Commit Graph

1243 Commits

Author SHA1 Message Date
Józef Kucia
3d3f640590 vkd3d: Add more Vulkan feature checks.
Sort the list alphabetically.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-29 00:21:02 +01:00
Józef Kucia
6ee8529390 vkd3d: Add support for optional device extensions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-29 00:21:00 +01:00
Józef Kucia
053a2b0f52 vkd3d: Trace device properties for selected device.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-29 00:20:58 +01:00
Józef Kucia
eb741c9ecd vkd3d: Implement component mapping for SRVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-22 20:33:09 +01:00
Józef Kucia
4cdbcbd85f vkd3d: Do not require dlfcn.
For Windows builds.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-19 18:41:42 +01:00
Józef Kucia
bcd60c21ca vkd3d-shader: Do not enable SpvCapabilityUniformBufferArrayDynamicIndexing.
This capability is for dynamic indexing *arrays* of uniform buffers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-19 18:41:28 +01:00
Józef Kucia
27b4779930 vkd3d-shader: Check shader visibility for combined samplers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-19 18:41:25 +01:00
Józef Kucia
3a3bc772b1 vkd3d: Ignore redundant SetPipelineState() calls.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-19 18:41:23 +01:00
Józef Kucia
f3c9229cc3 vkd3d: Ignore redundant IASetPrimitiveTopology() calls.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-19 18:41:20 +01:00
Józef Kucia
e9574e1f39 vkd3d: Validate box in d3d12_command_list_CopyTextureRegion().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-18 16:53:56 +01:00
Józef Kucia
a4d02360ed vkd3d: Fix copying texture regions from textures to buffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-18 16:53:52 +01:00
Józef Kucia
cd6ddd2418 vkd3d: Do not ignore "src_box" in d3d12_command_list_CopyTextureRegion().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-18 16:53:48 +01:00
Józef Kucia
f523c642a4 vkd3d: Remove FIXME() from vkd3d_get_format().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:53:40 +01:00
Józef Kucia
05666d3385 vkd3d: Add VKD3D_VULKAN_DEVICE debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:53:34 +01:00
Józef Kucia
c6477964a3 vkd3d-shader: Translate eval_centroid shader instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:53:29 +01:00
Józef Kucia
38f5081496 vkd3d-shader: Translate eval_sample_index shader instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:53:27 +01:00
Józef Kucia
b0c8561cff vkd3d: Fix feature queries for depth/stencil formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-11 19:17:27 +01:00
Józef Kucia
f1bfb1305e vkd3d: Update command list to ID3D12GraphicsCommandList1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-07 19:01:14 +01:00
Józef Kucia
d0f8443ac5 vkd3d: Do not crash on NULL views in IASetIndexBuffers().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-07 19:01:12 +01:00
Józef Kucia
a844d8f0a8 vkd3d: Validate image views before creating framebuffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-07 19:01:10 +01:00
Józef Kucia
fd48757d25 vkd3d: Allow more memory types for custom heaps.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-07 19:01:08 +01:00
Józef Kucia
3629787aad vkd3d: Add more formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-07 19:01:06 +01:00
Józef Kucia
19f9745adf vkd3d-shader: Use epilogue functions for fork and join phases.
In order to handle packed outputs properly.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:39 +01:00
Józef Kucia
74c8ca0f64 vkd3d-shader: Add basic support for vocp registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:37 +01:00
Józef Kucia
7fc98ade64 vkd3d-shader: Use SPIR-V built-ins for hull shader inputs.
I missed this case before because apps don't seem to use SV_Position
for hull shader inputs. vkd3d_siv_from_sysval() needs to be restored
for hull shaders.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:34 +01:00
Józef Kucia
67a160683d vkd3d-shader: Take into account dst write mask for scalar stores.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:32 +01:00
Józef Kucia
f640602ce8 vkd3d: Add feature level 11_1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:27 +01:00
Józef Kucia
38e3c5d2d3 vkd3d: Rework Vulkan queues initialisation.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 16:00:25 +01:00
Józef Kucia
085456005c vkd3d: Set Vulkan object names for NULL CBV resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-04 19:46:20 +01:00
Józef Kucia
7858eb6a83 vkd3d: Prefer cached memory for readback heaps.
Reading uncached memory is slow.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-04 19:46:12 +01:00
Józef Kucia
401739a387 vkd3d: Emulate NULL CBV descriptors.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-04 19:46:05 +01:00
Józef Kucia
02ca005ada vkd3d: Use vkCmdResolveImage() to resolve typeless resources if possible.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-28 16:37:52 +01:00
Józef Kucia
0ffaf4a2b7 vkd3d-shader: Introduce is_control_point_phase() helper.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-26 22:08:19 +01:00
Józef Kucia
ff132543c1 vkd3d-shader: Index control point phase outputs by InvocationId.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-26 22:08:16 +01:00
Józef Kucia
0328118947 vkd3d-shader: Handle partial shader output updates in epilogue functions.
Fork and join phases quite often write only a few components of an
output variable.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-26 22:08:14 +01:00
Józef Kucia
bc441fd6c6 vkd3d-shader: Add more advanced helper for vector shuffle.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-26 22:08:10 +01:00
Józef Kucia
6c70edf511 vkd3d-shader: Remove output register symbols while leaving control point phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-26 22:08:08 +01:00
Józef Kucia
02cbc53b96 vkd3d-shader: Get rid of vkd3d_dxbc_compiler_emit_swizzle_ext().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:08:05 +01:00
Józef Kucia
cb24be8e83 vkd3d-shader: Do not assume float type for arrayed shader outputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:08:03 +01:00
Józef Kucia
04e2091afa vkd3d-shader: Do not assume vec4 destination in vkd3d_dxbc_compiler_emit_store().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:08:01 +01:00
Józef Kucia
95b6d5222d vkd3d-shader: Call vkd3d_dxbc_compiler_leave_shader_phase() also for last phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:07:59 +01:00
Józef Kucia
38f75846b4 vkd3d-shader: Emit epilogue functions while leaving shader phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:07:57 +01:00
Józef Kucia
61aeaae0c2 vkd3d-shader: Factor out vkd3d_dxbc_compiler_emit_store().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:07:55 +01:00
Józef Kucia
64f7ff3898 vkd3d-shader: Merge ifs in vkd3d_dxbc_compiler_emit_swizzle_ext().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:07:52 +01:00
Philip Rebohle
c560fdfa26 vkd3d-shader: Decorate integer fragment shader builtins as flat.
From the Vulkan spec, 8.13 "Interpolation Decorations":

    Fragment shader inputs that are signed or unsigned integers,
    integer vectors, or any double-precision floating-point type
    must be decorated with Flat.

This also matches glslang behaviour.

Specifically, this fixes tone-mapping in Unreal Engine 4 on RADV
and AMDGPU-PRO, where gl_Layer is used as a fragment shader input.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:07:50 +01:00
Józef Kucia
d1e0ac115c vkd3d-shader: Avoid generating unique array types for immediate constant buffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:44 +01:00
Józef Kucia
a0069d9fb7 vkd3d-shader: Use correct base index for relative addressing of aggregates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:39 +01:00
Józef Kucia
d300e6f84c vkd3d-shader: Remove v{Fork, Join}InstanceID from symbol table when leaving shader phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:37 +01:00
Józef Kucia
9c46011b43 vkd3d-shader: Simplify vkd3d_dxbc_compiler_get_register_id().
Special casing is not needed.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:35 +01:00
Józef Kucia
3cbdad5f29 vkd3d-shader: Translate vPrim register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:33 +01:00
Józef Kucia
7466758f08 vkd3d-shader: Fix swizzle for scalars.
In rare cases, OpCompositeExtract was generated for scalars.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:30 +01:00
Józef Kucia
197c1d9612 vkd3d-shader: Handle VKD3DSPR_INCONTROLPOINT in vkd3d_dxbc_compiler_get_register_id().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:14 +01:00
Józef Kucia
b6de566e3a vkd3d-shader: Add basic support for dcl_index_range.
We can address SPIR-V arrays dynamically.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:10 +01:00
Józef Kucia
d274318fe2 vkd3d-shader: Avoid using SPIR-V built-ins for shader interface between tessellation stages.
We can do this because both tessellation shaders are required in
Direct3D.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:04 +01:00
Józef Kucia
2ce7b2305a vkd3d: Implement SO statistics queries.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:03 +01:00
Józef Kucia
7b84adec32 vkd3d-shader: Set xxxx swizzle for scalar registers.
Mainly for vOutputControlPointID.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:00 +01:00
Józef Kucia
3fbbc68160 vkd3d-shader: Replace VKD3DSIH_TABLE_SIZE with VKD3DSIH_INVALID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:14:58 +01:00
Józef Kucia
70822141b7 vkd3d: Avoid passing invalid viewport to Vulkan.
Needs more tests.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:16 +01:00
Józef Kucia
c333fddaf9 vkd3d-shader: Add support for OpenGL tessellation shaders.
In DXBC tessellator parameters are specified in hull shaders. In OpenGL,
even in SPIR-V, tessellator parameters must be specified in the
tessellation evaluation shader.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:14 +01:00
Józef Kucia
22330b5414 vkd3d: Avoid using VK_WHOLE_SIZE for uniform buffer descriptors.
It is invalid to use VK_WHOLE_SIZE when a buffer is larger than
maxUniformBufferRange.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:12 +01:00
Józef Kucia
f98866f7d8 vkd3d: Return the same value for MaxGPUVirtualAddressBitsPerResource.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:09 +01:00
Józef Kucia
552f7b8eeb vkd3d: Ignore barriers with unexpected sub-resource index.
For planar formats.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:07 +01:00
Józef Kucia
a2f38f88e2 vkd3d: Do not advertise tiled resource support.
Tiled resources are not implemented yet.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:03 +01:00
Józef Kucia
52e44b5533 vkd3d: Trace decoded driver versions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:01 +01:00
Józef Kucia
b1b3405bcf vkd3d-shader: Implement user patch constants for hull shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:50 +01:00
Józef Kucia
7fde0ac78f vkd3d-shader: Implement relative addressing for arrayed registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:48 +01:00
Józef Kucia
d30afc37c4 vkd3d-shader: Implement input registers for control point phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:46 +01:00
Józef Kucia
efe68b00bb vkd3d-shader: Add basic support for vpc registers in domain shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:44 +01:00
Józef Kucia
1a5f058f4a vkd3d-shader: Translate vOutputControlPointID register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:42 +01:00
Józef Kucia
269bb649d7 vkd3d: Improve heuristic for selecting physical device.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:39 +01:00
Józef Kucia
92185ce594 vkd3d: Fix formatting in is_dual_source_blending().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:38 +01:00
Józef Kucia
1164de705e vkd3d: Do not enable depth bias unconditionally.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:36 +01:00
Józef Kucia
09dea5f4d9 vkd3d-shader: Implement default control point phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:31 +01:00
Józef Kucia
c9fb9c7a7d vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_mov().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:29 +01:00
Józef Kucia
bdae9e30b4 vkd3d-shader: Ignore dcl_hs_max_tessfactor.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:26 +01:00
Józef Kucia
0498fafbb0 vkd3d-shader: Try to use SpvOpCopyMemory for mov instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:24 +01:00
Józef Kucia
a81a7f837e vkd3d-shader: Add initial support for built-in patch constants.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:39 +01:00
Józef Kucia
4ad4cbb7df vkd3d-shader: Factor out vkd3d_symbol_set_register_info().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:37 +01:00
Józef Kucia
df654aa327 vkd3d-shader: Factor out vkd3d_dxbc_compiler_emit_builtin().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:35 +01:00
Józef Kucia
c314b5b01c vkd3d-shader: Get sysval semantic from shader signature for inputs.
In domain shaders, inputs are declared with dcl_input without semantic.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:33 +01:00
Józef Kucia
ba7807b456 vkd3d-shader: Rename scan instruction function to vkd3d_shader_scan_instruction().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:17 +01:00
Józef Kucia
fd3d661bf0 vkd3d-shader: Unset r# registers state while leaving current shader phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:59 +01:00
Józef Kucia
59d97b07fe vkd3d-shader: Implement hull shader barriers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:57 +01:00
Józef Kucia
0397808f81 vkd3d-shader: Add support for instanced join phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:56 +01:00
Józef Kucia
18784e6500 vkd3d-shader: Translate vForkInstanceId registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:53 +01:00
Józef Kucia
ea4dd22309 vkd3d-shader: Add support for instanced fork phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:51 +01:00
Józef Kucia
e88b73797b vkd3d-shader: Delay generating functions for shader phases.
Mainly in order to wait for dcl_hs_{fork,join}_phase_instance_count.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:49 +01:00
Józef Kucia
97f0e778af vkd3d-shader: Allocate temporary registers per shader phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:54 +01:00
Józef Kucia
b8b09e58fa vkd3d-shader: Do not generate shader epilogue for fork and join shader phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:52 +01:00
Józef Kucia
904ab0ead5 vkd3d-shader: Generate functions for hull shader phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:50 +01:00
Józef Kucia
82d56f4872 vkd3d-shader: Introduce vkd3d_spirv_get_op_type_function().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:44 +01:00
Józef Kucia
ffbe7e7191 vkd3d: Avoid printing FIXME() about error blobs unnecessarily.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:39 +01:00
Józef Kucia
0641229e0e vkd3d: Set object names for Vulkan command pools.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:37 +01:00
Józef Kucia
257ac5c3a1 vkd3d: Set object names for Vulkan compute pipelines.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:48 +01:00
Józef Kucia
0055aa67f1 vkd3d-common: Fix vkd3d_strdup_{w16, w32}_utf8() functions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:46 +01:00
Józef Kucia
6a3c75d0d1 vkd3d: Compile pipelines with tessellation state create info.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:44 +01:00
Józef Kucia
c36688f1a3 vkd3d: Add support for patch list primitive topology.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:42 +01:00
Józef Kucia
363beefa9b vkd3d-shader: Introduce vkd3d_spirv_build_op_access_chain1().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:40 +01:00
Zhiyi Zhang
de88b33e4d vkd3d: Implement d3d12_command_queue_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:28 +01:00
Zhiyi Zhang
3e955da668 vkd3d: Implement d3d12_command_allocator_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:26 +01:00
Zhiyi Zhang
be6ffa6b79 vkd3d: Implement d3d12_command_list_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:24 +01:00
Zhiyi Zhang
bff7218091 vkd3d: Implement d3d12_device_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:22 +01:00
Józef Kucia
97c3aa0cdc vkd3d-shader: Use VKD3D_SHADER_DEBUG instead of VKD3D_DEBUG.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:55 +01:00
Józef Kucia
52015b30b3 vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:53 +01:00
Józef Kucia
1ae1f831f6 vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:51 +01:00
Zhiyi Zhang
f181334c54 vkd3d: Implement d3d12_fence_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:47 +01:00
Zhiyi Zhang
21b71be40e vkd3d: Implement d3d12_command_signature_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:45 +01:00
Zhiyi Zhang
252af95ba0 vkd3d: Implement d3d12_root_signature_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:43 +01:00
Zhiyi Zhang
225242c0b1 vkd3d: Implement d3d12_pipeline_state_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:41 +01:00
Zhiyi Zhang
3718e47133 vkd3d: Implement d3d12_descriptor_heap_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:39 +01:00
Zhiyi Zhang
1372bebc86 vkd3d: Implement d3d12_heap_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-30 18:35:42 +01:00
Zhiyi Zhang
875577bb89 vkd3d: Implement d3d12_resource_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-30 18:35:40 +01:00
Zhiyi Zhang
d0e2802a35 vkd3d: Implement d3d12_query_heap_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-30 18:35:38 +01:00
Józef Kucia
2aa7c6b753 vkd3d: Avoid passing 0 miplevels to Vulkan.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:40 +01:00
Józef Kucia
9370929ac1 vkd3d: Implement D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:35 +01:00
Józef Kucia
766361f9c3 vkd3d: Return hardcoded GPU virtual address support.
The hardcoded value makes a real app happy and it is close to values
returned by various Windows drivers (AMD, Intel, Nvidia). In the long
term, we might try to derive the values from maxResourceSize and/or
sparseAddressSpaceSize.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:32 +01:00
Józef Kucia
bcd91910e4 vkd3d-shader: Use proper vkd3d_spirv_builtin for PS fragment coordinates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:23 +01:00
Józef Kucia
495d4b9474 vkd3d-shader: Add more general support for SPIR-V aggregates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:21 +01:00
Józef Kucia
2838ee5833 vkd3d-shader: Translate dcl_tessellator_output_primitive instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:17 +01:00
Józef Kucia
d74133fda5 vkd3d: Fix assert() condition for sample mask array size.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:14 +01:00
Józef Kucia
639693de86 vkd3d: Do not ignore SampleMask in D3D12_GRAPHICS_PIPELINE_STATE_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:04:02 +01:00
Józef Kucia
559c0191c8 vkd3d-shader: Implement vCoverage shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:03:59 +01:00
Józef Kucia
4f55d990b9 vkd3d-shader: Mark hs_decls as declaration instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:03:57 +01:00
Józef Kucia
54d9714fcd vkd3d-shader: Implement oMask shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:43:01 +01:00
Józef Kucia
fd0844e420 vkd3d-shader: Avoid using private variables for depth output registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:58 +01:00
Józef Kucia
35e062b0a4 vkd3d-shader: Fix resinfo for cube textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:54 +01:00
Józef Kucia
ec49d3ebd2 vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only when explicitly requested.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:36:02 +01:00
Józef Kucia
8f3db5ecef vkd3d: Simplify d3d12_device_GetResourceAllocationInfo().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:36:01 +01:00
Józef Kucia
39eb9fe5d8 vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only for small textures.
Use a simple heuristic to decide if a resource is "small". The heuristic
is based on theoretical constraints for the most detailed mip level of
small resources. Those constraints are mentioned in D3D12 validation
layer errors and in the DirectX 12 Graphics samples.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:59 +01:00
Józef Kucia
aff7ff4fcf vkd3d: Handle base offset in GetCopyableFootprints().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:55 +01:00
Józef Kucia
e37cb78a22 vkd3d: Skip uninitialized descriptors in OMSetRenderTargets().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-22 16:35:53 +01:00
Józef Kucia
4c0692b2ef vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
For consistency with other vkd3d and vkd3d-shader structures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:05 +01:00
Józef Kucia
1a05563fc7 vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT for input layout.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:03 +01:00
Józef Kucia
15713840b4 vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT for stream output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:01 +01:00
Józef Kucia
bb7d1046da vkd3d-shader: Use result type for bitfield instructions source parameters.
Fixes SPIR-V validation errors:

  Expected Base Type to be equal to Result Type: BitFieldSExtract

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:26:04 +01:00
Józef Kucia
84759c40fe vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:26:02 +01:00
Józef Kucia
ff7df2cdf9 vkd3d-shader: Use result type for atomic instructions source parameters.
Fixes SPIR-V validation errors:

  AtomicIAdd: expected Value to be of type Result Type

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:57 +01:00
Józef Kucia
da3e283717 vkd3d-shader: Fix SV_VertexID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:51 +01:00
Józef Kucia
d9f8e6dd70 vkd3d: Implement stream output resource barriers naively.
With some tracking we could do better.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:19 +01:00
Józef Kucia
1e4f8e39c9 vkd3d: Enable transform feedback for pipeline states with stream output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:17 +01:00
Józef Kucia
1aae46fb2f vkd3d: Pass transform feedback info to vkd3d-shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:15 +01:00
Józef Kucia
3d80b3f4bd vkd3d-shader: Add basic support for transform feedback.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:13 +01:00
Józef Kucia
731e11902a vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_initial_declarations().
To emit more declarations immediately after creating a new SPIR-V builder.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:10 +01:00
Józef Kucia
61dd136cab vkd3d: Implement RasterizedStream.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:08 +01:00
Józef Kucia
e73fe9cc41 vkd3d: Implement d3d12_command_list_SOSetTargets().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:05 +01:00
Józef Kucia
799a8b41ce vkd3d: Set transform feedback buffer usage flags.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:03 +01:00
Józef Kucia
5759cb52e0 vkd3d: Enable VK_EXT_transform_feedback.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:01 +01:00
Józef Kucia
c509e6e83f vkd3d: Add FIXME() for sample mask.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-11 19:31:37 +01:00
Józef Kucia
dadf2eda08 vkd3d-shader: Declare OriginUpperLeft execution mode for fragment shaders.
Required by the Vulkan spec:

  "fragment entry points must declare OriginUpperLeft."

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-11 19:31:31 +01:00
Józef Kucia
2629d9703f vkd3d: Protect private data with mutex.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-10 10:03:53 -06:00
Józef Kucia
5a1408c78d vkd3d: Handle NULL pointers in vkd3d_private_store_set_private_data().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-10 10:03:47 -06:00
Józef Kucia
e13fb138cd vkd3d: Implement private data for query heaps.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:43 +01:00
Józef Kucia
c9bd123bd0 vkd3d: Implement private data for descriptor heaps.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:41 +01:00
Józef Kucia
781d856ce3 vkd3d: Implement private data for resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:39 +01:00
Józef Kucia
e9520af19f vkd3d: Implement private data for heaps.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:35 +01:00
Józef Kucia
b8fce1ac36 vkd3d: Implement private data for pipeline states.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:33 +01:00
Józef Kucia
751d79a68f vkd3d: Implement private data for root signatures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:28 +01:00
Józef Kucia
223e89a6e5 vkd3d: Implement private data for command signatures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:23 +01:00
Józef Kucia
567000cab3 vkd3d: Implement private data for ID3D12Device.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-03 17:19:04 +01:00
Józef Kucia
ec13f36681 vkd3d: Implement private data for command lists.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-03 17:19:02 +01:00
Józef Kucia
f92abd7147 vkd3d: Implement private data for command allocators.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-03 17:19:00 +01:00
Józef Kucia
0ddd6dbbb6 vkd3d: Implement private data for fences.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-03 17:18:58 +01:00
Józef Kucia
d18360a8b7 vkd3d: Implement private data for command queues.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-03 17:18:56 +01:00
Józef Kucia
49e55dd639 vkd3d-shader: Implement DXBC checksum for root signatures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-20 19:41:44 +01:00
Józef Kucia
3795add878 vkd3d-shader: Import MD5 implementation from Wine.
With style changes.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-20 19:41:41 +01:00
Józef Kucia
5bb045c8f9 vkd3d: Validate RTV format for inactive render targets in pipeline state desc.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 19:17:14 +01:00
Józef Kucia
c93d9bc714 vkd3d: Implement dual source blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 19:17:11 +01:00
Józef Kucia
5b0ed414a1 vkd3d-shader: Add support for dual source blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 19:17:10 +01:00
Józef Kucia
4e66897a1e vkd3d-shader: Avoid BYTE.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-12 17:28:16 +01:00
Józef Kucia
a7aaa09eb3 vkd3d-shader: Avoid BOOL.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-12 17:28:16 +01:00
Józef Kucia
6bcee19960 vkd3d: Return E_FAIL for invalid shader bytecode.
On Windows invalid shader bytecode leads to a crash, E_FAIL or
E_OUTOFMEMORY error.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-12 17:28:16 +01:00
Józef Kucia
b868b5a258 vkd3d: Avoid out-of-bounds array access in d3d12_device_CopyDescriptors().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-12 17:08:42 +01:00
Józef Kucia
9eaa641376 vkd3d: Validate that command signature contains exactly one dispatch/draw command.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-04 18:50:20 +01:00
Józef Kucia
c15ab6a51c vkd3d: Add asserts for indirect draw arguments.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-04 18:50:19 +01:00
Józef Kucia
3e8d0e7a6a vkd3d: Get rid of asserts from d3d12_device_CopyDescriptors().
Do not require that source range sizes match destination range sizes.
It works on Windows even though D3D12 validation layers throw errors
about size mismatches.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-04 18:50:16 +01:00
Józef Kucia
6851bc6667 vkd3d: Implement D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-03 22:22:49 +01:00
Józef Kucia
a1ad45be69 vkd3d: Add FIXME() for unsupported strip cut values.
In Vulkan, the strip cut value is derived from the current index buffer
format. We could recompile the pipeline to handle more cases.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-03 22:22:48 +01:00
Józef Kucia
afb648d19d vkd3d: Implement primitive restart.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-03 22:22:45 +01:00
Józef Kucia
09f667ce4e vkd3d: Add FIXME() for invalid depth/stencil formats.
Needs more tests.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-29 22:05:24 +01:00
Józef Kucia
e91bfb882d vkd3d: Disable depth/stencil tests for DXGI_FORMAT_UNKNOWN.
Needs more tests.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-29 22:05:17 +01:00
Józef Kucia
1e2070837b vkd3d: Skip uninitialized DSV and RTV descriptors.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-27 21:23:46 +01:00
Józef Kucia
4486736e87 vkd3d: Improve invalid format messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-27 21:23:45 +01:00
Józef Kucia
4a796a5644 vkd3d: Disallow creating shader visible RTV/DSV descriptor heaps.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-27 21:23:41 +01:00
Józef Kucia
2c5a8cda7a vkd3d-shader: Translate sample_info instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:25:34 +01:00
Józef Kucia
46c6bc6171 vkd3d: Add support for multisample texture views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:25:33 +01:00
Józef Kucia
23361bbcb2 vkd3d-shader: Add support for 2D MS arrays.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:25:31 +01:00
Józef Kucia
00afe75457 vkd3d: Do not set VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT for multisample textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:25:30 +01:00
Józef Kucia
a5646b3aff vkd3d: Use at least D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT for textures.
It's the smallest alignment for textures supported by D3D12. Vulkan
implementations may return lower values.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-16 18:41:45 +01:00
Józef Kucia
06c3d1779e vkd3d: Use VkDeviceSize for buffer view offset and range (Coverity).
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:39 +01:00
Józef Kucia
7decb65f54 vkd3d-shader: Implement shader visibility for UAV counters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:37 +01:00
Józef Kucia
a39d2aa3a8 vkd3d: Allow depth rendering without pixel shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:34 +01:00
Józef Kucia
fa0f6f584a vkd3d: Enable rasterization discard if possible.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:33 +01:00
Józef Kucia
8ac9b120fe vkd3d-shader: Avoid SIZE_T.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:43 +01:00
Józef Kucia
11a1a9289e vkd3d: Initialize all members of d3d12_resource for external vkd3d resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:41 +01:00
Józef Kucia
b4c36e389a vkd3d: Do not modify pointer on mapping failures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:40 +01:00
Józef Kucia
361e5f6274 vkd3d: Validate sub-resource index in d3d12_resource_Unmap().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:37 +01:00
Józef Kucia
91c11eed03 vkd3d: Validate sub-resource index in d3d12_resource_Map().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:36 +01:00
Józef Kucia
dc36ab41e3 vkd3d: Assign "heap" and "heap_offset" in more appropriate places.
Initializes all fields of struct d3d12_resource in
d3d12_resource_init().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:49:34 +01:00
Józef Kucia
b8a665e229 vkd3d: Validate heap type for render target and unordered access buffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-12 10:31:27 +01:00
Józef Kucia
d539adaff8 vkd3d: Translate pthread error numbers to HRESULTs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-12 10:31:25 +01:00