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@ -9,7 +9,7 @@ AI_SwitchOrTryItem: ; 38000
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and a
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ret nz
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callba Function3e8d1
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callba CheckSubstatus_RechargeChargedRampageBideRollout
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ret nz
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ld a, [PlayerSubStatus5]
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@ -24,6 +24,7 @@ AI_SwitchOrTryItem: ; 38000
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ld a, [InBattleTowerBattle] ; Load always the first TrainerClass for BattleTower-Trainers
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and a
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jr nz, .ok
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ld a, [TrainerClass]
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dec a
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ld bc, 7
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@ -787,17 +788,17 @@ Function38511: ; 38511
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; 3851e
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Function3851e: ; 3851e
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ld [hMultiplier], a
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ld [hDivisor], a
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ld hl, EnemyMonMaxHP
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ld a, [hli]
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ld [hProduct], a
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ld [hDividend + 0], a
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ld a, [hl]
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ld [hMultiplicand], a
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ld [hDividend + 1], a
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ld b, $2
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call Divide
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ld a, [$ffb6]
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ld a, [hQuotient + 2]
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ld c, a
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ld a, [$ffb5]
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ld a, [hQuotient + 1]
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ld b, a
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ld hl, EnemyMonHP + 1
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ld a, [hld]
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@ -1783,8 +1783,8 @@ AI_Smart_PriorityHit: ; 38d5a
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ld [hBattleTurn], a
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push hl
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callab EnemyAttackDamage
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callab BattleCommand62
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callab BattleCommand07
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callab BattleCommand62_DamageCalcWithStats
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callab BattleCommand07_CalcDamageTypeMultiplier
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pop hl
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ld a, [CurDamage + 1]
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ld c, a
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@ -3380,8 +3380,8 @@ AIDamageCalc: ; 393e7
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.asm_39400
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callab EnemyAttackDamage
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callab BattleCommand62
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callab BattleCommand07
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callab BattleCommand62_DamageCalcWithStats
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callab BattleCommand07_CalcDamageTypeMultiplier
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ret
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.ConstantDamageEffects
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360
battle/core.asm
360
battle/core.asm
File diff suppressed because it is too large
Load Diff
@ -8,7 +8,7 @@ BattleCommandPointers: ; 3fd28
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dw BattleCommand04 ; 34555
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dw BattleCommand05 ; 34631
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dw BattleCommand06 ; 352dc
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dw BattleCommand07 ; 346d2
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dw BattleCommand07_CalcDamageTypeMultiplier ; 346d2
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dw BattleCommand08 ; 34cfd
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dw BattleCommand09 ; 34d32
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dw BattleCommand0a ; 34eee
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@ -99,7 +99,7 @@ BattleCommandPointers: ; 3fd28
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dw BattleCommand5f ; 377ce
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dw BattleCommand60 ; 3784b
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dw BattleCommand61 ; 37874
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dw BattleCommand62 ; 35612
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dw BattleCommand62_DamageCalcWithStats ; 35612
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dw BattleCommand63 ; 3790e
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dw BattleCommand64 ; 37939
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dw BattleCommand65 ; 37972
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@ -170,7 +170,7 @@ BattleCommandPointers: ; 3fd28
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dw BattleCommanda6 ; 365af
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dw BattleCommanda7 ; 365c3
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dw BattleCommanda8 ; 355b5
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dw BattleCommanda9 ; 355d5
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dw BattleCommanda9_IfAttackMissedResetDamage ; 355d5
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dw BattleCommandaa ; 37e80
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dw BattleCommandab ; 34f57
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dw BattleCommandac ; 3658f
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@ -539,7 +539,7 @@ CheckEnemyTurn: ; 3421f
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ld hl, HurtItselfText
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call StdBattleTextBox
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call Function355dd
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call BattleCommand62
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call BattleCommand62_DamageCalcWithStats
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call BattleCommand0a
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xor a
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ld [wcfca], a
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@ -652,7 +652,7 @@ HitConfusion: ; 343a5
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ld [CriticalHit], a
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call Function355dd
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call BattleCommand62
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call BattleCommand62_DamageCalcWithStats
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call BattleCommand0a
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xor a
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@ -1336,8 +1336,8 @@ BattleCommand4f: ; 346cd
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; 346d2
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BattleCommand07: ; 346d2
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; stab
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BattleCommand07_CalcDamageTypeMultiplier: ; 346d2
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; STAB = Same Type Attack Bonus
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ld a, BATTLE_VARS_MOVE_ANIM
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call GetBattleVar
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cp STRUGGLE
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@ -1354,7 +1354,7 @@ BattleCommand07: ; 346d2
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ld a, [hBattleTurn]
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and a
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jr z, .go
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jr z, .go ; Who Attacks and who Defends
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ld hl, EnemyMonType1
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ld a, [hli]
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@ -3932,6 +3932,7 @@ BattleCommanda8: ; 355b5
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ld a, [wc72d]
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and a
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ret nz
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jp PrintButItFailed
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; 355bd
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@ -3955,11 +3956,12 @@ Function355bd: ; 355bd
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; 355d5
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BattleCommanda9: ; 355d5
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BattleCommanda9_IfAttackMissedResetDamage: ; 355d5
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; clearmissdamage
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ld a, [AttackMissed]
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and a
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ret z
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jp ResetDamage
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; 355dd
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@ -4002,7 +4004,7 @@ endr
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; 35612
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BattleCommand62: ; 35612
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BattleCommand62_DamageCalcWithStats: ; 35612
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; damagecalc
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; Return a damage value for move power d, player level e, enemy defense c and player attack b.
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@ -4136,12 +4138,12 @@ endr
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; Update CurDamage (capped at 997).
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ld hl, CurDamage
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ld b, [hl]
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ld a, [$ffb6]
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ld a, [hQuotient + 2]
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add b
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ld [$ffb6], a
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jr nc, .asm_356a5
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ld a, [$ffb5]
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ld a, [hQuotient + 1]
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inc a
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ld [$ffb5], a
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and a
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@ -4395,22 +4397,22 @@ BattleCommand3f: ; 35726
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ld a, [hBattleTurn]
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and a
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ld a, [hl]
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jr nz, .asm_357f8
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jr nz, .notPlayersTurn
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ld hl, wPlayerMoveStruct + MOVE_POWER
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ld [hl], a
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push hl
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call PlayerAttackDamage
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jr .asm_35800
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jr .notEnemysTurn
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.asm_357f8
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.notPlayersTurn
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ld hl, wEnemyMoveStruct + MOVE_POWER
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ld [hl], a
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push hl
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call EnemyAttackDamage
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.asm_35800
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call BattleCommand62
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.notEnemysTurn
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call BattleCommand62_DamageCalcWithStats
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pop hl
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ld [hl], 1
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ret
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@ -7200,7 +7202,7 @@ BattleCommand23: ; 3680f
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ld a, [BattleType]
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cp BATTLETYPE_SHINY
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jp z, .asm_36969
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cp $9
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cp BATTLETYPE_TRAP
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jp z, .asm_36969
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cp BATTLETYPE_CELEBI
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jp z, .asm_36969
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@ -9498,7 +9500,7 @@ BattleCommand61: ; 37874
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push de
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.asm_3787d
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call BattleCommand07
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call BattleCommand07_CalcDamageTypeMultiplier
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ld a, [InLinkBattle]
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cp $3
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@ -9746,7 +9748,7 @@ BattleCommand67: ; 379c9
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call ClearBox
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ld b, 1
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call GetSGBLayout
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call Function32f9
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call SetPalettes
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call BatonPass_LinkPlayerSwitch
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; Mobile link battles handle entrances differently
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@ -9787,7 +9789,7 @@ BattleCommand67: ; 379c9
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call CallBattleCore
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ld a, 1
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ld [wd265], a
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ld hl, Function3ecab
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ld hl, ApplyStatLevelMultiplierOnAllStats
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call CallBattleCore
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ld hl, SpikesDamage
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@ -187,7 +187,7 @@ Function109847:: ; 109847
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ld [hLCDStatCustom], a
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call GetCreditsPalette
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call Function32f9
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call SetPalettes
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ld a, [hVBlank]
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push af
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ld a, $5
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@ -447,7 +447,7 @@ endr
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xor a
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ld [wcf64], a ; frame
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call GetCreditsPalette
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call Function32f9 ; update hw pal registers
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call SetPalettes ; update hw pal registers
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jr .loop
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.clear
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@ -33,7 +33,7 @@ Function1dd709: ; 1dd709
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call WaitBGMap
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ld b, $8
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call GetSGBLayout
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call Function32f9
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call SetPalettes
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call DelayFrame
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ret
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; 1dd760
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@ -1021,12 +1021,14 @@ Function96bd3: ; 96bd3
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; 96bd7
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Function96bd7: ; 96bd7
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ld a, [wdca1]
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ld a, [RepelStepsLeft]
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and a
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ret z
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dec a
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ld [wdca1], a
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ld [RepelStepsLeft], a
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ret nz
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ld a, BANK(RepelWoreOffScript)
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ld hl, RepelWoreOffScript
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call CallScript
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@ -278,7 +278,7 @@ Function97db5: ; 97db5
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call GetMapHeaderPhoneServiceNybble
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and a
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jr nz, .NoCall
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ld hl, wdca1 + 1
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ld hl, wdca2
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ld a, [hli]
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ld d, a
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ld e, [hl]
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@ -594,7 +594,7 @@ Function103fd: ; 103fd
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callba WritePartyMenuTilemap
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callba PrintPartyMenuText
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call WaitBGMap
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call Function32f9
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call SetPalettes
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call DelayFrame
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callba PartyMenuSelect
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jr c, .asm_10475
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@ -1112,7 +1112,7 @@ Function107bb: ; 107bb
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ld a, [InputType]
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or a
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jr z, .asm_107ca
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callba Function1de28f
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callba Start_DudeAutoInput_RightA
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.asm_107ca
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call Function107d7
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@ -1507,7 +1507,7 @@ Function10a40: ; 10a40
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call WaitBGMap
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ld b, $14
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call GetSGBLayout
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call Function32f9
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call SetPalettes
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call DelayFrame
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ret
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; 10a4f
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@ -50,7 +50,7 @@ PredefPointers:: ; 856b
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add_predef PrintMoveDesc
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add_predef UpdatePlayerHUD
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add_predef FillBox
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add_predef Function3d873
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add_predef CheckPlayerPartyForFitPkmn
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add_predef UpdateEnemyHUD
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add_predef StartBattle
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add_predef FillInExpBar
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30
home.asm
30
home.asm
@ -70,6 +70,7 @@ Function2ebb:: ; 2ebb
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ld a, [wc2cc]
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bit 1, a
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ret z
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ld a, [hJoyDown]
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bit 1, a ; B_BUTTON
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ret
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@ -212,7 +213,8 @@ HideSprites:: ; 3016
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INCLUDE "home/copy2.asm"
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Function309d:: ; 309d
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LoadTileMapToTempTileMap:: ; 309d
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; Load TileMap into TempTileMap
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ld a, [rSVBK]
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push af
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ld a, BANK(w2_d000)
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@ -226,16 +228,17 @@ Function309d:: ; 309d
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ret
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; 30b4
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Function30b4:: ; 30b4
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Call_LoadTempTileMapToTileMap:: ; 30b4
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xor a
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ld [hBGMapMode], a
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call Function30bf
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call LoadTempTileMapToTileMap
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ld a, 1
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ld [hBGMapMode], a
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ret
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; 30bf
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Function30bf:: ; 30bf
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LoadTempTileMapToTileMap:: ; 30bf
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; Load TempTileMap into TileMap
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ld a, [rSVBK]
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push af
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ld a, BANK(w2_d000)
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@ -676,11 +679,12 @@ endr
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; 32f9
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Function32f9:: ; 32f9
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SetPalettes:: ; 32f9
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; Inits the Palettes
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; depending on the system the monochromes palettes or color palettes
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ld a, [hCGB]
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and a
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jr nz, .asm_3309
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jr nz, .SetPalettesForGameBoyColor
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ld a, $e4
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ld [rBGP], a
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ld a, $d0
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@ -688,7 +692,7 @@ Function32f9:: ; 32f9
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ld [rOBP1], a
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ret
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.asm_3309
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.SetPalettesForGameBoyColor
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push de
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ld a, $e4
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call DmgToCgbBGPals
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@ -959,10 +963,10 @@ GetPokemonName:: ; 343b
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ld h, 0
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ld l, a
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rept 2
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add hl, hl
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add hl, hl ; hl = hl * 4
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endr
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add hl, de
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add hl, hl
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add hl, de ; hl = (hl*4) + de
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add hl, hl ; hl = (5*hl) + (5*hl)
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ld de, PokemonNames
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add hl, de
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@ -1159,7 +1163,7 @@ Function3524:: ; 3524
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ld hl, VramState
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bit 0, [hl]
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jp nz, UpdateTimePals
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jp Function32f9
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jp SetPalettes
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; 352f
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Function352f:: ; 352f
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@ -1760,7 +1764,7 @@ Function383d:: ; 383d
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Function3842:: ; 3842
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ld [wd265], a
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ld de, wd265
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ld b, 1 << 6 + 1
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ld b, 1 << 6 + 1 ; 65
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jp PrintNum
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; 384d
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|
@ -410,7 +410,7 @@ Functionac6:: ; ac6
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ld a, [InputType]
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or a
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jr z, .asm_ad9
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callba Function1de28a
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callba Start_DudeAutoInput_A
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.asm_ad9
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call Functionaf5
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call Functiona57
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|
@ -1967,14 +1967,14 @@ Function2b3c:: ; 2b3c
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call WhiteBGMap
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call Function2bae
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call UpdateSprites
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call Function1d7d
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call Call_ExitMenu
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call Functiond90
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jr Function2b5c
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; 2b4d
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Function2b4d:: ; 2b4d
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call WhiteBGMap
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call Function1d7d
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call Call_ExitMenu
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call Function2bae
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call UpdateSprites
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call Functiond90
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|
@ -66,7 +66,7 @@ MenuDataHeader_0x1d75:: ; 1d75
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db 1 ; default option
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; 1d7d
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Function1d7d:: ; 1d7d
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Call_ExitMenu:: ; 1d7d
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call ExitMenu
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ret
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; 1d81
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|
@ -273,15 +273,15 @@ Function83b:: ; 83b
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; 862
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|
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Function862:: ; 862
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call Function309d
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call LoadTileMapToTempTileMap
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callab Function4000
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call Function87d
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jp Function30b4
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jp Call_LoadTempTileMapToTileMap
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; 871
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|
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|
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Function871:: ; 871
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call Function309d
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call LoadTileMapToTempTileMap
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callab Function4000
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jp Function87d
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; 87d
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|
2
hram.asm
2
hram.asm
@ -73,7 +73,7 @@ hRandom EQU $ffe1
|
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hRandomAdd EQU $ffe1
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hRandomSub EQU $ffe2
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hBattleTurn EQU $ffe4
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hBattleTurn EQU $ffe4 ; Which trainers turn is it? 0: Player, 1: Opponent Trainer
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hCGBPalUpdate EQU $ffe5
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hCGB EQU $ffe6
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hSGB EQU $ffe7
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|
@ -705,7 +705,7 @@ endr
|
||||
ld a, [BattleType]
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cp BATTLETYPE_TUTORIAL
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ret z
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cp 2
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cp BATTLETYPE_DEBUG
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ret z
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cp BATTLETYPE_CONTEST
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jr z, .used_park_ball
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@ -1880,7 +1880,7 @@ Functionf21c: ; f21c (3:721c)
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callba WritePartyMenuTilemap
|
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callba PrintPartyMenuText
|
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call WaitBGMap
|
||||
call Function32f9
|
||||
call SetPalettes
|
||||
call DelayFrame
|
||||
callba PartyMenuSelect
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ret
|
||||
@ -1897,7 +1897,7 @@ Functionf24a: ; f24a (3:724a)
|
||||
callba WritePartyMenuTilemap
|
||||
callba Function50566
|
||||
call WaitBGMap
|
||||
call Function32f9
|
||||
call SetPalettes
|
||||
call DelayFrame
|
||||
pop bc
|
||||
pop de
|
||||
@ -2254,18 +2254,19 @@ Repel: ; f46a
|
||||
; f46c
|
||||
|
||||
Function_0xf46c: ; f46c
|
||||
ld a, [wdca1]
|
||||
ld a, [RepelStepsLeft]
|
||||
and a
|
||||
ld hl, UnknownText_0xf47d
|
||||
ld hl, TextJump_RepelUsedEarlierIsStillInEffect
|
||||
jp nz, PrintText
|
||||
ld a, b
|
||||
ld [wdca1], a
|
||||
jp Functionf789
|
||||
; f47d
|
||||
|
||||
UnknownText_0xf47d: ; 0xf47d
|
||||
ld a, b
|
||||
ld [RepelStepsLeft], a
|
||||
jp Functionf789
|
||||
|
||||
|
||||
TextJump_RepelUsedEarlierIsStillInEffect: ; 0xf47d
|
||||
; The REPEL used earlier is still in effect.
|
||||
text_jump UnknownText_0x1c5bcd
|
||||
text_jump Text_RepelUsedEarlierIsStillInEffect
|
||||
db "@"
|
||||
; 0xf482
|
||||
|
||||
|
@ -50,7 +50,7 @@ Function17a6a8: ; 17a6a8 (5e:66a8)
|
||||
call Function17abcf
|
||||
callba Function49409
|
||||
callba Function49420
|
||||
call Function32f9
|
||||
call SetPalettes
|
||||
call DelayFrame
|
||||
ret
|
||||
|
||||
|
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Reference in New Issue
Block a user