PikalaxALT
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92a8c491c3
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Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
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PikalaxALT
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ffbf2c0f5d
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More animations including cutting grass
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2015-12-01 15:35:28 -05:00 |
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PikalaxALT
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6b33a8d155
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More breakup of main.asm
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2015-11-30 11:04:14 -05:00 |
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PikalaxALT
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0eb0c40ba7
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buttonsound
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2015-11-29 22:29:45 -05:00 |
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PikalaxALT
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d314bdb4fa
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Pokedex labels
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2015-11-29 21:34:59 -05:00 |
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PikalaxALT
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8612a4a531
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Renaming sections, further dissolving main.asm
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2015-11-28 15:13:40 -05:00 |
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PikalaxALT
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01792e00d2
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Rename several script commands
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2015-11-25 10:16:29 -05:00 |
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PikalaxALT
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d972564175
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link and seer labels
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2015-11-23 16:04:53 -05:00 |
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PikalaxALT
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58020fb5f6
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trade animation
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2015-11-23 00:21:21 -05:00 |
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PikalaxALT
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24b7b2c1cf
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Foreign language font handling in mail
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2015-11-22 12:01:58 -05:00 |
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PikalaxALT
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7b3090e22a
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Annotate battle tower text bug
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2015-11-20 15:15:32 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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b023056259
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engine/stats_screen.asm
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2015-11-19 23:38:16 -05:00 |
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PikalaxALT
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93a129eb6d
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main.asm is now under 30k lines
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2015-11-19 18:09:11 -05:00 |
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PikalaxALT
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8a6a1a7d77
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CmdQueues
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2015-11-18 23:16:25 -05:00 |
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PikalaxALT
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91f7491017
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items/item_effects.asm; engine/evolution.asm
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2015-11-18 18:35:44 -05:00 |
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PikalaxALT
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3f4044cd46
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engine/compose_mail.asm; ldpixel
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2015-11-18 13:01:55 -05:00 |
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PikalaxALT
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6d47be8d8c
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Fruit tree constants, more mail engine
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2015-11-18 10:42:42 -05:00 |
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PikalaxALT
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bc1870e3f4
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Save, Bill's PC
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2015-11-17 23:29:14 -05:00 |
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PikalaxALT
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27ef600ace
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Here's the mail it never fails
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2015-11-17 17:56:49 -05:00 |
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PikalaxALT
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e88c88ff20
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engine/decorations.asm
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2015-11-17 16:12:27 -05:00 |
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PikalaxALT
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4bfe086ef6
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Phone scripts and specials
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2015-11-17 12:29:37 -05:00 |
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PikalaxALT
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0b8fe4bac3
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More specials; bank 12 mobile
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2015-11-16 22:29:54 -05:00 |
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PikalaxALT
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042fc4bfe5
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Split up some more banks in main.asm
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2015-11-16 21:46:36 -05:00 |
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PikalaxALT
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ba871547ed
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engine/pokegear.asm
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2015-11-16 21:07:26 -05:00 |
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PikalaxALT
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435b0cf686
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Options menu, some mobile fns
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2015-11-16 16:46:32 -05:00 |
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PikalaxALT
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fb88b2ccf8
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Movement constants, script stack
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2015-11-16 11:53:26 -05:00 |
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PikalaxALT
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8290f851fd
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Further decoding of SpriteMovementData
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2015-11-16 00:52:53 -05:00 |
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PikalaxALT
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aba038a4a4
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Fix some movement macro/function names
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2015-11-15 21:28:15 -05:00 |
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PikalaxALT
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ead04b3b75
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Backup prior to global introduction of PERSONTYPE constants
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2015-11-15 14:59:38 -05:00 |
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PikalaxALT
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b921226aea
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More map object, swap StandingTile and NextTile
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2015-11-14 23:02:38 -05:00 |
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PikalaxALT
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ed44de4bb4
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More map object work
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2015-11-14 14:41:47 -05:00 |
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PikalaxALT
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cc8c36ee14
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Creation of constants for OBJECT_09 indices
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2015-11-13 18:59:49 -05:00 |
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PikalaxALT
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21276b79f1
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SpriteAnim
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2015-11-13 10:48:49 -05:00 |
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PikalaxALT
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e0b4fc781a
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sprite engine; tileset constants
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2015-11-13 00:49:27 -05:00 |
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PikalaxALT
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40802da3cf
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Map header labels, tileset constants
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2015-11-12 11:10:19 -05:00 |
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PikalaxALT
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2ffcb4b490
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More splits; map setup labels
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2015-11-11 23:38:57 -05:00 |
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PikalaxALT
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91068077f0
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Further split bank 4
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2015-11-11 16:15:06 -05:00 |
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PikalaxALT
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b522b0f165
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engine/mart.asm
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2015-11-11 14:12:46 -05:00 |
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PikalaxALT
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4b35fa0582
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Added w3 and w5 labels for misc/mobile_40.asm
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2015-11-10 23:23:28 -05:00 |
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PikalaxALT
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03f0815679
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found the sliding animation at the start of battle
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2015-11-10 20:18:49 -05:00 |
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PikalaxALT
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8fb01de917
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No more DefaultFlypoint
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2015-11-10 19:51:13 -05:00 |
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PikalaxALT
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d13fb46d40
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enum macros/move_anim.asm, resolve battle/anims.asm function labels
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2015-11-10 16:53:37 -05:00 |
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PikalaxALT
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ba05bfeafe
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Move some gfx files around, also clock reset fn
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2015-11-10 11:05:26 -05:00 |
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PikalaxALT
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d8cd991b35
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engine/link.asm
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2015-11-09 23:55:39 -05:00 |
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PikalaxALT
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f1b2466cc3
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Cleaning up static HRAM labels; movement stuff, route 38 trainers
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2015-11-09 23:01:45 -05:00 |
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PikalaxALT
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93ab6985d2
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Some work on battle animations
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2015-11-09 16:41:09 -05:00 |
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PikalaxALT
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59d67a44be
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Attempting to decode AI switching
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2015-11-08 19:09:36 -05:00 |
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PikalaxALT
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ac824f62fc
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More battle core labels
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2015-11-08 13:27:26 -05:00 |
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PikalaxALT
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c34264ddd8
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AI and player items, withdraw/deposit
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2015-11-08 10:59:28 -05:00 |
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