vulcandth
c3331eb7b1
Rename scene and callback labels ( #981 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-09 18:04:18 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
dcb24bc724
Use def_* macros for automatic map event counts
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Resolves #742
2020-07-24 09:57:16 -04:00
Rangi
ef452ccbc7
return → endcallback, reloadandreturn → reloadend
2020-07-17 08:37:03 -04:00
Rangi
518cee440e
Resolve #723 : treat std scripts like specials and predefs
2020-06-10 16:44:16 -04:00
Rangi
4aeab6b879
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
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Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
DeeDeeG
f1187dc860
GoldenrodCity.asm: label UnknownText, MovementData
2019-04-27 22:31:24 -04:00
Rangi
745339014c
"object_const_def" instead of "const_def 2"
2019-04-21 17:42:25 -04:00
Rangi
f5c9958aea
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af
Rename more script commands for consistency and predictability
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Fixes #540
2019-03-10 16:00:19 -04:00
IIMarckus
cf69876ae5
Better labels/constants for Move Tutor.
2018-08-16 08:05:21 -06:00
Rangi
0680bf99d3
Label more map scripts
2018-02-28 17:47:31 -05:00
Rangi
711e2d6143
Mention unused Battle Tower-related text ( resolves #491 )
2018-02-25 22:33:07 -05:00
Rangi
f964d04a87
* loadmenuheader -> loadmenu ( ead103d
)
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* objectface -> turnobject (c834bda
)
2018-02-25 20:05:37 -05:00
Rangi
c834bdadf2
spriteface → objectface, consistent with the other script commands
2018-02-02 21:50:43 -05:00
Rangi
68d855c213
Script commands don't have underscores
2018-02-02 21:09:17 -05:00
Rangi
48f4f2366e
Align map event coordinate columns
2018-02-01 22:22:07 -05:00
Rangi
3088a77a21
warp_event x, y, map, warp_id
2018-02-01 21:54:00 -05:00
Rangi
08891da822
const_def N
2018-01-31 11:38:45 -05:00
Rangi
50a78c0876
Forgot the person→object rename
2018-01-31 11:08:47 -05:00
Rangi
a2607623d3
Comment the person constants sections, like the others
2018-01-31 11:04:17 -05:00
Rangi
65480605e9
Remove unreferenced map script heading labels
2018-01-30 14:15:47 -05:00
Rangi
477adc72af
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
2018-01-28 13:20:04 -05:00
Rangi
d719d318e8
Remove Special_ prefix from special routines ( close #478 )
2018-01-24 11:17:05 -05:00
Rangi
132fe46925
Rename some routines to avoid conflicts when removing "Special_" prefixes
2018-01-24 11:12:02 -05:00
Rangi
ead103d2c6
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440 )
2018-01-23 16:08:43 -05:00
Rangi
fc61d58dc4
Rename some more maps
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The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23 01:03:47 -05:00
Rangi
3a7f518de4
wStatusFlags/2 bit constants
2018-01-22 15:40:43 -05:00
Remy Oukaour
2acaa96cf1
More charmap and home/text.asm documentation for JP chars
2018-01-18 18:34:20 -05:00
Remy Oukaour
bf074f3598
map_header → map_def; map_header_2 → map_data
2018-01-16 23:25:00 -05:00
Remy Oukaour
14c8cf5b48
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452 )
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# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
2018-01-14 23:43:51 -05:00
mid-kid
11d67567d2
Use constants for menu flags
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Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
2018-01-14 11:59:56 +01:00
Remy Oukaour
2ab60fa8a4
menu_coords macro for (x1, y1, x2, y2) order (see issue #440 )
2018-01-13 16:38:14 -05:00
Remy Oukaour
5a3822fe86
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
2018-01-13 00:47:38 -05:00
Remy Oukaour
59c95abf83
Trim whitespace
2018-01-12 17:09:32 -05:00
Remy Oukaour
d83aefb30a
Use more constants in scripts
2018-01-12 02:27:42 -05:00
Remy Oukaour
84e22eb578
Consistent (x, y) coordinate formatting in map scripts
2017-12-28 14:31:25 -05:00
Remy Oukaour
0a1fef45fd
Rename maps:
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- Underground -> UndergroundPath
- Route5UndergroundEntrance -> Route5UndergroundPathEntrance
- Route6UndergroundEntrance -> Route6UndergroundPathEntrance
- WarehouseEntrance -> GoldenrodUnderground
- UndergroundWarehouse -> GoldenrodUndergroundWarehouse
- UndergroundPathSwitchRoomEntrances -> GoldenrodUndergroundSwitchRoomEntrances
2017-12-24 18:06:12 -05:00
Remy Oukaour
c05b7f41dd
Renaming: ( fix #412 )
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- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour
3ed016f9e0
Auto-label more map scripts
2017-12-17 20:17:30 -05:00
Remy Oukaour
a551e345df
PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
2017-12-10 22:34:42 -05:00
Remy Oukaour
b4261d27d8
Use new palette constants
2017-12-10 20:50:08 -05:00
Remy Oukaour
62f5913943
All map triggers use the maptrigger
macro, not dw
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.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-10 17:53:21 -05:00
pikalaxalt
1fa6aecbfc
Unify directional movement macros
2016-05-14 13:46:14 -04:00
pikalaxalt
bf73772a56
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
IIMarckus
0a2b14309a
More labels cleanup in map scripts.
2016-04-07 04:13:59 -06:00
PikalaxALT
ce019e6347
Map callback constants
2016-01-06 07:44:50 -05:00
PikalaxALT
a5e928eb98
writebackup --> closewindow; game corner prize vendors; others
2015-12-24 22:58:42 -05:00
PikalaxALT
77ef8404a1
Menu
2015-12-15 18:59:49 -05:00