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tests: Test non-constant vector indexing.
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Alexandre Julliard
2023-06-07 22:46:44 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/207
@ -23,3 +23,52 @@ todo probe all rgba (5.0, 6.0, 7.0, 8.0)
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uniform 12 float4 1 1 0 0
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todo draw quad
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todo probe all rgba (9.0, 10.0, 11.0, 12.0)
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[pixel shader todo]
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uniform float i;
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float4 main() : SV_TARGET
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{
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float4 arr = float4(11.0, 12.0, 13.0, 14.0);
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return arr[i];
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}
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[test]
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uniform 0 float 0
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todo draw quad
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todo probe all rgba (11.0, 11.0, 11.0, 11.0)
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uniform 0 float 1
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todo draw quad
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todo probe all rgba (12.0, 12.0, 12.0, 12.0)
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uniform 0 float 2
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todo draw quad
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todo probe all rgba (13.0, 13.0, 13.0, 13.0)
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uniform 0 float 3
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todo draw quad
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todo probe all rgba (14.0, 14.0, 14.0, 14.0)
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[pixel shader todo]
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uniform float i;
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float4 main() : SV_TARGET
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{
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int4 arr_i = int4(21, 22, 23, 24);
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bool4 arr_b = bool4(true, false, true, false);
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return float4(arr_i[i], arr_b[i], arr_i[3 - i], arr_b[3 - i]);
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}
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[test]
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uniform 0 float 0
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todo draw quad
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todo probe all rgba (21.0, 1.0, 24.0, 0.0)
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uniform 0 float 1
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todo draw quad
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todo probe all rgba (22.0, 0.0, 23.0, 1.0)
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uniform 0 float 2
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todo draw quad
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todo probe all rgba (23.0, 1.0, 22.0, 0.0)
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uniform 0 float 3
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todo draw quad
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todo probe all rgba (24.0, 0.0, 21.0, 1.0)
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