KiritoDv
8cffb77b75
Fixed HD font textures
2026-01-20 00:37:39 -06:00
KiritoDv
6a39ef0efa
Enabled linux builds as debug for now
2026-01-19 22:13:32 -06:00
KiritoDv
a8cf1663c7
Fixed smoke being wrong splitted
2026-01-19 11:52:20 -06:00
KiritoDv
fb337f6fe6
Updated readme again
2026-01-19 01:26:49 -06:00
KiritoDv
a15d7aaf97
Updated readme
2026-01-19 01:26:09 -06:00
KiritoDv
c1c8ec125d
Updated building docs
2026-01-19 01:25:37 -06:00
KiritoDv
cbd5d58e41
Fixed bowser flame explosion
2026-01-19 00:19:29 -06:00
KiritoDv
ab378dc6af
Extracted all skyboxes yamls
2026-01-18 21:21:32 -06:00
KiritoDv
8c23190a21
Fixed readme again
2026-01-18 18:26:22 -06:00
KiritoDv
6b28d16b79
Fixed nightly links
2026-01-18 18:24:49 -06:00
KiritoDv
df7e911965
Some small cmake fixes
2026-01-18 15:24:46 -06:00
KiritoDv
893bad8912
Run clang-format
2026-01-18 14:54:27 -06:00
KiritoDv
1df6732a3c
Enabled Alternate Assets by default
2026-01-18 13:49:27 -06:00
KiritoDv
d110359057
Fixed metal crashing when using the vanish cap
2026-01-18 13:35:57 -06:00
KiritoDv
06e1d2d864
Fixed demos among a cheat to play in them to maintain old behavior
2026-01-18 13:32:26 -06:00
KiritoDv
761b36cb7a
Re-stubbed audio_reset_session for now
2026-01-18 12:38:21 -06:00
KiritoDv
acb77db563
Added Alternate Assets toggle on settings menu
2026-01-18 12:21:34 -06:00
KiritoDv
10d88edcd1
Fixed some wrong coords in jp dialogs
2026-01-18 12:11:02 -06:00
KiritoDv
b1e3f48763
Fixed audio_reset_session not getting called
2026-01-18 12:08:33 -06:00
KiritoDv
4d0906a333
Fixed HMC objects and build name
2026-01-18 11:42:21 -06:00
KiritoDv
fa45a6fc7c
Fixed peach intro music not playing
2026-01-18 11:13:03 -06:00
KiritoDv
e1ba0756c8
Attempt at fixing gNeverEnteredCastle not getting correctly updated
2026-01-18 11:10:22 -06:00
KiritoDv
d64efe3a5e
Revert "Fixed paths to work like on soh"
...
This reverts commit ef62270f3c .
2026-01-17 20:06:47 -06:00
KiritoDv
09236020b6
Fixed rumble corruption
2026-01-17 18:55:38 -06:00
KiritoDv
70ca8dbc31
Bump torch to latest main
2026-01-17 17:42:54 -06:00
KiritoDv
7c0f199e8a
Updated license
2026-01-17 17:41:31 -06:00
KiritoDv
ca551c2161
Small fix on ingame_hud
2026-01-17 17:32:28 -06:00
KiritoDv
2a30474c51
Updated some linux ci stuff
2026-01-17 15:16:51 -06:00
KiritoDv
641e7c8a16
Dumb commit to trigger CI
2026-01-17 14:21:13 -06:00
KiritoDv
ef62270f3c
Fixed paths to work like on soh
2026-01-17 14:12:23 -06:00
KiritoDv
86d5c14ba9
Fixed goddard hand crashing game
2026-01-16 18:21:54 -06:00
KiritoDv
b68e1bfdc7
Fixed textures not aligned correctly
2026-01-16 18:13:16 -06:00
KiritoDv
98330beaf7
Fixed small compilation issue
2026-01-16 11:48:05 -06:00
KiritoDv
327c104833
Disabled LOD by default
2026-01-16 11:46:08 -06:00
KiritoDv
18068ed370
Bump latest LUS
2026-01-15 22:07:19 -06:00
KiritoDv
735bc05853
Fixed icon and enabled rumble on windows
2026-01-15 22:06:41 -06:00
KiritoDv
41616d79d1
Fixed some hud aspect using old function for aspect ratio
2026-01-15 20:38:42 -06:00
KiritoDv
2cd88764df
Revert "Someday im going to do this"
...
This reverts commit be4b53c525 .
2026-01-15 20:33:02 -06:00
KiritoDv
e63f3318ac
Added some fixes for better texture handle, implemented power meter to be always and hud aspect ratio
2026-01-15 19:11:33 -06:00
KiritoDv
8236d302a2
Small fix on goddard
2026-01-15 13:47:14 -06:00
KiritoDv
5e4a5bdcf7
Disabled switch workflows for now
2026-01-14 19:39:25 -06:00
KiritoDv
5cea634911
Fixed missing assets on us
2026-01-14 19:12:31 -06:00
KiritoDv
0fdee4de70
More hd texture fixes
2026-01-14 19:12:18 -06:00
KiritoDv
be4b53c525
Someday im going to do this
2026-01-14 18:41:38 -06:00
KiritoDv
e1992eaf41
Added png factories among fixing asset array for hd textures
2026-01-13 21:32:14 -06:00
KiritoDv
769c72a15f
Stubbed water level for now
2026-01-11 19:42:31 -06:00
KiritoDv
9796e33b2a
Removed old better names to use the new ones
2026-01-11 19:42:31 -06:00
KiritoDv
db4b5834d6
Enabled better level select by default
2026-01-11 19:42:31 -06:00
KiritoDv
8c1e319df0
Fixed better select not reloading
2026-01-11 19:42:31 -06:00
KiritoDv
31a144363f
Fixed memory corruption issues and implemented area system
2026-01-11 19:42:31 -06:00
KiritoDv
3b11f0571e
[WIP] Initial new level select
2026-01-11 19:42:31 -06:00
KiritoDv
5485833563
Untied mario health of debug selector
2026-01-11 19:40:10 -06:00
KiritoDv
f0ecd0eb05
Fixed some widescreen issues including clearing framebuffer
2026-01-11 19:37:21 -06:00
KiritoDv
1af883db1f
Fixed wiggler_head not being extracted correctly
2026-01-11 19:09:21 -06:00
KiritoDv
d5fca56f92
Implemented skybox interpolation
2026-01-10 13:51:47 -06:00
KiritoDv
ef04aec3aa
Moved master volume as a final pass before passing it to the driver
2026-01-09 09:16:56 -06:00
KiritoDv
59fdcee9bf
Fixed volume sliders
2026-01-09 03:05:53 -06:00
KiritoDv
d19e4a4e36
Fixed compilation error in a better way
2026-01-08 22:43:24 -06:00
KiritoDv
03d72c216d
Fixed Events.h
2026-01-08 22:22:06 -06:00
KiritoDv
1b53aac638
Bump torch and libultraship
2026-01-08 22:08:03 -06:00
KiritoDv
3cfa6195d9
Fixed mario not decrementing health when underwater
2026-01-08 21:41:28 -06:00
KiritoDv
b4be421a76
Fixed cannon circle being broken after revert
2026-01-08 21:20:21 -06:00
KiritoDv
3f7aec8e45
Moved PortEnhancements to cpp among using ShipInit
2026-01-08 21:20:09 -06:00
KiritoDv
a6bb0f3931
Fixed merge conflicts
2026-01-08 20:49:38 -06:00
KiritoDv
5541c37d36
Modified so only works on port specific files
2026-01-08 20:38:20 -06:00
KiritoDv
251c7bde6d
Readded clang-format
2026-01-08 20:35:16 -06:00
KiritoDv
cbcf19e2ab
Revert "Implemented clang-format among move to use the oot one"
...
This reverts commit 569877a315838a15401ce378a142ce169c23bd16.
2026-01-08 20:32:46 -06:00
KiritoDv
dbe51e6c0e
Fixed cannon circle
2026-01-08 20:23:40 -06:00
KiritoDv
07e3f781d9
Disabled interpolation of mul
2026-01-08 17:23:01 -06:00
KiritoDv
f9b8a79ef0
Added clang-format action
2026-01-08 16:21:08 -06:00
KiritoDv
5b401b45bf
Implemented clang-format among move to use the oot one
2026-01-08 16:17:16 -06:00
KiritoDv
e59f954b53
Bump torch and updated icons
2026-01-08 14:56:47 -06:00
KiritoDv
463d800f88
Added a wiki folder for documentation
2026-01-08 11:20:23 -06:00
KiritoDv
f649595b2c
Invalidated skybox always
2026-01-08 08:48:34 -06:00
KiritoDv
929b1cc71c
Fixed some flags not getting reset
2026-01-07 21:48:46 -06:00
KiritoDv
17605aaed2
Another bump with torch fixes
2026-01-07 21:22:47 -06:00
KiritoDv
8ef9fa3518
Updated torch to fix export crashes
2026-01-07 20:49:33 -06:00
KiritoDv
061d321171
Fixed even more missing asset crashes on jp
2026-01-07 19:25:06 -06:00
KiritoDv
d48de07588
Fixed jp rom crash with lava particles
2026-01-07 19:20:40 -06:00
KiritoDv
508990eac4
Fully removed bin assets
2026-01-07 16:13:35 -06:00
KiritoDv
1070848705
Extracted almost all missing bin assets
2026-01-07 16:11:07 -06:00
KiritoDv
5b3accdce6
Extracted missing tables
2026-01-07 15:29:13 -06:00
KiritoDv
9cf7439b78
Some interpolation fixes
2026-01-07 14:10:07 -06:00
KiritoDv
599c127adb
Fixed weird vibration on screen
2026-01-07 13:38:55 -06:00
KiritoDv
d61f235d30
Fixed dialog interpolation
2026-01-07 13:34:03 -06:00
KiritoDv
555e53b1ea
Disabled rumble on windows for now
2026-01-07 13:05:42 -06:00
KiritoDv
50323238d0
Fixed sm64 factories being disabled on torch
2026-01-07 10:18:25 -06:00
KiritoDv
45e0245cae
Fixed small error when disabled rumble
2026-01-07 04:14:19 -06:00
KiritoDv
3462370e9a
Hopefully, the last bump
2026-01-07 03:13:18 -06:00
KiritoDv
f64d7e352a
Another damn bump
2026-01-07 02:58:09 -06:00
KiritoDv
2d372fdada
Bump torch again
2026-01-07 02:45:48 -06:00
KiritoDv
3e328e0aee
Uploaded headers and modified readme
2026-01-07 02:32:23 -06:00
KiritoDv
8cab965e4c
Fixed some missing things
2026-01-07 02:21:30 -06:00
KiritoDv
e9806b7507
Implemented actions and switch support
2026-01-07 01:50:06 -06:00
20674529ab
[WIP] Implemented GeoLayout loading and moved to otr every actor ( #53 )
...
* Fixed GeoLayout loading and implemented mario loading from otr
* Ported bobomb and coins
* Ported cannon barrel
* Ported blue_coin_switch
* Fixed collision loading
* Ported checkerboard_platform
* Ported most of common0 to otr
* Fixed amp on jp
* Fixed some wrong yamls
* Fixed faulty snow interpolation
* Bump LUS
* Extracted 99.99999% actors to be loaded from otr
* Removed unnessesary print and added o2r mod support
* Fixed headers
* Added us support into geolayout parser
* Fixed conflicts
* Removed done indicators
* Remove duplicated headers
* Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr
* Bump torch
* Fixed linux compilation
* Pushed header generation
* Got compiling on Linux working. (#59 )
* Added more data and hopefully fix more issues
* Updated libultraship
* bin dls and vtxs (#60 )
* Fixed master volume
* Updated torch
* Renamed otr files
* Renamed otr en cmakelists
* Updated libultraship and torch
* Removed actors code
* [WIP] The big one that removes almost all hardcoded assets from levels and actors
* Updating cmake to match Starship
* Updated more references
* Updated cmake to add more targets
* Updated o2r name
* Removed unnecesary dma call
* Updated gitmodules
* Bump LUS, fixed cmake and fixed audio on windows
* Update torch and wdw
* Fixed some corrupted ptrs, cleaned up jp support and fixed bully
* Added USE_GBI_TRACE
* Fixed packaging.cmake and audio fixes
* Removed old LUS
* Updated torch and readded LUS
* More compilation issues
* Removed interpolation to use on the future the new system
* Bump libs
* Reimplemented skybox, and added synthesis overflow fix
* Removed prints to use SPDLOG
* This should had been on another branch but fuck it
* Added more interpolation stuff
* Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem
* Removed some FrameInterpolation changes
* Fixed gitignore and implemented PortEnhancements
* Fixed interpolation crashes, WIP implemented reset among other fixes
* Bump torch to fix paintings
* Moved log to be a trace
* Readded some frame tagging
* Fixed rumble
* Fixed skybox crashes
* Bump LUS
* Moved skybox and floats to float for better precision
* Moved to health change and created lives change event
* Fixed bubbles being broken
* Fixed lives event not being registered
* Fixed skybox crashes
* Initialized mixer variables
* Fixed some memory leaks
* Fixed trajectory being exported incorrectly
* Hopefully fixed us yamls
* Fixed remaining us issues
* Implemented o2r generation among some other things
---------
Co-authored-by: KiritoDv <KiritoDv>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com >
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com >
2026-01-07 01:37:43 -06:00
KiritoDv
6f927365ca
Fixed windows compilation
2024-06-01 21:03:49 -06:00
KiritoDv
f7d7ae49b0
Updated to work with latest libultraship
2024-05-04 03:27:46 -06:00
KiritoDv
c78f885a69
Added wip dlist loading
2023-11-07 13:06:46 -06:00
KiritoDv
ad0fd905d2
Added sdl2_net support
2023-10-18 21:18:43 -06:00
KiritoDv
a683fe0bac
Added null validation into channel_layer and removed leftover
2023-10-18 20:51:09 -06:00