mid-kid
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e3e0bcd653
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#641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
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2019-10-20 18:24:17 -04:00 |
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Rangi
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745339014c
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"object_const_def" instead of "const_def 2"
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2019-04-21 17:42:25 -04:00 |
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Rangi
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f5c9958aea
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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2019-03-10 16:39:31 -04:00 |
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Rangi
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0680bf99d3
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Label more map scripts
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2018-02-28 17:47:31 -05:00 |
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Rangi
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5a6e43e72a
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Label more map scripts
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2018-02-28 16:50:43 -05:00 |
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Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
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2018-02-25 20:05:37 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
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Rangi
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3088a77a21
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warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
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Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
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Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
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Rangi
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08891da822
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const_def N
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2018-01-31 11:38:45 -05:00 |
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Rangi
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50a78c0876
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Forgot the person→object rename
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2018-01-31 11:08:47 -05:00 |
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Rangi
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a2607623d3
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Comment the person constants sections, like the others
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2018-01-31 11:04:17 -05:00 |
|
Rangi
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65480605e9
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Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
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Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
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Rangi
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d719d318e8
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Remove Special_ prefix from special routines (close #478)
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2018-01-24 11:17:05 -05:00 |
|
Remy Oukaour
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c70e8eec49
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Comment on changeblock ids
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2018-01-17 13:23:43 -05:00 |
|
Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
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Remy Oukaour
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5c28d05bb4
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Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
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2018-01-14 22:56:36 -05:00 |
|
Remy Oukaour
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eb3102200f
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More Battle Tower map script constants, fewer raw hex values
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2018-01-14 19:26:55 -05:00 |
|
Remy Oukaour
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5a3822fe86
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Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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2018-01-13 00:47:38 -05:00 |
|
Remy Oukaour
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d83aefb30a
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Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
|
Remy Oukaour
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2f0973f3e0
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Clean up some hex values in map scripts
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2018-01-09 18:45:25 -05:00 |
|
xCrystal
|
f1ea15bbfe
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Consolidate Special function names
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2018-01-02 17:13:57 +01:00 |
|
Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
|
Remy Oukaour
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c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
|
Remy Oukaour
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047c8e4bc0
|
xy_trigger handles $0 padding, so map scripts are simpler
|
2017-12-12 14:11:23 -05:00 |
|
Remy Oukaour
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b4261d27d8
|
Use new palette constants
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2017-12-10 20:50:08 -05:00 |
|
Remy Oukaour
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62f5913943
|
All map triggers use the maptrigger macro, not dw
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
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2017-12-10 17:53:21 -05:00 |
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pikalaxalt
|
1fa6aecbfc
|
Unify directional movement macros
|
2016-05-14 13:46:14 -04:00 |
|
PikalaxALT
|
599e6e8d16
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
|
PikalaxALT
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ce019e6347
|
Map callback constants
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2016-01-06 07:44:50 -05:00 |
|
PikalaxALT
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2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
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2015-12-26 19:22:27 -05:00 |
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PikalaxALT
|
a5a8364c35
|
opentext and breeding
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2015-12-09 18:25:44 -05:00 |
|
PikalaxALT
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7f68db68ad
|
underground switches, town map
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2015-12-09 11:39:35 -05:00 |
|
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
|
PikalaxALT
|
0d944f5915
|
Person event constants for each map
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2015-11-27 00:22:14 -05:00 |
|
PikalaxALT
|
c7985e1f3c
|
Battle Tower scripts and text labels
|
2015-11-26 21:05:32 -05:00 |
|
PikalaxALT
|
01792e00d2
|
Rename several script commands
|
2015-11-25 10:16:29 -05:00 |
|
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
|
PikalaxALT
|
0b8fe4bac3
|
More specials; bank 12 mobile
|
2015-11-16 22:29:54 -05:00 |
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PikalaxALT
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36470537e0
|
Globally introduce PERSONTYPE constants
|
2015-11-15 15:07:20 -05:00 |
|
PikalaxALT
|
2ffcb4b490
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
|
PikalaxALT
|
10beeb3c06
|
Battle Tower
|
2015-11-03 15:22:04 -05:00 |
|
PikalaxALT
|
72af3337fd
|
No more NONE
|
2015-11-02 14:37:02 -05:00 |
|
PikalaxALT
|
fda1f7c01a
|
SPRITEMOVEDATA
|
2015-10-31 21:05:02 -04:00 |
|
PikalaxALT
|
ed29db5841
|
No more -bash000; engine/movement.asm, SPRITEMOVEFN
|
2015-10-29 23:32:11 -04:00 |
|
PikalaxALT
|
119d6b4119
|
About time I got to these functions
|
2015-10-24 10:39:52 -04:00 |
|
PikalaxALT
|
97cc513f54
|
Plus 4 on person events; feeble attempt to annotate color functions
|
2015-10-21 10:43:42 -04:00 |
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