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Some edits to YAAM code
Changed OverrideArtCacheSize to set the art cache size to 261. Fixed typo in ddraw.ini.
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@@ -372,7 +372,7 @@ ViewYPos=-1
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;Set to 1 to force Fallout not to use multiple processor cores even if they are available
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SingleCore=1
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;Set to 1 to override the art_chache_size setting in fallout2.cfg
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;Set to 1 to override the art_cache_size setting in fallout2.cfg
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OverrideArtCacheSize=0
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;Prevents you from saving in combat except at the start of your turn to avoid a few bugs
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@@ -659,7 +659,7 @@ ArraysBehavior=1
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;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
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;By default, weapons can make attacks when at least one ammo is left, regardless of ammo cost calculations
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;Note that enabling this option will prevent super cattle prods and mega power fists from attacking if there is only one ammo left
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;Note that enabling this option will prevent super cattle prods and mega power fists from attacking with only one ammo left
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CheckWeaponAmmoCost=0
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;Controls the speed of combat panel animations (lower - faster; valid range: 0..65535)
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