PikalaxALT
0a244e043c
Move battle start animation functions to its own file
2015-10-19 10:23:58 -04:00
PikalaxALT
f53d65c536
Battle intro animation function
2015-10-17 17:18:52 -04:00
PikalaxALT
1e2ff967aa
Replaced "ldtile" and "dwtile" with the "tile" equs macro
2015-10-14 09:29:15 -04:00
PikalaxALT
12f9dca7a5
Final descriptive label in tilesets/animations.asm
2015-10-13 14:29:34 -04:00
PikalaxALT
8c2766e1b9
ldtile and dwtile macros added and globally implemented
2015-10-13 12:11:06 -04:00
PikalaxALT
0c39f6e273
Happiness and Mystery Gift constants
2015-10-12 12:33:24 -04:00
PikalaxALT
2770cfc354
soft reset
2015-10-04 14:14:51 -04:00
PikalaxALT
d9300a9bec
Fix unnecessary white space and retire add_n_times
2015-07-20 11:28:05 -04:00
PikalaxALT
bef792f2d2
More label updates, moved predefs to new file
...
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
39524cdb76
More enumeration of constants, more annotations of scripts.
2015-07-15 15:48:44 -04:00
PikalaxALT
8fa8e29170
- Update variable sprites to use constants rather than fixed values
2015-07-13 02:29:10 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
Scott Norton
f74fd6903f
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
...
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
fc8bf4b9e9
Merge branch 'gfx-tweaks'
2015-05-18 02:23:17 -07:00
yenatch
e7a3ba0592
Add a macro for enumeration.
...
"enum" is like "const" but uses variables instead. This might not be desired.
It has been moved to the top of macros.asm so that included macros can be enumerated.
2015-04-13 21:41:32 -07:00
yenatch
275780271e
Use a macro instead of manually subtracting $36 from pic banks.
2015-03-03 17:19:27 -05:00
yenatch
8e03321069
Blindly use wram labels for everything except mobile, part 1.
...
Wram banks and mobile make this tough, since any address can secretly be a ghost.
As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch
a0e2b8270f
Mobile phrases and tons of related data.
2015-02-04 01:10:59 -08:00
yenatch
46f2dbb367
Mobile trade incbins and coordinate macros.
2015-02-02 15:46:06 -08:00
yenatch
5aec11492d
Add a "mobile" directive for dummied-out mobile adapter functions.
2015-01-27 15:03:14 -08:00
yenatch
f036cdf13b
Move around some more macros.
2015-01-20 14:26:16 -08:00
yenatch
9303752e3f
Start moving relevant macros into macros/text.asm.
2015-01-20 14:10:55 -08:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
7b87e67a89
More labels in code and some mobile datatracking.
2015-01-01 20:59:08 -08:00
yenatch
ffdc3e4c12
Wrap macro arguments with parentheses.
...
Arguments are passed in as string literals.
2014-08-14 23:47:27 -07:00
yenatch
8639fcd29b
Use a predef macro that takes labels instead of juggling constants.
...
Besides making predefs convenient, naming a predef no longer requires
adding or renaming a predef constant. This also lets predefs be rearranged at will.
2014-06-16 11:20:01 -07:00
yenatch
0d682e076a
Fix argument handling in *coord macros. Add a "percent" shortcut.
...
Random returns a value from 0 to 0xff.
Instead of doing extra work, most probabilities are out of 0xff.
Convert these from percentages at build time for readability.
2014-06-10 23:03:21 -07:00
yenatch
8d2b9f3fcb
Remove the FuncCoord macro.
...
Variables can't use labels, so a macro that doesn't use variables is better suited.
2014-06-04 01:18:54 -07:00
yenatch
ddc88bed4b
Use a macro for sine waves.
...
So far they're identical, but amplitude could change.
2014-05-05 15:58:43 -04:00
yenatch
34d7cbb8b7
Text macros.
...
UnknownText_0x1aa0dc: ; 0x1aa0dc
db $0, "Nihihi! This GYM", $4f
db "is great! Only", $51
db "girls are allowed", $4f
db "here!", $57
; 0x1aa115
is now
UnknownText_0x1aa0dc: ; 0x1aa0dc
text "Nihihi! This GYM"
line "is great! Only"
para "girls are allowed"
line "here!"
done
; 0x1aa115
2014-03-05 22:49:09 -05:00
yenatch
86e77a0229
dbbw macro
2014-03-03 05:28:53 -05:00
yenatch
2d6f644cdf
Map macros because maps are bananas
2014-02-24 04:47:54 -05:00
yenatch
7c02c2bb31
Move remaining constants into constants/{misc,pokemon_data}_constants.asm
...
Now constant groups can be included separately if needed.
2014-02-03 18:00:51 -05:00
yenatch
4f5ae6510c
Move rst constants into macros.asm
2014-02-02 16:13:23 -05:00
yenatch
e937d6f25c
audio: note duration from 0-15 to 1-16 to match pokered
2013-12-28 20:32:05 -05:00
yenatch
4c8737effb
constant enumeration
2013-11-27 14:45:43 -05:00
yenatch
b47f460061
lb macro for fast double-register loads
2013-11-24 04:06:37 -05:00
yenatch
fa3145dd44
rework note macro
2013-11-07 01:11:42 -05:00
yenatch
1ecb307824
split macros out from constants.asm into macros.asm
2013-09-03 18:22:26 -04:00