Commit Graph

565 Commits

Author SHA1 Message Date
Ben10do
288902139f Revert "Fix floating sections"
This reverts commit e28b88f56d.
2017-03-24 11:51:03 +00:00
AntonioND
e28b88f56d Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
PikalaxALT
8f2d68a9e6 Person action and facing labels, part 2 2016-09-27 10:10:13 -04:00
PikalaxALT
ef98c44edd Person action and facing labels, part 1 2016-09-27 09:37:10 -04:00
pikalaxalt
bfe2f6d52e Merge branch 'master' of https://github.com/pret/pokecrystal 2016-05-27 10:39:17 -04:00
yenatch
604778749d Undo Slowpoke family changes in #343. 2016-05-23 21:26:08 -04:00
Brandon Mulcahy
313e48d6d9 Switch labels for fast and slow exp groups 2016-05-23 16:55:20 -04:00
pikalaxalt
1544185bec Revise frame macro to account for flags in sprite anim framesets 2016-05-15 23:05:41 -04:00
pikalaxalt
ee906a67c7 These macros are perfect for the object anim engine 2016-05-15 22:33:51 -04:00
pikalaxalt
87b733994b SPRITE_ANIM_FRAME_IDX constants 2016-05-15 22:00:17 -04:00
pikalaxalt
e95d42e0af All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
pikalaxalt
3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt
bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
yenatch
d2a3e4a6a4 Split fish code out of data/. 2016-03-16 18:11:26 -04:00
yenatch
5b27af071c Add fish group constants. 2016-03-16 18:05:28 -04:00
yenatch
8e1167a1e5 Merge branch 'fix-makefile' 2016-02-10 00:32:58 -05:00
IIMarckus
52f9ec8dce Remove misleading (unreferenced) labels. 2016-01-30 20:53:27 -07:00
yenatch
08ac6dfd80 *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
PikalaxALT
3dcbe0ff55 Pokegear 2016-01-10 17:44:09 -05:00
PikalaxALT
6d1b7f28c8 Split base stats 2016-01-09 16:52:34 -05:00
PikalaxALT
9bbb65166e More movement stuff 2015-12-29 13:15:58 -05:00
PikalaxALT
7683b78fb4 Labels relating to odd egg 2015-12-25 23:34:33 -05:00
PikalaxALT
41618f9e98 More battle anim object constants 2015-12-24 13:33:54 -05:00
PikalaxALT
8152ab612c Battle anims 2015-12-23 17:10:50 -05:00
PikalaxALT
d644406f61 More menu stuff 2015-12-17 22:31:16 -05:00
PikalaxALT
c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT
b9870541d4 slot machines 2015-12-10 22:26:31 -05:00
PikalaxALT
6eac26732a Celebi Event 2015-12-05 15:38:25 -05:00
PikalaxALT
e83a5bae87 Address some comments from padz 2015-12-05 08:08:01 -05:00
PikalaxALT
5b94d54a6c More work on animations 2015-12-04 08:46:11 -05:00
PikalaxALT
2cdca75441 Crystal Intro 2015-12-02 17:59:05 -05:00
PikalaxALT
be082943ed More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
PikalaxALT
92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT
01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT
f599e477fc Partial interpretation of battle tower trainer data 2015-11-24 15:18:44 -05:00
PikalaxALT
7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT
09603bf031 More Battle Tower shenanigans 2015-11-07 14:38:52 -05:00
PikalaxALT
739bb3c136 Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
PikalaxALT
10beeb3c06 Battle Tower 2015-11-03 15:22:04 -05:00
PikalaxALT
72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT
010b450834 Prepare to merge 2015-11-01 18:13:31 -05:00
PikalaxALT
4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
JimB16
d6a4dada40 added/renamed constants and labels 2015-09-01 06:26:31 +02:00
JimB16
bcc11712a5 added 'wBT_OTTempCopy'-label and the data structure that comes after 2015-08-31 14:31:13 +02:00
JimB16
4cd354ec32 fixed the BT_OTrainer Labels 2015-08-26 03:11:19 +02:00
JimB16
2f4a0179fe changed constants to SRAMLabels 2015-08-26 01:40:34 +02:00
JimB16
b9c1d1b61e named labels and commented WRAMVars in battle_tower.asm 2015-08-25 17:02:13 +02:00
JimB16
3922ad2c3c changed labels and added comments 2015-08-23 15:09:56 +02:00
JimB16
9772c722ac added comments and labels to BattleTower-Code 2015-08-23 07:09:36 +02:00
yenatch
70f9c27aac Found a reference to an unknown blob. 2015-08-19 22:42:59 -07:00
PikalaxALT
185b0a1c86 Wild Pokemon functions and data
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
PikalaxALT
d9300a9bec Fix unnecessary white space and retire add_n_times 2015-07-20 11:28:05 -04:00
PikalaxALT
bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
Scott Norton
f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
IIMarckus
828d6b92f0 Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
yenatch
8e03321069 Blindly use wram labels for everything except mobile, part 1.
Wram banks and mobile make this tough, since any address can secretly be a ghost.

As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch
e246b53ba8 Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
yenatch
091d33e801 More mobile incbins and start incbinning .txt for ascii. 2015-02-04 16:07:38 -08:00
yenatch
b6793b65df Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
yenatch
32a5f21cc7 More PartyMon labels for relative addressing. 2014-06-23 12:45:30 -07:00
yenatch
023cfdbb05 Consolidate monster structs in wram and sram.
The PartyMon struct is really the box struct with volatile variables like status added.

Some other labels have been reworked.
Move structs no longer have explicit labels since their location is arbitrary and usually shared.
2014-06-12 18:32:42 -07:00
yenatch
2d1a1b9c17 Experience growth rate constants. 2014-06-04 01:41:43 -07:00
yenatch
99fbe3147b Rename directory stats -> data. 2014-05-31 22:57:00 -07:00