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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Consolidate behavior of fading to/from white in overworld (#2), Fix naming screen tiles (#3) (bug fix to 6e3c5fd008
)
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@ -53,11 +53,10 @@ SpecialsPointers::
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add_special CardFlip
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add_special UnusedMemoryGame ; unused
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add_special ClearBGPalettesBufferScreen ; unused
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add_special FadeOutPalettes
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add_special BattleTowerFade
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add_special FadeBlackQuickly
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add_special FadeInPalettes
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add_special FadeInQuickly
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add_special FadeOutPalettesToWhite
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add_special FadeOutPalettesToBlack
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add_special FadeInPalettesFromWhite
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add_special FadeInPalettesFromBlack
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add_special ReloadSpritesNoPalettes ; bank 0
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add_special ClearBGPalettes ; bank 0
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add_special UpdateTimePals ; bank 0
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@ -33,8 +33,8 @@ MapSetupCommands:
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add_mapsetup LoadMapAttributes ; 1a
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add_mapsetup LoadMapAttributes_SkipObjects ; 1b
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add_mapsetup ClearBGPalettes ; 1c
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add_mapsetup FadeOutPalettes ; 1d
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add_mapsetup FadeInPalettes ; 1e
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add_mapsetup FadeOutPalettesToWhite ; 1d
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add_mapsetup FadeInPalettesFromWhite ; 1e
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add_mapsetup GetMapScreenCoords ; 1f
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add_mapsetup GetWarpDestCoords ; 20
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add_mapsetup SpawnInFacingDown ; 21
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@ -23,7 +23,7 @@ ENDM
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MapSetupScript_Teleport:
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mapsetup ResetPlayerObjectAction
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MapSetupScript_Fly:
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mapsetup FadeOutPalettes
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mapsetup FadeOutPalettesToWhite
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mapsetup JumpRoamMons
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MapSetupScript_Warp:
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mapsetup DisableLCD
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@ -45,7 +45,7 @@ MapSetupScript_Warp:
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mapsetup RefreshMapSprites
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mapsetup PlayMapMusicBike
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mapsetup FadeInToMusic
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mapsetup FadeInPalettes
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mapsetup FadeInPalettesFromWhite
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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db -1 ; end
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@ -69,7 +69,7 @@ MapSetupScript_BadWarp:
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mapsetup SpawnInFacingDown
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mapsetup RefreshMapSprites
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mapsetup FadeToMapMusic
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mapsetup FadeInPalettes
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mapsetup FadeInPalettesFromWhite
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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db -1 ; end
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@ -95,7 +95,7 @@ MapSetupScript_Connection:
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MapSetupScript_Fall:
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mapsetup ResetPlayerObjectAction
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MapSetupScript_Door:
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mapsetup FadeOutPalettes
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mapsetup FadeOutPalettesToWhite
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MapSetupScript_Train:
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mapsetup EnterMapWarp
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mapsetup LoadMapAttributes
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@ -113,7 +113,7 @@ MapSetupScript_Train:
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mapsetup LoadMapPalettes
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mapsetup RefreshMapSprites
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mapsetup FadeToMapMusic
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mapsetup FadeInPalettes
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mapsetup FadeInPalettesFromWhite
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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mapsetup UpdateRoamMons
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@ -132,7 +132,7 @@ MapSetupScript_ReloadMap:
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mapsetup LoadMapPalettes
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mapsetup RefreshMapSprites
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mapsetup ForceMapMusic
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mapsetup FadeInPalettes
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mapsetup FadeInPalettesFromWhite
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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db -1 ; end
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@ -150,7 +150,7 @@ MapSetupScript_LinkReturn:
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mapsetup LoadMapPalettes
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mapsetup RefreshMapSprites
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mapsetup PlayMapMusicBike
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mapsetup FadeInPalettes
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mapsetup FadeInPalettesFromWhite
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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mapsetup EnableTextAcceleration
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@ -171,7 +171,7 @@ MapSetupScript_Continue:
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mapsetup LoadMapPalettes
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mapsetup RefreshMapSprites
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mapsetup PlayMapMusicBike
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mapsetup FadeInPalettes
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mapsetup FadeInPalettesFromWhite
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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db -1 ; end
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@ -10,14 +10,14 @@ PlayWhirlpoolSound:
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ret
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BlindingFlash:
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farcall FadeOutPalettes
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farcall FadeOutPalettesToWhite
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ld hl, wStatusFlags
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set STATUSFLAGS_FLASH_F, [hl]
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farcall ReplaceTimeOfDayPals
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farcall UpdateTimeOfDayPal
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ld b, CGB_MAPPALS
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call GetCGBLayout
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farcall FadeInPalettes
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farcall FadeInPalettesFromWhite
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ret
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ShakeHeadbuttTree:
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@ -41,7 +41,7 @@ RedCredits::
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ld [wMusicFadeID + 1], a
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ld a, 10
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ld [wMusicFade], a
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farcall FadeOutPalettes
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farcall FadeOutPalettesToWhite
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xor a
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ld [wVramState], a
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ldh [hMapAnims], a
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@ -63,7 +63,7 @@ HallOfFame_FadeOutMusic:
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ld [wMusicFadeID + 1], a
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ld a, 10
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ld [wMusicFade], a
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farcall FadeOutPalettes
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farcall FadeOutPalettesToWhite
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xor a
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ld [wVramState], a
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ldh [hMapAnims], a
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@ -49,12 +49,12 @@ SacredAshScript:
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special HealParty
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reloadmappart
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playsound SFX_WARP_TO
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special FadeOutPalettes
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special FadeInPalettes
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special FadeOutPalettes
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special FadeInPalettes
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special FadeOutPalettes
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special FadeInPalettes
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special FadeOutPalettesToWhite
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special FadeInPalettesFromWhite
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special FadeOutPalettesToWhite
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special FadeInPalettesFromWhite
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special FadeOutPalettesToWhite
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special FadeInPalettesFromWhite
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waitsfx
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writetext .UseSacredAshText
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playsound SFX_CAUGHT_MON
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@ -9,7 +9,7 @@ OverworldWhiteoutScript::
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Script_Whiteout:
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writetext .WhitedOutText
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waitbutton
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special FadeOutPalettes
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special FadeOutPalettesToWhite
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pause 40
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special HealParty
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checkflag ENGINE_BUG_CONTEST_TIMER
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@ -670,15 +670,6 @@ NamePlayer:
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.Kris:
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db "KRIS@@@@@@@"
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GSShowPlayerNamingChoices: ; unreferenced
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call LoadMenuHeader
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call VerticalMenu
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ld a, [wMenuCursorY]
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dec a
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call CopyNameFromMenu
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call CloseWindow
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ret
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StorePlayerName:
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ld a, "@"
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ld bc, NAME_LENGTH
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@ -1,8 +1,8 @@
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DEF NAMINGSCREEN_CURSOR EQU $7e
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DEF NAMINGSCREEN_BORDER EQU "■" ; $60
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DEF NAMINGSCREEN_MIDDLELINE EQU "→" ; $eb
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DEF NAMINGSCREEN_UNDERLINE EQU "." ; $e8
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DEF NAMINGSCREEN_BORDER EQU "■" ; $ba
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DEF NAMINGSCREEN_MIDDLELINE EQU "▲" ; $bb
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DEF NAMINGSCREEN_UNDERLINE EQU "☎" ; $bc
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_NamingScreen:
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call DisableSpriteUpdates
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@ -832,7 +832,7 @@ LoadNamingScreenGFX:
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lb bc, BANK(NamingScreenGFX_UnderLine), 1
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call Get1bpp
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ld de, vTiles2 tile NAMINGSCREEN_BORDER
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ld de, vTiles0 tile NAMINGSCREEN_BORDER
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ld hl, NamingScreenGFX_Border
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ld bc, 1 tiles
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ld a, BANK(NamingScreenGFX_Border)
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@ -111,45 +111,44 @@ _UpdateTimePals::
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call DmgToCgbTimePals
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ret
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FadeInPalettes::
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FadeInPalettesFromWhite::
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; fades from white to normal palettes in four steps
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; all palettes use white color of Pal0 before step 3
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call BackupWhiteColorFromBGPals1
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call FillWhiteBGColor
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ld c, $12
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call GetTimePalFade
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ld b, $4
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ld b, $2
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call ConvertTimePalsDecHL
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call RestoreWhiteColorToBGPals1
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ld c, $c
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call GetTimePalFade
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ld b, $2
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call ConvertTimePalsDecHL
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ret
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FadeOutPalettes::
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call FillWhiteBGColor
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FadeOutPalettesToWhite::
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; fades from normal palettes to white in four steps
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; all palettes use white color of Pal0 after step 2
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ld c, $9
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call GetTimePalFade
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ld b, $4
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ld b, $2
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call ConvertTimePalsIncHL
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call FillWhiteBGColor
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ld c, $f
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call GetTimePalFade
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ld b, $2
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call ConvertTimePalsIncHL
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ret
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BattleTowerFade:
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call FillWhiteBGColor
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ld c, $9
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call GetTimePalFade
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ld b, $4
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.loop
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call DmgToCgbTimePals
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inc hl
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inc hl
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inc hl
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ld c, $7
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call DelayFrames
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dec b
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jr nz, .loop
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ret
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FadeInQuickly:
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FadeInPalettesFromBlack:
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ld c, $0
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call GetTimePalFade
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ld b, $4
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call ConvertTimePalsIncHL
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ret
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FadeBlackQuickly:
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FadeOutPalettesToBlack:
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ld c, $9
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call GetTimePalFade
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ld b, $4
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@ -157,6 +156,7 @@ FadeBlackQuickly:
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ret
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FillWhiteBGColor:
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; copy white palette of wBGPals1 Pal0 into white palette of wBGPals1 Pal1-Pal6
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals1)
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@ -184,6 +184,60 @@ endr
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ldh [rSVBK], a
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ret
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BackupWhiteColorFromBGPals1:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals1)
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ldh [rSVBK], a
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ld hl, wBGPals1
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ld de, wBGPalsRegularWhiteColors
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ld c, 8
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.loop
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ld a, [hli]
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ld [de], a
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inc de
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ld a, [hli]
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ld [de], a
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inc de
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rept PALETTE_SIZE - 1 * PAL_COLOR_SIZE
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inc hl
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endr
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dec c
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jr nz, .loop
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pop af
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ldh [rSVBK], a
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ret
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RestoreWhiteColorToBGPals1:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals1)
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ldh [rSVBK], a
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ld hl, wBGPalsRegularWhiteColors
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ld de, wBGPals1
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ld c, 8
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.loop
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ld a, [hli]
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ld [de], a
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inc de
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ld a, [hli]
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ld [de], a
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inc de
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rept PALETTE_SIZE - 1 * PAL_COLOR_SIZE
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inc de
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endr
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dec c
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jr nz, .loop
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pop af
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ldh [rSVBK], a
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ret
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ReplaceTimeOfDayPals:
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ld a, [wMapTimeOfDay]
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bit IN_DARKNESS_F, a
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@ -1890,7 +1890,7 @@ FadeToMenu::
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xor a
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ldh [hBGMapMode], a
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call LoadStandardMenuHeader
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farcall FadeOutPalettes
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farcall FadeOutPalettesToWhite
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call ClearSprites
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call DisableSpriteUpdates
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ret
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@ -1913,7 +1913,7 @@ FinishExitMenu::
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ld b, CGB_MAPPALS
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call GetCGBLayout
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call WaitBGMap2
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farcall FadeInPalettes
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farcall FadeInPalettesFromWhite
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call EnableSpriteUpdates
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ret
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@ -2621,8 +2621,6 @@ wOBPals2:: ds 8 palettes
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wLYOverrides:: ds SCREEN_HEIGHT_PX
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wLYOverridesEnd::
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ds 1
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wMagnetTrain:: ; used only for BANK(wMagnetTrain)
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wMagnetTrainDirection:: db
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wMagnetTrainInitPosition:: db
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@ -2630,7 +2628,10 @@ wMagnetTrainHoldPosition:: db
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wMagnetTrainFinalPosition:: db
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wMagnetTrainPlayerSpriteInitX:: db
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ds 106
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; Used by FadeInPalettesFromWhite
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wBGPalsRegularWhiteColors:: ds 8 * PAL_COLOR_SIZE
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ds 91
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align 8
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wLYOverridesBackup:: ds SCREEN_HEIGHT_PX
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