pikalaxalt
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3108c9fa6a
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Unify step_sleep macro
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2016-05-14 12:28:00 -04:00 |
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pikalaxalt
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ae36ef2c7f
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
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pikalaxalt
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e95d42e0af
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All functions in main.asm have non-generic names
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2016-05-08 14:11:24 -04:00 |
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pikalaxalt
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a613ed915c
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HDMA transfer functions
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2016-05-04 22:34:09 -04:00 |
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pikalaxalt
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73c7ea2b43
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Local labels starting with underscores have colons depending on whether the first alphanumeric character is capitalized or not
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2016-04-10 15:11:37 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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PikalaxALT
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c087d44c42
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more gfx-related labels
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2016-01-04 08:43:55 -05:00 |
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PikalaxALT
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9bbb65166e
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More movement stuff
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2015-12-29 13:15:58 -05:00 |
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PikalaxALT
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f030315b1f
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
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PikalaxALT
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a5e928eb98
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writebackup --> closewindow; game corner prize vendors; others
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2015-12-24 22:58:42 -05:00 |
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PikalaxALT
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caa83c08a7
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Movement etc.
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2015-12-17 15:14:51 -05:00 |
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PikalaxALT
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c635e30777
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map setup and warps
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2015-12-14 11:12:18 -05:00 |
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PikalaxALT
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01792e00d2
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Rename several script commands
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2015-11-25 10:16:29 -05:00 |
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PikalaxALT
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4bfe086ef6
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Phone scripts and specials
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2015-11-17 12:29:37 -05:00 |
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PikalaxALT
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435b0cf686
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Options menu, some mobile fns
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2015-11-16 16:46:32 -05:00 |
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PikalaxALT
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fb88b2ccf8
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Movement constants, script stack
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2015-11-16 11:53:26 -05:00 |
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PikalaxALT
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8290f851fd
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Further decoding of SpriteMovementData
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2015-11-16 00:52:53 -05:00 |
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PikalaxALT
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aba038a4a4
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Fix some movement macro/function names
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2015-11-15 21:28:15 -05:00 |
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PikalaxALT
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ead04b3b75
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Backup prior to global introduction of PERSONTYPE constants
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2015-11-15 14:59:38 -05:00 |
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PikalaxALT
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b921226aea
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More map object, swap StandingTile and NextTile
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2015-11-14 23:02:38 -05:00 |
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PikalaxALT
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ed44de4bb4
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More map object work
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2015-11-14 14:41:47 -05:00 |
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PikalaxALT
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cc8c36ee14
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Creation of constants for OBJECT_09 indices
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2015-11-13 18:59:49 -05:00 |
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PikalaxALT
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e0b4fc781a
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sprite engine; tileset constants
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2015-11-13 00:49:27 -05:00 |
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PikalaxALT
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2ffcb4b490
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More splits; map setup labels
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2015-11-11 23:38:57 -05:00 |
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PikalaxALT
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d13fb46d40
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enum macros/move_anim.asm, resolve battle/anims.asm function labels
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2015-11-10 16:53:37 -05:00 |
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