NovaRain
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29cd430b17
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Moved 24-bit BMP code refs to HRP\Image.cpp
Minor edits to code/documents.
Updated version number.
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2022-02-17 10:20:56 +08:00 |
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NovaRain
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1c9866a693
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[HRP] Fixed the screenshot for sfall DX9 mode
* Now the screenshots are saved in PNG format.
[HRP] Adjusted the position of movie subtitles.
[TEST] Changed the DirectX 9 device creation mode.
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2022-02-10 12:13:26 +08:00 |
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NovaRain
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0807a4ea02
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Updated Translations.ini and Russian/Chinese files
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2022-01-20 12:53:01 +08:00 |
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NovaRain
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a9f03544d5
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Fixed movie scale pitch size for CPU palette conversion
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2022-01-20 10:29:00 +08:00 |
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NovaRain
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e17ad5d11b
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Minor code edits
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2022-01-19 09:41:37 +08:00 |
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NovaRain
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6bf967e877
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Code correction to DebugEditor.cpp
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2022-01-15 11:59:13 +08:00 |
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NovaRain
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247d4fae6c
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Edits to the arrays document
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2022-01-13 21:29:24 +08:00 |
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NovaRain
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7c0adc558a
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Updated documents for the removal of ArraysBehavior option
Some other minor edits to documents.
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2022-01-12 09:40:18 +08:00 |
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NovaRain
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16ad57806f
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Removed ArraysBehavior and RemoveWindowRounding from ddraw.ini
* both are now always enabled
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2022-01-07 06:46:28 +08:00 |
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NovaRain
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921db36478
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Improved the message box for CRC mismatch
Changed SkipCompatModeCheck to not require sfall debugging mode.
Minor code edits.
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2021-12-28 12:44:20 +08:00 |
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NovaRain
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74455db5a9
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Removed SkipSizeCheck from ddraw.ini
* the executable file size check is also removed (mostly).
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2021-12-27 10:15:41 +08:00 |
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NovaRain
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df15a147d9
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Renamed ShowMapGridKey to MapGridToggleKey
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2021-12-21 09:47:59 +08:00 |
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NovaRain
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3cc98fc15d
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Added a debug option to toggle the hex grid
Added HiResMode option to ddraw.ini, along with some edits.
Fixed db_init function wrapper.
Some edits to HRP code.
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2021-12-20 12:00:45 +08:00 |
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NovaRain
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0a42db619d
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Added a tweak to allow printing new floating messages when their limit is exceeded (#388)
Fixed incorrect value of the limit number of floating messages.
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2021-11-28 12:35:14 +08:00 |
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NovaRain
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6f08a50f9a
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Removed UseCommandLine from ddraw.ini (always enabled)
Updated version number.
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2021-11-27 06:42:19 +08:00 |
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NovaRain
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81912b47ed
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Added optimization for the save/load game screens
Edited the description of args for HOOK_TOHIT.
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2021-11-23 20:43:19 +08:00 |
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NovaRain
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cd3c220ef8
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Changed the option name of grave containers fix
Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
Updated web document.
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2021-11-09 10:01:17 +08:00 |
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NovaRain
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09813aeb86
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Code edits to ScriptExtender.cpp/SpeedPatch.cpp
Minor edits to some files.
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2021-11-08 13:45:35 +08:00 |
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NovaRain
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d4f011913c
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Changed the fix in commit 583105a to an option (#412)
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2021-11-06 22:44:14 +08:00 |
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NovaRain
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53278a090b
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Some edits to YAAM code
Changed OverrideArtCacheSize to set the art cache size to 261.
Fixed typo in ddraw.ini.
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2021-10-27 22:02:09 +08:00 |
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NovaRain
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f2bc04001e
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Changed the description of CheckWeaponAmmoCost in ddraw.ini
Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)
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2021-10-25 10:18:16 +08:00 |
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NovaRain
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43a8e84dee
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Updated define_extra.h
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2021-10-16 07:24:58 +08:00 |
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NovaRain
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6c6f0be11b
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Updated web document
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2021-10-15 10:51:44 +08:00 |
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NovaRain
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f48fce3274
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Fixed a rounding error in Glovz's damage formula
Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
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2021-10-15 10:06:02 +08:00 |
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NovaRain
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b475bf91fb
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Updated Polish translation
Added char* variant functions to Logging.cpp.
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2021-10-14 09:25:15 +08:00 |
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