48 Commits

Author SHA1 Message Date
pfero
6bb7df7e29 Fix comments in tilesets/roofs.asm
Apparently the first entry in MapGroupRoofs is for the unused mapgroup 0.
Also added useful comments to tilesets/roof.pal.
2017-11-08 00:10:02 +01:00
pfero
7c9a156133 Fix WATERTILE/WALLTILE constants
WATRTILE was wrongly defined as 15, and WALLTILE as 1. Those had to be
flipped around.
This has allowed for us to replace inmediate values with these constants
in several places to improve readability.

WATRTILE was renamed to WATERTILE in the name of readability.
2017-10-28 18:08:24 -04:00
PikalaxALT
0e470bc785 Fix section linking
Create linker script and float all sections
2017-09-23 23:04:10 -04:00
pikalaxalt
ae36ef2c7f Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
pikalaxalt
3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt
bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT
d02c9e39dd BG pal constants, convert tileset pal maps to asm 2016-01-20 19:16:25 -05:00
PikalaxALT
1637d915d4 Restored StandingTile and introduced LastTile 2016-01-11 02:28:09 -05:00
PikalaxALT
3893feb835 Battle Anim Object struct constants 2015-12-23 14:00:29 -05:00
PikalaxALT
c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT
7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT
b921226aea More map object, swap StandingTile and NextTile 2015-11-14 23:02:38 -05:00
PikalaxALT
ed44de4bb4 More map object work 2015-11-14 14:41:47 -05:00
PikalaxALT
40802da3cf Map header labels, tileset constants 2015-11-12 11:10:19 -05:00
PikalaxALT
f1b2466cc3 Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
PikalaxALT
451dad420e Battle Tower text function and pointers 2015-11-03 23:34:06 -05:00
PikalaxALT
c5527a02ae dbw BANK, addr replaced with dba 2015-11-03 19:43:47 -05:00
PikalaxALT
119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT
1e2ff967aa Replaced "ldtile" and "dwtile" with the "tile" equs macro 2015-10-14 09:29:15 -04:00
PikalaxALT
d338a092c5 Revert sPlayerID 2015-10-13 17:40:18 -04:00
PikalaxALT
12f9dca7a5 Final descriptive label in tilesets/animations.asm 2015-10-13 14:29:34 -04:00
PikalaxALT
8c2766e1b9 ldtile and dwtile macros added and globally implemented 2015-10-13 12:11:06 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
yenatch
0f57aefdf2 Merge branch 'tilesets' into master
Conflicts:
	tilesets/tileset_headers.asm
2015-06-26 11:00:39 -07:00
yenatch
5a61c9cdd0 Use a macro for tileset headers. 2015-06-26 10:46:28 -07:00