Removed ArraysBehavior and RemoveWindowRounding from ddraw.ini

* both are now always enabled
This commit is contained in:
NovaRain
2022-01-07 06:46:28 +08:00
parent adadf608e7
commit 16ad57806f
5 changed files with 7 additions and 24 deletions
-7
View File
@@ -465,9 +465,6 @@ Doctor=293
Science=293
Repair=293
;Set to 1 to remove window position rounding for script-created windows
RemoveWindowRounding=1
;Set to 1 to add scroll buttons to the pipboy quest list, and remove the quests per area limit
;Set to 2 to use a different set of scroll buttons
UseScrollingQuestsList=1
@@ -621,10 +618,6 @@ ExplosionsEmitLight=0
;MovieTimer_artimer3=270
;MovieTimer_artimer4=360
;Set to 1 to enable the new arrays behavior (default behavior)
;Set to 0 for backward compatibility with pre-3.4 scripts
ArraysBehavior=1
;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
;By default, weapons can make attacks when at least one ammo is left, regardless of ammo cost calculations
;Note that enabling this option will prevent super cattle prods and mega power fists from attacking with only one ammo left