Remy Oukaour
|
8d095cd5b8
|
Better names
|
2018-01-03 01:27:12 -05:00 |
|
Remy Oukaour
|
2dd9ac08a4
|
More sprite anim documentation
|
2018-01-02 14:39:24 -05:00 |
|
Remy Oukaour
|
7ad8ea13c9
|
Document more sprite anim data
|
2018-01-02 14:25:58 -05:00 |
|
Remy Oukaour
|
0722de77ae
|
Remove trailing whitespace
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
|
2018-01-01 18:32:01 -05:00 |
|
xCrystal
|
def3b60493
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
|
xCrystal
|
bd783370f8
|
Consistent function name prefixes in slot machine code
|
2017-12-28 20:23:17 +01:00 |
|
Remy Oukaour
|
c66d195089
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
|
Remy Oukaour
|
c5675927fe
|
Identify more sprite-related constants
|
2017-12-12 12:18:11 -05:00 |
|
Remy Oukaour
|
48e40a7f09
|
Identify some SPRITE_ANIM_FRAME_IDX_* constants
|
2017-12-12 02:31:14 -05:00 |
|
Remy Oukaour
|
512863989f
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
|
mid-kid
|
2cc2f057e8
|
Fix some SPRITE_ANIM_FRAMESET_ constants
Thanks to @roukaour for the fixes.
|
2017-11-29 20:24:19 +01:00 |
|
PikalaxALT
|
0e470bc785
|
Fix section linking
Create linker script and float all sections
|
2017-09-23 23:04:10 -04:00 |
|
pikalaxalt
|
1a84ca4e55
|
EZChat cursor object
|
2016-05-14 01:11:01 -04:00 |
|
pikalaxalt
|
5ea3a953c3
|
Name all link trade animation related functions
|
2016-05-13 22:46:32 -04:00 |
|
pikalaxalt
|
ae36ef2c7f
|
Labeled every function in ROM0 that's referenced in the source
|
2016-05-10 12:31:49 -04:00 |
|
pikalaxalt
|
6be4cd4da9
|
Local labels starting with lowercase letters are no longer decorated with a trailing colon
|
2016-04-10 15:01:49 -04:00 |
|
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
|
PikalaxALT
|
3dcbe0ff55
|
Pokegear
|
2016-01-10 17:44:09 -05:00 |
|
PikalaxALT
|
f7ee74c3b8
|
Finish labels in engine/namingscreen.asm
|
2016-01-09 19:34:14 -05:00 |
|
PikalaxALT
|
6d1b7f28c8
|
Split base stats
|
2016-01-09 16:52:34 -05:00 |
|
PikalaxALT
|
a2a2668233
|
Dummy Game
|
2015-12-28 17:09:53 -05:00 |
|
PikalaxALT
|
f030315b1f
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
|
PikalaxALT
|
2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
|
2015-12-26 19:22:27 -05:00 |
|
PikalaxALT
|
3d36f1a837
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
|
PikalaxALT
|
77ef8404a1
|
Menu
|
2015-12-15 18:59:49 -05:00 |
|
PikalaxALT
|
c635e30777
|
map setup and warps
|
2015-12-14 11:12:18 -05:00 |
|
PikalaxALT
|
b9870541d4
|
slot machines
|
2015-12-10 22:26:31 -05:00 |
|
PikalaxALT
|
02d05255fe
|
A stab at audio engine.
|
2015-12-06 22:36:09 -05:00 |
|
PikalaxALT
|
6eac26732a
|
Celebi Event
|
2015-12-05 15:38:25 -05:00 |
|
PikalaxALT
|
81ea723b04
|
Getting started with battle anims; sine and cosine
|
2015-12-04 14:33:29 -05:00 |
|
PikalaxALT
|
5b94d54a6c
|
More work on animations
|
2015-12-04 08:46:11 -05:00 |
|
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
|
2015-12-01 21:54:11 -05:00 |
|