Music and sound effect constants in map events.

This commit is contained in:
yenatch 2014-04-30 06:04:35 -04:00
parent 5708cf7569
commit ce59c9a84f
112 changed files with 312 additions and 312 deletions

View File

@ -21,7 +21,7 @@ BugsyScript_0x18ec1e: ; 0x18ec1e
setevent EVENT_BEAT_BUGSY
loadfont
2writetext UnknownText_0x18ee14
playsound $009c
playsound SFX_GET_BADGE
waitbutton
setflag $001c
checkcode $7

View File

@ -53,7 +53,7 @@ UnknownScript_0x198034: ; 0x198034
applymovement $b, MovementData_0x19813c
spriteface $0, $1
UnknownScript_0x198049: ; 0x198049
playmusic $001f
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
2writetext UnknownText_0x19814d
closetext
@ -93,14 +93,14 @@ UnknownScript_0x198081: ; 0x198081
; 0x198091
UnknownScript_0x198091: ; 0x198091
playmusic $0020
playmusic MUSIC_RIVAL_AFTER
loadfont
2writetext UnknownText_0x198233
closetext
loadmovesprites
spriteface $0, $2
applymovement $b, MovementData_0x198144
playsound $0023
playsound SFX_EXIT_BUILDING
disappear $b
dotrigger $0
waitbutton

View File

@ -48,7 +48,7 @@ UnknownScript_0x9f425: ; 0x9f425
2writetext UnknownText_0x9ee92
closetext
loadmovesprites
playmusic $000d
playmusic MUSIC_HEAL
special $002e
special $00a4
pause 60
@ -75,7 +75,7 @@ UnknownScript_0x9f483: ; 0x9f483
special $0086
writebyte $3
special $0086
playsound $0025
playsound SFX_SAVE
waitbutton
special $002e
special $007e

View File

@ -25,7 +25,7 @@ UnknownScript_0x9f568: ; 0x9f568
applymovement $0, MovementData_0x9f592
writebyte $a
special $0086
playsound $006e
playsound SFX_ELEVATOR
earthquake 60
waitbutton
follow $2, $0

View File

@ -72,7 +72,7 @@ UnknownScript_0x194e69: ; 0x194e69
iffalse UnknownScript_0x194e8e
itemtotext TM_24, $0
2writetext UnknownText_0x1951bf
playsound $0001
playsound SFX_ITEM
waitbutton
itemnotify
setevent EVENT_GOT_TM24_DRAGONBREATH

View File

@ -59,7 +59,7 @@ UnknownScript_0x19574c: ; 0x19574c
; 0x195758
UnknownScript_0x195758: ; 0x195758
playsound $001b
playsound SFX_STRENGTH
earthquake 80
end
; 0x19575e

View File

@ -33,7 +33,7 @@ UnknownScript_0x19b0de: ; 0x19b0de
closetext
loadmovesprites
special $002e
playmusic $000d
playmusic MUSIC_HEAL
pause 60
special $0031
special $003d

View File

@ -38,7 +38,7 @@ UnknownScript_0x1809ac: ; 0x1809ac
UnknownScript_0x1809ad: ; 0x1809ad
applymovement $0, MovementData_0x1809f9
refreshscreen $86
playsound $001b
playsound SFX_STRENGTH
earthquake 80
changeblock $4, $e, $2a
reloadmappart
@ -66,7 +66,7 @@ BrunoScript_0x1809c5: ; 0x1809c5
2writetext UnknownText_0x180b3c
closetext
loadmovesprites
playsound $001f
playsound SFX_ENTER_DOOR
changeblock $4, $2, $16
reloadmappart
loadmovesprites

View File

@ -61,7 +61,7 @@ UnknownScript_0x185c25: ; 0x185c25
pause 15
applymovement $0, MovementData_0x185ccd
applymovement $4, MovementData_0x185ccf
playmusic $001f
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
2writetext UnknownText_0x185cd9
closetext
@ -100,7 +100,7 @@ UnknownScript_0x185c70: ; 0x185c70
; 0x185c80
UnknownScript_0x185c80: ; 0x185c80
playmusic $0020
playmusic MUSIC_RIVAL_AFTER
loadfont
2writetext UnknownText_0x185de2
closetext
@ -111,13 +111,13 @@ UnknownScript_0x185c80: ; 0x185c80
pause 15
earthquake 50
showemote $0, $0, 15
playsound $001f
playsound SFX_ENTER_DOOR
waitbutton
changeblock $a, $8, $25
reloadmappart
pause 15
applymovement $0, MovementData_0x185cd1
playsound $002f
playsound SFX_KINESIS
showemote $0, $4, 20
loadfont
2writetext UnknownText_0x185e75

View File

@ -31,7 +31,7 @@ UnknownScript_0x18616a: ; 0x18616a
; 0x18616b
UnknownScript_0x18616b: ; 0x18616b
playmusic $0000
playmusic MUSIC_NONE
pause 30
appear $3
spriteface $0, $1
@ -52,28 +52,28 @@ UnknownScript_0x18616b: ; 0x18616b
pause 15
cry SUICUNE
pause 15
playsound $0014
playsound SFX_WARP_FROM
spriteface $0, $2
applymovement $3, MovementData_0x186236
disappear $3
waitbutton
playsound $0014
playsound SFX_WARP_FROM
spriteface $0, $3
applymovement $4, MovementData_0x18623b
disappear $4
waitbutton
pause 15
playsound $0014
playsound SFX_WARP_FROM
spriteface $0, $1
applymovement $5, MovementData_0x186241
playsound $0014
playsound SFX_WARP_FROM
spriteface $0, $0
applymovement $5, MovementData_0x186248
spriteface $0, $1
pause 20
cry SUICUNE
pause 30
playsound $0014
playsound SFX_WARP_FROM
applymovement $5, MovementData_0x186253
spriteface $0, $0
disappear $5
@ -114,7 +114,7 @@ UnknownScript_0x186226: ; 0x186226
applymovement $a, MovementData_0x18625c
UnknownScript_0x18622a: ; 0x18622a
disappear $a
playsound $0023
playsound SFX_EXIT_BUILDING
waitbutton
end
; 0x186231

View File

@ -99,7 +99,7 @@ MapCeladonCafeSignpost1Script: ; 0x730b0
loadfont
itemtotext LEFTOVERS, $0
2writetext UnknownText_0x732e7
playsound $0001
playsound SFX_ITEM
waitbutton
itemnotify
loadmovesprites

View File

@ -70,7 +70,7 @@ UnknownScript_0x711ce: ; 0x711ce
UnknownScript_0x711e8: ; 0x711e8
pause 10
playsound $001f
playsound SFX_ENTER_DOOR
2writetext UnknownText_0x71274
keeptextopen
itemnotify

View File

@ -12,7 +12,7 @@ MapCeladonDeptStoreElevatorSignpost0Script: ; 0x713ad
loadmovesprites
iffalse UnknownScript_0x713bd
pause 5
playsound $006e
playsound SFX_ELEVATOR
earthquake 60
waitbutton
UnknownScript_0x713bd: ; 0x713bd

View File

@ -77,7 +77,7 @@ UnknownScript_0x72768: ; 0x72768
UnknownScript_0x7276d: ; 0x7276d
waitbutton
playsound $0022
playsound SFX_TRANSACTION
2writetext UnknownText_0x729ad
closetext
2jump UnknownScript_0x726fd
@ -158,7 +158,7 @@ UnknownScript_0x727ed: ; 0x727ed
2call UnknownScript_0x72768
iffalse UnknownScript_0x72784
waitbutton
playsound $0022
playsound SFX_TRANSACTION
2writetext UnknownText_0x729ad
closetext
writebyte PIKACHU
@ -177,7 +177,7 @@ UnknownScript_0x7281b: ; 0x7281b
2call UnknownScript_0x72768
iffalse UnknownScript_0x72784
waitbutton
playsound $0022
playsound SFX_TRANSACTION
2writetext UnknownText_0x729ad
closetext
writebyte PORYGON
@ -196,7 +196,7 @@ UnknownScript_0x72849: ; 0x72849
2call UnknownScript_0x72768
iffalse UnknownScript_0x72784
waitbutton
playsound $0022
playsound SFX_TRANSACTION
2writetext UnknownText_0x729ad
closetext
writebyte LARVITAR

View File

@ -25,7 +25,7 @@ ErikaScript_0x72a6a: ; 0x72a6a
setevent EVENT_BEAT_TWINS_JO_AND_ZOE
loadfont
2writetext UnknownText_0x72c96
playsound $009c
playsound SFX_GET_BADGE
waitbutton
setflag $0026
UnknownScript_0x72a9b: ; 0x72a9b

View File

@ -20,7 +20,7 @@ CooltrainerMScript_0x71670: ; 0x71670
UnknownScript_0x7167e: ; 0x7167e
keeptextopen
2writetext UnknownText_0x71725
playsound $00a3
playsound SFX_DEX_FANFARE_230_PLUS
waitbutton
2writetext UnknownText_0x71760
keeptextopen

View File

@ -53,7 +53,7 @@ UnknownScript_0x71e5a: ; 0x71e5a
applymovement $6, MovementData_0x71e65
UnknownScript_0x71e5e: ; 0x71e5e
disappear $6
playsound $0023
playsound SFX_EXIT_BUILDING
waitbutton
end
; 0x71e65

View File

@ -103,21 +103,21 @@ YoungsterScript_0x184064: ; 0x184064
UnknownScript_0x184072: ; 0x184072
waitbutton
playsound $0012
playsound SFX_SECOND_PART_OF_ITEMFINDER
waitbutton
playsound $0022
playsound SFX_TRANSACTION
waitbutton
playsound $0012
playsound SFX_SECOND_PART_OF_ITEMFINDER
waitbutton
playsound $0022
playsound SFX_TRANSACTION
waitbutton
playsound $0012
playsound SFX_SECOND_PART_OF_ITEMFINDER
waitbutton
playsound $0022
playsound SFX_TRANSACTION
waitbutton
playsound $0012
playsound SFX_SECOND_PART_OF_ITEMFINDER
waitbutton
playsound $0022
playsound SFX_TRANSACTION
waitbutton
showemote $0, $7, 15
spriteface $7, $2

View File

@ -21,9 +21,9 @@ UnknownScript_0x1883da: ; 0x1883da
UnknownScript_0x1883de: ; 0x1883de
applymovement $2, MovementData_0x1884e3
playsound $0041
playsound SFX_TACKLE
applymovement $2, MovementData_0x1884eb
playmusic $0039
playmusic MUSIC_ROCKET_ENCOUNTER
loadfont
2writetext UnknownText_0x1884fb
closetext
@ -40,7 +40,7 @@ UnknownScript_0x1883de: ; 0x1883de
closetext
loadmovesprites
applymovement $2, MovementData_0x1884e8
playsound $0023
playsound SFX_EXIT_BUILDING
disappear $2
setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
clearevent $076c
@ -74,7 +74,7 @@ MistyScript_0x188432: ; 0x188432
setevent EVENT_BEAT_SWIMMERM_PARKER
loadfont
2writetext UnknownText_0x188768
playsound $009c
playsound SFX_GET_BADGE
waitbutton
setflag $0024
UnknownScript_0x188460: ; 0x188460

View File

@ -40,7 +40,7 @@ UnknownScript_0x19c01f: ; 0x19c01f
2writetext UnknownText_0x19c26f
closetext
loadmovesprites
playmusic $0011
playmusic MUSIC_SHOW_ME_AROUND
follow $2, $0
applymovement $2, MovementData_0x19c195
loadfont
@ -85,7 +85,7 @@ UnknownScript_0x19c01f: ; 0x19c01f
special $003d
spriteface $0, $1
applymovement $2, MovementData_0x19c1cb
playsound $001f
playsound SFX_ENTER_DOOR
disappear $2
clearevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
waitbutton
@ -118,7 +118,7 @@ UnknownScript_0x19c0ae: ; 0x19c0ae
appear $3
applymovement $3, MovementData_0x19c1ce
spriteface $0, $3
playmusic $001f
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
2writetext UnknownText_0x19c4e2
closetext
@ -163,7 +163,7 @@ UnknownScript_0x19c104: ; 0x19c104
; 0x19c11a
UnknownScript_0x19c11a: ; 0x19c11a
playmusic $0020
playmusic MUSIC_RIVAL_AFTER
loadfont
2writetext UnknownText_0x19c608
closetext
@ -172,13 +172,13 @@ UnknownScript_0x19c11a: ; 0x19c11a
; 0x19c126
UnknownScript_0x19c126: ; 0x19c126
playmusic $0020
playmusic MUSIC_RIVAL_AFTER
loadfont
2writetext UnknownText_0x19c59e
closetext
loadmovesprites
UnknownScript_0x19c12f: ; 0x19c12f
playsound $0041
playsound SFX_TACKLE
applymovement $0, MovementData_0x19c1d4
spriteface $0, $2
applymovement $3, MovementData_0x19c1da

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