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Code edits to ScriptExtender.cpp/SpeedPatch.cpp
Minor edits to some files.
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-3
@@ -26,7 +26,7 @@ UseCommandLine=0
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Speed]
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;Set to 0 to disable everything in this section
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;Set to 1 to enable options related to the game speed adjustment (SpeedMulti#, SpeedKey#, SpeedModKey, and SpeedToggleKey)
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Enable=1
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;The speeds corresponding to each slot in percent. (i.e. 100 is normal speed)
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@@ -620,9 +620,9 @@ AttackComplexFix=0
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;Note that enabling this option may cause unexpected results with some existing game scripts
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CreateObjectSidFix=0
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;Set to 1 to make grave type containers in the open state run the 'use_p_proc' procedure of attached script when being used
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;Set to 1 to fix the execution of the 'use_p_proc' procedure for grave type containers when they are in the open state
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;By default, using open graves does not run the 'use_p_proc' procedure of attached script like other containers
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;Note that enabling this option will cause problems for many existing graves
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;Note that enabling this option will cause problems for existing grave scripts
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GraveUseProcFix=0
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;Set to 1 to fix the issue with the division operator treating negative integers as unsigned
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