Henri Verbeet
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a0ccb1c581
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libs/vkd3d: Implement d3d12_command_list_SetPipelineState().
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2016-10-10 17:26:13 +02:00 |
|
Henri Verbeet
|
74fe2ec411
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libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets().
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2016-10-10 17:26:03 +02:00 |
|
Henri Verbeet
|
7add62e552
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libs/vkd3d: Implement d3d12_command_list_IASetVertexBuffers().
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2016-10-10 17:25:55 +02:00 |
|
Henri Verbeet
|
ce509dc70e
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libs/vkd3d: Implement d3d12_command_list_IASetPrimitiveTopology().
|
2016-10-10 17:25:40 +02:00 |
|
Henri Verbeet
|
d24982c5f1
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libs/vkd3d: Destroy Vulkan render passes and framebuffers on command allocator reset.
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2016-10-10 17:25:36 +02:00 |
|
Henri Verbeet
|
3ba5fd949b
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libs/vkd3d: Store Vulkan render passes and framebuffers in the command allocator.
We should destroy these on resets, but command list resets don't need to wait
for command list execution to complete.
|
2016-10-10 17:25:31 +02:00 |
|
Józef Kucia
|
ed033b40d0
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libs/vkd3d: Fix InterlockedIncrement() and InterlockedDecrement() signatures.
|
2016-10-10 11:22:50 +02:00 |
|
Józef Kucia
|
a22b594c0a
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libs/vkd3d: Accept D3D12_ROOT_SIGNATURE_DESC directly only when all bits of "bytecode_length" are set.
|
2016-10-10 11:22:50 +02:00 |
|
Józef Kucia
|
59d466af2d
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libs/vkd3d: Use PRIx64 to print 64-bit integers.
|
2016-10-10 11:22:50 +02:00 |
|
Józef Kucia
|
4153810c00
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libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion().
|
2016-10-08 14:31:57 +02:00 |
|
Józef Kucia
|
99efb9abe3
|
libs/vkd3d: Get rid of vk_format_from_dxgi_format().
Use vkd3d_get_format() instead.
|
2016-10-08 14:31:57 +02:00 |
|
Józef Kucia
|
ab883caaff
|
libs/vkd3d: Introduce vkd3d_format.
|
2016-10-08 14:31:57 +02:00 |
|
Józef Kucia
|
b112ec1942
|
libs/vkd3d: Implement d3d12_command_queue_Signal().
|
2016-10-08 14:31:57 +02:00 |
|
Józef Kucia
|
2a7b614278
|
libs/vkd3d: Wait for GPU fences in worker thread.
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
|
2016-10-08 14:31:57 +02:00 |
|
Józef Kucia
|
2f76260857
|
libs/vkd3d: Create fence worker thread per device.
|
2016-10-08 14:31:57 +02:00 |
|
Józef Kucia
|
858e0c79f1
|
include: Add public header for libvkd3d-utils.
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
c7d123b122
|
libs/vkd3d: Move event objects implementation to libvkd3d-utils.
The libvkd3d is not the best place for event objects implementation.
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
0c1432e671
|
libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils.
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
ef6a3d78a2
|
libs/vkd3d: Pass signal event function pointer to vkd3d_create_device().
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
544c2668ca
|
libs/vkd3d: Introduce vkd3d_create_device().
We need to pass additional parameters to libvkd3d during initialization.
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
12ea3309f0
|
libs/vkd3d-utils: Add library.
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
49cac8005c
|
libs/vkd3d-common: Add convenience library for shared code.
|
2016-10-07 13:26:39 +02:00 |
|
Józef Kucia
|
c558118f70
|
libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion().
|
2016-10-05 19:01:57 +02:00 |
|
Józef Kucia
|
b224b6372c
|
libs/vkd3d: Fix ID3D12Device reference count leak in d3d12_command_list_init().
|
2016-10-05 18:40:25 +02:00 |
|
Józef Kucia
|
a763bef615
|
libs/vkd3d: Do not leak "passes".
|
2016-10-05 18:40:25 +02:00 |
|