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Removed ArraysBehavior and RemoveWindowRounding from ddraw.ini
* both are now always enabled
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@@ -465,9 +465,6 @@ Doctor=293
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Science=293
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Repair=293
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;Set to 1 to remove window position rounding for script-created windows
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RemoveWindowRounding=1
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;Set to 1 to add scroll buttons to the pipboy quest list, and remove the quests per area limit
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;Set to 2 to use a different set of scroll buttons
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UseScrollingQuestsList=1
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@@ -621,10 +618,6 @@ ExplosionsEmitLight=0
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;MovieTimer_artimer3=270
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;MovieTimer_artimer4=360
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;Set to 1 to enable the new arrays behavior (default behavior)
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;Set to 0 for backward compatibility with pre-3.4 scripts
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ArraysBehavior=1
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;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
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;By default, weapons can make attacks when at least one ammo is left, regardless of ammo cost calculations
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;Note that enabling this option will prevent super cattle prods and mega power fists from attacking with only one ammo left
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