Fixed missing assets on us

This commit is contained in:
KiritoDv
2026-01-14 19:12:31 -06:00
parent 0fdee4de70
commit 5cea634911
2 changed files with 24 additions and 0 deletions
+18
View File
@@ -157,6 +157,24 @@ dl_billboard_num_9:
offset: 0x12088
symbol: dl_billboard_num_9
segment2_lights_unused:
type: LIGHTS
size: 24
offset: 0x172B8
symbol: segment2_lights_unused
matrix_identity:
type: MTX
floats: true
offset: 0x172D0
symbol: matrix_identity
matrix_fullscreen:
type: MTX
floats: true
offset: 0x17310
symbol: matrix_fullscreen
dl_draw_quad_verts_0123:
type: GFX
offset: 0x17350
+6
View File
@@ -64,6 +64,12 @@ static const ALIGN_ASSET(2) char dl_billboard_num_8[] = "__OTR__bin/segment2/dl_
static const ALIGN_ASSET(2) char dl_billboard_num_9[] = "__OTR__bin/segment2/dl_billboard_num_9";
static const ALIGN_ASSET(2) char segment2_lights_unused[] = "__OTR__bin/segment2/segment2_lights_unused";
static const ALIGN_ASSET(2) char matrix_identity[] = "__OTR__bin/segment2/matrix_identity";
static const ALIGN_ASSET(2) char matrix_fullscreen[] = "__OTR__bin/segment2/matrix_fullscreen";
static const ALIGN_ASSET(2) char dl_draw_quad_verts_0123[] = "__OTR__bin/segment2/dl_draw_quad_verts_0123";
static const ALIGN_ASSET(2) char dl_draw_quad_verts_4567[] = "__OTR__bin/segment2/dl_draw_quad_verts_4567";