Some edits to YAAM code

Changed OverrideArtCacheSize to set the art cache size to 261.
Fixed typo in ddraw.ini.
This commit is contained in:
NovaRain
2021-10-27 22:02:09 +08:00
parent a533943200
commit 53278a090b
4 changed files with 20 additions and 21 deletions
+2 -2
View File
@@ -372,7 +372,7 @@ ViewYPos=-1
;Set to 1 to force Fallout not to use multiple processor cores even if they are available
SingleCore=1
;Set to 1 to override the art_chache_size setting in fallout2.cfg
;Set to 1 to override the art_cache_size setting in fallout2.cfg
OverrideArtCacheSize=0
;Prevents you from saving in combat except at the start of your turn to avoid a few bugs
@@ -659,7 +659,7 @@ ArraysBehavior=1
;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
;By default, weapons can make attacks when at least one ammo is left, regardless of ammo cost calculations
;Note that enabling this option will prevent super cattle prods and mega power fists from attacking if there is only one ammo left
;Note that enabling this option will prevent super cattle prods and mega power fists from attacking with only one ammo left
CheckWeaponAmmoCost=0
;Controls the speed of combat panel animations (lower - faster; valid range: 0..65535)