.. |
battle
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Clean up bugs commented in the source code (#912)
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2022-07-09 16:12:02 -05:00 |
battle_anims
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Split "gfx anims" into "pic anims" and "sprite anims"
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2022-07-04 01:11:42 -04:00 |
collision
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
decorations
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
events
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
items
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
maps
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Enforce capacity limit of sprite list in VRAM (#2); actually fix LoadSpriteGFX (#8) [bugfix to 59bda0b36b ]
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2023-09-02 13:01:45 +02:00 |
moves
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Use BattleAnim_Dummy in data/moves/animations.asm (#1052)
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2023-06-22 16:15:43 -04:00 |
phone
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Remove phone scripts data and text (#1)
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2023-07-25 16:39:30 +02:00 |
pokemon
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Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
radio
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
sprite_anims
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Level selection menu: sprite anim data (#12)
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2023-08-20 13:03:33 +02:00 |
sprites
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Board menu (#11) [Commit 2]
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2023-08-17 13:51:29 +02:00 |
text
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Replace ¥ font character with <COIN> (#7)
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2023-09-02 23:17:21 +02:00 |
tilesets
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unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps)
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2020-02-25 19:18:24 -05:00 |
trainers
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
types
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Verify data table sizes with table_width and assert_table_length macros
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2021-03-04 00:15:03 -05:00 |
wild
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Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
credits_script.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
credits_strings.asm
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Verify data table sizes with table_width and assert_table_length macros
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2021-03-04 00:15:03 -05:00 |
default_options.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
growth_rates.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
icon_pointers.asm
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Verify data table sizes with table_width and assert_table_length macros
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2021-03-04 00:15:03 -05:00 |
level_selection_menu.asm
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Level selection menu: main logic of landmark transitions involving page change (#12)
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2023-08-25 13:42:23 +02:00 |
mon_menu.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
party_menu_qualities.asm
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
player_names.asm
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Verify uneven list sizes with list_start, li, and assert_list_length macros
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2021-03-22 17:17:08 -04:00 |
predef_pointers.asm
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Fix some pokecrystal bug and glitches (#8)
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2023-07-27 13:01:32 +02:00 |
text_buffers.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
tilesets.asm
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |