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- Update variable sprites to use constants rather than fixed values
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@ -627,10 +627,10 @@ SPRITE_VARS EQU const_value
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const SPRITE_WEIRD_TREE
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const SPRITE_OLIVINE_RIVAL
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const SPRITE_AZALEA_ROCKET
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const SPRITE_FUSCHIA_GYM_1
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const SPRITE_FUSCHIA_GYM_2
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const SPRITE_FUSCHIA_GYM_3
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const SPRITE_FUSCHIA_GYM_4
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const SPRITE_FUCHSIA_GYM_1
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const SPRITE_FUCHSIA_GYM_2
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const SPRITE_FUCHSIA_GYM_3
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const SPRITE_FUCHSIA_GYM_4
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const SPRITE_COPYCAT
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const SPRITE_JANINE_IMPERSONATOR
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@ -597,15 +597,15 @@ InitializeEventsScript:
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setevent EVENT_7CF
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setflag ENGINE_ROCKET_SIGNAL_ON_CH20
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setflag ENGINE_ROCKETS_IN_MAHOGANY
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variablesprite $4, $52
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variablesprite $5, $4
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variablesprite $6, $35
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variablesprite $7, $a
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variablesprite $8, $a
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variablesprite $9, $a
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variablesprite $a, $a
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variablesprite $b, $28
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variablesprite $c, $28
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variablesprite SPRITE_WEIRD_TREE, SPRITE_SUDOWOODO
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SILVER
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variablesprite SPRITE_AZALEA_ROCKET, SPRITE_ROCKET
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variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
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variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
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variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
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variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
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variablesprite SPRITE_COPYCAT, SPRITE_LASS
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variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
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setevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
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setevent EVENT_76D
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setevent EVENT_76C
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@ -44,14 +44,6 @@ dbwww: MACRO
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dw \2, \3, \4
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ENDM
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dbankaddr: MACRO
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dbw BANK(\1), \1
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ENDM
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daddrbank: MACRO
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dwb \1, BANK(\1)
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ENDM
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dn: MACRO
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rept _NARG / 2
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db (\1) << 4 + (\2)
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@ -690,7 +690,7 @@ faceperson: macro
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enum variablesprite_command
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variablesprite: macro
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db variablesprite_command
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db \1 ; byte
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db \1 - SPRITE_VARS ; byte
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db \2 ; sprite
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endm
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@ -33,13 +33,13 @@ Copycat:
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iftrue .Part1
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applymovement $2, MovementData_0x18afd0
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faceplayer
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variablesprite $b, $1
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variablesprite SPRITE_COPYCAT, SPRITE_CHRIS
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jump .Part2
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.Part1
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applymovement $7, MovementData_0x18afd0
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faceplayer
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variablesprite $b, $60
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variablesprite SPRITE_COPYCAT, SPRITE_KRIS
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.Part2
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special Function14209
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checkevent EVENT_RETURNED_MACHINE_PART
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@ -64,7 +64,7 @@ Copycat:
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applymovement $7, MovementData_0x18afd0
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.Part6
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faceplayer
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variablesprite $b, $28
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variablesprite SPRITE_COPYCAT, SPRITE_LASS
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special Function14209
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loadfont
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writetext UnknownText_0x18b028
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@ -93,7 +93,7 @@ Copycat:
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applymovement $7, MovementData_0x18afd0
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.Part11
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faceplayer
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variablesprite $b, $28
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variablesprite SPRITE_COPYCAT, SPRITE_LASS
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special Function14209
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loadfont
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writetext UnknownText_0x18b116
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@ -129,13 +129,13 @@ Copycat:
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iftrue .Part16
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applymovement $2, MovementData_0x18afd0
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faceplayer
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variablesprite $b, $1
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variablesprite SPRITE_COPYCAT, SPRITE_CHRIS
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jump .Part17
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.Part16
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applymovement $7, MovementData_0x18afd0
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faceplayer
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variablesprite $b, $60
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variablesprite SPRITE_COPYCAT, SPRITE_KRIS
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.Part17
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special Function14209
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loadfont
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@ -158,7 +158,7 @@ Copycat:
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applymovement $7, MovementData_0x18afd0
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.Part21
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faceplayer
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variablesprite $b, $28
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variablesprite SPRITE_COPYCAT, SPRITE_LASS
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special Function14209
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loadfont
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writetext UnknownText_0x18b2f5
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@ -23,10 +23,10 @@ JanineScript_0x195db9:
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setevent EVENT_BEAT_LASS_LINDA
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setevent EVENT_BEAT_PICNICKER_CINDY
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setevent EVENT_BEAT_CAMPER_BARRY
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variablesprite $7, $28
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variablesprite $8, $28
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variablesprite $9, $28
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variablesprite $a, $27
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variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS
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variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS
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variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS
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variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER
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special Function14209
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loadfont
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writetext UnknownText_0x195feb
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@ -56,7 +56,7 @@ FuschiaGym1Script_0x195e1b:
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iftrue UnknownScript_0x195e2c
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applymovement $3, MovementData_0x195f27
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faceplayer
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variablesprite $7, $28
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variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS
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special Function14209
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UnknownScript_0x195e2c:
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faceplayer
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@ -75,7 +75,7 @@ UnknownScript_0x195e2c:
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end
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UnknownScript_0x195e4a:
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variablesprite $7, $a
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variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
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returnafterbattle
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end
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@ -90,7 +90,7 @@ FuschiaGym2Script_0x195e55:
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iftrue UnknownScript_0x195e66
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applymovement $4, MovementData_0x195f27
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faceplayer
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variablesprite $8, $28
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variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS
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special Function14209
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UnknownScript_0x195e66:
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faceplayer
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@ -109,7 +109,7 @@ UnknownScript_0x195e66:
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end
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UnknownScript_0x195e84:
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variablesprite $8, $a
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variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
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returnafterbattle
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end
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@ -124,7 +124,7 @@ FuschiaGym3Script_0x195e8f:
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iftrue UnknownScript_0x195ea0
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applymovement $5, MovementData_0x195f27
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faceplayer
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variablesprite $9, $28
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variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS
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special Function14209
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UnknownScript_0x195ea0:
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faceplayer
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@ -143,7 +143,7 @@ UnknownScript_0x195ea0:
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end
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UnknownScript_0x195ebe:
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variablesprite $9, $a
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variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
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returnafterbattle
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end
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@ -158,7 +158,7 @@ FuschiaGym4Script_0x195ec9:
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iftrue UnknownScript_0x195eda
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applymovement $6, MovementData_0x195f27
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faceplayer
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variablesprite $a, $27
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variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER
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special Function14209
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UnknownScript_0x195eda:
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faceplayer
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@ -177,7 +177,7 @@ UnknownScript_0x195eda:
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end
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UnknownScript_0x195ef8:
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variablesprite $a, $a
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variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
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returnafterbattle
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end
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@ -392,8 +392,8 @@ FuchsiaGym_MapEventHeader:
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; people-events
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db 6
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person_event SPRITE_JANINE, 14, 5, $3, $0, 255, 255, $90, 0, JanineScript_0x195db9, -1
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person_event SPRITE_FUSCHIA_GYM_1, 11, 9, $a, $0, 255, 255, $90, 0, FuschiaGym1Script_0x195e1b, -1
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person_event SPRITE_FUSCHIA_GYM_2, 15, 9, $a, $0, 255, 255, $90, 0, FuschiaGym2Script_0x195e55, -1
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person_event SPRITE_FUSCHIA_GYM_3, 8, 13, $a, $0, 255, 255, $90, 0, FuschiaGym3Script_0x195e8f, -1
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person_event SPRITE_FUSCHIA_GYM_4, 6, 8, $a, $0, 255, 255, $90, 0, FuschiaGym4Script_0x195ec9, -1
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person_event SPRITE_FUCHSIA_GYM_1, 11, 9, $a, $0, 255, 255, $90, 0, FuschiaGym1Script_0x195e1b, -1
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person_event SPRITE_FUCHSIA_GYM_2, 15, 9, $a, $0, 255, 255, $90, 0, FuschiaGym2Script_0x195e55, -1
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person_event SPRITE_FUCHSIA_GYM_3, 8, 13, $a, $0, 255, 255, $90, 0, FuschiaGym3Script_0x195e8f, -1
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person_event SPRITE_FUCHSIA_GYM_4, 6, 8, $a, $0, 255, 255, $90, 0, FuschiaGym4Script_0x195ec9, -1
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person_event SPRITE_GYM_GUY, 19, 11, $6, $0, 255, 255, $90, 0, FuchsiaGymGuyScript, -1
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@ -28,7 +28,7 @@ JanineImpersonatorScript_0x196462:
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loadmovesprites
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applymovement $5, MovementData_0x196486
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faceplayer
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variablesprite $c, $a
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variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_JANINE
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special Function14209
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loadfont
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writetext UnknownText_0x19654e
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@ -36,7 +36,7 @@ JanineImpersonatorScript_0x196462:
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loadmovesprites
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applymovement $5, MovementData_0x196486
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faceplayer
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variablesprite $c, $28
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variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
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special Function14209
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end
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@ -42,7 +42,7 @@ UnknownScript_0x1a8833:
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dotrigger $1
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disappear $5
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special RestartMapMusic
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variablesprite $5, $31
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
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special Function14209
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end
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@ -66,7 +66,7 @@ UnknownScript_0x1a886b:
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disappear $5
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dotrigger $1
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special RestartMapMusic
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variablesprite $5, $31
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
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special Function14209
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end
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@ -76,7 +76,7 @@ WateredWeirdTreeScript::
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setevent EVENT_FOUGHT_SUDOWOODO
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if_equal $2, UnknownScript_0x19407b
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disappear $4
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variablesprite $4, $26
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variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
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returnafterbattle
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end
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@ -88,7 +88,7 @@ UnknownScript_0x19407b:
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returnafterbattle
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applymovement $4, MovementData_0x19424b
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disappear $4
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variablesprite $4, $26
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variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
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special Function14209
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special Function14168
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end
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@ -77,7 +77,7 @@ GruntM1Script:
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closetext
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loadmovesprites
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setevent EVENT_CLEARED_SLOWPOKE_WELL
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variablesprite $6, $4
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variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER
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domaptrigger GROUP_AZALEA_TOWN, MAP_AZALEA_TOWN, $1
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clearevent EVENT_6F3
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clearevent EVENT_6E9
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