Person event constants for each map

This commit is contained in:
PikalaxALT 2015-11-27 00:22:14 -05:00
parent c7985e1f3c
commit 0d944f5915
388 changed files with 4647 additions and 2405 deletions

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@ -1,3 +1,12 @@
const_value set 2
const AZALEAGYM_BUGSY
const AZALEAGYM_BUG_CATCHER1
const AZALEAGYM_BUG_CATCHER2
const AZALEAGYM_BUG_CATCHER3
const AZALEAGYM_TWIN1
const AZALEAGYM_TWIN2
const AZALEAGYM_GYM_GUY
AzaleaGym_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,8 @@
const_value set 2
const AZALEAMART_CLERK
const AZALEAMART_COOLTRAINER_M
const AZALEAMART_BUG_CATCHER
AzaleaMart_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,9 @@
const_value set 2
const AZALEAPOKECENTER1F_NURSE
const AZALEAPOKECENTER1F_GENTLEMAN
const AZALEAPOKECENTER1F_FISHING_GURU
const AZALEAPOKECENTER1F_POKEFAN_F
AzaleaPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 1

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@ -1,3 +1,17 @@
const_value set 2
const AZALEATOWN_AZALEA_ROCKET1
const AZALEATOWN_GRAMPS
const AZALEATOWN_TEACHER
const AZALEATOWN_YOUNGSTER
const AZALEATOWN_SLOWPOKE1
const AZALEATOWN_SLOWPOKE2
const AZALEATOWN_SLOWPOKE3
const AZALEATOWN_SLOWPOKE4
const AZALEATOWN_FRUIT_TREE
const AZALEATOWN_AZALEA_ROCKET2
const AZALEATOWN_AZALEA_ROCKET3
const AZALEATOWN_KURT_OUTSIDE
AzaleaTown_MapScriptHeader:
.MapTriggers:
db 3
@ -27,13 +41,13 @@ AzaleaTown_MapScriptHeader:
return
UnknownScript_0x198018:
moveperson $b, $b, $b
moveperson AZALEATOWN_AZALEA_ROCKET2, $b, $b
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
pause 15
appear $b
applymovement $b, MovementData_0x198134
appear AZALEATOWN_AZALEA_ROCKET2
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198134
spriteface PLAYER, DOWN
jump UnknownScript_0x198049
@ -42,8 +56,8 @@ UnknownScript_0x198034:
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
pause 15
appear $b
applymovement $b, MovementData_0x19813c
appear AZALEATOWN_AZALEA_ROCKET2
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x19813c
spriteface PLAYER, UP
UnknownScript_0x198049:
playmusic MUSIC_RIVAL_ENCOUNTER
@ -89,9 +103,9 @@ UnknownScript_0x198091:
waitbutton
closetext
spriteface PLAYER, LEFT
applymovement $b, MovementData_0x198144
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198144
playsound SFX_EXIT_BUILDING
disappear $b
disappear AZALEATOWN_AZALEA_ROCKET2
dotrigger $0
waitsfx
playmapmusic
@ -150,13 +164,13 @@ UnknownScript_0x1980e5:
loadfont
writetext UnknownText_0x1985df
keeptextopen
spriteface $d, RIGHT
spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT
writetext UnknownText_0x19860b
keeptextopen
writetext UnknownText_0x198628
waitbutton
verbosegiveitem GS_BALL
spriteface $d, LEFT
spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
setflag ENGINE_HAVE_EXAMINED_GS_BALL
clearevent EVENT_ILEX_FOREST_LASS
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
@ -169,7 +183,7 @@ KurtOutsideScript_0x19810c:
loadfont
writetext UnknownText_0x198628
waitbutton
spriteface $d, LEFT
spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
closetext
end

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@ -1,3 +1,10 @@
const_value set 2
const BATTLETOWER1F_RECEPTIONIST
const BATTLETOWER1F_YOUNGSTER
const BATTLETOWER1F_COOLTRAINER_F
const BATTLETOWER1F_BUG_CATCHER
const BATTLETOWER1F_GRANNY
BattleTower1F_MapScriptHeader:
.MapTriggers:
db 2
@ -103,12 +110,12 @@ Script_WalkToBattleTowerElevator:
domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
domaptrigger BATTLE_TOWER_ELEVATOR, $0
domaptrigger BATTLE_TOWER_HALLWAY, $0
follow $2, PLAYER
applymovement $2, MovementData_BattleTower1FWalkToElevator
follow BATTLETOWER1F_RECEPTIONIST, PLAYER
applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
writebyte BATTLETOWERACTION_0A
special BattleTowerAction
warpsound
disappear $2
disappear BATTLETOWER1F_RECEPTIONIST
stopfollow
applymovement PLAYER, MovementData_BattleTowerHallwayPlayerEntersBattleRoom
warpcheck
@ -174,10 +181,10 @@ UnreferencedScript_0x9e4be:
if_equal $a, Script_Menu_ChallengeExplanationCancel
if_not_equal $0, UnknownScript_0x9e550
writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
spriteface $2, LEFT
spriteface BATTLETOWER1F_RECEPTIONIST, LEFT
writetext Text_PleaseConfirmOnThisMonitor
waitbutton
spriteface $2, DOWN
spriteface BATTLETOWER1F_RECEPTIONIST, DOWN
closetext
end
@ -248,7 +255,7 @@ YoungsterScript_0x9e55d:
writetext Text_BattleTowerYoungster
waitbutton
closetext
spriteface $3, RIGHT
spriteface BATTLETOWER1F_YOUNGSTER, RIGHT
end
CooltrainerFScript_0x9e568:

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@ -1,3 +1,7 @@
const_value set 2
const BATTLETOWERBATTLEROOM_YOUNGSTER
const BATTLETOWERBATTLEROOM_RECEPTIONIST
BattleTowerBattleRoom_MapScriptHeader:
.MapTriggers:
db 2
@ -10,7 +14,7 @@ BattleTowerBattleRoom_MapScriptHeader:
db 0
.EnterBattleRoom: ; 0x9f419
disappear $2
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
priorityjump Script_BattleRoom
dotrigger $1
.DummyTrigger:
@ -22,10 +26,10 @@ Script_BattleRoom: ; 0x9f421
Script_BattleRoomLoop: ; 0x9f425
writebyte $2
special Function_LoadOpponentTrainerAndPokemonsWithOTSprite
appear $2
appear BATTLETOWERBATTLEROOM_YOUNGSTER
warpsound
waitsfx
applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksIn
applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
loadfont
battletowertext 1
keeptextopen
@ -36,10 +40,10 @@ Script_BattleRoomLoop: ; 0x9f425
if_not_equal $0, Script_FailedBattleTowerChallenge
copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
if_equal BATTLETOWER_NROFTRAINERS, Script_BeatenAllTrainers
applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksOut
applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksOut
warpsound
disappear $2
applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer
applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist
loadfont
writetext Text_YourPkmnWillBeHealedToFullHealth
@ -58,7 +62,7 @@ Script_BattleRoomLoop: ; 0x9f425
Script_ContinueAndBattleNextOpponent: ; 0x9f477
closetext
applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent
applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksAway
applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksAway
jump Script_BattleRoomLoop
Script_DontBattleNextOpponent: ; 0x9f483

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@ -1,3 +1,6 @@
const_value set 2
const BATTLETOWERELEVATOR_RECEPTIONIST
BattleTowerElevator_MapScriptHeader:
.MapTriggers:
db 2
@ -17,19 +20,19 @@ BattleTowerElevator_MapScriptHeader:
end
.RideElevator:
follow $2, PLAYER
applymovement $2, MovementData_BattleTowerElevatorReceptionistWalksIn
follow BATTLETOWERELEVATOR_RECEPTIONIST, PLAYER
applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorReceptionistWalksIn
applymovement PLAYER, MovementData_BattleTowerElevatorPlayerWalksIn
writebyte BATTLETOWERACTION_0A
special BattleTowerAction
playsound SFX_ELEVATOR
earthquake 60
waitsfx
follow $2, PLAYER
applymovement $2, MovementData_BattleTowerElevatorExitElevator
follow BATTLETOWERELEVATOR_RECEPTIONIST, PLAYER
applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorExitElevator
stopfollow
warpsound
disappear $2
disappear BATTLETOWERELEVATOR_RECEPTIONIST
applymovement PLAYER, MovementData_BattleTowerElevatorExitElevator
warpcheck
end

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@ -1,3 +1,6 @@
const_value set 2
const BATTLETOWERHALLWAY_RECEPTIONIST
BattleTowerHallway_MapScriptHeader:
.MapTriggers:
db 2
@ -16,7 +19,7 @@ BattleTowerHallway_MapScriptHeader:
end
.ChooseBattleRoom:
follow $2, PLAYER
follow BATTLETOWERHALLWAY_RECEPTIONIST, PLAYER
callasm .asm_load_battle_room
jump .WalkToChosenBattleRoom
@ -47,27 +50,27 @@ BattleTowerHallway_MapScriptHeader:
if_equal 8, .L70L80
if_equal 9, .L90L100
if_equal 10, .L90L100
applymovement $2, MovementData_BattleTowerHallwayWalkTo1020Room
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room
jump .EnterBattleRoom
.L30L40: ; 0x9f603
applymovement $2, MovementData_BattleTowerHallwayWalkTo3040Room
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo3040Room
jump .EnterBattleRoom
.L50L60: ; 0x9f60a
applymovement $2, MovementData_BattleTowerHallwayWalkTo5060Room
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo5060Room
jump .EnterBattleRoom
.L70L80: ; 0x9f611
applymovement $2, MovementData_BattleTowerHallwayWalkTo7080Room
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo7080Room
jump .EnterBattleRoom
.L90L100: ; 0x9f618
applymovement $2, MovementData_BattleTowerHallwayWalkTo90100Room
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo90100Room
jump .EnterBattleRoom
.EnterBattleRoom: ; 0x9f61f
faceperson PLAYER, $2
faceperson PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST
loadfont
writetext Text_PleaseStepThisWay
waitbutton

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@ -1,3 +1,9 @@
const_value set 2
const BATTLETOWEROUTSIDE_STANDING_YOUNGSTER
const BATTLETOWEROUTSIDE_BUENA
const BATTLETOWEROUTSIDE_SAILOR
const BATTLETOWEROUTSIDE_LASS
BattleTowerOutside_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,6 @@
const_value set 2
const BILLSHOUSE_GRAMPS
BillsHouse_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,14 @@
const_value set 2
const BLACKTHORNCITY_SUPER_NERD1
const BLACKTHORNCITY_SUPER_NERD2
const BLACKTHORNCITY_GRAMPS1
const BLACKTHORNCITY_GRAMPS2
const BLACKTHORNCITY_BLACK_BELT
const BLACKTHORNCITY_COOLTRAINER_F1
const BLACKTHORNCITY_YOUNGSTER1
const BLACKTHORNCITY_YOUNGSTER2
const BLACKTHORNCITY_COOLTRAINER_F2
BlackthornCity_MapScriptHeader:
.MapTriggers:
db 0
@ -16,11 +27,11 @@ BlackthornCity_MapScriptHeader:
.Santos
checkcode VAR_WEEKDAY
if_equal SATURDAY, .SantosAppears
disappear $9
disappear BLACKTHORNCITY_YOUNGSTER2
return
.SantosAppears
appear $9
appear BLACKTHORNCITY_YOUNGSTER2
return
SuperNerdScript_0x1a46e8:

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@ -1,3 +1,6 @@
const_value set 2
const BLACKTHORNDODRIOTRADEHOUSE_LASS
BlackthornDodrioTradeHouse_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,7 @@
const_value set 2
const BLACKTHORNDRAGONSPEECHHOUSE_GRANNY
const BLACKTHORNDRAGONSPEECHHOUSE_EKANS
BlackthornDragonSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,10 @@
const_value set 2
const BLACKTHORNGYM1F_CLAIR
const BLACKTHORNGYM1F_COOLTRAINER_M1
const BLACKTHORNGYM1F_COOLTRAINER_M2
const BLACKTHORNGYM1F_COOLTRAINER_F
const BLACKTHORNGYM1F_GYM_GUY
BlackthornGym1F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,13 @@
const_value set 2
const BLACKTHORNGYM2F_COOLTRAINER_M
const BLACKTHORNGYM2F_COOLTRAINER_F
const BLACKTHORNGYM2F_BOULDER1
const BLACKTHORNGYM2F_BOULDER2
const BLACKTHORNGYM2F_BOULDER3
const BLACKTHORNGYM2F_BOULDER4
const BLACKTHORNGYM2F_BOULDER5
const BLACKTHORNGYM2F_BOULDER6
BlackthornGym2F_MapScriptHeader:
.MapTriggers:
db 0
@ -29,15 +39,15 @@ BlackthornGym2F_MapScriptHeader:
db $ff ; end
.Disappear4
disappear 4
disappear BLACKTHORNGYM2F_BOULDER1
jump .Fall
.Disappear5
disappear 5
disappear BLACKTHORNGYM2F_BOULDER2
jump .Fall
.Disappear6
disappear 6
disappear BLACKTHORNGYM2F_BOULDER3
jump .Fall
.Fall

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@ -1,3 +1,8 @@
const_value set 2
const BLACKTHORNMART_CLERK
const BLACKTHORNMART_COOLTRAINER_M
const BLACKTHORNMART_BLACK_BELT
BlackthornMart_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,9 @@
const_value set 2
const BLACKTHORNPOKECENTER1F_NURSE
const BLACKTHORNPOKECENTER1F_GENTLEMAN
const BLACKTHORNPOKECENTER1F_TWIN
const BLACKTHORNPOKECENTER1F_COOLTRAINER_M
BlackthornPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,6 @@
const_value set 2
const BLUESHOUSE_DAISY
BluesHouse_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,6 @@
const_value set 2
const BRUNOSROOM_BRUNO
BrunosRoom_MapScriptHeader:
.MapTriggers:
db 2

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@ -1,3 +1,10 @@
const_value set 2
const BURNEDTOWER1F_ROCK
const BURNEDTOWER1F_SUPER_NERD
const BURNEDTOWER1F_SILVER
const BURNEDTOWER1F_MORTY
const BURNEDTOWER1F_POKE_BALL
BurnedTower1F_MapScriptHeader:
.MapTriggers:
db 3
@ -36,25 +43,25 @@ UnknownScript_0x185bf8:
return
UnknownScript_0x185c0d:
spriteface $3, DOWN
showemote EMOTE_SHOCK, $3, 15
applymovement $3, MovementData_0x185cd3
spriteface BURNEDTOWER1F_SUPER_NERD, DOWN
showemote EMOTE_SHOCK, BURNEDTOWER1F_SUPER_NERD, 15
applymovement BURNEDTOWER1F_SUPER_NERD, MovementData_0x185cd3
loadfont
writetext UnknownText_0x185ecc
waitbutton
closetext
moveperson $3, $9, $e
moveperson BURNEDTOWER1F_SUPER_NERD, $9, $e
dotrigger $1
end
UnknownScript_0x185c25:
showemote EMOTE_SHOCK, $4, 15
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15
special Special_RotatePalettesRightMusic
pause 15
spriteface $4, RIGHT
spriteface BURNEDTOWER1F_SILVER, RIGHT
pause 15
applymovement PLAYER, MovementData_0x185ccd
applymovement $4, MovementData_0x185ccf
applymovement BURNEDTOWER1F_SILVER, MovementData_0x185ccf
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x185cd9
@ -109,7 +116,7 @@ UnknownScript_0x185c80:
pause 15
applymovement PLAYER, MovementData_0x185cd1
playsound SFX_KINESIS
showemote EMOTE_SHOCK, $4, 20
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 20
loadfont
writetext UnknownText_0x185e75
waitbutton

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@ -1,3 +1,14 @@
const_value set 2
const BURNEDTOWERB1F_BOULDER
const BURNEDTOWERB1F_RAIKOU1
const BURNEDTOWERB1F_ENTEI1
const BURNEDTOWERB1F_SUICUNE1
const BURNEDTOWERB1F_RAIKOU2
const BURNEDTOWERB1F_ENTEI2
const BURNEDTOWERB1F_SUICUNE2
const BURNEDTOWERB1F_POKE_BALL
const BURNEDTOWERB1F_SUPER_NERD
BurnedTowerB1F_MapScriptHeader:
.MapTriggers:
db 2
@ -29,50 +40,50 @@ UnknownScript_0x18616a:
UnknownScript_0x18616b:
playmusic MUSIC_NONE
pause 30
appear $3
appear BURNEDTOWERB1F_RAIKOU1
spriteface PLAYER, UP
pause 5
disappear $6
disappear BURNEDTOWERB1F_RAIKOU2
pause 15
cry RAIKOU
appear $4
appear BURNEDTOWERB1F_ENTEI1
spriteface PLAYER, UP
pause 5
disappear $7
disappear BURNEDTOWERB1F_ENTEI2
pause 15
cry ENTEI
appear $5
appear BURNEDTOWERB1F_SUICUNE1
spriteface PLAYER, UP
pause 5
disappear $8
disappear BURNEDTOWERB1F_SUICUNE2
pause 15
cry SUICUNE
pause 15
playsound SFX_WARP_FROM
spriteface PLAYER, LEFT
applymovement $3, MovementData_0x186236
disappear $3
applymovement BURNEDTOWERB1F_RAIKOU1, MovementData_0x186236
disappear BURNEDTOWERB1F_RAIKOU1
waitsfx
playsound SFX_WARP_FROM
spriteface PLAYER, RIGHT
applymovement $4, MovementData_0x18623b
disappear $4
applymovement BURNEDTOWERB1F_ENTEI1, MovementData_0x18623b
disappear BURNEDTOWERB1F_ENTEI1
waitsfx
pause 15
playsound SFX_WARP_FROM
spriteface PLAYER, UP
applymovement $5, MovementData_0x186241
applymovement BURNEDTOWERB1F_SUICUNE1, MovementData_0x186241
playsound SFX_WARP_FROM
spriteface PLAYER, DOWN
applymovement $5, MovementData_0x186248
applymovement BURNEDTOWERB1F_SUICUNE1, MovementData_0x186248
spriteface PLAYER, UP
pause 20
cry SUICUNE
pause 30
playsound SFX_WARP_FROM
applymovement $5, MovementData_0x186253
applymovement BURNEDTOWERB1F_SUICUNE1, MovementData_0x186253
spriteface PLAYER, DOWN
disappear $5
disappear BURNEDTOWERB1F_SUICUNE1
waitsfx
special RestartMapMusic
dotrigger $1
@ -85,7 +96,7 @@ UnknownScript_0x18616b:
clearevent EVENT_ECRUTEAK_CITY_GRAMPS
setevent EVENT_BURNED_TOWER_MORTY
setevent EVENT_BURNED_TOWER_1F_EUSINE
appear $a
appear BURNEDTOWERB1F_SUPER_NERD
refreshscreen $0
changeblock $6, $e, $1b
reloadmappart
@ -101,13 +112,13 @@ SuperNerdScript_0x186212:
closetext
checkcode VAR_FACING
if_equal $1, UnknownScript_0x186226
applymovement $a, MovementData_0x186263
applymovement BURNEDTOWERB1F_SUPER_NERD, MovementData_0x186263
jump UnknownScript_0x18622a
UnknownScript_0x186226:
applymovement $a, MovementData_0x18625c
applymovement BURNEDTOWERB1F_SUPER_NERD, MovementData_0x18625c
UnknownScript_0x18622a:
disappear $a
disappear BURNEDTOWERB1F_SUPER_NERD
playsound SFX_EXIT_BUILDING
waitsfx
end

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@ -1,3 +1,10 @@
const_value set 2
const CELADONCAFE_SUPER_NERD
const CELADONCAFE_FISHER1
const CELADONCAFE_FISHER2
const CELADONCAFE_FISHER3
const CELADONCAFE_TEACHER
CeladonCafe_MapScriptHeader:
.MapTriggers:
db 0
@ -23,7 +30,7 @@ FisherScript_0x73051:
writetext UnknownText_0x7313a
waitbutton
closetext
spriteface $3, LEFT
spriteface CELADONCAFE_FISHER1, LEFT
end
FisherScript_0x73062:
@ -36,7 +43,7 @@ FisherScript_0x73062:
writetext UnknownText_0x73178
waitbutton
closetext
spriteface $4, RIGHT
spriteface CELADONCAFE_FISHER2, RIGHT
end
FisherScript_0x73073:
@ -49,7 +56,7 @@ FisherScript_0x73073:
writetext UnknownText_0x731bd
waitbutton
closetext
spriteface $5, RIGHT
spriteface CELADONCAFE_FISHER3, RIGHT
end
TeacherScript_0x73084:
@ -64,7 +71,7 @@ TeacherScript_0x73084:
writetext UnknownText_0x73212
waitbutton
closetext
spriteface $6, LEFT
spriteface CELADONCAFE_TEACHER, LEFT
end
UnknownScript_0x7309a:
@ -72,12 +79,12 @@ UnknownScript_0x7309a:
writetext UnknownText_0x73254
waitbutton
closetext
spriteface $6, RIGHT
spriteface CELADONCAFE_TEACHER, RIGHT
loadfont
writetext UnknownText_0x73278
waitbutton
closetext
spriteface $6, LEFT
spriteface CELADONCAFE_TEACHER, LEFT
end
EatathonContestPoster:

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@ -1,3 +1,14 @@
const_value set 2
const CELADONCITY_FISHER
const CELADONCITY_POLIWAG
const CELADONCITY_TEACHER1
const CELADONCITY_GRAMPS1
const CELADONCITY_GRAMPS2
const CELADONCITY_YOUNGSTER1
const CELADONCITY_YOUNGSTER2
const CELADONCITY_TEACHER2
const CELADONCITY_LASS
CeladonCity_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,8 @@
const_value set 2
const CELADONDEPTSTORE1F_RECEPTIONIST
const CELADONDEPTSTORE1F_GENTLEMAN
const CELADONDEPTSTORE1F_TEACHER
CeladonDeptStore1F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,9 @@
const_value set 2
const CELADONDEPTSTORE2F_CLERK1
const CELADONDEPTSTORE2F_CLERK2
const CELADONDEPTSTORE2F_POKEFAN_M
const CELADONDEPTSTORE2F_YOUNGSTER
CeladonDeptStore2F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,10 @@
const_value set 2
const CELADONDEPTSTORE3F_CLERK
const CELADONDEPTSTORE3F_YOUNGSTER
const CELADONDEPTSTORE3F_GAMEBOY_KID1
const CELADONDEPTSTORE3F_GAMEBOY_KID2
const CELADONDEPTSTORE3F_SUPER_NERD
CeladonDeptStore3F_MapScriptHeader:
.MapTriggers:
db 0
@ -21,7 +28,7 @@ GameboyKidScript_0x70d34:
writetext UnknownText_0x70d86
waitbutton
closetext
spriteface $4, DOWN
spriteface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN
end
GameboyKidScript_0x70d3f:
@ -30,7 +37,7 @@ GameboyKidScript_0x70d3f:
writetext UnknownText_0x70dc7
waitbutton
closetext
spriteface $5, DOWN
spriteface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN
end
SuperNerdScript_0x70d4a:

View File

@ -1,3 +1,8 @@
const_value set 2
const CELADONDEPTSTORE4F_CLERK
const CELADONDEPTSTORE4F_SUPER_NERD
const CELADONDEPTSTORE4F_YOUNGSTER
CeladonDeptStore4F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,10 @@
const_value set 2
const CELADONDEPTSTORE5F_CLERK1
const CELADONDEPTSTORE5F_CLERK2
const CELADONDEPTSTORE5F_GENTLEMAN
const CELADONDEPTSTORE5F_SAILOR
const CELADONDEPTSTORE5F_TEACHER
CeladonDeptStore5F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,7 @@
const_value set 2
const CELADONDEPTSTORE6F_SUPER_NERD
const CELADONDEPTSTORE6F_YOUNGSTER
CeladonDeptStore6F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,5 @@
const_value set 2
CeladonDeptStoreElevator_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,14 @@
const_value set 2
const CELADONGAMECORNER_CLERK
const CELADONGAMECORNER_RECEPTIONIST
const CELADONGAMECORNER_POKEFAN_M
const CELADONGAMECORNER_TEACHER
const CELADONGAMECORNER_FISHING_GURU
const CELADONGAMECORNER_FISHER1
const CELADONGAMECORNER_FISHER2
const CELADONGAMECORNER_GYM_GUY
const CELADONGAMECORNER_GRAMPS
CeladonGameCorner_MapScriptHeader:
.MapTriggers:
db 0
@ -17,7 +28,7 @@ PokefanMScript_0x72123:
writetext UnknownText_0x72215
waitbutton
closetext
spriteface $4, LEFT
spriteface CELADONGAMECORNER_POKEFAN_M, LEFT
end
TeacherScript_0x7212e:
@ -26,7 +37,7 @@ TeacherScript_0x7212e:
writetext UnknownText_0x72242
waitbutton
closetext
spriteface $5, RIGHT
spriteface CELADONGAMECORNER_TEACHER, RIGHT
end
FishingGuruScript_0x72139:
@ -35,7 +46,7 @@ FishingGuruScript_0x72139:
writetext UnknownText_0x72295
waitbutton
closetext
spriteface $6, RIGHT
spriteface CELADONGAMECORNER_FISHING_GURU, RIGHT
end
FisherScript_0x72144:
@ -90,7 +101,7 @@ GrampsScript_0x72190:
writetext UnknownText_0x724ad
waitbutton
closetext
spriteface $a, LEFT
spriteface CELADONGAMECORNER_GRAMPS, LEFT
end
MapCeladonGameCornerSignpost36Script:

View File

@ -1,3 +1,7 @@
const_value set 2
const CELADONGAMECORNERPRIZEROOM_GENTLEMAN
const CELADONGAMECORNERPRIZEROOM_PHARMACIST
CeladonGameCornerPrizeRoom_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,11 @@
const_value set 2
const CELADONGYM_ERIKA
const CELADONGYM_LASS1
const CELADONGYM_LASS2
const CELADONGYM_BUENA
const CELADONGYM_TWIN1
const CELADONGYM_TWIN2
CeladonGym_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,9 @@
const_value set 2
const CELADONMANSION1F_GRANNY
const CELADONMANSION1F_GROWLITHE1
const CELADONMANSION1F_CLEFAIRY
const CELADONMANSION1F_GROWLITHE2
CeladonMansion1F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,5 @@
const_value set 2
CeladonMansion2F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,9 @@
const_value set 2
const CELADONMANSION3F_COOLTRAINER_M
const CELADONMANSION3F_GYM_GUY
const CELADONMANSION3F_SUPER_NERD
const CELADONMANSION3F_FISHER
CeladonMansion3F_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,6 @@
const_value set 2
const CELADONMANSIONROOF_FISHER
CeladonMansionRoof_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,6 @@
const_value set 2
const CELADONMANSIONROOFHOUSE_PHARMACIST
CeladonMansionRoofHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,10 @@
const_value set 2
const CELADONPOKECENTER1F_NURSE
const CELADONPOKECENTER1F_GENTLEMAN
const CELADONPOKECENTER1F_PHARMACIST
const CELADONPOKECENTER1F_COOLTRAINER_F
const CELADONPOKECENTER1F_SUPER_NERD
CeladonPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0
@ -39,13 +46,13 @@ UnknownScript_0x71e48:
closetext
checkcode VAR_FACING
if_equal $1, UnknownScript_0x71e5a
applymovement $6, MovementData_0x71e6b
applymovement CELADONPOKECENTER1F_SUPER_NERD, MovementData_0x71e6b
jump UnknownScript_0x71e5e
UnknownScript_0x71e5a:
applymovement $6, MovementData_0x71e65
applymovement CELADONPOKECENTER1F_SUPER_NERD, MovementData_0x71e65
UnknownScript_0x71e5e:
disappear $6
disappear CELADONPOKECENTER1F_SUPER_NERD
playsound SFX_EXIT_BUILDING
waitsfx
end

View File

@ -1,3 +1,5 @@
const_value set 2
CeladonPokeCenter2FBeta_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,11 @@
const_value set 2
const CERULEANCITY_COOLTRAINER_M
const CERULEANCITY_SUPER_NERD
const CERULEANCITY_SLOWPOKE
const CERULEANCITY_COOLTRAINER_F
const CERULEANCITY_FISHER
const CERULEANCITY_YOUNGSTER
CeruleanCity_MapScriptHeader:
.MapTriggers:
db 0
@ -45,7 +53,7 @@ CooltrainerFScript_0x18402a:
writetext UnknownText_0x1841fa
waitbutton
closetext
spriteface $5, LEFT
spriteface CERULEANCITY_COOLTRAINER_F, LEFT
loadfont
writetext UnknownText_0x184229
waitbutton
@ -108,8 +116,8 @@ UnknownScript_0x184072:
waitsfx
playsound SFX_TRANSACTION
waitsfx
showemote EMOTE_SHOCK, $7, 15
spriteface $7, LEFT
showemote EMOTE_SHOCK, CERULEANCITY_YOUNGSTER, 15
spriteface CERULEANCITY_YOUNGSTER, LEFT
loadfont
writetext UnknownText_0x1842ee
waitbutton

View File

@ -1,3 +1,11 @@
const_value set 2
const CERULEANGYM_ROCKET
const CERULEANGYM_MISTY
const CERULEANGYM_SWIMMER_GIRL1
const CERULEANGYM_SWIMMER_GIRL2
const CERULEANGYM_SWIMMER_GUY
const CERULEANGYM_GYM_GUY
CeruleanGym_MapScriptHeader:
.MapTriggers:
db 2
@ -17,28 +25,28 @@ UnknownScript_0x1883da:
end
UnknownScript_0x1883de:
applymovement $2, MovementData_0x1884e3
applymovement CERULEANGYM_ROCKET, MovementData_0x1884e3
playsound SFX_TACKLE
applymovement $2, MovementData_0x1884eb
applymovement CERULEANGYM_ROCKET, MovementData_0x1884eb
playmusic MUSIC_ROCKET_ENCOUNTER
loadfont
writetext UnknownText_0x1884fb
waitbutton
closetext
showemote EMOTE_SHOCK, $2, 15
applymovement $2, MovementData_0x1884f7
showemote EMOTE_SHOCK, CERULEANGYM_ROCKET, 15
applymovement CERULEANGYM_ROCKET, MovementData_0x1884f7
loadfont
writetext UnknownText_0x188574
waitbutton
closetext
applymovement $2, MovementData_0x1884f5
applymovement CERULEANGYM_ROCKET, MovementData_0x1884f5
loadfont
writetext UnknownText_0x1885a5
waitbutton
closetext
applymovement $2, MovementData_0x1884e8
applymovement CERULEANGYM_ROCKET, MovementData_0x1884e8
playsound SFX_EXIT_BUILDING
disappear $2
disappear CERULEANGYM_ROCKET
setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
clearevent EVENT_ROUTE_24_ROCKET
clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND

View File

@ -1,3 +1,6 @@
const_value set 2
const CERULEANGYMBADGESPEECHHOUSE_POKEFAN_M
CeruleanGymBadgeSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const CERULEANMART_CLERK
const CERULEANMART_COOLTRAINER_M
const CERULEANMART_COOLTRAINER_F
CeruleanMart_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const CERULEANPOKECENTER1F_NURSE
const CERULEANPOKECENTER1F_SUPER_NERD
const CERULEANPOKECENTER1F_GYM_GUY
CeruleanPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0

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@ -1,3 +1,5 @@
const_value set 2
CeruleanPokeCenter2FBeta_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const CERULEANPOLICESTATION_FISHING_GURU
const CERULEANPOLICESTATION_POKEFAN_F
const CERULEANPOLICESTATION_DIGLETT
CeruleanPoliceStation_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,9 @@
const_value set 2
const CERULEANTRADESPEECHHOUSE_GRANNY
const CERULEANTRADESPEECHHOUSE_GRAMPS
const CERULEANTRADESPEECHHOUSE_RHYDON
const CERULEANTRADESPEECHHOUSE_ZUBAT
CeruleanTradeSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const CHARCOALKILN_BLACK_BELT
const CHARCOALKILN_YOUNGSTER
const CHARCOALKILN_MOLTRES
CharcoalKiln_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,10 @@
const_value set 2
const CHERRYGROVECITY_GRAMPS
const CHERRYGROVECITY_SILVER
const CHERRYGROVECITY_TEACHER
const CHERRYGROVECITY_YOUNGSTER
const CHERRYGROVECITY_FISHER
CherrygroveCity_MapScriptHeader:
.MapTriggers:
db 2
@ -34,34 +41,34 @@ CherrygroveCityGuideGent:
waitbutton
closetext
playmusic MUSIC_SHOW_ME_AROUND
follow $2, PLAYER
applymovement $2, MovementData_0x19c195
follow CHERRYGROVECITY_GRAMPS, PLAYER
applymovement CHERRYGROVECITY_GRAMPS, MovementData_0x19c195
loadfont
writetext GuideGentPokeCenterText
waitbutton
closetext
applymovement $2, MovementData_0x19c19b
applymovement CHERRYGROVECITY_GRAMPS, MovementData_0x19c19b
spriteface PLAYER, UP
loadfont
writetext GuideGentMartText
waitbutton
closetext
applymovement $2, MovementData_0x19c1a3
applymovement CHERRYGROVECITY_GRAMPS, MovementData_0x19c1a3
spriteface PLAYER, UP
loadfont
writetext GuideGentRoute30Text
waitbutton
closetext
applymovement $2, MovementData_0x19c1ac
applymovement CHERRYGROVECITY_GRAMPS, MovementData_0x19c1ac
spriteface PLAYER, LEFT
loadfont
writetext GuideGentSeaText
waitbutton
closetext
applymovement $2, MovementData_0x19c1b6
applymovement CHERRYGROVECITY_GRAMPS, MovementData_0x19c1b6
spriteface PLAYER, UP
pause 60
spriteface $2, LEFT
spriteface CHERRYGROVECITY_GRAMPS, LEFT
spriteface PLAYER, RIGHT
loadfont
writetext GuideGentGiftText
@ -77,9 +84,9 @@ CherrygroveCityGuideGent:
stopfollow
special RestartMapMusic
spriteface PLAYER, UP
applymovement $2, MovementData_0x19c1cb
applymovement CHERRYGROVECITY_GRAMPS, MovementData_0x19c1cb
playsound SFX_ENTER_DOOR
disappear $2
disappear CHERRYGROVECITY_GRAMPS
clearevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
waitsfx
end
@ -98,15 +105,15 @@ CherrygroveCityGuideGent:
end
UnknownScript_0x19c0aa:
moveperson $3, $27, $7
moveperson CHERRYGROVECITY_SILVER, $27, $7
UnknownScript_0x19c0ae:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
pause 15
appear $3
applymovement $3, MovementData_0x19c1ce
appear CHERRYGROVECITY_SILVER
applymovement CHERRYGROVECITY_SILVER, MovementData_0x19c1ce
spriteface PLAYER, RIGHT
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
@ -167,8 +174,8 @@ UnknownScript_0x19c12f:
playsound SFX_TACKLE
applymovement PLAYER, MovementData_0x19c1d4
spriteface PLAYER, LEFT
applymovement $3, MovementData_0x19c1da
disappear $3
applymovement CHERRYGROVECITY_SILVER, MovementData_0x19c1da
disappear CHERRYGROVECITY_SILVER
dotrigger $0
special HealParty
playmapmusic

View File

@ -1,3 +1,7 @@
const_value set 2
const CHERRYGROVEEVOLUTIONSPEECHHOUSE_LASS
const CHERRYGROVEEVOLUTIONSPEECHHOUSE_YOUNGSTER
CherrygroveEvolutionSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,7 @@
const_value set 2
const CHERRYGROVEGYMSPEECHHOUSE_POKEFAN_M
const CHERRYGROVEGYMSPEECHHOUSE_BUG_CATCHER
CherrygroveGymSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const CHERRYGROVEMART_CLERK
const CHERRYGROVEMART_COOLTRAINER_M
const CHERRYGROVEMART_YOUNGSTER
CherrygroveMart_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,9 @@
const_value set 2
const CHERRYGROVEPOKECENTER1F_NURSE
const CHERRYGROVEPOKECENTER1F_FISHER
const CHERRYGROVEPOKECENTER1F_GENTLEMAN
const CHERRYGROVEPOKECENTER1F_TEACHER
CherrygrovePokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,17 @@
const_value set 2
const CIANWOODCITY_STANDING_YOUNGSTER
const CIANWOODCITY_POKEFAN_M
const CIANWOODCITY_LASS
const CIANWOODCITY_ROCK1
const CIANWOODCITY_ROCK2
const CIANWOODCITY_ROCK3
const CIANWOODCITY_ROCK4
const CIANWOODCITY_ROCK5
const CIANWOODCITY_ROCK6
const CIANWOODCITY_POKEFAN_F
const CIANWOODCITY_SUPER_NERD
const CIANWOODCITY_SUICUNE
CianwoodCity_MapScriptHeader:
.MapTriggers:
db 2
@ -23,7 +37,7 @@ CianwoodCity_MapScriptHeader:
setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
iffalse UnknownScript_0x1a001d
disappear $c
disappear CIANWOODCITY_SUPER_NERD
UnknownScript_0x1a001d:
return
@ -32,12 +46,12 @@ UnknownScript_0x1a001e:
showemote EMOTE_SHOCK, PLAYER, 15
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00da
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00da
spriteface PLAYER, DOWN
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00e0
disappear $d
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
disappear CIANWOODCITY_SUICUNE
pause 10
dotrigger $0
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
@ -46,8 +60,8 @@ UnknownScript_0x1a001e:
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
appear $c
applymovement $c, MovementData_0x1a00e7
appear CIANWOODCITY_SUPER_NERD
applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00e7
loadfont
writetext UnknownText_0x1a0433
waitbutton
@ -63,8 +77,8 @@ UnknownScript_0x1a001e:
writetext UnknownText_0x1a05c3
waitbutton
closetext
applymovement $c, MovementData_0x1a00ec
disappear $c
applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00ec
disappear CIANWOODCITY_SUPER_NERD
pause 20
special Special_RotatePalettesRightMusic
playmapmusic

View File

@ -1,3 +1,6 @@
const_value set 2
const CIANWOODCITYPHOTOSTUDIO_FISHING_GURU
CianwoodCityPhotoStudio_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,14 @@
const_value set 2
const CIANWOODGYM_CHUCK
const CIANWOODGYM_BLACK_BELT1
const CIANWOODGYM_BLACK_BELT2
const CIANWOODGYM_BLACK_BELT3
const CIANWOODGYM_BLACK_BELT4
const CIANWOODGYM_BOULDER1
const CIANWOODGYM_BOULDER2
const CIANWOODGYM_BOULDER3
const CIANWOODGYM_BOULDER4
CianwoodGym_MapScriptHeader:
.MapTriggers:
db 0
@ -13,15 +24,15 @@ ChuckScript_0x9d60f:
writetext UnknownText_0x9d6f9
waitbutton
closetext
spriteface $2, RIGHT
spriteface CIANWOODGYM_CHUCK, RIGHT
loadfont
writetext UnknownText_0x9d76f
waitbutton
closetext
applymovement $7, MovementData_0x9d6f3
applymovement CIANWOODGYM_BOULDER1, MovementData_0x9d6f3
playsound SFX_STRENGTH
earthquake 80
disappear $7
disappear CIANWOODGYM_BOULDER1
pause 30
faceplayer
loadfont

View File

@ -1,3 +1,8 @@
const_value set 2
const CIANWOODLUGIASPEECHHOUSE_TEACHER
const CIANWOODLUGIASPEECHHOUSE_LASS
const CIANWOODLUGIASPEECHHOUSE_TWIN
CianwoodLugiaSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,6 @@
const_value set 2
const CIANWOODPHARMACY_PHARMACIST
CianwoodPharmacy_MapScriptHeader:
.MapTriggers:
db 1

View File

@ -1,3 +1,9 @@
const_value set 2
const CIANWOODPOKECENTER1F_NURSE
const CIANWOODPOKECENTER1F_LASS
const CIANWOODPOKECENTER1F_GYM_GUY
const CIANWOODPOKECENTER1F_SUPER_NERD
CianwoodPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,6 @@
const_value set 2
const CINNABARISLAND_BLUE
CinnabarIsland_MapScriptHeader:
.MapTriggers:
db 0
@ -19,8 +22,8 @@ CinnabarIslandBlue:
waitbutton
closetext
playsound SFX_WARP_TO
applymovement $2, CinnabarIslandBlueTeleport
disappear $2
applymovement CINNABARISLAND_BLUE, CinnabarIslandBlueTeleport
disappear CINNABARISLAND_BLUE
clearevent EVENT_VIRIDIAN_GYM_BLUE
end

View File

@ -1,3 +1,8 @@
const_value set 2
const CINNABARPOKECENTER1F_NURSE
const CINNABARPOKECENTER1F_COOLTRAINER_F
const CINNABARPOKECENTER1F_FISHER
CinnabarPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,5 @@
const_value set 2
CinnabarPokeCenter2FBeta_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,7 @@
const_value set 2
const COLOSSEUM_CHRIS1
const COLOSSEUM_CHRIS2
Colosseum_MapScriptHeader:
.MapTriggers:
db 3
@ -29,13 +33,13 @@ Colosseum_MapScriptHeader:
ColosseumScript_SetWhichChris:
special Special_CableClubCheckWhichChris
iffalse .Chris2
disappear $3
appear $2
disappear COLOSSEUM_CHRIS2
appear COLOSSEUM_CHRIS1
return
.Chris2:
disappear $2
appear $3
disappear COLOSSEUM_CHRIS1
appear COLOSSEUM_CHRIS2
return
ColosseumScript_InitializeCB:

View File

@ -1,3 +1,8 @@
const_value set 2
const COPYCATSHOUSE1F_POKEFAN_M
const COPYCATSHOUSE1F_POKEFAN_F
const COPYCATSHOUSE1F_CLEFAIRY
CopycatsHouse1F_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,11 @@
const_value set 2
const COPYCATSHOUSE2F_COPYCAT1
const COPYCATSHOUSE2F_MOLTRES
const COPYCATSHOUSE2F_FAIRY
const COPYCATSHOUSE2F_MONSTER
const COPYCATSHOUSE2F_BIRD
const COPYCATSHOUSE2F_COPYCAT2
CopycatsHouse2F_MapScriptHeader:
.MapTriggers:
db 0
@ -12,12 +20,12 @@ CopycatsHouse2F_MapScriptHeader:
CopycatsHouse2FCallback:
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Part1
disappear $7
appear $2
disappear COPYCATSHOUSE2F_COPYCAT2
appear COPYCATSHOUSE2F_COPYCAT1
jump .Done
.Part1
disappear $2
appear $7
disappear COPYCATSHOUSE2F_COPYCAT1
appear COPYCATSHOUSE2F_COPYCAT2
.Done
return
@ -31,13 +39,13 @@ Copycat:
iftrue .Part12
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Part1
applymovement $2, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT1, MovementData_0x18afd0
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_CHRIS
jump .Part2
.Part1
applymovement $7, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT2, MovementData_0x18afd0
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_KRIS
.Part2
@ -57,11 +65,11 @@ Copycat:
closetext
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Part5
applymovement $2, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT1, MovementData_0x18afd0
jump .Part6
.Part5
applymovement $7, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT2, MovementData_0x18afd0
.Part6
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_LASS
@ -86,11 +94,11 @@ Copycat:
closetext
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Part10
applymovement $2, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT1, MovementData_0x18afd0
jump .Part11
.Part10
applymovement $7, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT2, MovementData_0x18afd0
.Part11
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_LASS
@ -127,13 +135,13 @@ Copycat:
.Part15
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Part16
applymovement $2, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT1, MovementData_0x18afd0
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_CHRIS
jump .Part17
.Part16
applymovement $7, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT2, MovementData_0x18afd0
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_KRIS
.Part17
@ -151,11 +159,11 @@ Copycat:
closetext
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Part20
applymovement $2, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT1, MovementData_0x18afd0
jump .Part21
.Part20
applymovement $7, MovementData_0x18afd0
applymovement COPYCATSHOUSE2F_COPYCAT2, MovementData_0x18afd0
.Part21
faceplayer
variablesprite SPRITE_COPYCAT, SPRITE_LASS

View File

@ -1,3 +1,14 @@
const_value set 2
const DANCETHEATRE_KIMONO_GIRL1
const DANCETHEATRE_KIMONO_GIRL2
const DANCETHEATRE_KIMONO_GIRL3
const DANCETHEATRE_KIMONO_GIRL4
const DANCETHEATRE_KIMONO_GIRL5
const DANCETHEATRE_GENTLEMAN
const DANCETHEATRE_RHYDON
const DANCETHEATRE_COOLTRAINER_M
const DANCETHEATRE_GRANNY
DanceTheatre_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const DARKCAVEBLACKTHORNENTRANCE_PHARMACIST
const DARKCAVEBLACKTHORNENTRANCE_POKE_BALL1
const DARKCAVEBLACKTHORNENTRANCE_POKE_BALL2
DarkCaveBlackthornEntrance_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,13 @@
const_value set 2
const DARKCAVEVIOLETENTRANCE_POKE_BALL1
const DARKCAVEVIOLETENTRANCE_ROCK1
const DARKCAVEVIOLETENTRANCE_ROCK2
const DARKCAVEVIOLETENTRANCE_ROCK3
const DARKCAVEVIOLETENTRANCE_ROCK4
const DARKCAVEVIOLETENTRANCE_POKE_BALL2
const DARKCAVEVIOLETENTRANCE_POKE_BALL3
const DARKCAVEVIOLETENTRANCE_POKE_BALL4
DarkCaveVioletEntrance_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,7 @@
const_value set 2
const DAYCARE_GRAMPS
const DAYCARE_GRANNY
DayCare_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,6 @@
const_value set 2
const DIGLETTSCAVE_POKEFAN_M
DiglettsCave_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,9 @@
const_value set 2
const DRAGONSHRINE_ELDER1
const DRAGONSHRINE_ELDER2
const DRAGONSHRINE_ELDER3
const DRAGONSHRINE_CLAIR
DragonShrine_MapScriptHeader:
.MapTriggers:
db 2
@ -18,7 +24,7 @@ DragonShrine_MapScriptHeader:
DragonShrineTestScript:
applymovement PLAYER, MovementData_0x18d2bf
applymovement $2, MovementData_0x18d2c7
applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2c7
loadfont
writetext UnknownText_0x18d2ea
keeptextopen
@ -89,12 +95,12 @@ DragonShrineTestScript:
iftrue .Question2
.WrongAnswer:
closetext
spriteface $2, LEFT
spriteface DRAGONSHRINE_ELDER1, LEFT
loadfont
writetext UnknownText_0x18d7f6
waitbutton
closetext
spriteface $2, DOWN
spriteface DRAGONSHRINE_ELDER1, DOWN
loadfont
writetext UnknownText_0x18d816
waitbutton
@ -118,41 +124,41 @@ DragonShrineTestScript:
playsound SFX_ENTER_DOOR
showemote EMOTE_SHOCK, PLAYER, 15
playmusic MUSIC_CLAIR
appear $5
appear DRAGONSHRINE_CLAIR
waitsfx
spriteface PLAYER, DOWN
pause 30
applymovement $5, MovementData_0x18d2d4
spriteface $5, RIGHT
applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2d4
spriteface DRAGONSHRINE_CLAIR, RIGHT
spriteface PLAYER, LEFT
spriteface $2, LEFT
spriteface DRAGONSHRINE_ELDER1, LEFT
loadfont
writetext UnknownText_0x18d916
waitbutton
closetext
special Special_RotatePalettesRightMusic
applymovement $5, MovementData_0x18d2da
applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2da
loadfont
writetext UnknownText_0x18d974
waitbutton
closetext
applymovement $5, MovementData_0x18d2dd
applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2dd
loadfont
writetext UnknownText_0x18d983
waitbutton
closetext
applymovement $2, MovementData_0x18d2c9
spriteface $5, UP
applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2c9
spriteface DRAGONSHRINE_CLAIR, UP
loadfont
writetext UnknownText_0x18d520
waitbutton
closetext
showemote EMOTE_SHOCK, $5, 15
showemote EMOTE_SHOCK, DRAGONSHRINE_CLAIR, 15
loadfont
writetext UnknownText_0x18d9ae
waitbutton
closetext
applymovement $5, MovementData_0x18d2e0
applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e0
loadfont
writetext UnknownText_0x18d9bf
waitbutton
@ -168,9 +174,9 @@ DragonShrineTestScript:
writetext UnknownText_0x18da0b
waitbutton
closetext
applymovement $2, MovementData_0x18d2ce
spriteface $5, UP
applymovement $2, MovementData_0x18d2d1
applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce
spriteface DRAGONSHRINE_CLAIR, UP
applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1
spriteface PLAYER, UP
loadfont
writetext UnknownText_0x18d5a3
@ -180,9 +186,9 @@ DragonShrineTestScript:
writetext UnknownText_0x18dab4
waitbutton
closetext
applymovement $5, MovementData_0x18d2e3
applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e3
playsound SFX_ENTER_DOOR
disappear $5
disappear DRAGONSHRINE_CLAIR
waitsfx
setevent EVENT_GAVE_KURT_APRICORNS
end

View File

@ -1,3 +1,5 @@
const_value set 2
DragonsDen1F_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,14 @@
const_value set 2
const DRAGONSDENB1F_POKE_BALL1
const DRAGONSDENB1F_CLAIR
const DRAGONSDENB1F_SILVER
const DRAGONSDENB1F_COOLTRAINER_M
const DRAGONSDENB1F_COOLTRAINER_F
const DRAGONSDENB1F_TWIN1
const DRAGONSDENB1F_TWIN2
const DRAGONSDENB1F_POKE_BALL2
const DRAGONSDENB1F_POKE_BALL3
DragonsDenB1F_MapScriptHeader:
.MapTriggers:
db 2
@ -22,22 +33,22 @@ UnknownScript_0x18c89e:
UnknownScript_0x18c89f:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iftrue UnknownScript_0x18c8a8
disappear $4
disappear DRAGONSDENB1F_SILVER
return
UnknownScript_0x18c8a8:
checkcode VAR_WEEKDAY
if_equal TUESDAY, UnknownScript_0x18c8b5
if_equal THURSDAY, UnknownScript_0x18c8b5
disappear $4
disappear DRAGONSDENB1F_SILVER
return
UnknownScript_0x18c8b5:
appear $4
appear DRAGONSDENB1F_SILVER
return
UnknownScript_0x18c8b8:
appear $3
appear DRAGONSDENB1F_CLAIR
loadfont
writetext UnknownText_0x18c9b8
pause 30
@ -45,7 +56,7 @@ UnknownScript_0x18c8b8:
showemote EMOTE_SHOCK, PLAYER, 15
spriteface PLAYER, LEFT
playmusic MUSIC_CLAIR
applymovement $3, MovementData_0x18c9ae
applymovement DRAGONSDENB1F_CLAIR, MovementData_0x18c9ae
loadfont
writetext UnknownText_0x18c9bf
keeptextopen
@ -69,11 +80,11 @@ UnknownScript_0x18c8f4:
waitbutton
closetext
UnknownScript_0x18c8f9:
applymovement $3, MovementData_0x18c9b3
applymovement DRAGONSDENB1F_CLAIR, MovementData_0x18c9b3
special Special_RotatePalettesRightMusic
pause 30
special RestartMapMusic
disappear $3
disappear DRAGONSDENB1F_CLAIR
dotrigger $0
end
@ -124,7 +135,7 @@ TwinsLeaandpia2Script:
PokeBallScript_0x18c95a:
giveitem DRAGON_FANG
iffalse UnknownScript_0x18c970
disappear $2
disappear DRAGONSDENB1F_POKE_BALL1
loadfont
itemtotext DRAGON_FANG, $0
writetext UnknownText_0x18cf41

View File

@ -1,3 +1,11 @@
const_value set 2
const EARLSPOKEMONACADEMY_FISHER
const EARLSPOKEMONACADEMY_YOUNGSTER1
const EARLSPOKEMONACADEMY_GAMEBOY_KID1
const EARLSPOKEMONACADEMY_GAMEBOY_KID2
const EARLSPOKEMONACADEMY_YOUNGSTER2
const EARLSPOKEMONACADEMY_POKEDEX
EarlsPokemonAcademy_MapScriptHeader:
.MapTriggers:
db 0
@ -6,7 +14,7 @@ EarlsPokemonAcademy_MapScriptHeader:
db 0
AcademyEarl:
applymovement $2, MovementData_0x68b2d
applymovement EARLSPOKEMONACADEMY_FISHER, MovementData_0x68b2d
faceplayer
loadfont
writetext UnknownText_0x68b3b
@ -39,7 +47,7 @@ GameboyKidScript_0x68a86:
writetext UnknownText_0x68dda
waitbutton
closetext
spriteface $4, DOWN
spriteface EARLSPOKEMONACADEMY_GAMEBOY_KID1, DOWN
end
GameboyKidScript_0x68a91:
@ -48,7 +56,7 @@ GameboyKidScript_0x68a91:
writetext UnknownText_0x68e07
waitbutton
closetext
spriteface $5, DOWN
spriteface EARLSPOKEMONACADEMY_GAMEBOY_KID2, DOWN
end
YoungsterScript_0x68a9c:

View File

@ -1,3 +1,12 @@
const_value set 2
const ECRUTEAKCITY_GRAMPS1
const ECRUTEAKCITY_GRAMPS2
const ECRUTEAKCITY_LASS1
const ECRUTEAKCITY_LASS2
const ECRUTEAKCITY_FISHER
const ECRUTEAKCITY_YOUNGSTER
const ECRUTEAKCITY_GRAMPS3
EcruteakCity_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,12 @@
const_value set 2
const ECRUTEAKGYM_MORTY
const ECRUTEAKGYM_SAGE1
const ECRUTEAKGYM_SAGE2
const ECRUTEAKGYM_GRANNY1
const ECRUTEAKGYM_GRANNY2
const ECRUTEAKGYM_GYM_GUY
const ECRUTEAKGYM_GRAMPS
EcruteakGym_MapScriptHeader:
.MapTriggers:
db 2
@ -76,12 +85,12 @@ EcruteakGymTriggerRockets:
UnknownScript_0x99dc6:
applymovement PLAYER, MovementData_0x99e5d
applymovement $8, MovementData_0x99e63
applymovement ECRUTEAKGYM_GRAMPS, MovementData_0x99e63
loadfont
writetext UnknownText_0x9a49c
waitbutton
closetext
follow PLAYER, $8
follow PLAYER, ECRUTEAKGYM_GRAMPS
applymovement PLAYER, MovementData_0x99e5f
stopfollow
special FadeOutPalettes

View File

@ -1,3 +1,9 @@
const_value set 2
const ECRUTEAKHOUSE_SAGE1
const ECRUTEAKHOUSE_SAGE2
const ECRUTEAKHOUSE_SAGE3
const ECRUTEAKHOUSE_GRAMPS
EcruteakHouse_MapScriptHeader:
.MapTriggers:
db 2
@ -45,21 +51,21 @@ EcruteakHouse_MapScriptHeader:
EcruteakHouse_XYTrigger1:
checkevent EVENT_RANG_CLEAR_BELL_2
iftrue EcruteakHouse_XYTrigger_DontMove
applymovement $3, MovementData_0x980c7
moveperson $2, $4, $6
appear $2
applymovement ECRUTEAKHOUSE_SAGE2, MovementData_0x980c7
moveperson ECRUTEAKHOUSE_SAGE1, $4, $6
appear ECRUTEAKHOUSE_SAGE1
pause 5
disappear $3
disappear ECRUTEAKHOUSE_SAGE2
end
EcruteakHouse_XYTrigger2:
checkevent EVENT_RANG_CLEAR_BELL_1
iftrue EcruteakHouse_XYTrigger_DontMove
applymovement $2, MovementData_0x980cc
moveperson $3, $5, $6
appear $3
applymovement ECRUTEAKHOUSE_SAGE1, MovementData_0x980cc
moveperson ECRUTEAKHOUSE_SAGE2, $5, $6
appear ECRUTEAKHOUSE_SAGE2
pause 5
disappear $2
disappear ECRUTEAKHOUSE_SAGE1
end
EcruteakHouse_XYTrigger_DontMove:

View File

@ -1,3 +1,7 @@
const_value set 2
const ECRUTEAKITEMFINDERHOUSE_COOLTRAINER_M
const ECRUTEAKITEMFINDERHOUSE_POKEDEX
EcruteakItemfinderHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,7 @@
const_value set 2
const ECRUTEAKLUGIASPEECHHOUSE_GRAMPS
const ECRUTEAKLUGIASPEECHHOUSE_YOUNGSTER
EcruteakLugiaSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const ECRUTEAKMART_CLERK
const ECRUTEAKMART_SUPER_NERD
const ECRUTEAKMART_GRANNY
EcruteakMart_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,10 @@
const_value set 2
const ECRUTEAKPOKECENTER1F_NURSE
const ECRUTEAKPOKECENTER1F_POKEFAN_M
const ECRUTEAKPOKECENTER1F_COOLTRAINER_F
const ECRUTEAKPOKECENTER1F_GYM_GUY
const ECRUTEAKPOKECENTER1F_BILL
EcruteakPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 2
@ -19,19 +26,19 @@ UnknownScript_0x98e63:
UnknownScript_0x98e64:
pause 30
playsound SFX_EXIT_BUILDING
appear $6
appear ECRUTEAKPOKECENTER1F_BILL
waitsfx
applymovement $6, MovementData_0x98ec5
applymovement ECRUTEAKPOKECENTER1F_BILL, MovementData_0x98ec5
applymovement PLAYER, MovementData_0x98ed4
spriteface $2, UP
spriteface ECRUTEAKPOKECENTER1F_NURSE, UP
pause 10
spriteface $2, DOWN
spriteface ECRUTEAKPOKECENTER1F_NURSE, DOWN
pause 30
spriteface $2, UP
spriteface ECRUTEAKPOKECENTER1F_NURSE, UP
pause 10
spriteface $2, DOWN
spriteface ECRUTEAKPOKECENTER1F_NURSE, DOWN
pause 20
spriteface $6, DOWN
spriteface ECRUTEAKPOKECENTER1F_BILL, DOWN
pause 10
loadfont
writetext UnknownText_0x98ed8
@ -43,9 +50,9 @@ UnknownScript_0x98e95:
waitbutton
closetext
spriteface PLAYER, DOWN
applymovement $6, MovementData_0x98ece
applymovement ECRUTEAKPOKECENTER1F_BILL, MovementData_0x98ece
playsound SFX_EXIT_BUILDING
disappear $6
disappear ECRUTEAKPOKECENTER1F_BILL
clearevent EVENT_MET_BILL
setflag ENGINE_TIME_CAPSULE
dotrigger $1

View File

@ -1,3 +1,7 @@
const_value set 2
const ELMSHOUSE_TEACHER
const ELMSHOUSE_BUG_CATCHER
ElmsHouse_MapScriptHeader:
.MapTriggers:
db 0

File diff suppressed because it is too large Load Diff

View File

@ -1,3 +1,9 @@
const_value set 2
const FASTSHIP1F_SAILOR1
const FASTSHIP1F_SAILOR2
const FASTSHIP1F_SAILOR3
const FASTSHIP1F_GENTLEMAN
FastShip1F_MapScriptHeader:
.MapTriggers:
db 3
@ -21,9 +27,9 @@ FastShip1F_MapScriptHeader:
end
.PriorityJump2:
applymovement $2, MovementData_0x7520e
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
applymovement PLAYER, MovementData_0x75217
applymovement $2, MovementData_0x75211
applymovement FASTSHIP1F_SAILOR1, MovementData_0x75211
pause 30
playsound SFX_BOAT
earthquake 30
@ -87,12 +93,12 @@ SailorScript_0x75160:
.LetThePlayerOut:
checkcode VAR_FACING
if_equal RIGHT, .YouAreFacingRight
applymovement $2, MovementData_0x7520e
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
applymovement PLAYER, MovementData_0x75235
end
.YouAreFacingRight:
applymovement $2, MovementData_0x75214
applymovement FASTSHIP1F_SAILOR1, MovementData_0x75214
applymovement PLAYER, MovementData_0x75238
end
@ -116,21 +122,21 @@ SailorScript_0x751e4:
jumptextfaceplayer UnknownText_0x753c0
WorriedGrandpaTriggerRight:
moveperson $5, $14, $6
moveperson FASTSHIP1F_GENTLEMAN, $14, $6
WorriedGrandpaTriggerLeft:
appear $5
applymovement $5, MovementData_0x7521b
appear FASTSHIP1F_GENTLEMAN
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x7521b
playsound SFX_TACKLE
applymovement PLAYER, MovementData_0x7522e
applymovement $5, MovementData_0x75220
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75220
loadfont
writetext UnknownText_0x75412
waitbutton
closetext
spriteface PLAYER, RIGHT
applymovement $5, MovementData_0x75222
disappear $5
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
disappear FASTSHIP1F_GENTLEMAN
dotrigger $0
end

View File

@ -1,3 +1,17 @@
const_value set 2
const FASTSHIPB1F_SAILOR1
const FASTSHIPB1F_SAILOR2
const FASTSHIPB1F_SAILOR3
const FASTSHIPB1F_LASS
const FASTSHIPB1F_SUPER_NERD
const FASTSHIPB1F_SAILOR4
const FASTSHIPB1F_FISHER
const FASTSHIPB1F_BLACK_BELT
const FASTSHIPB1F_SAILOR5
const FASTSHIPB1F_TEACHER
const FASTSHIPB1F_YOUNGSTER1
const FASTSHIPB1F_YOUNGSTER2
FastShipB1F_MapScriptHeader:
.MapTriggers:
db 2
@ -18,21 +32,21 @@ UnknownScript_0x7673b:
UnknownScript_0x7673c:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
iftrue UnknownScript_0x76766
applymovement $3, MovementData_0x76876
moveperson $2, $1e, $6
appear $2
applymovement FASTSHIPB1F_SAILOR2, MovementData_0x76876
moveperson FASTSHIPB1F_SAILOR1, $1e, $6
appear FASTSHIPB1F_SAILOR1
pause 5
disappear $3
disappear FASTSHIPB1F_SAILOR2
end
UnknownScript_0x76751:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT
iftrue UnknownScript_0x76766
applymovement $2, MovementData_0x76871
moveperson $3, $1f, $6
appear $3
applymovement FASTSHIPB1F_SAILOR1, MovementData_0x76871
moveperson FASTSHIPB1F_SAILOR2, $1f, $6
appear FASTSHIPB1F_SAILOR2
pause 5
disappear $2
disappear FASTSHIPB1F_SAILOR1
end
UnknownScript_0x76766:

View File

@ -1,3 +1,12 @@
const_value set 2
const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_M
const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_F
const FASTSHIPCABINS_NNW_NNE_NE_SUPER_NERD
const FASTSHIPCABINS_NNW_NNE_NE_POKEFAN_M
const FASTSHIPCABINS_NNW_NNE_NE_SAILOR
const FASTSHIPCABINS_NNW_NNE_NE_GENTLEMAN
const FASTSHIPCABINS_NNW_NNE_NE_PHARMACIST
FastShipCabins_NNW_NNE_NE_MapScriptHeader:
.MapTriggers:
db 0
@ -92,16 +101,16 @@ SailorScript_0x755f1:
domaptrigger FAST_SHIP_B1F, $1
checkcode VAR_FACING
if_equal $3, UnknownScript_0x75629
applymovement $6, MovementData_0x75637
applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x75637
playsound SFX_EXIT_BUILDING
disappear $6
disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
waitsfx
end
UnknownScript_0x75629:
applymovement $6, MovementData_0x7563c
applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x7563c
playsound SFX_EXIT_BUILDING
disappear $6
disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
waitsfx
end

View File

@ -1,3 +1,16 @@
const_value set 2
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_CAPTAIN
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_POKEFAN_M1
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN3
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN4
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_SUPER_NERD1
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_POKEFAN_M2
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_POKEFAN_F
const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_SUPER_NERD2
FastShipCabins_SE_SSE_CaptainsCabin_MapScriptHeader:
.MapTriggers:
db 0
@ -25,7 +38,7 @@ UnknownScript_0x75eb5:
end
TwinScript_0x75ebb:
spriteface $5, RIGHT
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, RIGHT
loadfont
writetext UnknownText_0x761e0
waitbutton
@ -37,17 +50,17 @@ TwinScript_0x75ebb:
closetext
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
disappear $5
disappear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2
applymovement PLAYER, MovementData_0x76004
moveperson $4, $3, $13
appear $4
moveperson FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, $3, $13
appear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1
spriteface PLAYER, UP
spriteface $4, UP
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP
special Special_FadeInQuickly
spriteface $3, DOWN
showemote EMOTE_SHOCK, $3, 15
applymovement $4, MovementData_0x7600c
spriteface $3, RIGHT
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN
showemote EMOTE_SHOCK, FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, 15
applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, MovementData_0x7600c
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue UnknownScript_0x75f03
loadfont
@ -62,8 +75,8 @@ UnknownScript_0x75f03:
waitbutton
closetext
UnknownScript_0x75f09:
spriteface $5, DOWN
applymovement $3, MovementData_0x76010
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN
applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010
loadfont
writetext UnknownText_0x76143
keeptextopen

View File

@ -1,3 +1,9 @@
const_value set 2
const FASTSHIPCABINS_SW_SSW_NW_FISHER
const FASTSHIPCABINS_SW_SSW_NW_BUG_CATCHER
const FASTSHIPCABINS_SW_SSW_NW_BUENA
const FASTSHIPCABINS_SW_SSW_NW_ROCKER
FastShipCabins_SW_SSW_NW_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,7 @@
const_value set 2
const FIGHTINGDOJO_BLACK_BELT
const FIGHTINGDOJO_POKE_BALL
FightingDojo_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,7 @@
const_value set 2
const FUCHSIABILLSPEECHHOUSE_POKEFAN_F
const FUCHSIABILLSPEECHHOUSE_YOUNGSTER
FuchsiaBillSpeechHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,9 @@
const_value set 2
const FUCHSIACITY_YOUNGSTER
const FUCHSIACITY_POKEFAN_M
const FUCHSIACITY_TEACHER
const FUCHSIACITY_FRUIT_TREE
FuchsiaCity_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,11 @@
const_value set 2
const FUCHSIAGYM_JANINE
const FUCHSIAGYM_FUCHSIA_GYM_1
const FUCHSIAGYM_FUCHSIA_GYM_2
const FUCHSIAGYM_FUCHSIA_GYM_3
const FUCHSIAGYM_FUCHSIA_GYM_4
const FUCHSIAGYM_GYM_GUY
FuchsiaGym_MapScriptHeader:
.MapTriggers:
db 0
@ -8,7 +16,7 @@ FuchsiaGym_MapScriptHeader:
JanineScript_0x195db9:
checkflag ENGINE_SOULBADGE
iftrue .FightDone
applymovement $2, MovementData_0x195f27
applymovement FUCHSIAGYM_JANINE, MovementData_0x195f27
faceplayer
loadfont
writetext UnknownText_0x195f35
@ -54,7 +62,7 @@ UnknownScript_0x195e15:
FuschiaGym1Script_0x195e1b:
checkevent EVENT_BEAT_LASS_ALICE
iftrue UnknownScript_0x195e2c
applymovement $3, MovementData_0x195f27
applymovement FUCHSIAGYM_FUCHSIA_GYM_1, MovementData_0x195f27
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS
special RunCallback_04
@ -88,7 +96,7 @@ UnknownScript_0x195e4f:
FuschiaGym2Script_0x195e55:
checkevent EVENT_BEAT_LASS_LINDA
iftrue UnknownScript_0x195e66
applymovement $4, MovementData_0x195f27
applymovement FUCHSIAGYM_FUCHSIA_GYM_2, MovementData_0x195f27
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS
special RunCallback_04
@ -122,7 +130,7 @@ UnknownScript_0x195e89:
FuschiaGym3Script_0x195e8f:
checkevent EVENT_BEAT_PICNICKER_CINDY
iftrue UnknownScript_0x195ea0
applymovement $5, MovementData_0x195f27
applymovement FUCHSIAGYM_FUCHSIA_GYM_3, MovementData_0x195f27
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS
special RunCallback_04
@ -156,7 +164,7 @@ UnknownScript_0x195ec3:
FuschiaGym4Script_0x195ec9:
checkevent EVENT_BEAT_CAMPER_BARRY
iftrue UnknownScript_0x195eda
applymovement $6, MovementData_0x195f27
applymovement FUCHSIAGYM_FUCHSIA_GYM_4, MovementData_0x195f27
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER
special RunCallback_04

View File

@ -1,3 +1,8 @@
const_value set 2
const FUCHSIAMART_CLERK
const FUCHSIAMART_FISHER
const FUCHSIAMART_COOLTRAINER_F
FuchsiaMart_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,9 @@
const_value set 2
const FUCHSIAPOKECENTER1F_NURSE
const FUCHSIAPOKECENTER1F_COOLTRAINER_M
const FUCHSIAPOKECENTER1F_COOLTRAINER_F
const FUCHSIAPOKECENTER1F_JANINE_IMPERSONATOR
FuchsiaPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 1
@ -26,7 +32,7 @@ JanineImpersonatorScript_0x196462:
writetext UnknownText_0x19652e
waitbutton
closetext
applymovement $5, MovementData_0x196486
applymovement FUCHSIAPOKECENTER1F_JANINE_IMPERSONATOR, MovementData_0x196486
faceplayer
variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_JANINE
special RunCallback_04
@ -34,7 +40,7 @@ JanineImpersonatorScript_0x196462:
writetext UnknownText_0x19654e
waitbutton
closetext
applymovement $5, MovementData_0x196486
applymovement FUCHSIAPOKECENTER1F_JANINE_IMPERSONATOR, MovementData_0x196486
faceplayer
variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
special RunCallback_04

View File

@ -1,3 +1,5 @@
const_value set 2
FuchsiaPokeCenter2FBeta_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,6 @@
const_value set 2
const GOLDENRODBIKESHOP_CLERK
GoldenrodBikeShop_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,8 @@
const_value set 2
const GOLDENRODBILLSHOUSE_BILL
const GOLDENRODBILLSHOUSE_POKEFAN_F
const GOLDENRODBILLSHOUSE_TWIN
GoldenrodBillsHouse_MapScriptHeader:
.MapTriggers:
db 0

View File

@ -1,3 +1,20 @@
const_value set 2
const GOLDENRODCITY_POKEFAN_M1
const GOLDENRODCITY_YOUNGSTER1
const GOLDENRODCITY_COOLTRAINER_F1
const GOLDENRODCITY_COOLTRAINER_F2
const GOLDENRODCITY_YOUNGSTER2
const GOLDENRODCITY_LASS
const GOLDENRODCITY_GRAMPS
const GOLDENRODCITY_ROCKET1
const GOLDENRODCITY_ROCKET2
const GOLDENRODCITY_ROCKET3
const GOLDENRODCITY_ROCKET4
const GOLDENRODCITY_ROCKET5
const GOLDENRODCITY_ROCKET6
const GOLDENRODCITY_ROCKET7
const GOLDENRODCITY_POKEFAN_M2
GoldenrodCity_MapScriptHeader:
.MapTriggers:
db 0
@ -27,13 +44,13 @@ GoldenrodCity_MapScriptHeader:
if_equal WEDNESDAY, .MoveTutorAppear
if_equal SATURDAY, .MoveTutorAppear
.MoveTutorDisappear
disappear $10
disappear GOLDENRODCITY_POKEFAN_M2
return
.MoveTutorAppear
checkflag ENGINE_DAILY_MOVE_TUTOR
iftrue .MoveTutorDone
appear $10
appear GOLDENRODCITY_POKEFAN_M2
.MoveTutorDone
return
@ -120,14 +137,14 @@ MoveTutor:
closetext
checkcode VAR_FACING
if_equal $2, .WalkAroundPlayer
applymovement $10, MovementData_0x198a5f
applymovement GOLDENRODCITY_POKEFAN_M2, MovementData_0x198a5f
jump .GoInside
.WalkAroundPlayer:
applymovement $10, MovementData_0x198a63
applymovement GOLDENRODCITY_POKEFAN_M2, MovementData_0x198a63
.GoInside:
playsound SFX_ENTER_DOOR
disappear $10
disappear GOLDENRODCITY_POKEFAN_M2
clearevent EVENT_GOLDENROD_GAME_CORNER_MOVE_TUTOR
setflag ENGINE_DAILY_MOVE_TUTOR
waitsfx
@ -200,7 +217,7 @@ RocketScript_0x198a1a:
writetext UnknownText_0x198d2a
waitbutton
closetext
spriteface $9, UP
spriteface GOLDENRODCITY_ROCKET1, UP
end
RocketScript_0x198a29:

View File

@ -1,3 +1,9 @@
const_value set 2
const GOLDENRODDEPTSTORE1F_RECEPTIONIST
const GOLDENRODDEPTSTORE1F_POKEFAN_F
const GOLDENRODDEPTSTORE1F_BUG_CATCHER
const GOLDENRODDEPTSTORE1F_GENTLEMAN
GoldenrodDeptStore1F_MapScriptHeader:
.MapTriggers:
db 0

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