100 Commits
Author SHA1 Message Date
KiritoDv 8cffb77b75 Fixed HD font textures 2026-01-20 00:37:39 -06:00
KiritoDv 6a39ef0efa Enabled linux builds as debug for now 2026-01-19 22:13:32 -06:00
KiritoDv a8cf1663c7 Fixed smoke being wrong splitted 2026-01-19 11:52:20 -06:00
KiritoDv fb337f6fe6 Updated readme again 2026-01-19 01:26:49 -06:00
KiritoDv a15d7aaf97 Updated readme 2026-01-19 01:26:09 -06:00
KiritoDv c1c8ec125d Updated building docs 2026-01-19 01:25:37 -06:00
KiritoDv cbd5d58e41 Fixed bowser flame explosion 2026-01-19 00:19:29 -06:00
KiritoDv ab378dc6af Extracted all skyboxes yamls 2026-01-18 21:21:32 -06:00
KiritoDv 8c23190a21 Fixed readme again 2026-01-18 18:26:22 -06:00
KiritoDv 6b28d16b79 Fixed nightly links 2026-01-18 18:24:49 -06:00
KiritoDv df7e911965 Some small cmake fixes 2026-01-18 15:24:46 -06:00
KiritoDv 893bad8912 Run clang-format 2026-01-18 14:54:27 -06:00
KiritoDv 1df6732a3c Enabled Alternate Assets by default 2026-01-18 13:49:27 -06:00
KiritoDv d110359057 Fixed metal crashing when using the vanish cap 2026-01-18 13:35:57 -06:00
KiritoDv 06e1d2d864 Fixed demos among a cheat to play in them to maintain old behavior 2026-01-18 13:32:26 -06:00
KiritoDv 761b36cb7a Re-stubbed audio_reset_session for now 2026-01-18 12:38:21 -06:00
KiritoDv acb77db563 Added Alternate Assets toggle on settings menu 2026-01-18 12:21:34 -06:00
KiritoDv 10d88edcd1 Fixed some wrong coords in jp dialogs 2026-01-18 12:11:02 -06:00
KiritoDv b1e3f48763 Fixed audio_reset_session not getting called 2026-01-18 12:08:33 -06:00
KiritoDv 4d0906a333 Fixed HMC objects and build name 2026-01-18 11:42:21 -06:00
KiritoDv fa45a6fc7c Fixed peach intro music not playing 2026-01-18 11:13:03 -06:00
KiritoDv e1ba0756c8 Attempt at fixing gNeverEnteredCastle not getting correctly updated 2026-01-18 11:10:22 -06:00
KiritoDv d64efe3a5e Revert "Fixed paths to work like on soh"
This reverts commit ef62270f3c.
2026-01-17 20:06:47 -06:00
KiritoDv 09236020b6 Fixed rumble corruption 2026-01-17 18:55:38 -06:00
KiritoDv 70ca8dbc31 Bump torch to latest main 2026-01-17 17:42:54 -06:00
KiritoDv 7c0f199e8a Updated license 2026-01-17 17:41:31 -06:00
KiritoDv ca551c2161 Small fix on ingame_hud 2026-01-17 17:32:28 -06:00
KiritoDv 2a30474c51 Updated some linux ci stuff 2026-01-17 15:16:51 -06:00
KiritoDv 641e7c8a16 Dumb commit to trigger CI 2026-01-17 14:21:13 -06:00
KiritoDv ef62270f3c Fixed paths to work like on soh 2026-01-17 14:12:23 -06:00
KiritoDv 86d5c14ba9 Fixed goddard hand crashing game 2026-01-16 18:21:54 -06:00
KiritoDv b68e1bfdc7 Fixed textures not aligned correctly 2026-01-16 18:13:16 -06:00
KiritoDv 98330beaf7 Fixed small compilation issue 2026-01-16 11:48:05 -06:00
KiritoDv 327c104833 Disabled LOD by default 2026-01-16 11:46:08 -06:00
KiritoDv 18068ed370 Bump latest LUS 2026-01-15 22:07:19 -06:00
KiritoDv 735bc05853 Fixed icon and enabled rumble on windows 2026-01-15 22:06:41 -06:00
KiritoDv 41616d79d1 Fixed some hud aspect using old function for aspect ratio 2026-01-15 20:38:42 -06:00
KiritoDv 2cd88764df Revert "Someday im going to do this"
This reverts commit be4b53c525.
2026-01-15 20:33:02 -06:00
KiritoDv e63f3318ac Added some fixes for better texture handle, implemented power meter to be always and hud aspect ratio 2026-01-15 19:11:33 -06:00
KiritoDv 8236d302a2 Small fix on goddard 2026-01-15 13:47:14 -06:00
KiritoDv 5e4a5bdcf7 Disabled switch workflows for now 2026-01-14 19:39:25 -06:00
KiritoDv 5cea634911 Fixed missing assets on us 2026-01-14 19:12:31 -06:00
KiritoDv 0fdee4de70 More hd texture fixes 2026-01-14 19:12:18 -06:00
KiritoDv be4b53c525 Someday im going to do this 2026-01-14 18:41:38 -06:00
KiritoDv e1992eaf41 Added png factories among fixing asset array for hd textures 2026-01-13 21:32:14 -06:00
KiritoDv 769c72a15f Stubbed water level for now 2026-01-11 19:42:31 -06:00
KiritoDv 9796e33b2a Removed old better names to use the new ones 2026-01-11 19:42:31 -06:00
KiritoDv db4b5834d6 Enabled better level select by default 2026-01-11 19:42:31 -06:00
KiritoDv 8c1e319df0 Fixed better select not reloading 2026-01-11 19:42:31 -06:00
KiritoDv 31a144363f Fixed memory corruption issues and implemented area system 2026-01-11 19:42:31 -06:00
KiritoDv 3b11f0571e [WIP] Initial new level select 2026-01-11 19:42:31 -06:00
KiritoDv 5485833563 Untied mario health of debug selector 2026-01-11 19:40:10 -06:00
KiritoDv f0ecd0eb05 Fixed some widescreen issues including clearing framebuffer 2026-01-11 19:37:21 -06:00
KiritoDv 1af883db1f Fixed wiggler_head not being extracted correctly 2026-01-11 19:09:21 -06:00
KiritoDv d5fca56f92 Implemented skybox interpolation 2026-01-10 13:51:47 -06:00
KiritoDv ef04aec3aa Moved master volume as a final pass before passing it to the driver 2026-01-09 09:16:56 -06:00
KiritoDv 59fdcee9bf Fixed volume sliders 2026-01-09 03:05:53 -06:00
KiritoDv d19e4a4e36 Fixed compilation error in a better way 2026-01-08 22:43:24 -06:00
KiritoDv 03d72c216d Fixed Events.h 2026-01-08 22:22:06 -06:00
KiritoDv 1b53aac638 Bump torch and libultraship 2026-01-08 22:08:03 -06:00
KiritoDv 3cfa6195d9 Fixed mario not decrementing health when underwater 2026-01-08 21:41:28 -06:00
KiritoDv b4be421a76 Fixed cannon circle being broken after revert 2026-01-08 21:20:21 -06:00
KiritoDv 3f7aec8e45 Moved PortEnhancements to cpp among using ShipInit 2026-01-08 21:20:09 -06:00
KiritoDv a6bb0f3931 Fixed merge conflicts 2026-01-08 20:49:38 -06:00
KiritoDv 5541c37d36 Modified so only works on port specific files 2026-01-08 20:38:20 -06:00
KiritoDv 251c7bde6d Readded clang-format 2026-01-08 20:35:16 -06:00
KiritoDv cbcf19e2ab Revert "Implemented clang-format among move to use the oot one"
This reverts commit 569877a315838a15401ce378a142ce169c23bd16.
2026-01-08 20:32:46 -06:00
KiritoDv dbe51e6c0e Fixed cannon circle 2026-01-08 20:23:40 -06:00
KiritoDv 07e3f781d9 Disabled interpolation of mul 2026-01-08 17:23:01 -06:00
KiritoDv f9b8a79ef0 Added clang-format action 2026-01-08 16:21:08 -06:00
KiritoDv 5b401b45bf Implemented clang-format among move to use the oot one 2026-01-08 16:17:16 -06:00
KiritoDv e59f954b53 Bump torch and updated icons 2026-01-08 14:56:47 -06:00
KiritoDv 463d800f88 Added a wiki folder for documentation 2026-01-08 11:20:23 -06:00
KiritoDv f649595b2c Invalidated skybox always 2026-01-08 08:48:34 -06:00
KiritoDv 929b1cc71c Fixed some flags not getting reset 2026-01-07 21:48:46 -06:00
KiritoDv 17605aaed2 Another bump with torch fixes 2026-01-07 21:22:47 -06:00
KiritoDv 8ef9fa3518 Updated torch to fix export crashes 2026-01-07 20:49:33 -06:00
KiritoDv 061d321171 Fixed even more missing asset crashes on jp 2026-01-07 19:25:06 -06:00
KiritoDv d48de07588 Fixed jp rom crash with lava particles 2026-01-07 19:20:40 -06:00
KiritoDv 508990eac4 Fully removed bin assets 2026-01-07 16:13:35 -06:00
KiritoDv 1070848705 Extracted almost all missing bin assets 2026-01-07 16:11:07 -06:00
KiritoDv 5b3accdce6 Extracted missing tables 2026-01-07 15:29:13 -06:00
KiritoDv 9cf7439b78 Some interpolation fixes 2026-01-07 14:10:07 -06:00
KiritoDv 599c127adb Fixed weird vibration on screen 2026-01-07 13:38:55 -06:00
KiritoDv d61f235d30 Fixed dialog interpolation 2026-01-07 13:34:03 -06:00
KiritoDv 555e53b1ea Disabled rumble on windows for now 2026-01-07 13:05:42 -06:00
KiritoDv 50323238d0 Fixed sm64 factories being disabled on torch 2026-01-07 10:18:25 -06:00
KiritoDv 45e0245cae Fixed small error when disabled rumble 2026-01-07 04:14:19 -06:00
KiritoDv 3462370e9a Hopefully, the last bump 2026-01-07 03:13:18 -06:00
KiritoDv f64d7e352a Another damn bump 2026-01-07 02:58:09 -06:00
KiritoDv 2d372fdada Bump torch again 2026-01-07 02:45:48 -06:00
KiritoDv 3e328e0aee Uploaded headers and modified readme 2026-01-07 02:32:23 -06:00
KiritoDv 8cab965e4c Fixed some missing things 2026-01-07 02:21:30 -06:00
KiritoDv e9806b7507 Implemented actions and switch support 2026-01-07 01:50:06 -06:00
20674529ab [WIP] Implemented GeoLayout loading and moved to otr every actor (#53)
* Fixed GeoLayout loading and implemented mario loading from otr

* Ported bobomb and coins

* Ported cannon barrel

* Ported blue_coin_switch

* Fixed collision loading

* Ported checkerboard_platform

* Ported most of common0 to otr

* Fixed amp on jp

* Fixed some wrong yamls

* Fixed faulty snow interpolation

* Bump LUS

* Extracted 99.99999% actors to be loaded from otr

* Removed unnessesary print and added o2r mod support

* Fixed headers

* Added us support into geolayout parser

* Fixed conflicts

* Removed done indicators

* Remove duplicated headers

* Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr

* Bump torch

* Fixed linux compilation

* Pushed header generation

* Got compiling on Linux working. (#59)

* Added more data and hopefully fix more issues

* Updated libultraship

* bin dls and vtxs (#60)

* Fixed master volume

* Updated torch

* Renamed otr files

* Renamed otr en cmakelists

* Updated libultraship and torch

* Removed actors code

* [WIP] The big one that removes almost all hardcoded assets from levels and actors

* Updating cmake to match Starship

* Updated more references

* Updated cmake to add more targets

* Updated o2r name

* Removed unnecesary dma call

* Updated gitmodules

* Bump LUS, fixed cmake and fixed audio on windows

* Update torch and wdw

* Fixed some corrupted ptrs, cleaned up jp support and fixed bully

* Added USE_GBI_TRACE

* Fixed packaging.cmake and audio fixes

* Removed old LUS

* Updated torch and readded LUS

* More compilation issues

* Removed interpolation to use on the future the new system

* Bump libs

* Reimplemented skybox, and added synthesis overflow fix

* Removed prints to use SPDLOG

* This should had been on another branch but fuck it

* Added more interpolation stuff

* Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem

* Removed some FrameInterpolation changes

* Fixed gitignore and implemented PortEnhancements

* Fixed interpolation crashes, WIP implemented reset among other fixes

* Bump torch to fix paintings

* Moved log to be a trace

* Readded some frame tagging

* Fixed rumble

* Fixed skybox crashes

* Bump LUS

* Moved skybox and floats to float for better precision

* Moved to health change and created lives change event

* Fixed bubbles being broken

* Fixed lives event not being registered

* Fixed skybox crashes

* Initialized mixer variables

* Fixed some memory leaks

* Fixed trajectory being exported incorrectly

* Hopefully fixed us yamls

* Fixed remaining us issues

* Implemented o2r generation among some other things

---------

Co-authored-by: KiritoDv <KiritoDv>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
2026-01-07 01:37:43 -06:00
KiritoDv 6f927365ca Fixed windows compilation 2024-06-01 21:03:49 -06:00
KiritoDv f7d7ae49b0 Updated to work with latest libultraship 2024-05-04 03:27:46 -06:00
KiritoDv c78f885a69 Added wip dlist loading 2023-11-07 13:06:46 -06:00
KiritoDv ad0fd905d2 Added sdl2_net support 2023-10-18 21:18:43 -06:00
KiritoDv a683fe0bac Added null validation into channel_layer and removed leftover 2023-10-18 20:51:09 -06:00