PikalaxALT
8bf255b9f8
Prepare to merge
2016-01-18 00:39:01 -05:00
PikalaxALT
2ed6c357af
More WRAM tidying
2016-01-12 12:46:18 -05:00
PikalaxALT
f7ee74c3b8
Finish labels in engine/namingscreen.asm
2016-01-09 19:34:14 -05:00
PikalaxALT
6d1b7f28c8
Split base stats
2016-01-09 16:52:34 -05:00
PikalaxALT
9bbb65166e
More movement stuff
2015-12-29 13:15:58 -05:00
PikalaxALT
57d4cb0edf
trainer card
2015-12-28 10:57:04 -05:00
PikalaxALT
f030315b1f
jumptable macro repurposed
2015-12-26 21:59:03 -05:00
PikalaxALT
2bd45ca574
Move effects; no more reloadmapmusic, returnafterbattle
2015-12-26 19:22:27 -05:00
PikalaxALT
a5e928eb98
writebackup --> closewindow; game corner prize vendors; others
2015-12-24 22:58:42 -05:00
PikalaxALT
d7a5ea998d
More battle anims and bg effects
2015-12-23 20:46:23 -05:00
PikalaxALT
3893feb835
Battle Anim Object struct constants
2015-12-23 14:00:29 -05:00
PikalaxALT
987ed1fafb
More work on slots; WRAM cleanup, Move Deleter
2015-12-19 14:48:30 -05:00
PikalaxALT
fe4ef4e595
Elevator
2015-12-17 17:51:32 -05:00
PikalaxALT
8612a4a531
Renaming sections, further dissolving main.asm
2015-11-28 15:13:40 -05:00
PikalaxALT
d972564175
link and seer labels
2015-11-23 16:04:53 -05:00
PikalaxALT
435b0cf686
Options menu, some mobile fns
2015-11-16 16:46:32 -05:00
PikalaxALT
91068077f0
Further split bank 4
2015-11-11 16:15:06 -05:00
PikalaxALT
8fb01de917
No more DefaultFlypoint
2015-11-10 19:51:13 -05:00
PikalaxALT
d13fb46d40
enum macros/move_anim.asm, resolve battle/anims.asm function labels
2015-11-10 16:53:37 -05:00
PikalaxALT
ba05bfeafe
Move some gfx files around, also clock reset fn
2015-11-10 11:05:26 -05:00
PikalaxALT
f1b2466cc3
Cleaning up static HRAM labels; movement stuff, route 38 trainers
2015-11-09 23:01:45 -05:00
PikalaxALT
93ab6985d2
Some work on battle animations
2015-11-09 16:41:09 -05:00
PikalaxALT
59d67a44be
Attempting to decode AI switching
2015-11-08 19:09:36 -05:00
PikalaxALT
ac824f62fc
More battle core labels
2015-11-08 13:27:26 -05:00
PikalaxALT
6a570ebb8e
more battle core labels
2015-11-07 21:04:54 -05:00
PikalaxALT
2cbb1acc6e
Pokemon animations
2015-11-07 09:48:32 -05:00
PikalaxALT
e044580669
battle/ai/switch.asm and more battle/effect_commands.asm
2015-11-07 08:05:57 -05:00
PikalaxALT
929d0aa081
Still more battle command labels
2015-11-06 22:36:06 -05:00
PikalaxALT
d8aa438644
More battle command labels
2015-11-06 20:55:16 -05:00
PikalaxALT
ae2970d73b
Sprite movement function labels
2015-11-06 16:42:38 -05:00
PikalaxALT
46e66077a5
BattleCommand labels copied from macros
2015-11-06 14:45:10 -05:00
PikalaxALT
5eed48f05d
Some battle labels
2015-11-05 19:13:09 -05:00
PikalaxALT
739bb3c136
Replace party struct relative values with EQUS constants
2015-11-04 11:31:00 -05:00
PikalaxALT
6b2d0ae841
Fix merge conflicts
2015-11-01 18:19:52 -05:00
PikalaxALT
3b4805ee98
Sweepthrough of ClearBox arg conversion to lb
2015-11-01 09:38:48 -05:00
JimB16
9a9cb38e39
merge with newest update
2015-10-26 03:26:53 +01:00
PikalaxALT
119d6b4119
About time I got to these functions
2015-10-24 10:39:52 -04:00
JimB16
3b9a3cc3be
merge conflicts resolved
2015-10-19 16:25:15 +02:00
PikalaxALT
0a244e043c
Move battle start animation functions to its own file
2015-10-19 10:23:58 -04:00
JimB16
4b722eb530
changed name of some labels
2015-10-10 13:45:39 +02:00
PikalaxALT
96b0e448c4
Labeling of AI item and wild encounter functions
2015-10-07 21:27:32 -04:00
PikalaxALT
edf42a54d5
More labels, including fns responsible for partymon generation
2015-10-07 13:19:41 -04:00
JimB16
0001c688d3
found functions that determine next OTPkmn
2015-09-12 04:21:00 +02:00
JimB16
8ccdd4d6c0
Merge remote-tracking branch 'upstream/master'
2015-09-10 01:28:06 +02:00
JimB16
a7cb2a5e9b
changed more labels
2015-09-10 01:27:07 +02:00
IIMarckus
2e74d969f7
Fix typos in comments.
2015-09-09 15:05:19 -06:00
JimB16
0d4c2776d9
changed varlabels for multiply- and divide-func, renamed battletext-labels
2015-09-06 23:38:01 +02:00
JimB16
c76a3c6ecd
changed more labels
2015-09-04 22:30:40 +02:00
PikalaxALT
c8960dd2c8
Various annotations
...
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
PikalaxALT
471492b775
Reverted ld_hl_pointer macro
2015-07-20 22:18:18 -04:00