1122 Commits

Author SHA1 Message Date
Francisco Casas
396edae281 tests: Test multiple variable initializers. 2023-07-04 22:39:18 +02:00
Francisco Casas
d8e6a1066d tests: Test semantics in uniform variables. 2023-07-04 22:39:18 +02:00
Francisco Casas
e4d94d955c vkd3d-shader/hlsl: Support fine derivates. 2023-07-04 22:39:12 +02:00
Francisco Casas
ff31284f8d vkd3d-shader/hlsl: Support coarse derivates. 2023-07-04 22:39:10 +02:00
Francisco Casas
dc84afe73a tests: Quantize regular and coarse derivate test results.
Co-authored-by: Giovanni Mascellani <gmascellani@codeweavers.com>
2023-07-04 22:39:07 +02:00
Francisco Casas
f0584cad62 tests: Make ddx() and ddy() test behave correctly for shader models < 4. 2023-07-04 22:39:07 +02:00
Francisco Casas
62e9b86697 tests: Test coarse and fine derivates.
Co-authored-by: Giovanni Mascellani <gmascellani@codeweavers.com>
2023-07-04 22:39:04 +02:00
Zebediah Figura
0d2f2e1860 tests: Move HLSL tests to a subdirectory. 2023-06-28 21:40:32 +02:00
Nikolay Sivov
3aee386e2f tests: Add another test for register reservation. 2023-06-27 22:34:42 +02:00
Zebediah Figura
69ecfdfb0b tests: Use compare_uint() in compare_float().
Comparing the result of abs() is broken in the case that x - y == INT_MIN.
2023-06-27 22:34:37 +02:00
Nikolay Sivov
861078d63a vkd3d-shader/hlsl: Handle 'texkill' discard type for sm4+.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-06-27 22:33:50 +02:00
Nikolay Sivov
6ef0213135 tests: Add some tests for clip().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-06-27 22:33:48 +02:00
Zebediah Figura
7e1fcdca89 vkd3d-shader: Synthesize signatures for d3dbc shaders. 2023-06-27 22:33:41 +02:00
Zebediah Figura
20190a1388 vkd3d-shader: Introduce an API to retrieve all signatures from DXBC shaders. 2023-06-27 22:33:41 +02:00
Nikolay Sivov
c8ffe8e1a8 vkd3d-shader/hlsl: Don't report a register type mismatch for unused reserved variables. 2023-06-22 22:00:19 +02:00
Zebediah Figura
d6ac823dd6 vkd3d-shader/hlsl: Don't set "allocated" for unused reserved variables. 2023-06-22 22:00:17 +02:00
Nikolay Sivov
883ab880e3 tests: Add more tests for unused registers with a reservation.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-06-22 22:00:16 +02:00
Nikolay Sivov
d856be0519 vkd3d-shader/hlsl: Handle static constants in array size expressions. 2023-06-12 22:50:12 +02:00
Nikolay Sivov
38c89442ac tests: Add a test for array size expressions using static constants. 2023-06-12 22:50:12 +02:00
Francisco Casas
ebf7573571 vkd3d-shader/hlsl: Support non-constant vector indexing.
Non-constant vector indexing is not solved with relative addressing
in the register indexes because this indexation cannot be at the level
of register-components.

Mathematical operations must be used instead.
2023-06-07 20:48:59 +02:00
Francisco Casas
f24598c9a0 tests: Test indexing temps. 2023-06-07 20:48:57 +02:00
Francisco Casas
8d7cc8c84e tests: Test non-constant vector indexing. 2023-06-07 20:48:55 +02:00
Ethan Lee
aa17d139be tests: Add a test for arrays with an expression as the index.
Currently, the compiler requires that dereferences be HLSL_IR_CONSTANT, so that
it can compute the offset at compile time. However, scenarios such as this test
will produce a dereference with HLSL_IR_EXPR, which will generate an error.

Passing this test in particular will require adding support for SM4 relative
addressing, as well as support for non-constant indexing in general.

Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-29 20:21:01 +02:00
Ethan Lee
ea7d8c65bd vkd3d-shader/tpf: Add support for emitting sample_l instructions.
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-24 22:00:41 +02:00
Conor McCarthy
6835e8176f vkd3d-shader/ir: Normalise signatures and input/output registers to the Shader Model 6 pattern.
In Shader Model 6 each signature element can span a range of register
indices, or 'rows', and system values do not share a register index with
non-system values. Inputs and outputs are referenced by element index
instead of register index. This patch merges multiple signature elements
into a single element under the following conditions:

- The register index in a load or store is specified dynamically by
  including a relative address parameter with a base register index. The
  dcl_index_range instruction is used to identify these.
- A register declaration is split across multiple elements which declare
  different components of the register.
- A patch constant function writes tessellation factors. These are an
  array in SPIR-V, but in SM 5.x each factor is declared as a separate
  register, and these are dynamically indexed by the fork/join instance
  id. Elimination of multiple fork/join phases converts the indices to
  constants, but merging the signature elements into a single arrayed
  element matches the SPIR-V output.

All references to input/output register indices are converted to element
indices. If a relative address is present, the element index is moved up
a slot so it cannot be confused with a constant offset. Existing code
only handles register index relative addressing for tessellation factors.
This patch adds generic support for it.
2023-05-24 22:00:29 +02:00