Final descriptive label in tilesets/animations.asm

This commit is contained in:
PikalaxALT 2015-10-13 14:29:34 -04:00
parent 88bc86b0bb
commit 12f9dca7a5
6 changed files with 88 additions and 97 deletions

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@ -225,7 +225,7 @@ SaveTheGame_yesorno: ; 14baf
Function14bcb: ; 14bcb
ld a, BANK(sPlayerData)
call GetSRAMBank
ld hl, sPlayerData + (PlayerID - wPlayerData)
ld hl, sPlayerID
ld a, [hli]
ld c, [hl]
ld b, a

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@ -175,4 +175,3 @@ ENDM
ldtile: MACRO
ld \1, (\2 << 4) + \3
ENDM

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@ -173,12 +173,12 @@ _ResetWRAM: ; 5bae
call ByteFill
ld hl, wd000
ld bc, PlayerID - wd000
ld bc, wGameData - wd000
xor a
call ByteFill
ld hl, PlayerID
ld bc, wPokemonDataEnd - PlayerID
ld hl, wGameData
ld bc, wGameDataEnd - wGameData
xor a
call ByteFill
@ -61427,11 +61427,15 @@ endr
ret
; 8c0e5
brightlevel: MACRO
db (\1 << 6) | (\2 << 4) | (\3 << 2) | \4
ENDM
Function8c0e5: ; 8c0e5
ld hl, Unknown_8c10f
ld hl, .BrightnessLevels
ld a, [wc2d0]
cp $4
jr z, .asm_8c0fc
cp $4 ; Dark cave, needs Flash
jr z, .DarkCave
and $7
add l
ld l, a
@ -61441,28 +61445,28 @@ Function8c0e5: ; 8c0e5
ld a, [hl]
ld [wd847], a
ret
.asm_8c0fc
.DarkCave
ld a, [StatusFlags]
bit 2, a
jr nz, .asm_8c109
ld a, $ff
jr nz, .UsedFlash
ld a, $ff ; 3, 3, 3, 3
ld [wd847], a
ret
.asm_8c109
ld a, $aa
.UsedFlash
ld a, $aa ; 2, 2, 2, 2
ld [wd847], a
ret
; 8c10f (23:410f)
Unknown_8c10f: ; 8c10f
db $e4 ; 3210
db $55 ; 1111
db $aa ; 2222
db $00 ; 0000
db $ff ; 3333
db $e4 ; 3210
db $e4 ; 3210
db $e4 ; 3210
.BrightnessLevels: ; 8c10f
brightlevel 3, 2, 1, 0
brightlevel 1, 1, 1, 1
brightlevel 2, 2, 2, 2
brightlevel 0, 0, 0, 0
brightlevel 3, 3, 3, 3
brightlevel 3, 2, 1, 0
brightlevel 3, 2, 1, 0
brightlevel 3, 2, 1, 0
; 8c117
GetTimePalette: ; 8c117

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@ -58,6 +58,7 @@ sOptions:: ds OptionsEnd - Options
s1_a008:: ds 1
sGameData::
sPlayerID::
sPlayerData:: ds wPlayerDataEnd - wPlayerData
sMapData:: ds wMapDataEnd - wMapData
sPokemonData:: ds wPokemonDataEnd - wPokemonData

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@ -36,11 +36,9 @@ endr
jp [hl]
; fc01b
Tileset00Anim: ; 0xfc01b
Tileset02Anim: ; 0xfc01b
Tileset03Anim: ; 0xfc01b
; param, function
dwtile $14, VTiles2, AnimateWaterTile
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -55,7 +53,6 @@ Tileset03Anim: ; 0xfc01b
; 0xfc047
Tileset25Anim: ; 0xfc047
; param, function
dwtile $14, VTiles2, AnimateWaterTile
dw NULL, WaitTileAnimation
dwtile $5f, VTiles2, AnimateFountain
@ -70,7 +67,6 @@ Tileset25Anim: ; 0xfc047
; 0xfc073
Tileset31Anim: ; 0xfc073
; param, function
dw NULL, ForestTreeLeftAnimation
dw NULL, ForestTreeRightAnimation
dw NULL, WaitTileAnimation
@ -86,7 +82,6 @@ Tileset31Anim: ; 0xfc073
; 0xfc0a3
Tileset01Anim: ; 0xfc0a3
; param, function
dwtile $14, VTiles2, AnimateWaterTile
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -103,9 +98,8 @@ Tileset01Anim: ; 0xfc0a3
; 0xfc0d7
TilesetAnimfc0d7: ; 0xfc0d7
; param, function
dwtile $03, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileRightLeft
dw AttrMapEnd, ScrollTileRightLeft
dwtile $03, VTiles2, WriteTileFromBuffer
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -118,9 +112,8 @@ TilesetAnimfc0d7: ; 0xfc0d7
; 0xfc103
TilesetAnimfc103: ; 0xfc103
; param, function
dwtile $14, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileRightLeft
dw AttrMapEnd, ScrollTileRightLeft
dwtile $14, VTiles2, WriteTileFromBuffer
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -133,7 +126,6 @@ TilesetAnimfc103: ; 0xfc103
; 0xfc12f
Tileset09Anim: ; 0xfc12f
; param, function
dwtile $14, VTiles2, AnimateWaterTile
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -149,7 +141,6 @@ Tileset09Anim: ; 0xfc12f
; 0xfc15f
Tileset15Anim: ; 0xfc15f
; param, function
dw NULL, SafariFountainAnim2
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -161,88 +152,83 @@ Tileset15Anim: ; 0xfc15f
; 0xfc17f
TilesetAnimfc17f: ; 0xfc17f
; param, function
dwtile $53, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileDown
dw wcf41, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dwtile $53, VTiles2, WriteTileFromBuffer
dwtile $03, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileRightLeft
dw AttrMapEnd, ScrollTileRightLeft
dwtile $03, VTiles2, WriteTileFromBuffer
dwtile $53, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileDown
dw wcf41, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dwtile $53, VTiles2, WriteTileFromBuffer
dw NULL, DoneTileAnimation
; 0xfc1af
TilesetAnimfc1af: ; 0xfc1af
; param, function
dwtile $54, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileDown
dw wcf41, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dwtile $54, VTiles2, WriteTileFromBuffer
dw NULL, WaitTileAnimation
dwtile $03, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileRightLeft
dw AttrMapEnd, ScrollTileRightLeft
dwtile $03, VTiles2, WriteTileFromBuffer
dw NULL, WaitTileAnimation
dwtile $54, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileDown
dw wcf41, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dw AttrMapEnd, ScrollTileDown
dwtile $54, VTiles2, WriteTileFromBuffer
dw NULL, DoneTileAnimation
; 0xfc1e7
Tileset24Anim: ; 0xfc1e7
Tileset30Anim: ; 0xfc1e7
; param, function
dwtile $14, VTiles2, WriteTileToBuffer
dw NULL, Functionfc71e
dw wcf41, ScrollTileRightLeft
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileRightLeft
dw NULL, FlickeringCaveEntrancePalette
dwtile $14, VTiles2, WriteTileFromBuffer
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw NULL, TileAnimationPalette
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dwtile $40, VTiles2, WriteTileToBuffer
dw NULL, Functionfc71e
dw wcf41, ScrollTileDown
dw NULL, Functionfc71e
dw wcf41, ScrollTileDown
dw NULL, Functionfc71e
dw wcf41, ScrollTileDown
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileDown
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileDown
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileDown
dw NULL, FlickeringCaveEntrancePalette
dwtile $40, VTiles2, WriteTileFromBuffer
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw NULL, DoneTileAnimation
; 0xfc233
Tileset29Anim: ; 0xfc233
; param, function
dwtile $35, VTiles2, WriteTileToBuffer
dw NULL, Functionfc71e
dw wcf41, ScrollTileRightLeft
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileRightLeft
dw NULL, FlickeringCaveEntrancePalette
dwtile $35, VTiles2, WriteTileFromBuffer
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw NULL, TileAnimationPalette
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dwtile $31, VTiles2, WriteTileToBuffer
dw NULL, Functionfc71e
dw wcf41, ScrollTileDown
dw NULL, Functionfc71e
dw wcf41, ScrollTileDown
dw NULL, Functionfc71e
dw wcf41, ScrollTileDown
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileDown
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileDown
dw NULL, FlickeringCaveEntrancePalette
dw AttrMapEnd, ScrollTileDown
dw NULL, FlickeringCaveEntrancePalette
dwtile $31, VTiles2, WriteTileFromBuffer
dw NULL, Functionfc71e
dw NULL, FlickeringCaveEntrancePalette
dw NULL, DoneTileAnimation
; 0xfc27f
Tileset23Anim: ; 0xfc27f
; param, function
dw SproutPillarTilePointer9, AnimateSproutPillarTile
dw SproutPillarTilePointer10, AnimateSproutPillarTile
dw SproutPillarTilePointer7, AnimateSproutPillarTile
@ -263,7 +249,7 @@ Tileset23Anim: ; 0xfc27f
TilesetAnimfc2bf: ; 0xfc2bf
dwtile $4f, VTiles2, WriteTileToBuffer
dw wcf41, ScrollTileRightLeft
dw AttrMapEnd, ScrollTileRightLeft
dwtile $4f, VTiles2, WriteTileFromBuffer
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -299,7 +285,6 @@ Tileset33Anim: ; 0xfc2e7
Tileset34Anim: ; 0xfc2e7
Tileset35Anim: ; 0xfc2e7
Tileset36Anim: ; 0xfc2e7
; param, function
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
@ -875,14 +860,14 @@ AnimateWhirlpoolTile: ; fc678
WriteTileFromBuffer: ; fc696
; Write tiledata at wcf41 to de.
; wcf41 is loaded to sp for WriteTile.
; Write tiledata at AttrMapEnd to de.
; AttrMapEnd is loaded to sp for WriteTile.
ld hl, [sp+0]
ld b, h
ld c, l
ld hl, wcf41
ld hl, AttrMapEnd
ld sp, hl
ld h, d
@ -892,7 +877,7 @@ WriteTileFromBuffer: ; fc696
WriteTileToBuffer: ; fc6a2
; Write tiledata de to wcf41.
; Write tiledata de to AttrMapEnd.
; de is loaded to sp for WriteTile.
ld hl, [sp+0]
@ -903,7 +888,7 @@ WriteTileToBuffer: ; fc6a2
ld l, e
ld sp, hl
ld hl, wcf41
ld hl, AttrMapEnd
; fallthrough
@ -1002,36 +987,37 @@ TileAnimationPalette: ; fc6d7
; fc71e
Functionfc71e: ; fc71e
FlickeringCaveEntrancePalette: ; fc71e
; No palette changes on DMG.
ld a, [hCGB]
and a
ret z
; We don't want to mess with non-standard palettes.
ld a, [rBGP]
cp $e4
cp %11100100
ret nz
; We only want to be here if we're in a dark cave.
ld a, [wd847]
cp $ff
cp $ff ; 3,3,3,3
ret nz
ld a, [rSVBK]
push af
ld a, 5
ld a, 5 ; wra5: gfx
ld [rSVBK], a
ld a, $a0
; Ready for BGPD input...
ld a, %10100000 ; auto-increment, index $20 (pal 4 color 0)
ld [rBGPI], a
ld a, [$ff9b]
and 2
jr nz, .asm_fc743
ld hl, Unkn1Pals + $20
jr .asm_fc746
and %00000010
jr nz, .bit1set
ld hl, Unkn1Pals + $20 ; pal 4 color 0
jr .okay
.asm_fc743
ld hl, Unkn1Pals + $22
.bit1set
ld hl, Unkn1Pals + $22 ; pal 4 color 2
.asm_fc746
.okay
ld a, [hli]
ld [rBGPD], a
ld a, [hli]

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@ -1956,8 +1956,8 @@ wCrystalDataEnd::
wd479:: ds 2
wGameData::
wPlayerData::
PlayerID:: ; d47b
ds 2
@ -2587,6 +2587,7 @@ wMagikarpRecordHoldersName:: ds NAME_LENGTH
wdff5::
wPokemonDataEnd::
wGameDataEnd::
SECTION "Pic Animations", WRAMX, BANK [2]