Giovanni Mascellani
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ca05e57e67
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tests: Mark a bug as resolved on Mesa.
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2023-09-22 11:06:57 +02:00 |
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Giovanni Mascellani
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d640b213b2
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tests: Do not crash if the render target doesn't support MSAA 8.
This currently happens on MoltenVK.
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2023-09-22 11:06:50 +02:00 |
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Giovanni Mascellani
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6dfdbb5c26
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tests: Do not crash if a pipeline statistics query heap cannot be created.
This currently happens on MoltenVK.
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2023-09-22 11:06:44 +02:00 |
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Giovanni Mascellani
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d742770499
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tests: Compile HLSL shaders at runtime in test_draw_depth_only().
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2023-09-22 11:06:41 +02:00 |
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Giovanni Mascellani
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4557ad36b0
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tests: Compile HLSL shaders at runtime in test_draw_depth_no_ps().
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2023-09-22 11:06:41 +02:00 |
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Giovanni Mascellani
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b7c951ba78
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tests: Compile HLSL shaders at runtime in test_scissor().
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2023-09-22 11:06:41 +02:00 |
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Giovanni Mascellani
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15c5ef5bb5
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tests: Compile HLSL shaders at runtime in test_fractional_viewports().
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2023-09-22 11:06:40 +02:00 |
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Giovanni Mascellani
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49bbd98a04
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vkd3d-shader/hlsl: Correctly fold casts from float.
I.e., without invoking undefined behavior in the compiler. The rules
are desumed from the the MSDN documentation for ftoi and ftou.
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2023-09-22 11:06:28 +02:00 |
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Nikolay Sivov
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6d1ba83856
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vkd3d-shader/hlsl: Use conditional moves for arithmetic operators instead of branching.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2023-09-22 11:06:22 +02:00 |
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Zebediah Figura
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9417c7cfb7
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vkd3d-shader/d3dbc: Translate sm1 fragment outputs to system values.
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2023-09-21 19:16:31 +02:00 |
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Zebediah Figura
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1615e5a76b
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vkd3d-shader/dxbc: Map sm4 fragment outputs to system values based on their name.
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2023-09-21 19:16:29 +02:00 |
|
Henri Verbeet
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419c6364db
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tests: Add a small test for vkd3d_shader_build_varying_map().
There's probably room for improvement, but this at least verifies the
function can be called.
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2023-09-19 21:30:37 +02:00 |
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Giovanni Mascellani
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b8f2c3e1f4
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tests: Relax the precision of some tests so that they pass on MoltenVK.
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2023-09-18 21:04:06 +02:00 |
|
Nikolay Sivov
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177ea3bcbd
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vkd3d-shader/hlsl: Produce 2D resource declarations and loads for tex1D().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2023-09-13 23:11:11 +02:00 |
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Giovanni Mascellani
|
61b403a032
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tests: Compile HLSL shaders at runtime in test_unknown_dsv_format().
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2023-09-13 23:11:04 +02:00 |
|
Giovanni Mascellani
|
264ff9e2da
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tests: Compile HLSL shaders at runtime in test_unknown_rtv_format().
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2023-09-13 23:11:04 +02:00 |
|
Giovanni Mascellani
|
b1cae0dd1e
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tests: Compile HLSL shaders at runtime in test_multiple_render_targets().
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2023-09-13 23:11:04 +02:00 |
|
Giovanni Mascellani
|
f7354ff9e3
|
tests: Compile HLSL shaders at runtime in test_create_compute_pipeline_state().
|
2023-09-13 23:11:04 +02:00 |
|
Zebediah Figura
|
e847df9528
|
tests: Check the result of vkCreateGraphicsPipelines().
|
2023-09-13 23:10:46 +02:00 |
|
Francisco Casas
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39563aa5b3
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vkd3d-shader/hlsl: Lower matrix swizzles.
|
2023-09-13 23:10:38 +02:00 |
|
Francisco Casas
|
60a3279318
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tests: Test matrix swizzles.
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2023-09-13 23:10:37 +02:00 |
|
Nikolay Sivov
|
cab1f57e01
|
tests: Add a test for fmod() with vector arguments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-09-07 19:15:26 +02:00 |
|
Nikolay Sivov
|
1002a6b357
|
vkd3d-shader/tpf: Use 'movc' to implement ternary operator.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-09-07 19:15:25 +02:00 |
|
Nikolay Sivov
|
c5d680d141
|
vkd3d-shader/hlsl: Add tex1D() function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-09-07 19:15:06 +02:00 |
|
Zebediah Figura
|
a597dc8755
|
vkd3d-shader/hlsl: Define lit() in HLSL.
|
2023-08-30 22:49:03 +02:00 |
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