Fixed a rounding error in Glovz's damage formula

Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
This commit is contained in:
NovaRain
2021-10-15 10:06:02 +08:00
parent b475bf91fb
commit f48fce3274
7 changed files with 67 additions and 32 deletions
Binary file not shown.
+3 -1
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@@ -172,7 +172,7 @@ procedure start begin
if (controlMode > 0) then begin
displayName := GetConfig("CombatControl", "DisplayName", 0);
if displayName then begin
if (displayName) then begin
variable nameTag := add_iface_tag;
debug_msg("NPC control - added new box: " + nameTag);
if (nameTag <= 0) then begin // box added?
@@ -199,6 +199,8 @@ procedure start begin
register_hook_proc(HOOK_GAMEMODECHANGE, GameModeChange_Handler);
register_hook_proc(HOOK_INVENTORYMOVE, InventoryMove_Handler);
register_hook_proc(HOOK_INVENWIELD, InvenWield_Handler);
end else begin
exit;
end
end
end
+17
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@@ -20,3 +20,20 @@ PartyOrderAttackRobot=::Piep::
RaceText=Geschlecht
StyleText=Stil
DoneBtn=OK
;Custom names for player's unarmed attacks (max 16 characters)
[Unarmed]
;Punch=Boxen:
;Kick=Tretten:
;StrongPunch=Starker Hieb:
;HammerPunch=Hammerschlag:
;Haymaker=Heumacher:
;Jab=
;PalmStrike=
;PiercingStrike=
;StrongKick=Starker Tritt:
;SnapKick=
;PowerKick=
;HipKick=
;HookKick=
;PiercingKick=
+17
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@@ -20,3 +20,20 @@ PartyOrderAttackRobot=::
RaceText=Раса
StyleText=Стиль
DoneBtn=Закрыть
;Имена для невооруженных атак игрока (макс. 16 символов)
[Hits]
;Punch=Удар рукой:
;Kick=Удар ногой:
;StrongPunch=
;HammerPunch=
;Haymaker=
;Jab=
;PalmStrike=
;PiercingStrike=
;StrongKick=
;SnapKick=
;PowerKick=
;HipKick=
;HookKick=
;PiercingKick=