Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
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2018-02-25 20:05:37 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
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Rangi
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3088a77a21
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warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
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Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
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Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
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Rangi
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08891da822
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const_def N
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2018-01-31 11:38:45 -05:00 |
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Rangi
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50a78c0876
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Forgot the person→object rename
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2018-01-31 11:08:47 -05:00 |
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Rangi
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a2607623d3
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Comment the person constants sections, like the others
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2018-01-31 11:04:17 -05:00 |
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Rangi
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cb733954c6
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SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
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2018-01-30 22:12:53 -05:00 |
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Rangi
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65480605e9
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Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
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Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
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Rangi
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d719d318e8
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Remove Special_ prefix from special routines (close #478)
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2018-01-24 11:17:05 -05:00 |
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Rangi
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dea26c6639
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hiddenitem, like itemball and object_event, puts the item first and the event last
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2018-01-23 12:59:21 -05:00 |
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Rangi
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4d8528f903
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More engine flag constants
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2018-01-22 14:34:55 -05:00 |
|
Remy Oukaour
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e69544b61f
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More Unicode
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2018-01-19 02:30:19 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
|
Remy Oukaour
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5a3822fe86
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Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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2018-01-13 00:47:38 -05:00 |
|
Remy Oukaour
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2f0973f3e0
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Clean up some hex values in map scripts
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2018-01-09 18:45:25 -05:00 |
|
Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
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Remy Oukaour
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c05b7f41dd
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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
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Remy Oukaour
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047c8e4bc0
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xy_trigger handles $0 padding, so map scripts are simpler
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2017-12-12 14:11:23 -05:00 |
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Remy Oukaour
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a551e345df
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PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
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2017-12-10 22:34:42 -05:00 |
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Remy Oukaour
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b4261d27d8
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
|
Remy Oukaour
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62f5913943
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All map triggers use the maptrigger macro, not dw
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
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2017-12-10 17:53:21 -05:00 |
|
Remy Oukaour
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66527d861f
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"Trainer*AfterBattleText" labels
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2017-12-10 15:44:41 -05:00 |
|
Remy Oukaour
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512863989f
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
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pikalaxalt
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1fa6aecbfc
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Unify directional movement macros
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2016-05-14 13:46:14 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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PikalaxALT
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ce019e6347
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Map callback constants
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2016-01-06 07:44:50 -05:00 |
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PikalaxALT
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80aba7fc13
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maptrigger macro
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2016-01-05 08:46:37 -05:00 |
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PikalaxALT
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2bd45ca574
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Move effects; no more reloadmapmusic, returnafterbattle
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2015-12-26 19:22:27 -05:00 |
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PikalaxALT
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7203e9d2cc
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Map script and color shenanigans
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2015-12-16 21:57:42 -05:00 |
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PikalaxALT
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efe3462f9a
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Replaced SignpostItem with Hidden(ItemName)
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2015-12-15 11:21:58 -05:00 |
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PikalaxALT
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3980d2d736
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.TriggerX labels are now consistently 0-based
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2015-12-10 22:28:46 -05:00 |
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PikalaxALT
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a5a8364c35
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opentext and breeding
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2015-12-09 18:25:44 -05:00 |
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PikalaxALT
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7f68db68ad
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
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PikalaxALT
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92a8c491c3
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Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
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PikalaxALT
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0eb0c40ba7
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buttonsound
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2015-11-29 22:29:45 -05:00 |
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PikalaxALT
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0d944f5915
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Person event constants for each map
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2015-11-27 00:22:14 -05:00 |
|
PikalaxALT
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01792e00d2
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Rename several script commands
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2015-11-25 10:16:29 -05:00 |
|
PikalaxALT
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7b3090e22a
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Annotate battle tower text bug
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2015-11-20 15:15:32 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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6d47be8d8c
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Fruit tree constants, more mail engine
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2015-11-18 10:42:42 -05:00 |
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PikalaxALT
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0b8fe4bac3
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More specials; bank 12 mobile
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2015-11-16 22:29:54 -05:00 |
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PikalaxALT
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36470537e0
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Globally introduce PERSONTYPE constants
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2015-11-15 15:07:20 -05:00 |
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PikalaxALT
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ae2970d73b
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Sprite movement function labels
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2015-11-06 16:42:38 -05:00 |
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PikalaxALT
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3cadc7b012
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give/takeitem *, 1: the 1 is optional
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2015-11-04 20:20:14 -05:00 |
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PikalaxALT
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72af3337fd
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No more NONE
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2015-11-02 14:37:02 -05:00 |
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PikalaxALT
|
fda1f7c01a
|
SPRITEMOVEDATA
|
2015-10-31 21:05:02 -04:00 |
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