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vkd3d-shader: Remove dead assignment.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3822,7 +3822,6 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
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write_mask = signature_element->mask & 0xff;
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component_idx = vkd3d_write_mask_get_component_idx(dst->write_mask);
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component_count = vkd3d_write_mask_component_count(dst->write_mask);
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if (builtin)
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{
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