pokecrystal-board/maps/LakeOfRage.asm

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const_def 2 ; object constants
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const LAKEOFRAGE_LANCE
const LAKEOFRAGE_GRAMPS
const LAKEOFRAGE_SUPER_NERD1
const LAKEOFRAGE_COOLTRAINER_F1
const LAKEOFRAGE_FISHER1
const LAKEOFRAGE_FISHER2
const LAKEOFRAGE_COOLTRAINER_M
const LAKEOFRAGE_COOLTRAINER_F2
const LAKEOFRAGE_GYARADOS
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const LAKEOFRAGE_WESLEY
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const LAKEOFRAGE_POKE_BALL1
const LAKEOFRAGE_POKE_BALL2
LakeOfRage_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; unusable
scene_script .DummyScene1 ; unusable
db 2 ; callbacks
callback MAPCALLBACK_NEWMAP, .FlyPoint
callback MAPCALLBACK_OBJECTS, .Wesley
.DummyScene0:
end
.DummyScene1:
end
.FlyPoint:
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setflag ENGINE_FLYPOINT_LAKE_OF_RAGE
return
.Wesley:
checkcode VAR_WEEKDAY
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ifequal WEDNESDAY, .WesleyAppears
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disappear LAKEOFRAGE_WESLEY
return
.WesleyAppears:
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appear LAKEOFRAGE_WESLEY
return
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LakeOfRageLanceScript:
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checkevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
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iftrue .AskAgainForHelp
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opentext
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writetext UnknownText_0x70157
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buttonsound
faceplayer
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writetext UnknownText_0x701b4
yesorno
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iffalse .RefusedToHelp
.AgreedToHelp:
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writetext UnknownText_0x702c6
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waitbutton
closetext
playsound SFX_WARP_TO
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applymovement LAKEOFRAGE_LANCE, MovementData_0x70155
disappear LAKEOFRAGE_LANCE
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clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
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setevent EVENT_DECIDED_TO_HELP_LANCE
setmapscene MAHOGANY_MART_1F, SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
end
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.RefusedToHelp:
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writetext UnknownText_0x70371
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waitbutton
closetext
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setevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
end
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.AskAgainForHelp:
faceplayer
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opentext
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writetext UnknownText_0x703a5
yesorno
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iffalse .RefusedToHelp
jump .AgreedToHelp
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RedGyarados:
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opentext
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writetext UnknownText_0x703cb
pause 15
cry GYARADOS
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closetext
loadwildmon GYARADOS, 30
writecode VAR_BATTLETYPE, BATTLETYPE_SHINY
startbattle
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ifequal LOSE, .NotBeaten
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disappear LAKEOFRAGE_GYARADOS
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.NotBeaten:
reloadmapafterbattle
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opentext
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giveitem RED_SCALE
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waitsfx
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writetext UnknownText_0x703df
playsound SFX_ITEM
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waitsfx
itemnotify
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closetext
setscene 0 ; Lake of Rage does not have a scene variable
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appear LAKEOFRAGE_LANCE
end
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LakeOfRageGrampsScript:
faceplayer
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opentext
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
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iftrue .ClearedRocketHideout
writetext LakeOfRageGrampsText
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waitbutton
closetext
end
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.ClearedRocketHideout:
writetext LakeOfRageGrampsText_ClearedRocketHideout
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waitbutton
closetext
end
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LakeOfRageSuperNerdScript:
jumptextfaceplayer LakeOfRageSuperNerdText
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LakeOfRageCooltrainerFScript:
jumptextfaceplayer LakeOfRageCooltrainerFText
LakeOfRageSign:
jumptext LakeOfRageSignText
MagikarpHouseSignScript:
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opentext
writetext FishingGurusHouseSignText
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .MagikarpLengthRecord
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waitbutton
closetext
end
.MagikarpLengthRecord:
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buttonsound
special MagikarpHouseSign
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closetext
end
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TrainerFisherAndre:
trainer FISHER, ANDRE, EVENT_BEAT_FISHER_ANDRE, FisherAndreSeenText, FisherAndreBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext FisherAndreAfterBattleText
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waitbutton
closetext
end
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TrainerFisherRaymond:
trainer FISHER, RAYMOND, EVENT_BEAT_FISHER_RAYMOND, FisherRaymondSeenText, FisherRaymondBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext FisherRaymondAfterBattleText
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waitbutton
closetext
end
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TrainerCooltrainermAaron:
trainer COOLTRAINERM, AARON, EVENT_BEAT_COOLTRAINERM_AARON, CooltrainermAaronSeenText, CooltrainermAaronBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CooltrainermAaronAfterBattleText
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waitbutton
closetext
end
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TrainerCooltrainerfLois:
trainer COOLTRAINERF, LOIS, EVENT_BEAT_COOLTRAINERF_LOIS, CooltrainerfLoisSeenText, CooltrainerfLoisBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CooltrainerfLoisAfterBattleText
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waitbutton
closetext
end
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WesleyScript:
faceplayer
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opentext
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checkevent EVENT_GOT_BLACKBELT_FROM_WESLEY
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iftrue WesleyWednesdayScript
checkcode VAR_WEEKDAY
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ifnotequal WEDNESDAY, WesleyNotWednesdayScript
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checkevent EVENT_MET_WESLEY_OF_WEDNESDAY
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iftrue .MetWesley
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writetext MeetWesleyText
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buttonsound
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setevent EVENT_MET_WESLEY_OF_WEDNESDAY
.MetWesley:
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writetext WesleyGivesGiftText
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buttonsound
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verbosegiveitem BLACKBELT
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iffalse WesleyDoneScript
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setevent EVENT_GOT_BLACKBELT_FROM_WESLEY
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writetext WesleyGaveGiftText
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waitbutton
closetext
end
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WesleyWednesdayScript:
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writetext WesleyWednesdayText
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waitbutton
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WesleyDoneScript:
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closetext
end
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WesleyNotWednesdayScript:
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writetext WesleyNotWednesdayText
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waitbutton
closetext
end
LakeOfRageElixer:
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itemball ELIXER
LakeOfRageTMDetect:
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itemball TM_DETECT
LakeOfRageHiddenFullRestore:
hiddenitem FULL_RESTORE, EVENT_LAKE_OF_RAGE_HIDDEN_FULL_RESTORE
LakeOfRageHiddenRareCandy:
hiddenitem RARE_CANDY, EVENT_LAKE_OF_RAGE_HIDDEN_RARE_CANDY
LakeOfRageHiddenMaxPotion:
hiddenitem MAX_POTION, EVENT_LAKE_OF_RAGE_HIDDEN_MAX_POTION
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MovementData_0x70155:
teleport_from
step_end
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UnknownText_0x70157:
text "This lake is full"
line "of GYARADOS but"
cont "nothing else…"
para "So the MAGIKARP"
line "are being forced"
cont "to evolve…"
done
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UnknownText_0x701b4:
text "Did you come here"
line "because of the"
cont "rumors?"
para "You're <PLAYER>?"
line "I'm LANCE, a"
cont "trainer like you."
para "I heard some ru-"
line "mors, so I came to"
cont "investigate…"
para "I saw the way you"
line "battled earlier,"
cont "<PLAY_G>."
para "I can tell that"
line "you're a trainer"
para "with considerable"
line "skill."
para "If you don't mind,"
line "could you help me"
cont "investigate?"
done
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UnknownText_0x702c6:
text "LANCE: Excellent!"
para "It seems that the"
line "LAKE's MAGIKARP"
para "are being forced"
line "to evolve."
para "A mysterious radio"
line "broadcast coming"
para "from MAHOGANY is"
line "the cause."
para "I'll be waiting"
line "for you, <PLAY_G>."
done
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UnknownText_0x70371:
text "Oh… Well, if you"
line "change your mind,"
cont "please help me."
done
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UnknownText_0x703a5:
text "LANCE: Hm? Are you"
line "going to help me?"
done
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UnknownText_0x703cb:
text "GYARADOS: Gyashaa!"
done
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UnknownText_0x703df:
text "<PLAYER> obtained a"
line "RED SCALE."
done
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LakeOfRageGrampsText:
text "The GYARADOS are"
line "angry!"
para "It's a bad omen!"
done
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LakeOfRageGrampsText_ClearedRocketHideout:
text "Hahah! The MAGI-"
line "KARP are biting!"
done
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LakeOfRageSuperNerdText:
text "I heard this lake"
line "was made by ram-"
cont "paging GYARADOS."
para "I wonder if there"
line "is any connection"
para "to their mass out-"
line "break now?"
done
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LakeOfRageCooltrainerFText:
text "Did my eyes de-"
line "ceive me? I saw a"
para "red GYARADOS in"
line "the LAKE…"
para "But I thought"
line "GYARADOS were"
cont "usually blue?"
done
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FisherAndreSeenText:
text "Let me battle with"
line "the #MON I just"
cont "caught!"
done
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FisherAndreBeatenText:
text "I might be an ex-"
line "pert angler, but"
para "I stink as a #-"
line "MON trainer…"
done
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FisherAndreAfterBattleText:
text "I won't lose as an"
line "angler! I catch"
cont "#MON all day."
done
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FisherRaymondSeenText:
text "No matter what I"
line "do, all I catch"
para "are the same #-"
line "MON…"
done
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FisherRaymondBeatenText:
text "My line's all"
line "tangled up…"
done
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FisherRaymondAfterBattleText:
text "Why can't I catch"
line "any good #MON?"
done
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CooltrainermAaronSeenText:
text "If a trainer spots"
line "another trainer,"
para "he has to make a"
line "challenge."
para "That is our"
line "destiny."
done
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CooltrainermAaronBeatenText:
text "Whew…"
line "Good battle."
done
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CooltrainermAaronAfterBattleText:
text "#MON and their"
line "trainer become"
para "powerful through"
line "constant battling."
done
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CooltrainerfLoisSeenText:
text "What happened to"
line "the red GYARADOS?"
para "It's gone?"
para "Oh, darn. I came"
line "here for nothing?"
para "I know--let's"
line "battle!"
done
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CooltrainerfLoisBeatenText:
text "Good going!"
done
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CooltrainerfLoisAfterBattleText:
text "Come to think of"
line "it, I've seen a"
cont "pink BUTTERFREE."
done
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MeetWesleyText:
text "WESLEY: Well, how"
line "do you do?"
para "Seeing as how it's"
line "Wednesday today,"
para "I'm WESLEY of"
line "Wednesday."
done
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WesleyGivesGiftText:
text "Pleased to meet"
line "you. Please take a"
cont "souvenir."
done
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WesleyGaveGiftText:
text "WESLEY: BLACKBELT"
line "beefs up the power"
cont "of fighting moves."
done
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WesleyWednesdayText:
text "WESLEY: Since you"
line "found me, you must"
para "have met my broth-"
line "ers and sisters."
para "Or did you just"
line "get lucky?"
done
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WesleyNotWednesdayText:
text "WESLEY: Today's"
line "not Wednesday."
cont "That's too bad."
done
LakeOfRageSignText:
text "LAKE OF RAGE,"
line "also known as"
cont "GYARADOS LAKE."
done
FishingGurusHouseSignText:
text "FISHING GURU'S"
line "HOUSE"
done
LakeOfRage_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 7, 3, LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, 1
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warp_event 27, 31, LAKE_OF_RAGE_MAGIKARP_HOUSE, 1
db 0 ; coord events
db 5 ; bg events
bg_event 21, 27, BGEVENT_READ, LakeOfRageSign
bg_event 25, 31, BGEVENT_READ, MagikarpHouseSignScript
bg_event 11, 28, BGEVENT_ITEM, LakeOfRageHiddenFullRestore
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bg_event 4, 4, BGEVENT_ITEM, LakeOfRageHiddenRareCandy
bg_event 35, 5, BGEVENT_ITEM, LakeOfRageHiddenMaxPotion
db 12 ; object events
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object_event 21, 28, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageLanceScript, EVENT_LAKE_OF_RAGE_LANCE
object_event 20, 26, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageGrampsScript, -1
object_event 36, 13, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageSuperNerdScript, -1
object_event 25, 29, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageCooltrainerFScript, -1
object_event 30, 23, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerFisherAndre, EVENT_LAKE_OF_RAGE_CIVILIANS
object_event 24, 26, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerFisherRaymond, EVENT_LAKE_OF_RAGE_CIVILIANS
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object_event 4, 15, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerCooltrainermAaron, EVENT_LAKE_OF_RAGE_CIVILIANS
object_event 36, 7, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, TrainerCooltrainerfLois, EVENT_LAKE_OF_RAGE_CIVILIANS
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object_event 18, 22, SPRITE_GYARADOS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, RedGyarados, EVENT_LAKE_OF_RAGE_RED_GYARADOS
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object_event 4, 4, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, WesleyScript, EVENT_LAKE_OF_RAGE_WESLEY_OF_WEDNESDAY
object_event 7, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, LakeOfRageElixer, EVENT_LAKE_OF_RAGE_ELIXER
object_event 35, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, LakeOfRageTMDetect, EVENT_LAKE_OF_RAGE_TM_DETECT