vkd3d/tests/hlsl
Petrichor Park 4467c655f0 vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators.
This fixes a lot of internal compiler errors with assignment operators,
especially bitwise ones. The bitwise-assignment test has the motivating
examples.
2024-08-19 14:15:43 +02:00
..
abs.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
all.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
alpha-test.shader_test tests: Test alpha test. 2024-07-11 17:02:53 +02:00
angle-unit.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
annotations.shader_test vkd3d-shader/fx: Correct empty pass check. 2024-07-23 15:23:54 +02:00
any.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
arithmetic-float-uniform.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
arithmetic-float.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
arithmetic-int-uniform.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
arithmetic-int.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
arithmetic-uint.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
array-dimension.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
array-parameters.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
array-size-expr.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
asfloat.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
asint.shader_test vkd3d-shader/hlsl: Implement the asint() intrinsic. 2024-07-24 16:06:03 +02:00
asuint.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
attributes.shader_test vkd3d-shader/hlsl: Parse string constants. 2024-08-07 15:48:59 +02:00
bitwise-assignment.shader_test vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators. 2024-08-19 14:15:43 +02:00
bitwise.shader_test vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators. 2024-08-19 14:15:43 +02:00
bool-cast.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
bool-semantics.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
calculate-lod.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-64-bit.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-broadcast.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-componentwise-compatible.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-componentwise-equal.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-to-float.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-to-half.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-to-int.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-to-uint.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cbuffer.shader_test vkd3d-shader/hlsl: Add support for ConstantBuffer<> type. 2024-07-08 18:12:03 +02:00
ceil.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cf-cond-types.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
clamp.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
clip-distance.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
clip.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
combined-samplers.shader_test tests: Add another combined sampler test. 2024-06-18 13:01:31 -05:00
comma.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
compute.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
conditional.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
const.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
coverage.shader_test vkd3d-shader/hlsl: Implement output SV_Coverage. 2024-07-11 00:33:57 +02:00
cross.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
d3dcolor-to-ubyte4.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
ddxddy.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
default-values.shader_test vkd3d-shader/hlsl: Do not crash on initialization of a redefined variable. 2024-07-08 18:24:46 +02:00
depth-out.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
determinant.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
discard.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
distance.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
dot.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
duplicate-modifiers.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
effect-compile.shader_test tests: Add tests for "compile" and CompileShader() syntax. 2024-04-10 08:54:23 -05:00
effect-pass-states-fx_5.shader_test vkd3d-shader/fx: Support NULL constants for object fields. 2024-08-15 17:53:46 +02:00
effect-shader-objects-fx_2.shader_test vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. 2024-03-18 23:07:30 +01:00
effect-shader-objects-fx_5.shader_test vkd3d-shader/fx: Add initial support for writing uninitialized vertex/pixel shader objects. 2024-03-12 22:14:40 +01:00
effect-technique-fx_2.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-technique-fx_4.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-technique-fx_5.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-variables-fx_2.shader_test tests: Add some fx profiles tests for structure types containing objects. 2024-07-08 18:49:28 +02:00
effect-variables-fx_4.shader_test vkd3d-shader/fx: Explicitly handle bool values in state entries. 2024-08-12 14:15:14 +02:00
effect-variables-fx_5.shader_test vkd3d-shader/fx: Resolve NULL values for SamplerState.Texture field. 2024-08-15 17:53:46 +02:00
entry-point-semantics.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
exp.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
expr-indexing.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
f16tof32.shader_test vkd3d-shader/hlsl: Implement f16tof32 intrinsic. 2024-08-08 23:35:02 +02:00
faceforward.shader_test vkd3d-shader/hlsl: Implement the faceforward() intrinsic. 2024-07-09 20:43:41 +02:00
float-comparison.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
floor.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
fmod.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
for.shader_test vkd3d-shader/hlsl: Implement loop unrolling. 2024-07-11 00:32:53 +02:00
frac.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
function-cast.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
function-overload.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
function-return.shader_test vkd3d-shader/hlsl: Implement loop unrolling. 2024-07-11 00:32:53 +02:00
function.shader_test vkd3d-shader/hlsl: Support default values for function parameters. 2024-07-23 15:36:32 +02:00
fwidth.shader_test vkd3d-shader/spirv: Throw compiler error on unrecognized register. 2024-03-27 22:37:15 +01:00
fxgroup-syntax.shader_test vkd3d-shader/hlsl: Store state block on pass variables. 2024-04-10 08:54:23 -05:00
gather-offset.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
gather.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
geometry.shader_test vkd3d-shader/dxil: Implement DX intrinsics EmitStream, CutStream and EmitThenCutStream. 2024-05-08 21:08:16 +02:00
get-sample-pos.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
getdimensions.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
half.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
hard-copy-prop.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-flatten.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-implicit-array.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-invalid-arg-count.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-local-array.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-matrix.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-multi.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-nested.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-numeric.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-objects.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-static-array.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
initializer-struct.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
instance-id.shader_test vkd3d-shader/dxil: Handle SV_InstanceId. 2024-04-30 16:32:10 +02:00
intrinsic-override.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
invalid.shader_test tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
inverse-trig.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
is-front-face.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
ldexp.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
length.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
lerp.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
lit.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
load-level.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
log.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
logic-operations.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
loop.shader_test vkd3d-shader/hlsl: Implement loop unrolling. 2024-07-11 00:32:53 +02:00
majority-pragma.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
majority-syntax.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
majority-typedef.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
math.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
matrix-indexing.shader_test vkd3d-shader/hlsl: Lower non-constant row_major matrix loads for SM1. 2024-08-08 23:33:33 +02:00
matrix-semantics.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
max-min.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
minimum-precision.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
mul.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
multiple-rt.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
nested-arrays.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
nointerpolation.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
non-const-indexing.shader_test vkd3d-shader/hlsl: Lower non-constant array loads for SM1. 2024-08-08 23:30:39 +02:00
normalize.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
null.shader_test vkd3d-shader/hlsl: Add a test for assigning to DSV and RTV variables. 2024-08-13 21:11:48 +02:00
numeric-constructor-truncation.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
numeric-types.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
numthreads.shader_test vkd3d-shader/dxil: Implement DX instructions ThreadId, GroupId, ThreadIdInGroup and FlattenedThreadIdInGroup. 2024-03-27 22:36:58 +01:00
object-field-offsets.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
object-parameters.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
object-references.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
pointer-cast.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
pow.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
precise-modifier.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
rasteriser-ordered-views.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
rcp.shader_test vkd3d-shader/tpf: Implmenent HLSL_OP1_RCP. 2024-07-11 16:44:16 +02:00
reflect.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
refract.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
register-reservations-numeric.shader_test vkd3d-shader/hlsl: Only error out on bind_count register reservation overlaps for SM1. 2024-07-08 18:12:03 +02:00
register-reservations-profile.shader_test tests: Add more register reservations tests. 2024-07-03 14:05:58 -03:00
register-reservations-resources.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
register-reservations-space.shader_test vkd3d-shader/hlsl: Support expressions as register offsets. 2024-07-03 14:05:58 -03:00
return-implicit-conversion.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
return.shader_test vkd3d-shader/hlsl: Implement loop unrolling. 2024-07-11 00:32:53 +02:00
round.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
rt-get-sample-info.shader_test vkd3d-shader/hlsl: Implement the GetRenderTargetSampleCount() intrinsic. 2024-07-11 00:33:57 +02:00
sample-bias.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sample-cmp.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sample-grad.shader_test vkd3d-shader/hlsl: Implement tex*grad() functions. 2024-07-08 18:23:38 +02:00
sample-level.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sampler-offset.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sampler.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
saturate.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
shade-mode.shader_test tests: Test shade mode. 2024-07-24 16:08:10 +02:00
shader-interstage-interface.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
shape.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
side-effects.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sign.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
single-numeric-initializer.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sm1-const-allocation.shader_test vkd3d-shader/hlsl: Lower non-constant array loads for SM1. 2024-08-08 23:30:39 +02:00
sm1-const-folding.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sm6-ternary.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sm6-uav-rwtexture.shader_test tests/shader-runner: Change resource declaration syntax on shader_test files. 2024-02-19 21:11:52 +01:00
smoothstep.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sqrt.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
srv-buffers.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
state-block-function-syntax.shader_test vkd3d-shader/hlsl: Parse string constants. 2024-08-07 15:48:59 +02:00
state-block-syntax.shader_test vkd3d-shader/hlsl: Add parser support for BlendState type. 2024-08-12 14:15:14 +02:00
static-initializer.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
step.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
storage-qualifiers.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
strings.shader_test vkd3d-shader/fx: Support string annotations for fx_4+. 2024-08-14 22:00:35 +02:00
struct-array.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
struct-assignment.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
struct-semantics.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
switch.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
swizzle-constant-prop.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
swizzle-matrix.shader_test vkd3d-shader/hlsl: Implement storing to a swizzled matrix. 2024-06-20 12:39:46 +02:00
swizzles.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
ternary.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
tessellation.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
texture-load-offset.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
texture-load-typed.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
texture-load.shader_test vkd3d-shader/hlsl: Check MS texture declaration without sample count only for used variables. 2024-08-13 21:10:29 +02:00
texture-ordering.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
tgsm.shader_test tests/shader-runner: Set the correct flag and format for raw UAVs. 2024-06-11 15:55:48 +02:00
transpose.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
trigonometry.shader_test vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1. 2024-07-16 19:03:52 +02:00
trunc.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
type-names.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
uav-atomics.shader_test tests/hlsl: Add tests for texture UAV signed atomics. 2024-04-23 22:36:08 +02:00
uav-counter.shader_test vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter. 2024-03-18 23:07:23 +01:00
uav-load.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uav-out-param.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uav-rwbuffer.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uav-rwbyteaddressbuffer.shader_test tests: Add missing double precission require directives. 2024-08-07 15:54:36 +02:00
uav-rwstructuredbuffer.shader_test tests/hlsl: Add a test for a structured UAV scalar store. 2024-04-23 22:36:02 +02:00
uav-rwtexture.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
unbounded-array-5.1.shader_test vkd3d-shader/hlsl: Use hlsl_type_is_resource() for unbounded array checks. 2024-04-09 12:27:51 -05:00
uniform-parameters.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
uniform-semantics.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
unroll.shader_test tests/hlsl: Test loop unrolling edge cases. 2024-07-11 00:32:53 +02:00
unsigned.shader_test vkd3d-shader/hlsl: Handle "unsigned int" type. 2024-05-30 19:56:29 +02:00
vector-indexing-uniform.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
vector-indexing.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
vertex-shader-ops.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
wave-ops-float.shader_test vkd3d-shader/spirv: Implement the QUAD_READ_LANE_AT instruction. 2024-06-11 15:48:21 +02:00
wave-ops-int.shader_test vkd3d-shader/spirv: Implement the WAVE_OP_* instructions. 2024-05-06 22:12:27 +02:00
wave-ops-uint.shader_test vkd3d-shader/spirv: Implement the WAVE_READ_LANE_FIRST instruction. 2024-05-14 20:44:10 +02:00
wave-reconvergence.shader_test vkd3d-shader/spirv: Implement the WAVE_OP_* instructions. 2024-05-06 22:12:27 +02:00
writemask-assignop-0.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
writemask-assignop-1.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
writemask-assignop-2.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
writemask-assignop-3.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00