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vkd3d-shader/hlsl: Lower float modulus.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
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Notes:
Alexandre Julliard
2022-10-19 22:07:30 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/32
@ -1485,6 +1485,75 @@ static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
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return true;
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}
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static bool lower_float_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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{
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struct hlsl_ir_node *arg1, *arg2, *mul1, *neg1, *ge, *neg2, *div, *mul2, *frc;
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struct hlsl_type *type = instr->data_type, *btype;
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struct hlsl_ir_constant *one;
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struct hlsl_ir_load *cond;
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struct hlsl_ir_expr *expr;
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unsigned int i;
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if (instr->type != HLSL_IR_EXPR)
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return false;
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expr = hlsl_ir_expr(instr);
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arg1 = expr->operands[0].node;
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arg2 = expr->operands[1].node;
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if (expr->op != HLSL_OP2_MOD)
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return false;
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if (type->type != HLSL_CLASS_SCALAR && type->type != HLSL_CLASS_VECTOR)
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return false;
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if (type->base_type != HLSL_TYPE_FLOAT)
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return false;
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btype = hlsl_get_numeric_type(ctx, type->type, HLSL_TYPE_BOOL, type->dimx, type->dimy);
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if (!(mul1 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, arg2, arg1)))
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return false;
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list_add_before(&instr->entry, &mul1->entry);
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if (!(neg1 = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, instr->loc)))
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return false;
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list_add_before(&instr->entry, &neg1->entry);
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if (!(ge = hlsl_new_binary_expr(ctx, HLSL_OP2_GEQUAL, mul1, neg1)))
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return false;
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ge->data_type = btype;
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list_add_before(&instr->entry, &ge->entry);
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if (!(neg2 = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, arg2, instr->loc)))
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return false;
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list_add_before(&instr->entry, &neg2->entry);
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if (!(cond = add_conditional(ctx, &instr->entry, ge, arg2, neg2)))
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return false;
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if (!(one = hlsl_new_constant(ctx, type, &instr->loc)))
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return false;
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for (i = 0; i < type->dimx; ++i)
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one->value[i].f = 1.0f;
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list_add_before(&instr->entry, &one->node.entry);
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if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_DIV, &one->node, &cond->node)))
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return false;
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list_add_before(&instr->entry, &div->entry);
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if (!(mul2 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, div, arg1)))
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return false;
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list_add_before(&instr->entry, &mul2->entry);
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if (!(frc = hlsl_new_unary_expr(ctx, HLSL_OP1_FRACT, mul2, instr->loc)))
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return false;
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list_add_before(&instr->entry, &frc->entry);
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expr->op = HLSL_OP2_MUL;
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hlsl_src_remove(&expr->operands[0]);
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hlsl_src_remove(&expr->operands[1]);
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hlsl_src_from_node(&expr->operands[0], frc);
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hlsl_src_from_node(&expr->operands[1], &cond->node);
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return true;
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}
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static bool dce(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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{
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switch (instr->type)
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@ -2472,6 +2541,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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transform_ir(ctx, lower_int_division, body, NULL);
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transform_ir(ctx, lower_int_modulus, body, NULL);
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transform_ir(ctx, lower_int_abs, body, NULL);
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transform_ir(ctx, lower_float_modulus, body, NULL);
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do
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{
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progress = transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL);
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@ -21,7 +21,7 @@ float4 main() : SV_TARGET
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}
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[test]
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todo draw quad
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draw quad
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probe all rgba (5.0, 5.0, -5.0, 3.0)
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[require]
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