Disabled interpolation of mul

This commit is contained in:
KiritoDv
2026-01-08 17:23:01 -06:00
parent f9b8a79ef0
commit 07e3f781d9
+2 -2
View File
@@ -314,7 +314,7 @@ void mtxf_rotate_zxy_and_translate(Mat4 dest, Vec3f translate, Vec3s rotate) {
*/
void mtxf_rotate_xyz_and_translate(Mat4 dest, Vec3f b, Vec3s c) {
// TODO: FrameInterpolation is broken, fix it
FrameInterpolation_RecordMatrixPosRotXYZ(dest, b, c);
// FrameInterpolation_RecordMatrixPosRotXYZ(dest, b, c);
register f32 sx = sins(c[0]);
register f32 cx = coss(c[0]);
@@ -499,7 +499,7 @@ void mtxf_align_terrain_triangle(Mat4 mtx, Vec3f pos, s16 yaw, f32 radius) {
*/
void mtxf_mul(Mat4 dest, Mat4 a, Mat4 b) {
// TODO: FrameInterpolation is broken, fix it
FrameInterpolation_RecordMatrixMult(dest, dest, 0);
// FrameInterpolation_RecordMatrixMult(dest, dest, 0);
Mat4 temp;
register f32 entry0;
register f32 entry1;