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Moved 24-bit BMP code refs to HRP\Image.cpp
Minor edits to code/documents. Updated version number.
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@@ -1,5 +1,5 @@
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;sfall configuration settings
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;v4.3.3
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;v4.3.3.1
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[Main]
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;Set to 1 to enable the built-in High Resolution Patch mode that is similar to the hi-res patch by Mash
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@@ -83,7 +83,7 @@
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Does not run for critters in the knockdown/out state.
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```
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Item arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
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int arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
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Critter arg1 - The attacker
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Critter arg2 - The target
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int arg3 - The amount of damage
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@@ -167,7 +167,7 @@ When using `critter_dmg` function, this script will also run. In that case weapo
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Does not run for critters in the knockdown/out state.
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```
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Item arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
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int arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
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Critter arg1 - The attacker
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Critter arg2 - The target
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int arg3 - The amount of damage
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