#ROBOMERGE-SOURCE: CL 15619052 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)
[CL 15619065 by maxwell hayes in ue5-main branch]
- Added ArrayGet, ArraySet, ArraySlice, and ArrayConcat nodes
- Array nodes are automatically registered with new data types.
- Moved FTrigger and FTime to MetasoundFrontend module because they are needed for array node registration.
- Added array node unit test
#jira UEAU-713
#rb rob.gay
#ROBOMERGE-SOURCE: CL 15476706 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15476740 by phil popp in ue5-main branch]
- Reduced Metasound Time Types to single FTime
- Show AudioBuffer as just "Audio" in UI/UX in preparation for nuking mono/stereo type ("mono" will be implicit for single audio type)
- Removed Frequency type
- Removed exposition of Gain as registered type (left code for potential use in node development)
- Added Nodes to convert accordingly between removed types
#rb phil.popp
#jira UEAU-699
#ROBOMERGE-SOURCE: CL 15415392 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15415399 by rob gay in ue5-main branch]
GainMultiply fix-ups (fade fast to avoid stair stepping & missing input declaration)
- Various EdGraphBuilder clean-up
#rb phil.popp
#jira UEAU-638
[CL 15172255 by Rob Gay in ue5-main branch]
- Stub in icons & node bodies
- Add SMetasoundNode & basic display option metadata
- Disallow multiple inputs/outputs with the same display name
- Various UX fixes
#rb aaron.mcleran
[CL 15142814 by Rob Gay in ue5-main branch]
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp
[CL 14272158 by Ethan Geller in ue5-main branch]