Sprout Tower labels

This commit is contained in:
surskitty 2018-03-07 22:13:24 -05:00
parent 1de25bc957
commit 55c69c4871
3 changed files with 35 additions and 35 deletions

View File

@ -37,8 +37,8 @@ TrainerSageChow:
SproutTower1FParlyzHeal:
itemball PARLYZ_HEAL
MapSproutTower1FSignpost1Script:
jumptext UnknownText_0x1846d6
SproutTower1FBellsproutStatueScript:
jumptext SproutTower1FBellsproutStatueText
SageChowSeenText:
text "We stand guard in"
@ -93,7 +93,7 @@ SproutTower1FTeacherText:
line "ing upstairs."
done
UnknownText_0x1846d6:
SproutTower1FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@ -113,8 +113,8 @@ SproutTower1F_MapEvents:
db 0 ; coord events
db 2 ; bg events
bg_event 7, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
bg_event 12, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
bg_event 7, 15, BGEVENT_READ, SproutTower1FBellsproutStatueScript
bg_event 12, 15, BGEVENT_READ, SproutTower1FBellsproutStatueScript
db 6 ; object events
object_event 7, 4, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage1Script, -1

View File

@ -30,8 +30,8 @@ TrainerSageEdmond:
closetext
end
MapSproutTower2FSignpost0Script:
jumptext UnknownText_0x1848c8
SproutTower2FBellsproutStatueScript:
jumptext SproutTower2FBellsproutStatueText
SproutTower2FXAccuracy:
itemball X_ACCURACY
@ -75,7 +75,7 @@ SageEdmondAfterBattleText:
line "well enough."
done
UnknownText_0x1848c8:
SproutTower2FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@ -94,7 +94,7 @@ SproutTower2F_MapEvents:
db 0 ; coord events
db 1 ; bg events
bg_event 12, 15, BGEVENT_READ, MapSproutTower2FSignpost0Script
bg_event 12, 15, BGEVENT_READ, SproutTower2FBellsproutStatueScript
db 3 ; object events
object_event 12, 3, SPRITE_SAGE, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageNico, -1

View File

@ -20,7 +20,7 @@ SproutTower3F_MapScripts:
.DummyScene1:
end
UnknownScript_0x184947:
SproutTower3FRivalEvent:
turnobject PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
@ -43,12 +43,12 @@ UnknownScript_0x184947:
applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a24
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
writetext UnknownText_0x184aec
writetext SproutTowerRivalOnlyCareAboutStrongText
waitbutton
closetext
turnobject SPROUTTOWER3F_SILVER, UP
opentext
writetext UnknownText_0x184bc8
writetext SproutTowerRivalUsedEscapeRopeText
pause 15
closetext
playsound SFX_WARP_TO
@ -65,7 +65,7 @@ SageLiScript:
faceplayer
opentext
checkevent EVENT_GOT_HM05_FLASH
iftrue UnknownScript_0x1849d1
iftrue .GotFlash
writetext SageLiSeenText
waitbutton
closetext
@ -74,18 +74,18 @@ SageLiScript:
startbattle
reloadmapafterbattle
opentext
writetext UnknownText_0x184cc2
writetext SageLiTakeThisFlashText
buttonsound
verbosegiveitem HM_FLASH
setevent EVENT_GOT_HM05_FLASH
setevent EVENT_BEAT_SAGE_LI
writetext UnknownText_0x184d13
writetext SageLiFlashExplanationText
waitbutton
closetext
end
UnknownScript_0x1849d1:
writetext UnknownText_0x184d88
.GotFlash:
writetext SageLiAfterBattleText
waitbutton
closetext
end
@ -123,11 +123,11 @@ TrainerSageNeal:
closetext
end
MapSproutTower3FSignpost3Script:
jumptext UnknownText_0x184f37
SproutTower3FBellsproutPaintingScript:
jumptext SproutTower3FBellsproutPaintingText
MapSproutTower3FSignpost5Script:
jumptext UnknownText_0x184f61
SproutTower3FBellsproutStatueScript:
jumptext SproutTower3FBellsproutStatueText
SproutTower3FPotion:
itemball POTION
@ -172,7 +172,7 @@ UnknownText_0x184a27:
line "tools of war…"
done
UnknownText_0x184aec:
SproutTowerRivalOnlyCareAboutStrongText:
text "…"
line "…Humph!"
@ -198,7 +198,7 @@ UnknownText_0x184aec:
cont "weak #MON."
done
UnknownText_0x184bc8:
SproutTowerRivalUsedEscapeRopeText:
text "<RIVAL> used an"
line "ESCAPE ROPE!"
done
@ -230,7 +230,7 @@ SageLiBeatenText:
text "Ah, excellent!"
done
UnknownText_0x184cc2:
SageLiTakeThisFlashText:
text "You and your #-"
line "MON should have"
@ -241,7 +241,7 @@ UnknownText_0x184cc2:
line "HM."
done
UnknownText_0x184d13:
SageLiFlashExplanationText:
text "FLASH illuminates"
line "even the darkest"
cont "of all places."
@ -253,7 +253,7 @@ UnknownText_0x184d13:
line "from VIOLET's GYM."
done
UnknownText_0x184d88:
SageLiAfterBattleText:
text "I hope you learn"
line "and grow from your"
cont "journey."
@ -314,13 +314,13 @@ SageNealAfterBattleText:
line "on your journey."
done
UnknownText_0x184f37:
SproutTower3FBellsproutPaintingText:
text "It's a powerful"
line "painting of a"
cont "BELLSPROUT."
done
UnknownText_0x184f61:
SproutTower3FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@ -334,15 +334,15 @@ SproutTower3F_MapEvents:
warp_event 10, 14, SPROUT_TOWER_2F, 4
db 1 ; coord events
coord_event 11, 9, SCENE_DEFAULT, UnknownScript_0x184947
coord_event 11, 9, SCENE_DEFAULT, SproutTower3FRivalEvent
db 6 ; bg events
bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 11, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 9, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
bg_event 10, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
bg_event 5, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 14, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 8, 1, BGEVENT_READ, SproutTower3FBellsproutStatueScript
bg_event 11, 1, BGEVENT_READ, SproutTower3FBellsproutStatueScript
bg_event 9, 0, BGEVENT_READ, SproutTower3FBellsproutPaintingScript
bg_event 10, 0, BGEVENT_READ, SproutTower3FBellsproutPaintingScript
bg_event 5, 15, BGEVENT_READ, SproutTower3FBellsproutStatueScript
bg_event 14, 15, BGEVENT_READ, SproutTower3FBellsproutStatueScript
db 7 ; object events
object_event 8, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageJin, -1