4152 Commits

Author SHA1 Message Date
Nikolay Sivov
cab1f57e01 tests: Add a test for fmod() with vector arguments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-09-07 19:15:26 +02:00
Nikolay Sivov
fc2aaee224 vkd3d-shader: Use ternary operator in fmod() implementation.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-09-07 19:15:26 +02:00
Nikolay Sivov
1002a6b357 vkd3d-shader/tpf: Use 'movc' to implement ternary operator.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-09-07 19:15:25 +02:00
Martin Storsjö
2fb0c2d187 include: Fill in missing enum values in vkd3d_d3d12.idl.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:21 +02:00
Martin Storsjö
8e6b08d685 include: Add some more struct/enum definitions to vkd3d_d3d12.idl.
This is enough for compiling QtBase's Direct3D 12 backend,
if this is imported into mingw-w64.

Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:19 +02:00
Martin Storsjö
1b45052c92 include: Add missing miscellaneous D3D12 constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
61c402405a include: Add missing D3D12 vertex shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
44a669a644 include: Add missing D3D12 minimum resource limit constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
7efba29853 include: Add missing D3D12 raytracing constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
b32b060518 include: Add missing D3D12 pixel shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
ef8dd51c7a include: Add missing D3D12 input assembler constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
f8c848f563 include: Add missing D3D12 hull shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
1d74dc7903 include: Add missing D3D12 geometry shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
af4403147a include: Add missing D3D12 domain shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
cf61d217a9 include: Add missing D3D12 compute shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
71dd917091 include: Add missing D3D12 common shader constants.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:15 +02:00
Martin Storsjö
8febea5a9c include: Sort vkd3d_d3d12.idl constants alphabetically.
This makes it easier to consistently add more constants.

Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:13 +02:00
Martin Storsjö
dff79973e0 include: Fix the type of D3D12_VIEWPORT_BOUNDS_MIN.
As this is a negative constant, it shouldn't have an unsigned type.

Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-07 19:15:10 +02:00
Nikolay Sivov
c5d680d141 vkd3d-shader/hlsl: Add tex1D() function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-09-07 19:15:06 +02:00
Giovanni Mascellani
f525e9e93a ci: Run the tests on a 32 bit Linux system. 2023-09-04 20:26:05 +02:00
Martin Storsjö
fdaacb158e include: Add the D3D_PRIMITIVE enum and the D3D12_PRIMITIVE typedef.
Signed-off-by: Martin Storsjö <martin@martin.st>
2023-09-04 20:25:47 +02:00
Conor McCarthy
3badab2086 vkd3d-shader: Handle size in bytes in spirv_compiler_emit_cbv_declaration().
The caller passes a byte size now.
2023-09-04 20:25:33 +02:00
Conor McCarthy
bad4c74002 vkd3d-shader: Match only UAV descriptors in vkd3d_shader_scan_add_uav_flag().
Fixes compilation failures in Cyberpunk 2077 due to missing UAV counter
flag.
2023-09-04 20:25:31 +02:00
Giovanni Mascellani
367cf10cdc ci: Briefly document the CI setup. 2023-08-31 22:07:21 +02:00
Giovanni Mascellani
229a34b93c ci: Execute the tests. 2023-08-31 22:07:21 +02:00