Board menu: break die and appear die number animations (#11)

This commit is contained in:
xCrystal
2023-09-26 20:09:13 +02:00
parent db7d9c7063
commit 98d69d4e04
12 changed files with 188 additions and 8 deletions

View File

@@ -75,6 +75,9 @@ SpriteAnimFrameData:
dw .Frameset_LevelSelectionMenuFemaleWalkLeft
dw .Frameset_LevelSelectionMenuMaleWalkRight
dw .Frameset_LevelSelectionMenuFemaleWalkRight
dw .Frameset_BoardMenuBreakDie
dw .Frameset_BoardMenuAppearDieNumber
dw .Frameset_BoardMenuMoveDieNumber
assert_table_length NUM_SPRITE_ANIM_FRAMESETS
.Frameset_00:
@@ -561,3 +564,23 @@ SpriteAnimFrameData:
oamframe SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_FEMALE_RIGHT_1, 6, OAM_X_FLIP
oamframe SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_FEMALE_RIGHT_2, 6, OAM_X_FLIP
oamrestart
.Frameset_BoardMenuBreakDie:
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1, 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3, 6
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamwait 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamwait 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamwait 2
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4, 6
oamdelete
.Frameset_BoardMenuAppearDieNumber:
oamframe SPRITE_ANIM_OAMSET_BOARD_MENU_APPEAR_DIE_NUMBER, 44
oamdelete
.Frameset_BoardMenuMoveDieNumber:
oamdelete

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@@ -163,6 +163,11 @@ SpriteAnimOAMData:
spriteanimoam $14, .OAMData_RedWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_MALE_RIGHT_2
spriteanimoam $08, .OAMData_BlueWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_FEMALE_RIGHT_1
spriteanimoam $14, .OAMData_BlueWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_FEMALE_RIGHT_2
spriteanimoam $00, .OAMData_BreakDie1 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1
spriteanimoam $00, .OAMData_BreakDie2 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2
spriteanimoam $00, .OAMData_BreakDie3 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3
spriteanimoam $00, .OAMData_BreakDie4 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4
spriteanimoam $00, .OAMData_AppearDieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_APPEAR_DIE_NUMBER
assert_table_length NUM_SPRITE_ANIM_OAMSETS
@@ -631,6 +636,41 @@ SpriteAnimOAMData:
dbsprite -2, 0, 0, 0, $02, PAL_OW_TREE
dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE
.OAMData_BreakDie1:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC
dbsprite -1, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_BreakDie2:
db 4
dbsprite -2, -1, 6, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 2, 0, $01, PAL_OW_MISC
dbsprite -2, 0, 6, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 2, 0, $15, PAL_OW_MISC
.OAMData_BreakDie3:
db 4
dbsprite -2, -1, 4, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 4, 0, $01, PAL_OW_MISC
dbsprite -2, 0, 4, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 4, 0, $15, PAL_OW_MISC
.OAMData_BreakDie4:
db 4
dbsprite -2, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 1, -1, 0, 0, $01, PAL_OW_MISC
dbsprite -2, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 1, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_AppearDieNumber:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC
dbsprite -1, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_GSIntroHoOhLugia1:
db 19
dbsprite -4, -1, 0, 0, $00, 0

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@@ -108,5 +108,11 @@ SpriteAnimObjects:
db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_MALE_WALK_RIGHT, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_RIGHT, SPRITE_ANIM_DICT_DEFAULT
; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_FEMALE_WALK_RIGHT
db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_FEMALE_WALK_RIGHT, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_RIGHT, SPRITE_ANIM_DICT_DEFAULT
; SPRITE_ANIM_OBJ_BOARD_MENU_BREAK_DIE
db SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE, SPRITE_ANIM_FUNC_BOARD_MENU_BREAK_DIE, SPRITE_ANIM_DICT_BOARD_MENU
; SPRITE_ANIM_OBJ_BOARD_MENU_APPEAR_DIE_NUMBER
db SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT
; SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER
db SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT
assert_table_length NUM_SPRITE_ANIM_OBJS