Zebediah Figura
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c416627e64
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vkd3d-shader/hlsl: Propagate copies for resource store instructions.
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2022-10-31 22:07:47 +01:00 |
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Francisco Casas
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4096d453c4
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tests: Add a test for storing to a UAV array.
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2022-10-31 22:07:40 +01:00 |
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Zebediah Figura
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8044fce040
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tests: Add more tests for UAV allocation.
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2022-10-31 22:07:40 +01:00 |
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Zebediah Figura
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52069386c4
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tests: Fix constructor declaration in the partial UAV write test.
Make sure the test fails for the right reason. Spotted by Francisco Casas.
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2022-10-31 22:07:37 +01:00 |
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Francisco Casas
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b711b2d66b
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tests: Add additional tests for explicit casts with flat matrices and vectors.
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2022-10-26 23:53:12 +02:00 |
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Francisco Casas
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fcef269347
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tests: Add additional tests for explicit casts with matrices.
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2022-10-26 23:53:12 +02:00 |
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Francisco Casas
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588645a79a
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tests: Add additional tests for explicit casts with vectors.
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2022-10-26 23:53:10 +02:00 |
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Francisco Casas
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5af7316a12
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vkd3d-shader/hlsl: Support explicit cast between component-wise compatible types.
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2022-10-25 21:25:58 +02:00 |
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Francisco Casas
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d21fd584b1
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vkd3d-shader/hlsl: Support implicit casts between component-wise equal types.
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2022-10-25 21:25:57 +02:00 |
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Francisco Casas
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1c77811648
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vkd3d-shader/hlsl: Remove incorrect criteria for accepting implicit casts.
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2022-10-25 21:25:55 +02:00 |
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Francisco Casas
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d93ce28995
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vkd3d-shader/hlsl: Handle complex types in add_cast().
This extends the support of this function, whether doing broadcasts or
component-wise casts, to struct and array types.
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2022-10-25 21:25:51 +02:00 |
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Francisco Casas
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fb751b48c5
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tests: Add additional tests for implicit casts that should fail.
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2022-10-25 21:25:51 +02:00 |
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Zebediah Figura
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fea50d243c
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vkd3d-shader/hlsl: Parse texture index expressions.
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2022-10-19 21:59:55 +02:00 |
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Zebediah Figura
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62fd13059b
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tests: Add a basic shader test for typed UAV loads.
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2022-10-19 21:59:55 +02:00 |
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Zebediah Figura
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75494a4ae6
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tests: Add a basic shader test for compute shaders.
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2022-10-19 21:59:29 +02:00 |
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Giovanni Mascellani
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c644244bcd
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tests: Test float operations with uniform inputs.
The point of the "uniform" variants is to avoid hiding code generation
bugs because of the constant folding optimization.
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2022-10-19 21:59:18 +02:00 |
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Giovanni Mascellani
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b6a6a927a7
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tests: Test sign rules for float modulus.
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2022-10-19 21:59:18 +02:00 |
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Giovanni Mascellani
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d1da5436f4
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tests: Test sign rules for integer division and modulus.
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2022-10-19 21:59:18 +02:00 |
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Giovanni Mascellani
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0a07ac6f88
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vkd3d-shader/hlsl: Lower float modulus.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
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2022-10-19 21:59:17 +02:00 |
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Giovanni Mascellani
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eb119878f7
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vkd3d-shader/hlsl: Lower int modulus.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
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2022-10-19 21:59:15 +02:00 |
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Francisco Casas
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09d7442cb1
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tests: Test explicit casts between types that are component-wise compatible.
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2022-10-17 17:59:04 +02:00 |
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Francisco Casas
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653b109d8f
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tests: Test implicit casts between types that are equal component-wise.
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2022-10-17 17:59:01 +02:00 |
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Francisco Casas
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5a1b0dbf44
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vkd3d-shader/hlsl: Always go through implicit conversion in assignments.
Otherwise we silently skip some type checks.
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2022-10-17 17:58:56 +02:00 |
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Francisco Casas
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e56db9bda5
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tests: Test for invalid complex broadcasts.
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2022-10-17 17:58:56 +02:00 |
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Francisco Casas
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791f8a8faa
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tests: Rename structs for readability in broadcast test.
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2022-10-17 17:58:53 +02:00 |
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