mirror of
https://github.com/izzy2lost/Ghostship.git
synced 2026-06-19 01:17:03 -07:00
Extracted almost all missing bin assets
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
:config:
|
||||
autopads: false
|
||||
external_files:
|
||||
- 'assets/ymls/jp/textures/effect.yml'
|
||||
compression:
|
||||
offset: 0x36DAD0
|
||||
segments:
|
||||
- [ 0xB, 0x36DAD0 ]
|
||||
|
||||
tiny_bubble_dl_0B006A50:
|
||||
type: GFX
|
||||
offset: 0x6A50
|
||||
symbol: tiny_bubble_dl_0B006A50
|
||||
|
||||
tiny_bubble_dl_0B006AB0:
|
||||
type: GFX
|
||||
offset: 0x6AB0
|
||||
symbol: tiny_bubble_dl_0B006AB0
|
||||
|
||||
tiny_bubble_dl_0B006CD8:
|
||||
type: GFX
|
||||
offset: 0x6CD8
|
||||
symbol: tiny_bubble_dl_0B006CD8
|
||||
|
||||
tiny_bubble_dl_0B006D38:
|
||||
type: GFX
|
||||
offset: 0x6D38
|
||||
symbol: tiny_bubble_dl_0B006D38
|
||||
|
||||
tiny_bubble_dl_0B006D68:
|
||||
type: GFX
|
||||
offset: 0x6D68
|
||||
symbol: tiny_bubble_dl_0B006D68
|
||||
@@ -334,3 +334,17 @@ dl_paintings_draw_ripples:
|
||||
type: GFX
|
||||
offset: 0x14A30
|
||||
symbol: dl_paintings_draw_ripples
|
||||
|
||||
seg2_painting_triangle_mesh:
|
||||
type: ARRAY
|
||||
offset: 0x14A60
|
||||
array_type: s16
|
||||
count: 1265
|
||||
symbol: seg2_painting_triangle_mesh
|
||||
|
||||
seg2_painting_mesh_neighbor_tris:
|
||||
type: ARRAY
|
||||
offset: 0x15444
|
||||
array_type: s16
|
||||
count: 949
|
||||
symbol: seg2_painting_mesh_neighbor_tris
|
||||
@@ -4,6 +4,9 @@
|
||||
offset: 0x26EA40
|
||||
segments:
|
||||
- [ 0xA, 0x26EA40 ]
|
||||
header:
|
||||
header:
|
||||
- '#include "sm64.h"'
|
||||
|
||||
title_screen_bg_vertex_0A000000:
|
||||
type: VTX
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
:config:
|
||||
autopads: false
|
||||
external_files:
|
||||
- 'assets/ymls/us/textures/effect.yml'
|
||||
compression:
|
||||
offset: 0x36F530
|
||||
segments:
|
||||
- [ 0xB, 0x36F530 ]
|
||||
|
||||
tiny_bubble_dl_0B006A50:
|
||||
type: GFX
|
||||
offset: 0x6A50
|
||||
symbol: tiny_bubble_dl_0B006A50
|
||||
|
||||
tiny_bubble_dl_0B006AB0:
|
||||
type: GFX
|
||||
offset: 0x6AB0
|
||||
symbol: tiny_bubble_dl_0B006AB0
|
||||
|
||||
tiny_bubble_dl_0B006CD8:
|
||||
type: GFX
|
||||
offset: 0x6CD8
|
||||
symbol: tiny_bubble_dl_0B006CD8
|
||||
|
||||
tiny_bubble_dl_0B006D38:
|
||||
type: GFX
|
||||
offset: 0x6D38
|
||||
symbol: tiny_bubble_dl_0B006D38
|
||||
|
||||
tiny_bubble_dl_0B006D68:
|
||||
type: GFX
|
||||
offset: 0x6D68
|
||||
symbol: tiny_bubble_dl_0B006D68
|
||||
@@ -286,3 +286,17 @@ dl_paintings_draw_ripples:
|
||||
type: GFX
|
||||
offset: 0x17890
|
||||
symbol: dl_paintings_draw_ripples
|
||||
|
||||
seg2_painting_triangle_mesh:
|
||||
type: ARRAY
|
||||
offset: 0x178C0
|
||||
array_type: s16
|
||||
count: 1265
|
||||
symbol: seg2_painting_triangle_mesh
|
||||
|
||||
seg2_painting_mesh_neighbor_tris:
|
||||
type: ARRAY
|
||||
offset: 0x182A4
|
||||
array_type: s16
|
||||
count: 949
|
||||
symbol: seg2_painting_mesh_neighbor_tris
|
||||
@@ -4,6 +4,9 @@
|
||||
offset: 0x2708C0
|
||||
segments:
|
||||
- [ 0xA, 0x2708C0 ]
|
||||
header:
|
||||
header:
|
||||
- '#include "sm64.h"'
|
||||
|
||||
title_screen_bg_vertex_0A000000:
|
||||
type: VTX
|
||||
|
||||
@@ -41,6 +41,14 @@ flower.01808:
|
||||
format: RGBA16
|
||||
symbol: effect_0B001808
|
||||
|
||||
flower_bubbles_textures_ptr_0B002008:
|
||||
type: ASSET_ARRAY
|
||||
assetType: TEXTURE
|
||||
factoryType: TEXTURE
|
||||
offset: 0x2008
|
||||
count: 5
|
||||
symbol: flower_bubbles_textures_ptr_0B002008
|
||||
|
||||
lava_bubble.02020:
|
||||
type: TEXTURE
|
||||
size: 2048
|
||||
@@ -113,6 +121,14 @@ lava_bubble.05820:
|
||||
format: RGBA16
|
||||
symbol: effect_0B005820
|
||||
|
||||
lava_bubble_ptr_0B006020:
|
||||
type: ASSET_ARRAY
|
||||
assetType: TEXTURE
|
||||
factoryType: TEXTURE
|
||||
offset: 0x6020
|
||||
count: 10
|
||||
symbol: lava_bubble_ptr_0B006020
|
||||
|
||||
bubble.06048:
|
||||
type: TEXTURE
|
||||
size: 2048
|
||||
@@ -122,6 +138,14 @@ bubble.06048:
|
||||
format: RGBA16
|
||||
symbol: effect_0B006048
|
||||
|
||||
bubble_ptr_0B006848:
|
||||
type: ASSET_ARRAY
|
||||
assetType: TEXTURE
|
||||
factoryType: TEXTURE
|
||||
offset: 0x6848
|
||||
count: 1
|
||||
symbol: bubble_ptr_0B006848
|
||||
|
||||
tiny_bubble.0684C:
|
||||
type: TEXTURE
|
||||
size: 512
|
||||
|
||||
-55
@@ -1,55 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture cave_09000000[] = "__OTR__textures/cave/hmc_textures.00000";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture cave_09001000[] = "__OTR__textures/cave/hmc_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture cave_09001800[] = "__OTR__textures/cave/hmc_textures.01800";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture cave_09002800[] = "__OTR__textures/cave/hmc_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture cave_09003000[] = "__OTR__textures/cave/hmc_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture cave_09003800[] = "__OTR__textures/cave/hmc_textures.03800";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture cave_09004800[] = "__OTR__textures/cave/hmc_textures.04800";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture cave_09005800[] = "__OTR__textures/cave/hmc_textures.05800";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture cave_09006800[] = "__OTR__textures/cave/hmc_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture cave_09007000[] = "__OTR__textures/cave/hmc_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture cave_09007800[] = "__OTR__textures/cave/hmc_textures.07800";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture cave_09008800[] = "__OTR__textures/cave/hmc_textures.08800";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture cave_09009800[] = "__OTR__textures/cave/hmc_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture cave_0900A000[] = "__OTR__textures/cave/hmc_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture cave_0900A800[] = "__OTR__textures/cave/hmc_textures.0A800";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture cave_0900B800[] = "__OTR__textures/cave/hmc_textures.0B800";
|
||||
|
||||
// 0x0900C000
|
||||
ALIGNED8 const Texture cave_0900C000[] = "__OTR__textures/cave/hmc_textures.0C000";
|
||||
-148
@@ -1,148 +0,0 @@
|
||||
#include <libultra/types.h>
|
||||
#include <libultra/gbi.h>
|
||||
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
UNUSED static const u64 effect_unused_0 = 0;
|
||||
|
||||
// Flower (Unused)
|
||||
// 0x0B000008
|
||||
ALIGNED8 static const Texture effect_0B000008[] = "__OTR__textures/effect/flower.00008";
|
||||
|
||||
// 0x0B000808
|
||||
ALIGNED8 static const Texture effect_0B000808[] = "__OTR__textures/effect/flower.00808";
|
||||
|
||||
// 0x0B001008
|
||||
ALIGNED8 static const Texture effect_0B001008[] = "__OTR__textures/effect/flower.01008";
|
||||
|
||||
// 0x0B001808
|
||||
ALIGNED8 static const Texture effect_0B001808[] = "__OTR__textures/effect/flower.01808";
|
||||
|
||||
// 0x0B002008
|
||||
const Texture *const flower_bubbles_textures_ptr_0B002008[] = {
|
||||
effect_0B000008,
|
||||
effect_0B000808,
|
||||
effect_0B001008,
|
||||
effect_0B001808,
|
||||
effect_0B001008,
|
||||
effect_0B000808,
|
||||
};
|
||||
|
||||
// Lava Bubble
|
||||
// 0x0B002020
|
||||
ALIGNED8 static const Texture effect_0B002020[] = "__OTR__textures/effect/lava_bubble.02020";
|
||||
|
||||
// 0x0B002820
|
||||
ALIGNED8 static const Texture effect_0B002820[] = "__OTR__textures/effect/lava_bubble.02820";
|
||||
|
||||
// 0x0B003020
|
||||
ALIGNED8 static const Texture effect_0B003020[] = "__OTR__textures/effect/lava_bubble.03020";
|
||||
|
||||
// 0x0B003820
|
||||
ALIGNED8 static const Texture effect_0B003820[] = "__OTR__textures/effect/lava_bubble.03820";
|
||||
|
||||
// 0x0B004020
|
||||
ALIGNED8 static const Texture effect_0B004020[] = "__OTR__textures/effect/lava_bubble.04020";
|
||||
|
||||
// 0x0B004820
|
||||
ALIGNED8 static const Texture effect_0B004820[] = "__OTR__textures/effect/lava_bubble.04820";
|
||||
|
||||
// 0x0B005020
|
||||
ALIGNED8 static const Texture effect_0B005020[] = "__OTR__textures/effect/lava_bubble.05020";
|
||||
|
||||
// 0x0B005820
|
||||
ALIGNED8 static const Texture effect_0B005820[] = "__OTR__textures/effect/lava_bubble.05820";
|
||||
|
||||
// 0x0B006020
|
||||
const Texture *const lava_bubble_ptr_0B006020[] = {
|
||||
effect_0B002020,
|
||||
effect_0B002820,
|
||||
effect_0B003020,
|
||||
effect_0B003020,
|
||||
effect_0B003020,
|
||||
effect_0B003820,
|
||||
effect_0B004020,
|
||||
effect_0B004820,
|
||||
effect_0B005020,
|
||||
effect_0B005820,
|
||||
};
|
||||
|
||||
// Bubble
|
||||
// 0x0B006048
|
||||
ALIGNED8 static const Texture effect_0B006048[] = "__OTR__textures/effect/bubble.06048";
|
||||
|
||||
// 0x0B006848
|
||||
const Texture *const bubble_ptr_0B006848[] = {
|
||||
effect_0B006048,
|
||||
};
|
||||
|
||||
// Tiny Bubble
|
||||
// 0x0B00684C
|
||||
ALIGNED8 const Texture effect_0B00684C[] = "__OTR__textures/effect/tiny_bubble.0684C";
|
||||
|
||||
// 0x0B006A50 - 0x0B006AB0
|
||||
const Gfx tiny_bubble_dl_0B006A50[] = {
|
||||
gsDPPipeSync(),
|
||||
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK | G_SHADING_SMOOTH),
|
||||
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
|
||||
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
|
||||
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
|
||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, effect_0B00684C),
|
||||
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
||||
gsDPLoadSync(),
|
||||
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
||||
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
||||
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// 0x0B006AB0 - 0x0B006AD8
|
||||
const Gfx tiny_bubble_dl_0B006AB0[] = {
|
||||
gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF),
|
||||
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
||||
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
|
||||
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// 0x0B006AD8
|
||||
ALIGNED8 static const Texture effect_0B006AD8[] = "__OTR__textures/effect/tiny_bubble.06AD8";
|
||||
|
||||
// 0x0B006CD8 - 0x0B006D38
|
||||
const Gfx tiny_bubble_dl_0B006CD8[] = {
|
||||
gsDPPipeSync(),
|
||||
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, effect_0B006AD8),
|
||||
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
|
||||
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
|
||||
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
|
||||
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
||||
gsDPLoadSync(),
|
||||
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
||||
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
||||
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// 0x0B006D38 - 0x0B006D68
|
||||
const Gfx tiny_bubble_dl_0B006D38[] = {
|
||||
gsDPPipeSync(),
|
||||
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
|
||||
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
|
||||
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// 0x0B006D68 - 0x0B006D98
|
||||
const Gfx tiny_bubble_dl_0B006D68[] = {
|
||||
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
||||
gsDPLoadSync(),
|
||||
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
||||
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
||||
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
-76
@@ -1,76 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture fire_09000000[] = "__OTR__textures/fire/lll_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture fire_09000800[] = "__OTR__textures/fire/lll_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture fire_09001000[] = "__OTR__textures/fire/lll_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture fire_09001800[] = "__OTR__textures/fire/lll_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture fire_09002000[] = "__OTR__textures/fire/lll_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture fire_09002800[] = "__OTR__textures/fire/lll_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture fire_09003000[] = "__OTR__textures/fire/lll_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture fire_09003800[] = "__OTR__textures/fire/lll_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture fire_09004000[] = "__OTR__textures/fire/lll_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture fire_09004800[] = "__OTR__textures/fire/lll_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture fire_09005000[] = "__OTR__textures/fire/lll_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture fire_09005800[] = "__OTR__textures/fire/lll_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture fire_09006000[] = "__OTR__textures/fire/lll_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture fire_09006800[] = "__OTR__textures/fire/lll_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture fire_09007000[] = "__OTR__textures/fire/lll_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture fire_09007800[] = "__OTR__textures/fire/lll_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture fire_09008000[] = "__OTR__textures/fire/lll_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture fire_09008800[] = "__OTR__textures/fire/lll_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture fire_09009000[] = "__OTR__textures/fire/lll_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture fire_09009800[] = "__OTR__textures/fire/lll_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture fire_0900A000[] = "__OTR__textures/fire/lll_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture fire_0900A800[] = "__OTR__textures/fire/lll_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture fire_0900B000[] = "__OTR__textures/fire/lll_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture fire_0900B800[] = "__OTR__textures/fire/lll_textures.0B800";
|
||||
@@ -1,70 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture generic_09000000[] = "__OTR__textures/generic/bob_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture generic_09000800[] = "__OTR__textures/generic/bob_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture generic_09001000[] = "__OTR__textures/generic/bob_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture generic_09001800[] = "__OTR__textures/generic/bob_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture generic_09002000[] = "__OTR__textures/generic/bob_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture generic_09002800[] = "__OTR__textures/generic/bob_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture generic_09003000[] = "__OTR__textures/generic/bob_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture generic_09003800[] = "__OTR__textures/generic/bob_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture generic_09004000[] = "__OTR__textures/generic/bob_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture generic_09004800[] = "__OTR__textures/generic/bob_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture generic_09005000[] = "__OTR__textures/generic/bob_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture generic_09005800[] = "__OTR__textures/generic/bob_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture generic_09006000[] = "__OTR__textures/generic/bob_textures.06000";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture generic_09007000[] = "__OTR__textures/generic/bob_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture generic_09007800[] = "__OTR__textures/generic/bob_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture generic_09008000[] = "__OTR__textures/generic/bob_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture generic_09008800[] = "__OTR__textures/generic/bob_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture generic_09009000[] = "__OTR__textures/generic/bob_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture generic_09009800[] = "__OTR__textures/generic/bob_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture generic_0900A000[] = "__OTR__textures/generic/bob_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture generic_0900A800[] = "__OTR__textures/generic/bob_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture generic_0900B000[] = "__OTR__textures/generic/bob_textures.0B000";
|
||||
-76
@@ -1,76 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture grass_09000000[] = "__OTR__textures/grass/wf_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture grass_09000800[] = "__OTR__textures/grass/wf_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture grass_09001000[] = "__OTR__textures/grass/wf_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture grass_09001800[] = "__OTR__textures/grass/wf_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture grass_09002000[] = "__OTR__textures/grass/wf_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture grass_09002800[] = "__OTR__textures/grass/wf_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture grass_09003000[] = "__OTR__textures/grass/wf_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture grass_09003800[] = "__OTR__textures/grass/wf_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture grass_09004000[] = "__OTR__textures/grass/wf_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture grass_09004800[] = "__OTR__textures/grass/wf_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture grass_09005000[] = "__OTR__textures/grass/wf_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture grass_09005800[] = "__OTR__textures/grass/wf_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture grass_09006000[] = "__OTR__textures/grass/wf_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture grass_09006800[] = "__OTR__textures/grass/wf_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture grass_09007000[] = "__OTR__textures/grass/wf_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture grass_09007800[] = "__OTR__textures/grass/wf_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture grass_09008000[] = "__OTR__textures/grass/wf_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture grass_09008800[] = "__OTR__textures/grass/wf_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture grass_09009000[] = "__OTR__textures/grass/wf_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture grass_09009800[] = "__OTR__textures/grass/wf_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture grass_0900A000[] = "__OTR__textures/grass/wf_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture grass_0900A800[] = "__OTR__textures/grass/wf_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture grass_0900B000[] = "__OTR__textures/grass/wf_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture grass_0900B800[] = "__OTR__textures/grass/wf_textures.0B800";
|
||||
@@ -1,55 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture inside_09000000[] = "__OTR__textures/inside/inside_castle_textures.00000";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture inside_09001000[] = "__OTR__textures/inside/inside_castle_textures.01000";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture inside_09002000[] = "__OTR__textures/inside/inside_castle_textures.02000";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture inside_09003000[] = "__OTR__textures/inside/inside_castle_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture inside_09003800[] = "__OTR__textures/inside/inside_castle_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture inside_09004000[] = "__OTR__textures/inside/inside_castle_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture inside_09004800[] = "__OTR__textures/inside/inside_castle_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture inside_09005000[] = "__OTR__textures/inside/inside_castle_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture inside_09005800[] = "__OTR__textures/inside/inside_castle_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture inside_09006000[] = "__OTR__textures/inside/inside_castle_textures.06000";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture inside_09007000[] = "__OTR__textures/inside/inside_castle_textures.07000";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture inside_09008000[] = "__OTR__textures/inside/inside_castle_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture inside_09008800[] = "__OTR__textures/inside/inside_castle_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture inside_09009000[] = "__OTR__textures/inside/inside_castle_textures.09000";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture inside_0900A000[] = "__OTR__textures/inside/inside_castle_textures.0A000";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture inside_0900B000[] = "__OTR__textures/inside/inside_castle_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture inside_0900B800[] = "__OTR__textures/inside/inside_castle_textures.0B800";
|
||||
@@ -1,55 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture machine_09000000[] = "__OTR__textures/machine/ttc_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture machine_09000800[] = "__OTR__textures/machine/ttc_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture machine_09001000[] = "__OTR__textures/machine/ttc_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture machine_09001800[] = "__OTR__textures/machine/ttc_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture machine_09002000[] = "__OTR__textures/machine/ttc_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture machine_09002800[] = "__OTR__textures/machine/ttc_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture machine_09003000[] = "__OTR__textures/machine/ttc_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture machine_09003800[] = "__OTR__textures/machine/ttc_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture machine_09004000[] = "__OTR__textures/machine/ttc_textures.04000";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture machine_09005000[] = "__OTR__textures/machine/ttc_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture machine_09005800[] = "__OTR__textures/machine/ttc_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture machine_09006000[] = "__OTR__textures/machine/ttc_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture machine_09006800[] = "__OTR__textures/machine/ttc_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture machine_09007000[] = "__OTR__textures/machine/ttc_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture machine_09007800[] = "__OTR__textures/machine/ttc_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture machine_09008000[] = "__OTR__textures/machine/ttc_textures.08000";
|
||||
|
||||
// 0x09008400
|
||||
ALIGNED8 const Texture machine_09008400[] = "__OTR__textures/machine/ttc_textures.08400";
|
||||
@@ -1,67 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture mountain_09000000[] = "__OTR__textures/mountain/ttm_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture mountain_09000800[] = "__OTR__textures/mountain/ttm_textures.00800";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture mountain_09001800[] = "__OTR__textures/mountain/ttm_textures.01800";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture mountain_09002800[] = "__OTR__textures/mountain/ttm_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture mountain_09003000[] = "__OTR__textures/mountain/ttm_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture mountain_09003800[] = "__OTR__textures/mountain/ttm_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture mountain_09004000[] = "__OTR__textures/mountain/ttm_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture mountain_09004800[] = "__OTR__textures/mountain/ttm_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture mountain_09005000[] = "__OTR__textures/mountain/ttm_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture mountain_09005800[] = "__OTR__textures/mountain/ttm_textures.05800";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture mountain_09006800[] = "__OTR__textures/mountain/ttm_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture mountain_09007000[] = "__OTR__textures/mountain/ttm_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture mountain_09007800[] = "__OTR__textures/mountain/ttm_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture mountain_09008000[] = "__OTR__textures/mountain/ttm_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture mountain_09008800[] = "__OTR__textures/mountain/ttm_textures.08800";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture mountain_09009800[] = "__OTR__textures/mountain/ttm_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture mountain_0900A000[] = "__OTR__textures/mountain/ttm_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture mountain_0900A800[] = "__OTR__textures/mountain/ttm_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture mountain_0900B000[] = "__OTR__textures/mountain/ttm_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture mountain_0900B800[] = "__OTR__textures/mountain/ttm_textures.0B800";
|
||||
|
||||
// 0x0900C000
|
||||
ALIGNED8 const Texture mountain_0900C000[] = "__OTR__textures/mountain/ttm_textures.0C000";
|
||||
@@ -1,67 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture outside_09000000[] = "__OTR__textures/outside/castle_grounds_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture outside_09000800[] = "__OTR__textures/outside/castle_grounds_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture outside_09001000[] = "__OTR__textures/outside/castle_grounds_textures.01000";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture outside_09002000[] = "__OTR__textures/outside/castle_grounds_textures.02000";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture outside_09003000[] = "__OTR__textures/outside/castle_grounds_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture outside_09003800[] = "__OTR__textures/outside/castle_grounds_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture outside_09004000[] = "__OTR__textures/outside/castle_grounds_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture outside_09004800[] = "__OTR__textures/outside/castle_grounds_textures.04800";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture outside_09005800[] = "__OTR__textures/outside/castle_grounds_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture outside_09006000[] = "__OTR__textures/outside/castle_grounds_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture outside_09006800[] = "__OTR__textures/outside/castle_grounds_textures.06800";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture outside_09007800[] = "__OTR__textures/outside/castle_grounds_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture outside_09008000[] = "__OTR__textures/outside/castle_grounds_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture outside_09008800[] = "__OTR__textures/outside/castle_grounds_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture outside_09009000[] = "__OTR__textures/outside/castle_grounds_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture outside_09009800[] = "__OTR__textures/outside/castle_grounds_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture outside_0900A000[] = "__OTR__textures/outside/castle_grounds_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture outside_0900A800[] = "__OTR__textures/outside/castle_grounds_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture outside_0900B000[] = "__OTR__textures/outside/castle_grounds_textures.0B000";
|
||||
|
||||
// 0x0900B400
|
||||
ALIGNED8 const Texture outside_0900B400[] = "__OTR__textures/outside/castle_grounds_textures.0B400";
|
||||
|
||||
// 0x0900BC00
|
||||
ALIGNED8 const Texture outside_0900BC00[] = "__OTR__textures/outside/castle_grounds_textures.0BC00";
|
||||
-611
File diff suppressed because it is too large
Load Diff
@@ -1,48 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture sky_09000000[] = "__OTR__textures/sky/rr_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture sky_09000800[] = "__OTR__textures/sky/rr_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture sky_09001000[] = "__OTR__textures/sky/rr_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture sky_09001800[] = "__OTR__textures/sky/rr_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture sky_09002000[] = "__OTR__textures/sky/rr_textures.02000";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture sky_09003000[] = "__OTR__textures/sky/rr_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture sky_09003800[] = "__OTR__textures/sky/rr_textures.03800";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture sky_09004800[] = "__OTR__textures/sky/rr_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture sky_09005000[] = "__OTR__textures/sky/rr_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture sky_09005800[] = "__OTR__textures/sky/rr_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture sky_09006000[] = "__OTR__textures/sky/rr_textures.06000";
|
||||
|
||||
ALIGNED8 const Texture texture_metal_hole[] = "__OTR__textures/sky/metal_hole";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture sky_09007000[] = "__OTR__textures/sky/rr_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture sky_09007800[] = "__OTR__textures/sky/rr_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture sky_09008000[] = "__OTR__textures/sky/rr_textures.08000";
|
||||
-58
@@ -1,58 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture snow_09000000[] = "__OTR__textures/snow/ccm_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture snow_09000800[] = "__OTR__textures/snow/ccm_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture snow_09001000[] = "__OTR__textures/snow/ccm_textures.01000";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture snow_09002000[] = "__OTR__textures/snow/ccm_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture snow_09002800[] = "__OTR__textures/snow/ccm_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture snow_09003000[] = "__OTR__textures/snow/ccm_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture snow_09003800[] = "__OTR__textures/snow/ccm_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture snow_09004000[] = "__OTR__textures/snow/ccm_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture snow_09004800[] = "__OTR__textures/snow/ccm_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture snow_09005000[] = "__OTR__textures/snow/ccm_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture snow_09005800[] = "__OTR__textures/snow/ccm_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture snow_09006000[] = "__OTR__textures/snow/ccm_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture snow_09006800[] = "__OTR__textures/snow/ccm_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture snow_09007000[] = "__OTR__textures/snow/ccm_textures.07000";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture snow_09008000[] = "__OTR__textures/snow/ccm_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture snow_09008800[] = "__OTR__textures/snow/ccm_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture snow_09009000[] = "__OTR__textures/snow/ccm_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture snow_09009800[] = "__OTR__textures/snow/ccm_textures.09800";
|
||||
@@ -1,56 +0,0 @@
|
||||
#include "macros.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture spooky_09000000[] = "__OTR__textures/spooky/bbh_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture spooky_09000800[] = "__OTR__textures/spooky/bbh_textures.00800";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture spooky_09001800[] = "__OTR__textures/spooky/bbh_textures.01800";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture spooky_09002800[] = "__OTR__textures/spooky/bbh_textures.02800";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture spooky_09003800[] = "__OTR__textures/spooky/bbh_textures.03800";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture spooky_09004800[] = "__OTR__textures/spooky/bbh_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture spooky_09005000[] = "__OTR__textures/spooky/bbh_textures.05000";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture spooky_09006000[] = "__OTR__textures/spooky/bbh_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture spooky_09006800[] = "__OTR__textures/spooky/bbh_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture spooky_09007000[] = "__OTR__textures/spooky/bbh_textures.07000";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture spooky_09008000[] = "__OTR__textures/spooky/bbh_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture spooky_09008800[] = "__OTR__textures/spooky/bbh_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture spooky_09009000[] = "__OTR__textures/spooky/bbh_textures.09000";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture spooky_0900A000[] = "__OTR__textures/spooky/bbh_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture spooky_0900A800[] = "__OTR__textures/spooky/bbh_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture spooky_0900B000[] = "__OTR__textures/spooky/bbh_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture spooky_0900B800[] = "__OTR__textures/spooky/bbh_textures.0B800";
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user