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Backup prior to global introduction of PERSONTYPE constants
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@ -653,3 +653,12 @@ NUM_SPAWNS EQU const_value
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const PALETTE_DARK
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FIXED_FACING EQU 2
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const_def
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const PERSONTYPE_SCRIPT
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const PERSONTYPE_ITEMFRAGMENT
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const PERSONTYPE_TRAINER
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const PERSONTYPE_3
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const PERSONTYPE_4
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const PERSONTYPE_5
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const PERSONTYPE_6
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@ -635,21 +635,23 @@ TryObjectEvent: ; 969b5
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jp [hl]
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.nope_bugged
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; pop bc
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xor a
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ret
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.pointers
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dbw 0, .zero
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dbw 1, .one
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dbw 2, .two
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dbw 3, .three
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dbw 4, .four
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dbw 5, .five
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dbw 6, .six
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dbw PERSONTYPE_SCRIPT, .script
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dbw PERSONTYPE_ITEMFRAGMENT, .itemfragment
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dbw PERSONTYPE_TRAINER, .trainer
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; the remaining four are dummy events
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dbw PERSONTYPE_3, .three
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dbw PERSONTYPE_4, .four
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dbw PERSONTYPE_5, .five
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dbw PERSONTYPE_6, .six
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db -1
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; 96a04
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.zero ; 96a04
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.script ; 96a04
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ld hl, MAPOBJECT_SCRIPT_POINTER
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add hl, bc
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ld a, [hli]
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@ -657,11 +659,10 @@ TryObjectEvent: ; 969b5
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ld l, a
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call GetMapScriptHeaderBank
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call CallScript
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; ld a, -1
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ret
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; 96a12
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.one ; 96a12
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.itemfragment ; 96a12
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ld hl, MAPOBJECT_SCRIPT_POINTER
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add hl, bc
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ld a, [hli]
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@ -671,14 +672,14 @@ TryObjectEvent: ; 969b5
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ld de, EngineBuffer1
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ld bc, 2
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call FarCopyBytes
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ld a, 3
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ld a, PLAYEREVENT_ITEMBALL
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scf
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ret
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; 96a29
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.two ; 96a29
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call Function3674
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ld a, 2
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.trainer ; 96a29
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call TalkToTrainer
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ld a, PLAYEREVENT_TALKTOTRAINER
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scf
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ret
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; 96a30
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@ -729,16 +730,16 @@ TryReadSign: ; 96a38
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; 96a59
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.up
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ld b, UP << 2
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ld b, OW_UP
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jr .checkdir
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.down
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ld b, DOWN << 2
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ld b, OW_DOWN
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jr .checkdir
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.right
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ld b, RIGHT << 2
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ld b, OW_RIGHT
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jr .checkdir
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.left
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ld b, LEFT << 2
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ld b, OW_LEFT
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jr .checkdir
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.checkdir
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@ -197,12 +197,12 @@ Function4427: ; 4427
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 0, [hl]
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jr nz, Function44a3
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jr nz, SetFacingStanding
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ld hl, OBJECT_FLAGS2
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add hl, bc
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bit 6, [hl]
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jr nz, Function44a3
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jr nz, SetFacingStanding
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bit 5, [hl]
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jr nz, Function4448
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@ -215,7 +215,7 @@ Function4440: ; 4440
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 0, [hl]
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jr nz, Function44a3
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jr nz, SetFacingStanding
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; fallthrough
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; 4448
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@ -243,33 +243,33 @@ endr
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; 445f
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Pointers445f: ; 445f
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dw Function44a3, Function44a3 ; 00
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dw Function44b5, Function44aa ; 01
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dw Function44c1, Function44aa ; 02
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dw Function4508, Function44aa ; 03
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dw Function4529, Function44aa ; 04
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dw Function4539, Function44a3 ; 05
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dw SetFacingStanding, SetFacingStanding ; 00
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dw Function44b5, SetFacingCurrent ; 01
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dw Function44c1, SetFacingCurrent ; 02
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dw Function4508, SetFacingCurrent ; 03
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dw Function4529, SetFacingCurrent ; 04
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dw Function4539, SetFacingStanding ; 05
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dw Function456e, Function456e ; 06
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dw Function457b, Function44a3 ; 07
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dw Function457b, SetFacingStanding ; 07
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dw Function4582, Function4582 ; 08
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dw Function4589, Function4589 ; 09
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dw Function4590, Function45a4 ; 0a
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dw Function45ab, Function44aa ; 0c
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dw Function45ab, SetFacingCurrent ; 0c
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dw Function45be, Function45be ; 0b
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dw Function45c5, Function45c5 ; 0d
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dw Function45da, Function44a3 ; 0e
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dw Function45ed, Function44a3 ; 0f
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dw Function44e4, Function44aa ; 10
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dw Function45da, SetFacingStanding ; 0e
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dw Function45ed, SetFacingStanding ; 0f
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dw Function44e4, SetFacingCurrent ; 10
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; 44a3
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Function44a3: ; 44a3
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SetFacingStanding: ; 44a3
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ld hl, OBJECT_FACING_STEP
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add hl, bc
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ld [hl], -1
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ld [hl], STANDING
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ret
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; 44aa
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Function44aa: ; 44aa
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SetFacingCurrent: ; 44aa
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call GetSpriteDirection
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or 0 ; useless
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ld hl, OBJECT_FACING_STEP
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@ -284,26 +284,28 @@ Function44b5: ; 44b5
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ld a, [hl]
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and 1
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jr nz, Function44c1
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jp Function44aa
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jp SetFacingCurrent
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; 44c1
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Function44c1: ; 44c1
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 3, [hl]
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jp nz, Function44aa
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jp nz, SetFacingCurrent
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ld hl, OBJECT_12
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add hl, bc
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ld a, [hl]
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inc a
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and %00001111
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ld [hl], a
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rrca
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rrca
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and %00000011
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ld d, a
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call GetSpriteDirection
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or 0
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or 0 ; useless
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or d
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ld hl, OBJECT_FACING_STEP
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add hl, bc
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@ -315,7 +317,7 @@ Function44e4: ; 44e4
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 3, [hl]
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jp nz, Function44aa
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jp nz, SetFacingCurrent
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ld hl, OBJECT_12
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add hl, bc
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ld a, [hl]
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@ -327,7 +329,7 @@ Function44e4: ; 44e4
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and %00000011
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ld d, a
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call GetSpriteDirection
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or 0
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or 0 ; useless
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or d
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ld hl, OBJECT_FACING_STEP
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add hl, bc
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@ -339,7 +341,7 @@ Function4508: ; 4508
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 3, [hl]
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jp nz, Function44aa
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jp nz, SetFacingCurrent
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ld hl, OBJECT_12
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add hl, bc
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inc [hl]
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@ -350,7 +352,7 @@ Function4508: ; 4508
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and %00000011
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ld d, a
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call GetSpriteDirection
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or 0
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or 0 ; useless
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or d
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ld hl, OBJECT_FACING_STEP
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add hl, bc
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@ -363,7 +365,7 @@ Function4529: ; 4529
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ld hl, OBJECT_FACING
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add hl, bc
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ld a, [hl]
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or 0
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or 0 ; useless
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ld hl, OBJECT_FACING_STEP
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add hl, bc
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ld [hl], a
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@ -372,7 +374,7 @@ Function4529: ; 4529
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Function4539: ; 4539
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call Function453f
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jp Function44a3
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jp SetFacingStanding
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; 453f
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Function453f: ; 453f
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@ -409,7 +411,7 @@ Function453f: ; 453f
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; 456a
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.Directions ; 456a
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db DOWN << 2, RIGHT << 2, UP << 2, LEFT << 2
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db OW_DOWN, OW_RIGHT, OW_UP, OW_LEFT
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; 456e
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Function456e: ; 456e
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@ -562,12 +564,12 @@ Function4600: ; 4600
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add hl, bc
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ld [hl], a
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call Function4661
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call SetTallGrassFlags
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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call Function4679
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call UselessAndA
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ret
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; 462a
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@ -593,30 +595,30 @@ Function462a: ; 462a
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Function463f: ; 463f
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ld hl, OBJECT_FLAGS2
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add hl, bc
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bit 3, [hl]
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bit 3, [hl] ; is current tile grass?
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jr z, .ok
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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call Function4661
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call SetTallGrassFlags
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.ok
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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call Function4679
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ret c
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call UselessAndA
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ret c ; never happens
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ld hl, OBJECT_STANDING_TILE
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add hl, bc
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ld a, [hl]
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call Function4679
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call UselessAndA
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ret
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; 4661
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Function4661: ; 4661
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SetTallGrassFlags: ; 4661
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call CheckSuperTallGrassTile
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jr z, .set
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call Function1875
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call CheckGrassTile
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jr c, .reset
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.set
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@ -632,7 +634,7 @@ Function4661: ; 4661
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ret
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; 4679
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Function4679: ; 4679
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UselessAndA: ; 4679
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and a
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ret
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; 467b
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@ -661,7 +663,7 @@ Function4690: ; 4690
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit FIXED_FACING, [hl]
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jr nz, GetStandingTile
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jr nz, GetNextTile
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rept 2
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add a
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@ -670,8 +672,8 @@ endr
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ld hl, OBJECT_FACING
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add hl, bc
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ld [hl], a
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GetStandingTile: ; 46a6
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GetNextTile: ; 46a6
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call GetStepVector
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ld hl, OBJECT_STEP_DURATION
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@ -852,7 +854,7 @@ DecrementObjectMovementByteIndex: ; 478d
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ret
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; 4793
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JumptoObjectMovementByteIndex: ; 4793
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MovementAnonymousJumptable: ; 4793
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ld hl, OBJECT_MOVEMENT_BYTE_INDEX
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add hl, bc
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ld a, [hl]
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@ -1073,7 +1075,7 @@ Function47dd: ; 47dd
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; 48ac
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.Strength: ; 48ac
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call JumptoObjectMovementByteIndex
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call MovementAnonymousJumptable
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dw .Strength_Start
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dw .Strength_Stop
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; 48b3
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@ -1120,8 +1122,6 @@ Function47dd: ; 47dd
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.on_pit
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call IncrementObjectMovementByteIndex
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; fallthrough
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; 48f8
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.Strength_Stop: ; 48f8
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ld hl, OBJECT_DIRECTION_WALKING
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@ -1227,14 +1227,14 @@ Function47dd: ; 47dd
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; 4984
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.MovementSpinCounterclockwise: ; 4984
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call JumptoObjectMovementByteIndex
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call MovementAnonymousJumptable
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dw .MovementSpinInit
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dw .MovementSpinRepeat
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dw .MovementSpinTurnLeft
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; 498d
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.MovementSpinClockwise: ; 498d
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call JumptoObjectMovementByteIndex
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call MovementAnonymousJumptable
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dw .MovementSpinInit
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dw .MovementSpinRepeat
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dw .MovementSpinTurnRight
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@ -1243,9 +1243,6 @@ Function47dd: ; 47dd
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.MovementSpinInit: ; 4996
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call Function467b
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call IncrementObjectMovementByteIndex
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; fallthrough
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; 499c
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.MovementSpinRepeat: ; 499c
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ld hl, OBJECT_ACTION
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add hl, bc
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@ -1271,7 +1268,7 @@ Function47dd: ; 47dd
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; 49c0
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.DirectionData_Counterclockwise ; 49c0
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db RIGHT << 2, LEFT << 2, DOWN << 2, UP << 2
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db OW_RIGHT, OW_LEFT, OW_DOWN, OW_UP
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; 49c4
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.MovementSpinTurnRight: ; 49c4
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@ -1281,7 +1278,7 @@ Function47dd: ; 47dd
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; 49cc
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.DirectionData_Clockwise ; 49cc
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db LEFT << 2, RIGHT << 2, UP << 2, DOWN << 2
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db OW_LEFT, OW_RIGHT, OW_UP, OW_DOWN
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; 49d0
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.MovementSpinNextFacing: ; 49d0
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@ -1485,16 +1482,19 @@ endr
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.RandomWalkContinue: ; 4af0
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call Function4690
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call Function6ec1
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jr c, Function4b17
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call Function6ec1 ; check whether the object can move in that direction
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jr c, .NewDuration
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call Function463f
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_02
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ld hl, wd4cf
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ld a, [hMapObjectIndexBuffer]
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cp [hl]
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jr z, .load_6
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_07
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@ -1506,12 +1506,9 @@ endr
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ld [hl], STEP_TYPE_06
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ret
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Function4b17: ; 4b17
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.NewDuration: ; 4b17
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call Function467b
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call Function462a
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; fallthrough
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; 4b1d
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RandomStepDuration_Slow: ; 4b1d
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call Random
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ld a, [hRandomAdd]
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@ -1598,7 +1595,7 @@ Function4b8d: ; 4b8d
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dec [hl]
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ret nz
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call Function4600
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call GetStandingTile
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call GetNextTile
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ld hl, OBJECT_FLAGS2
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add hl, bc
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res 3, [hl]
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@ -1655,7 +1652,7 @@ Function4bd2: ; 4bd2
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; 4bf2
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Function4bf2: ; 4bf2
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call GetStandingTile
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call GetNextTile
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ld hl, wPlayerStepFlags
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set 7, [hl]
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call IncrementObjectStructField28
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@ -2880,7 +2877,7 @@ Function5688: ; 5688
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld [hl], a
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callba Function463f
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callba Function463f ; no need to farcall
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ret
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; 56a3
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@ -750,7 +750,7 @@ NormalStep: ; 5412
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call CheckSuperTallGrassTile
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jr z, .shake_grass
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call Function1875
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call CheckGrassTile
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jr c, .skip_grass
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.shake_grass
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20
home.asm
20
home.asm
@ -1464,26 +1464,28 @@ CheckTrainerBattle:: ; 360d
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ld [EngineBuffer2], a
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ld a, c
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ld [EngineBuffer3], a
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jr Function367e
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jr LoadTrainer_continue
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; 3674
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Function3674:: ; 3674
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TalkToTrainer:: ; 3674
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ld a, 1
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ld [EngineBuffer2], a
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ld a, -1
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ld [EngineBuffer3], a
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Function367e:: ; 367e
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LoadTrainer_continue:: ; 367e
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call GetMapScriptHeaderBank
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ld [EngineBuffer1], a
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ld a, [hLastTalked]
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call GetMapObject
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ld hl, MAPOBJECT_SCRIPT_POINTER
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add hl, bc
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ld a, [EngineBuffer1]
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call GetFarHalfword
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ld de, wd041
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ld bc, $000d
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ld de, wTempTrainerHeader
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ld bc, wTempTrainerHeaderEnd - wTempTrainerHeader
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ld a, [EngineBuffer1]
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call FarCopyBytes
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||||
xor a
|
||||
@ -1537,12 +1539,12 @@ FacingPlayerDistance:: ; 36ad
|
||||
cpl
|
||||
inc a
|
||||
ld d, a
|
||||
ld e, UP << 2
|
||||
ld e, OW_UP
|
||||
jr .CheckFacing
|
||||
|
||||
.Above
|
||||
ld d, a
|
||||
ld e, DOWN << 2
|
||||
ld e, OW_DOWN
|
||||
jr .CheckFacing
|
||||
|
||||
.CheckX
|
||||
@ -1555,12 +1557,12 @@ FacingPlayerDistance:: ; 36ad
|
||||
cpl
|
||||
inc a
|
||||
ld d, a
|
||||
ld e, LEFT << 2
|
||||
ld e, OW_LEFT
|
||||
jr .CheckFacing
|
||||
|
||||
.Left
|
||||
ld d, a
|
||||
ld e, RIGHT << 2
|
||||
ld e, OW_RIGHT
|
||||
|
||||
.CheckFacing
|
||||
call GetSpriteDirection
|
||||
|
@ -124,7 +124,18 @@ GetTileCollision:: ; 185d
|
||||
; 1875
|
||||
|
||||
|
||||
Function1875:: ; 1875
|
||||
CheckGrassTile:: ; 1875
|
||||
; and %00110111
|
||||
; cp $10
|
||||
; ret c
|
||||
; cp $30
|
||||
; jr nc, .okay
|
||||
; scf
|
||||
; ret
|
||||
; .okay
|
||||
; xor a
|
||||
; ret
|
||||
|
||||
ld d, a
|
||||
and $f0
|
||||
cp $10
|
||||
@ -140,7 +151,7 @@ Function1875:: ; 1875
|
||||
ret z
|
||||
scf
|
||||
ret
|
||||
|
||||
; For some reason, the above code is duplicated down here.
|
||||
.ok_20
|
||||
ld a, d
|
||||
and 7
|
||||
|
24
main.asm
24
main.asm
@ -2123,23 +2123,24 @@ Function6ec1: ; 6ec1
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
bit 5, [hl]
|
||||
jr z, .asm_6ed9
|
||||
jr z, .not_bit_5
|
||||
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit 4, [hl]
|
||||
bit 4, [hl] ; lost
|
||||
push hl
|
||||
push bc
|
||||
call Function6f2c
|
||||
pop bc
|
||||
pop hl
|
||||
ret c
|
||||
jr .asm_6ee9
|
||||
jr .resume
|
||||
|
||||
.asm_6ed9
|
||||
.not_bit_5
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
bit 4, [hl]
|
||||
jr nz, .asm_6ee9
|
||||
jr nz, .resume
|
||||
push hl
|
||||
push bc
|
||||
call Function6f07
|
||||
@ -2147,9 +2148,9 @@ Function6ec1: ; 6ec1
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
.asm_6ee9
|
||||
.resume
|
||||
bit 6, [hl]
|
||||
jr nz, .asm_6ef5
|
||||
jr nz, .bit_6
|
||||
|
||||
push hl
|
||||
push bc
|
||||
@ -2158,18 +2159,20 @@ Function6ec1: ; 6ec1
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
.asm_6ef5
|
||||
.bit_6
|
||||
bit 5, [hl]
|
||||
jr nz, .asm_6f05
|
||||
jr nz, .bit_5
|
||||
push hl
|
||||
call Function70a4
|
||||
pop hl
|
||||
ret c
|
||||
|
||||
push hl
|
||||
call Function70ed
|
||||
pop hl
|
||||
ret c
|
||||
.asm_6f05
|
||||
|
||||
.bit_5
|
||||
and a
|
||||
ret
|
||||
; 6f07
|
||||
@ -34881,6 +34884,7 @@ Function80422:: ; 80422
|
||||
ld a, movement_step_sleep_1
|
||||
cp [hl]
|
||||
ret z
|
||||
|
||||
ld [hl], a
|
||||
ld a, 0
|
||||
ld [wd04e], a
|
||||
|
@ -372,9 +372,9 @@ AzaleaGym_MapEventHeader:
|
||||
.PersonEvents:
|
||||
db 7
|
||||
person_event SPRITE_BUGSY, 7, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, BugsyScript, -1
|
||||
person_event SPRITE_BUG_CATCHER, 3, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 2, 2, TrainerBug_catcherbenny, -1
|
||||
person_event SPRITE_BUG_CATCHER, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 2, 3, TrainerBug_catcherAl, -1
|
||||
person_event SPRITE_BUG_CATCHER, 2, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 2, 3, TrainerBug_catcherJosh, -1
|
||||
person_event SPRITE_TWIN, 10, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 1, TrainerTwinsAmyandmay1, -1
|
||||
person_event SPRITE_TWIN, 10, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 1, TrainerTwinsAmyandmay2, -1
|
||||
person_event SPRITE_BUG_CATCHER, 3, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 2, TrainerBug_catcherbenny, -1
|
||||
person_event SPRITE_BUG_CATCHER, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerBug_catcherAl, -1
|
||||
person_event SPRITE_BUG_CATCHER, PERSONTYPE_TRAINER, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerBug_catcherJosh, -1
|
||||
person_event SPRITE_TWIN, 10, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 1, TrainerTwinsAmyandmay1, -1
|
||||
person_event SPRITE_TWIN, 10, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 1, TrainerTwinsAmyandmay2, -1
|
||||
person_event SPRITE_GYM_GUY, 13, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, AzaleaGymGuyScript, -1
|
||||
|
@ -950,14 +950,14 @@ IlexForest_MapEventHeader:
|
||||
|
||||
.PersonEvents:
|
||||
db 11
|
||||
person_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 0, 0, BirdScript_0x6eb8f, EVENT_ILEX_FOREST_FARFETCHD
|
||||
person_event SPRITE_YOUNGSTER, 28, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, YoungsterScript_0x6eb7b, EVENT_ILEX_FOREST_APPRENTICE
|
||||
person_event SPRITE_BLACK_BELT, 28, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, 0, 0, BlackBeltScript_0x6edae, EVENT_ILEX_FOREST_CHARCOAL_MASTER
|
||||
person_event SPRITE_ROCKER, 14, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, 0, 0, RockerScript_0x6edde, -1
|
||||
person_event SPRITE_POKE_BALL, 32, 20, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6ee10, EVENT_ILEX_FOREST_REVIVE
|
||||
person_event SPRITE_KURT, 29, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, 0, 0, ObjectEvent, EVENT_ILEX_FOREST_KURT
|
||||
person_event SPRITE_LASS, 24, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LassScript_0x6ee0d, EVENT_ILEX_FOREST_LASS
|
||||
person_event SPRITE_YOUNGSTER, 1, 12, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 2, 0, TrainerBug_catcherWayne, -1
|
||||
person_event SPRITE_POKE_BALL, 17, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6ee12, EVENT_ILEX_FOREST_X_ATTACK
|
||||
person_event SPRITE_POKE_BALL, 7, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6ee14, EVENT_ILEX_FOREST_ANTIDOTE
|
||||
person_event SPRITE_POKE_BALL, 1, 27, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6ee16, EVENT_ILEX_FOREST_ETHER
|
||||
person_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BirdScript_0x6eb8f, EVENT_ILEX_FOREST_FARFETCHD
|
||||
person_event SPRITE_YOUNGSTER, 28, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x6eb7b, EVENT_ILEX_FOREST_APPRENTICE
|
||||
person_event SPRITE_BLACK_BELT, 28, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackBeltScript_0x6edae, EVENT_ILEX_FOREST_CHARCOAL_MASTER
|
||||
person_event SPRITE_ROCKER, 14, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, RockerScript_0x6edde, -1
|
||||
person_event SPRITE_POKE_BALL, 32, 20, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee10, EVENT_ILEX_FOREST_REVIVE
|
||||
person_event SPRITE_KURT, 29, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ILEX_FOREST_KURT
|
||||
person_event SPRITE_LASS, 24, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, LassScript_0x6ee0d, EVENT_ILEX_FOREST_LASS
|
||||
person_event SPRITE_YOUNGSTER, 1, 12, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 0, TrainerBug_catcherWayne, -1
|
||||
person_event SPRITE_POKE_BALL, 17, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee12, EVENT_ILEX_FOREST_X_ATTACK
|
||||
person_event SPRITE_POKE_BALL, 7, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee14, EVENT_ILEX_FOREST_ANTIDOTE
|
||||
person_event SPRITE_POKE_BALL, 1, 27, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee16, EVENT_ILEX_FOREST_ETHER
|
||||
|
23
wram.asm
23
wram.asm
@ -1566,6 +1566,7 @@ EngineBuffer3::
|
||||
|
||||
wd041::
|
||||
EngineBuffer4::
|
||||
wTempTrainerHeader::
|
||||
wTempTrainerEventFlagLo::
|
||||
ds 1
|
||||
|
||||
@ -1600,6 +1601,7 @@ wScriptAfterPointer::
|
||||
wd04b:: ds 2
|
||||
wd04d:: ds 1
|
||||
MenuItemsListEnd::
|
||||
wTempTrainerHeaderEnd::
|
||||
wd04e:: ds 2
|
||||
wOaksPkmnTalkPkmnNameBuffer::
|
||||
wd050:: ds PKMN_NAME_LENGTH +- 1
|
||||
@ -2222,19 +2224,27 @@ object_struct: MACRO
|
||||
\1Action:: ds 1
|
||||
\1Object12:: ds 1
|
||||
\1Facing:: ds 1
|
||||
\1NextTile:: ds 1 ; collision
|
||||
\1StandingTile:: ds 1 ; collision
|
||||
\1NextTile:: ds 1 ; collision
|
||||
\1StandingTile:: ds 1 ; collision
|
||||
\1NextMapX:: ds 1
|
||||
\1NextMapY:: ds 1
|
||||
\1MapX:: ds 1
|
||||
\1MapY:: ds 1
|
||||
ds 3
|
||||
\1ObjectInitX:: ds 1
|
||||
\1ObjectInitY:: ds 1
|
||||
\1Radius:: ds 1
|
||||
\1SpriteX:: ds 1
|
||||
\1SpriteY:: ds 1
|
||||
\1SpriteXOffset:: ds 1
|
||||
\1SpriteYOffset:: ds 1
|
||||
ds 6
|
||||
\1MovementByteIndex:: ds 1
|
||||
\1Object28:: ds 1
|
||||
\1Object29:: ds 1
|
||||
\1Object30:: ds 1
|
||||
\1Object31:: ds 1
|
||||
\1Range:: ds 1
|
||||
ds 7
|
||||
\1StructEnd::
|
||||
ENDM
|
||||
|
||||
object_struct Player
|
||||
@ -2250,10 +2260,12 @@ ENDM
|
||||
object_struct Object10
|
||||
object_struct Object11
|
||||
object_struct Object12
|
||||
ObjectStructsEnd::
|
||||
|
||||
wd6de::
|
||||
ds $40
|
||||
|
||||
MapObjects:: ; d71e
|
||||
map_object: MACRO
|
||||
\1Object::
|
||||
\1ObjectStructID:: ds 1
|
||||
@ -2271,7 +2283,6 @@ map_object: MACRO
|
||||
ds 2
|
||||
endm
|
||||
|
||||
MapObjects:: ; d71e
|
||||
map_object Player
|
||||
map_object Map1
|
||||
map_object Map2
|
||||
@ -2288,6 +2299,7 @@ MapObjects:: ; d71e
|
||||
map_object Map13
|
||||
map_object Map14
|
||||
map_object Map15
|
||||
MapObjectsEnd::
|
||||
|
||||
wObjectMasks:: ds NUM_OBJECTS ; d81e
|
||||
|
||||
@ -2319,6 +2331,7 @@ StatusFlags:: ; d84c
|
||||
; 6 - hall of fame
|
||||
; 7 - bug contest on
|
||||
ds 1
|
||||
|
||||
StatusFlags2:: ; d84d
|
||||
; 0 - rockets
|
||||
; 1 -
|
||||
|
Loading…
Reference in New Issue
Block a user