the trade corner pokemon

also fix mailmsg_jp

* So many copies of decodeBase64Character

* Label another buffer

* Fix Alignment and use MOBILE_EMAIL_LENGTH

* `Function11ad8a` -> `MobileIncJumptableIndex`

* Apply Rangi Suggestions pass 1

Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>

* Apply Suggestions 2

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: vulcandth <vulcandth@gmail.com>
2022-09-14 19:49:58 -05:00
Rangi
0d5cf5c8b9
Refer to "Rival", not "Silver" ()
Fixes 
2022-08-10 21:24:56 -04:00
Rangi
367a104203 PP must be 40 or less 2022-08-10 21:20:53 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code ()
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00