vkd3d/tests
Giovanni Mascellani 49bbd98a04 vkd3d-shader/hlsl: Correctly fold casts from float.
I.e., without invoking undefined behavior in the compiler. The rules
are desumed from the the MSDN documentation for ftoi and ftou.
2023-09-22 11:06:28 +02:00
..
hlsl vkd3d-shader/hlsl: Correctly fold casts from float. 2023-09-22 11:06:28 +02:00
.gitignore tests: Add some C HLSL preprocessor tests. 2020-11-24 22:28:11 +01:00
d3d12_crosstest.h tests/shader_runner: Use the global test_options structure. 2023-03-10 21:13:05 +01:00
d3d12_invalid_usage.c tests/shader_runner: Use the global test_options structure. 2023-03-10 21:13:05 +01:00
d3d12_test_utils.h tests: Compile HLSL shaders at runtime in test_create_compute_pipeline_state(). 2023-09-13 23:11:04 +02:00
d3d12.c tests: Compile HLSL shaders at runtime in test_unknown_dsv_format(). 2023-09-13 23:11:04 +02:00
hlsl_d3d12.c vkd3d-shader/preproc: Strip whitespace when stringifying. 2023-08-02 20:19:20 +09:00
preproc-if-expr.shader_test vkd3d-shader/preproc: Allow capital U and L after integer constants as well. 2022-02-02 21:06:21 +01:00
preproc-if.shader_test tests: Add some basic tests for #if and related preprocessor directives. 2020-11-23 22:07:44 +01:00
preproc-ifdef.shader_test tests: Add some tests for #ifdef and defined(). 2020-11-23 22:07:47 +01:00
preproc-invalid.shader_test tests: Add some tests for shaders which fail to preprocess. 2020-11-24 22:27:59 +01:00
preproc-macro.shader_test vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc-misc.shader_test tests: Add some more miscellaneous preprocessor tests. 2020-11-24 22:28:05 +01:00
shader_runner_d3d9.c tests: Add test file syntax to specify compiler options. 2023-07-24 22:41:09 +02:00
shader_runner_d3d11.c tests: Enable compiler backwards compatibility mode only for shaders that require it. 2023-08-28 20:40:06 +02:00
shader_runner_d3d12.c tests: Enable compiler backwards compatibility mode only for shaders that require it. 2023-08-28 20:40:06 +02:00
shader_runner_vulkan.c tests: Check the result of vkCreateGraphicsPipelines(). 2023-09-13 23:10:46 +02:00
shader_runner.c tests: Enable compiler backwards compatibility mode only for shaders that require it. 2023-08-28 20:40:06 +02:00
shader_runner.h tests: Add test file syntax to specify compiler options. 2023-07-24 22:41:09 +02:00
utils.h tests: Use compare_uint() in compare_float(). 2023-06-27 22:34:37 +02:00
vkd3d_api.c tests: Distinguish between cross and non-cross Win32 builds. 2023-01-24 18:10:15 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c vkd3d-shader/d3dbc: Translate sm1 fragment outputs to system values. 2023-09-21 19:16:31 +02:00
vulkan_procs.h tests: Add support for UAV buffers in Vulkan runner. 2023-05-22 22:03:28 +02:00