Moved 24-bit BMP code refs to HRP\Image.cpp

Minor edits to code/documents.
Updated version number.
This commit is contained in:
NovaRain
2022-02-17 10:20:56 +08:00
parent e84376351b
commit 29cd430b17
8 changed files with 72 additions and 74 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
;sfall configuration settings
;v4.3.3
;v4.3.3.1
[Main]
;Set to 1 to enable the built-in High Resolution Patch mode that is similar to the hi-res patch by Mash
+1 -1
View File
@@ -83,7 +83,7 @@
Does not run for critters in the knockdown/out state.
```
Item arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
int arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
Critter arg1 - The attacker
Critter arg2 - The target
int arg3 - The amount of damage
+1 -1
View File
@@ -167,7 +167,7 @@ When using `critter_dmg` function, this script will also run. In that case weapo
Does not run for critters in the knockdown/out state.
```
Item arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
int arg0 - The pid of the weapon performing the attack. (May be -1 if the attack is unarmed)
Critter arg1 - The attacker
Critter arg2 - The target
int arg3 - The amount of damage