vkd3d: Use list to store Vulkan semaphores.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-05-02 16:02:39 +02:00 committed by Alexandre Julliard
parent 6801c15330
commit 134f4d0081
2 changed files with 45 additions and 54 deletions

View File

@ -446,45 +446,35 @@ static void d3d12_fence_garbage_collect_vk_semaphores_locked(struct d3d12_fence
{
struct d3d12_device *device = fence->device;
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
VkSemaphore vk_semaphore;
size_t semaphore_count;
unsigned int i, j;
struct vkd3d_signaled_semaphore *current, *p;
unsigned int semaphore_count;
semaphore_count = fence->semaphore_count;
if (!destroy_all && semaphore_count < VKD3D_MAX_VK_SYNC_OBJECTS_PER_D3D12_FENCE)
return;
for (i = 0, j = 0; i < fence->semaphore_count; ++i)
LIST_FOR_EACH_ENTRY_SAFE(current, p, &fence->semaphores, struct vkd3d_signaled_semaphore, entry)
{
if (!destroy_all && semaphore_count < VKD3D_MAX_VK_SYNC_OBJECTS_PER_D3D12_FENCE)
if (!destroy_all && fence->semaphore_count < VKD3D_MAX_VK_SYNC_OBJECTS_PER_D3D12_FENCE)
break;
/* The semaphore doesn't have a pending signal operation if the fence
* was signaled. */
if (!fence->semaphores[i].vk_fence || destroy_all)
{
vk_semaphore = fence->semaphores[i].vk_semaphore;
if (fence->semaphores[i].vk_fence)
WARN("Destroying potentially pending semaphore.\n");
VK_CALL(vkDestroySemaphore(device->vk_device, vk_semaphore, NULL));
--semaphore_count;
}
else
{
if (i != j)
fence->semaphores[j] = fence->semaphores[i];
++j;
}
}
for (; i < fence->semaphore_count; ++i)
{
fence->semaphores[j++] = fence->semaphores[i];
if (current->vk_fence && !destroy_all)
continue;
if (current->vk_fence)
WARN("Destroying potentially pending semaphore.\n");
VK_CALL(vkDestroySemaphore(device->vk_device, current->vk_semaphore, NULL));
list_remove(&current->entry);
vkd3d_free(current);
--fence->semaphore_count;
}
if (j != fence->semaphore_count)
TRACE("Destroyed %zu Vulkan semaphores.\n", fence->semaphore_count - j);
fence->semaphore_count = j;
if (semaphore_count != fence->semaphore_count)
TRACE("Destroyed %u Vulkan semaphores.\n", semaphore_count - fence->semaphore_count);
}
static void d3d12_fence_destroy_vk_objects(struct d3d12_fence *fence)
@ -517,32 +507,33 @@ static void d3d12_fence_destroy_vk_objects(struct d3d12_fence *fence)
static HRESULT d3d12_fence_add_vk_semaphore(struct d3d12_fence *fence,
VkSemaphore vk_semaphore, VkFence vk_fence, uint64_t value)
{
struct vkd3d_signaled_semaphore *semaphore;
HRESULT hr = S_OK;
int rc;
TRACE("fence %p, value %#"PRIx64".\n", fence, value);
if (!(semaphore = vkd3d_malloc(sizeof(*semaphore))))
{
ERR("Failed to add semaphore.\n");
return E_OUTOFMEMORY;
}
if ((rc = pthread_mutex_lock(&fence->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
vkd3d_free(semaphore);
return E_FAIL;
}
d3d12_fence_garbage_collect_vk_semaphores_locked(fence, false);
if (vkd3d_array_reserve((void **)&fence->semaphores, &fence->semaphores_size,
fence->semaphore_count + 1, sizeof(*fence->semaphores)))
{
fence->semaphores[fence->semaphore_count].value = value;
fence->semaphores[fence->semaphore_count].vk_semaphore = vk_semaphore;
fence->semaphores[fence->semaphore_count].vk_fence = vk_fence;
++fence->semaphore_count;
}
else
{
ERR("Failed to add semaphore.\n");
hr = E_OUTOFMEMORY;
}
semaphore->value = value;
semaphore->vk_semaphore = vk_semaphore;
semaphore->vk_fence = vk_fence;
list_add_tail(&fence->semaphores, &semaphore->entry);
++fence->semaphore_count;
pthread_mutex_unlock(&fence->mutex);
@ -552,6 +543,7 @@ static HRESULT d3d12_fence_add_vk_semaphore(struct d3d12_fence *fence,
static HRESULT d3d12_fence_signal(struct d3d12_fence *fence, uint64_t value, VkFence vk_fence)
{
struct d3d12_device *device = fence->device;
struct vkd3d_signaled_semaphore *current;
unsigned int i, j;
int rc;
@ -584,10 +576,8 @@ static HRESULT d3d12_fence_signal(struct d3d12_fence *fence, uint64_t value, VkF
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
for (i = 0; i < fence->semaphore_count; ++i)
LIST_FOR_EACH_ENTRY(current, &fence->semaphores, struct vkd3d_signaled_semaphore, entry)
{
struct vkd3d_signaled_semaphore *current = &fence->semaphores[i];
if (current->vk_fence == vk_fence)
current->vk_fence = VK_NULL_HANDLE;
}
@ -661,7 +651,6 @@ static ULONG STDMETHODCALLTYPE d3d12_fence_Release(ID3D12Fence *iface)
d3d12_fence_destroy_vk_objects(fence);
vkd3d_free(fence->semaphores);
vkd3d_free(fence->events);
if ((rc = pthread_mutex_destroy(&fence->mutex)))
ERR("Failed to destroy mutex, error %d.\n", rc);
@ -851,8 +840,8 @@ static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *
fence->events = NULL;
fence->events_size = 0;
fence->event_count = 0;
fence->semaphores = NULL;
fence->semaphores_size = 0;
list_init(&fence->semaphores);
fence->semaphore_count = 0;
memset(fence->old_vk_fences, 0, sizeof(fence->old_vk_fences));

View File

@ -279,6 +279,14 @@ HRESULT vkd3d_set_private_data(struct vkd3d_private_store *store,
HRESULT vkd3d_set_private_data_interface(struct vkd3d_private_store *store,
const GUID *tag, const IUnknown *object) DECLSPEC_HIDDEN;
struct vkd3d_signaled_semaphore
{
struct list entry;
uint64_t value;
VkSemaphore vk_semaphore;
VkFence vk_fence;
};
/* ID3D12Fence */
struct d3d12_fence
{
@ -296,14 +304,8 @@ struct d3d12_fence
size_t events_size;
size_t event_count;
struct vkd3d_signaled_semaphore
{
uint64_t value;
VkSemaphore vk_semaphore;
VkFence vk_fence;
} *semaphores;
size_t semaphores_size;
size_t semaphore_count;
struct list semaphores;
unsigned int semaphore_count;
VkFence old_vk_fences[VKD3D_MAX_VK_SYNC_OBJECTS_PER_D3D12_FENCE];