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Fixed weird vibration on screen
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@@ -24,6 +24,5 @@ void guOrtho(Mtx *m, float left, float right, float bottom, float top, float nea
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float scale) {
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float sp28[4][4];
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guOrthoF(sp28, left, right, bottom, top, near, far, scale);
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FrameInterpolation_RecordMatrixMtxFToMtx((MtxF*)sp28, m);
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guMtxF2L(sp28, m);
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}
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