DeeDeeG
31dc62ec5d
Adding labels to placeholders (UnknownText, MovementData) in the maps folder ( #618 )
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Adding labels to placeholders (UnknownText, MovementData) in the maps folder
* KurtsHouse.asm
* RadioTower[1/2/3]F.asm
* Route[35/36]NationalParkGate.asm
2019-04-13 11:49:42 -04:00
Rangi
f5c9958aea
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af
Rename more script commands for consistency and predictability
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Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
f9a60cff7a
Define constants for prices in maps' event scripts
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Supersedes #592
2019-02-16 13:19:39 -05:00
mid-kid
0390728d44
Fix constants used with startbattle
2019-01-15 13:37:22 +01:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
Rangi
3eacab563d
Merge pull request #555 from Rangi42/ldh
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Use real labels for HRAM instead of constants, and the ldh instruction
2018-08-25 22:23:45 -04:00
Rangi
89681d2316
Merge pull request #541 from igidrau/patch-2
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Labeled everything
2018-08-25 22:23:25 -04:00
igidrau
f2ac3b96fa
Changed some labels according to Rangi's comments
2018-08-25 21:44:30 +02:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
a09cfc0c36
Label some Unknown map text
2018-08-20 20:24:55 -04:00
IIMarckus
cf69876ae5
Better labels/constants for Move Tutor.
2018-08-16 08:05:21 -06:00
igidrau
4aed8ea922
There was an error in the previous commit
2018-08-08 10:56:14 +02:00
igidrau
88a563e6e7
Changed the labels accordingly to the standard style
2018-08-08 10:47:07 +02:00
Rangi
9dec80b07e
Add meaningful aliases for wd265
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Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00
igidrau
1aa569b329
Changed some label according to Rangi's comment
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I changed things from GitHub, so I hope this still works
2018-07-12 22:32:11 +02:00
igidrau
5d9cbfec53
Labeled everything
2018-07-12 20:21:55 +02:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
Rangi
5c064746f6
Gme → Game
2018-05-21 21:54:56 -04:00
Rangi
d5fff8aa96
Constants for PC menu indexes
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'db ' -> 'db '
2018-05-18 22:18:00 -04:00
mid-kid
c82deab86f
fix-various-little-things
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A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
yenatch
4e4d9c9083
Merge remote-tracking branch 'surskitty/master' into master
2018-03-10 16:10:00 -05:00
surskitty
96dcc3c0ca
Labels, labels.
2018-03-07 22:27:35 -05:00
surskitty
55c69c4871
Sprout Tower labels
2018-03-07 22:13:24 -05:00
surskitty
1de25bc957
Labelling Erika and Celadon Gym
2018-03-07 22:05:14 -05:00
surskitty
1494c79688
Labelling Whitney texts
2018-03-02 21:39:29 -05:00
Rangi
fb2ac9e210
Remaining map labels: UnknownText and MovementData
2018-03-01 17:33:43 -05:00
Rangi
2b40a1fb9c
Label more map scripts (no more UnknownScripts)
2018-03-01 17:17:08 -05:00
Rangi
ae5a325464
Label more map scripts
2018-03-01 14:20:27 -05:00
Rangi
cad029f936
Label more map scripts
2018-03-01 13:18:51 -05:00
Rangi
0680bf99d3
Label more map scripts
2018-02-28 17:47:31 -05:00
Rangi
5a6e43e72a
Label more map scripts
2018-02-28 16:50:43 -05:00
Rangi
208ccecd84
"; unused" comments
2018-02-27 19:47:30 -05:00
Rangi
43b5f90457
Replace "Map<MapName>Signpost<#>Script" labels
2018-02-27 19:33:38 -05:00
Rangi
7df5d4f25e
Address @SatoMew's comment re: #491
2018-02-26 11:56:49 -05:00
Rangi
711e2d6143
Mention unused Battle Tower-related text ( resolves #491 )
2018-02-25 22:33:07 -05:00
Rangi
b254a4571d
ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES ( resolves #490 )
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Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
2018-02-25 22:23:20 -05:00
Rangi
2f9a0d7d9f
Pokecom Center Admin Room -> Office
2018-02-25 22:19:17 -05:00
Rangi
335c2699f0
Merge branch 'master' of https://github.com/pret/pokecrystal
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# Conflicts:
# constants/map_constants.asm
# constants/wram_constants.asm
# data/radio/oaks_pkmn_talk_routes.asm
# data/radio/pnp_hidden_places.asm
# engine/battle/core.asm
# engine/breeding.asm
# engine/phone/phone_scripts.asm
# engine/radio.asm
# maps/BattleTower1F.asm
# maps/OlivineLighthouse2F.asm
# maps/OlivineLighthouse6F.asm
# maps/PokemonFanClub.asm
# maps/RadioTower1F.asm
# maps/RadioTower2F.asm
# maps/Route30BerryHouse.asm
# maps/Route34IlexForestGate.asm
# maps/Route36NationalParkGate.asm
# maps/RuinsOfAlphKabutoChamber.asm
# maps/RuinsOfAlphResearchCenter.asm
# maps/VermilionPort.asm
# maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
yenatch
f44f306cfd
Merge pull request #477 from mid-kid/master
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Medium-sized cleanups
2018-02-25 20:12:59 -05:00
Rangi
10173f2a62
Default macro parameters use recursion; avoids repeating internal structure
2018-02-25 20:12:58 -05:00
yenatch
f404af8a43
Merge pull request #486 from surskitty/master
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Another batch of label names
2018-02-25 20:12:31 -05:00
Rangi
f964d04a87
* loadmenuheader -> loadmenu ( ead103d
)
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* objectface -> turnobject (c834bda
)
2018-02-25 20:05:37 -05:00
mid-kid
e8bc86d1fe
Pkmn -> Mon
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Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
luckytyphlosion
8b007e8d51
Fix more w-izing edge cases.
2018-02-04 22:45:04 -05:00
surskitty
c959f7a2ea
Labelling, once again.
2018-02-03 22:37:08 -05:00
surskitty
e668b6cf3a
Merge branch 'master' of github.com:pret/pokecrystal
2018-02-03 22:18:56 -05:00
Rangi
32ed487a47
Merge branch 'master' of https://github.com/pret/pokecrystal
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# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
2018-02-03 19:42:56 -05:00
yenatch
b35eb72290
Merge pull request #480 from luckytyphlosion/master
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[Ready to merge] Prefix wram labels with w.
2018-02-03 17:15:20 -05:00
Rangi
c834bdadf2
spriteface → objectface, consistent with the other script commands
2018-02-02 21:50:43 -05:00